Implementations
Early mechanical uses of decimal floating point are evident in theIEEE 754-2008 encoding
The IEEE 754-2008 standard defines 32-, 64- and 128-bit decimal floating-point representations. Like the binary floating-point formats, the number is divided into a sign, an exponent, and a significand. Unlike binary floating-point, numbers are not necessarily normalized; values with few significant digits have multiple possible representations: 1×102=0.1×103=0.01×104, etc. When the significand is zero, the exponent can be any value at all. The exponent ranges were chosen so that the range available to normalized values is approximately symmetrical. Since this cannot be done exactly with an even number of possible exponent values, the extra value was given to Emax. Two different representations are defined: * One with a binary integer significand field encodes the significand as a large binary integer between 0 and 10''p''−1. This is expected to be more convenient for software implementations using a binary ALU. * Another with a densely packed decimal significand field encodes decimal digits more directly. This makes conversion to and from binary floating-point form faster, but requires specialized hardware to manipulate efficiently. This is expected to be more convenient for hardware implementations. Both alternatives provide exactly the same range of representable values. The most significant two bits of the exponent are limited to the range of 0−2, and the most significant 4 bits of the significand are limited to the range of 0−9. The 30 possible combinations are encoded in a 5-bit field, along with special forms for infinity and NaN. If the most significant 4 bits of the significand are between 0 and 7, the encoded value begins as follows: s 00mmm xxx Exponent begins with 00, significand with 0mmm s 01mmm xxx Exponent begins with 01, significand with 0mmm s 10mmm xxx Exponent begins with 10, significand with 0mmm If the leading 4 bits of the significand are binary 1000 or 1001 (decimal 8 or 9), the number begins as follows: s 1100m xxx Exponent begins with 00, significand with 100m s 1101m xxx Exponent begins with 01, significand with 100m s 1110m xxx Exponent begins with 10, significand with 100m The leading bit (s in the above) is a sign bit, and the following bits (xxx in the above) encode the additional exponent bits and the remainder of the most significant digit, but the details vary depending on the encoding alternative used. The final combinations are used for infinities and NaNs, and are the same for both alternative encodings: s 11110 x ±Infinity (see Extended real number line) s 11111 0 quiet NaN (sign bit ignored) s 11111 1 signaling NaN (sign bit ignored) In the latter cases, all other bits of the encoding are ignored. Thus, it is possible to initialize an array to NaNs by filling it with a single byte value.Binary integer significand field
This format uses a binary significand from 0 to 10p−1. For example, the Decimal32 significand can be up to 107−1 = = 98967F16 = . While the encoding can represent larger significands, they are illegal and the standard requires implementations to treat them as 0, if encountered on input. As described above, the encoding varies depending on whether the most significant 4 bits of the significand are in the range 0 to 7 (00002 to 01112), or higher (10002 or 10012). If the 2 bits after the sign bit are "00", "01", or "10", then the exponent field consists of the 8 bits following the sign bit (the 2 bits mentioned plus 6 bits of "exponent continuation field"), and the significand is the remaining 23 bits, with an implicit leading 0 bit, shown here in parentheses:s 00eeeeee (0)ttt tttttttttt tttttttttt s 01eeeeee (0)ttt tttttttttt tttttttttt s 10eeeeee (0)ttt tttttttttt ttttttttttThis includes subnormal numbers where the leading significand digit is 0. If the 2 bits after the sign bit are "11", then the 8-bit exponent field is shifted 2 bits to the right (after both the sign bit and the "11" bits thereafter), and the represented significand is in the remaining 21 bits. In this case there is an implicit (that is, not stored) leading 3-bit sequence "100" in the true significand:
s 1100eeeeee (100)t tttttttttt tttttttttt s 1101eeeeee (100)t tttttttttt tttttttttt s 1110eeeeee (100)t tttttttttt ttttttttttThe "11" 2-bit sequence after the sign bit indicates that there is an ''implicit'' "100" 3-bit prefix to the significand. Note that the leading bits of the significand field do ''not'' encode the most significant decimal digit; they are simply part of a larger pure-binary number. For example, a significand of is encoded as binary , with the leading 4 bits encoding 7; the first significand which requires a 24th bit (and thus the second encoding form) is 223 = . In the above cases, the value represented is: : (−1)sign × 10exponent−101 × significand Decimal64 and Decimal128 operate analogously, but with larger exponent continuation and significand fields. For Decimal128, the second encoding form is actually never used; the largest valid significand of 1034−1 = 1ED09BEAD87C0378D8E63FFFFFFFF16 can be represented in 113 bits.
Densely packed decimal significand field
In this version, the significand is stored as a series of decimal digits. The leading digit is between 0 and 9 (3 or 4 binary bits), and the rest of the significand uses the densely packed decimal (DPD) encoding. The leading 2 bits of the exponent and the leading digit (3 or 4 bits) of the significand are combined into the five bits that follow the sign bit. This is followed by a fixed-offset exponent continuation field. Finally, the significand continuation field made of 2, 5, or 11 10-bit '' declets'', each encoding 3 decimal digits. If the first two bits after the sign bit are "00", "01", or "10", then those are the leading bits of the exponent, and the three bits after that are interpreted as the leading decimal digit (0 to 7):Comb. Exponent Significand s 00 TTT (00)eeeeee (0TTT) ttttttttttttttttttt] s 01 TTT (01)eeeeee (0TTT) ttttttttttttttttttt] s 10 TTT (10)eeeeee (0TTT) ttttttttttttttttttt]If the first two bits after the sign bit are "11", then the second two bits are the leading bits of the exponent, and the last bit is prefixed with "100" to form the leading decimal digit (8 or 9):
Comb. Exponent Significand s 1100 T (00)eeeeee (100T) ttttttttttttttttttt] s 1101 T (01)eeeeee (100T) ttttttttttttttttttt] s 1110 T (10)eeeeee (100T) ttttttttttttttttttt]The remaining two combinations (11110 and 11111) of the 5-bit field are used to represent ±infinity and NaNs, respectively.
Floating-point arithmetic operations
The usual rule for performing floating-point arithmetic is that the exact mathematical value is calculated,Computer hardware doesn't necessarily compute the exact value; it simply has to produce the equivalent rounded result as though it had computed the infinitely precise result. and the result is then rounded to the nearest representable value in the specified precision. This is in fact the behavior mandated for IEEE-compliant computer hardware, under normal rounding behavior and in the absence of exceptional conditions. For ease of presentation and understanding, 7-digit precision will be used in the examples. The fundamental principles are the same in any precision.Addition
A simple method to add floating-point numbers is to first represent them with the same exponent. In the example below, the second number is shifted right by 3 digits. We proceed with the usual addition method: The following example is decimal, which simply means the base is 10. 123456.7 = 1.234567 × 105 101.7654 = 1.017654 × 102 = 0.001017654 × 105 Hence: 123456.7 + 101.7654 = (1.234567 × 105) + (1.017654 × 102) = (1.234567 × 105) + (0.001017654 × 105) = 105 × (1.234567 + 0.001017654) = 105 × 1.235584654 This is nothing other than converting toMultiplication
To multiply, the significands are multiplied, while the exponents are added, and the result is rounded and normalized. e=3; s=4.734612 × e=5; s=5.417242 ----------------------- e=8; s=25.648538980104 (true product) e=8; s=25.64854 (after rounding) e=9; s=2.564854 (after normalization) Division is done similarly, but that is more complicated. There are no cancellation or absorption problems with multiplication or division, though small errors may accumulate as operations are performed repeatedly. In practice, the way these operations are carried out in digital logic can be quite complex.See also
* Binary-coded decimal (BCD)References
Further reading