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''Darq'' (stylized as ''DARQ'') is a
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
- platform
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developed by independent studio Unfold Games. Marketed as a psychological horror game, ''Darq'' follows a boy named Lloyd, who is trapped in a lucid dream state, as he manipulates the physics system which governs his dream world in order to solve puzzles and evade enemies. The game was initially released for Microsoft Windows on August 15, 2019. An updated version of the game titled ''Darq: Complete Edition'', which collects the base game and all downloadable content, was released for PlayStation 4, Xbox One, and PC on December 4, 2020, and ported for multiple console platforms in March 2021. Prior to the game's release, ''Darq'' gained significant media attention following public disclosure by Unfold Games founder Wlad Marhulets that he had rejected numerous offers from several publishers as well as an exclusivity deal with the Epic Games Store. ''Darq'' received mixed or average reviews on PC and PlayStation 5, whereas the Nintendo Switch version received a more favorable reception.


Gameplay

''Darq'' is presented as a 2D side-scroller with
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graphics, and is predominantly accompanied by minimalist ambient sounds. The player controls Lloyd throughout the game, which is set in a "zero-gravity lucid dream". He can walk left or right, and interact with environmental features like picking up objects or climbing through gaps. A key gameplay mechanic is the ability to change Lloyd's perspective or his surroundings as part of the solution for the game's many puzzles. To accomplish this, Lloyd may walk on an adjacent wall, or pull a relevant lever. Lloyd has no means of defending himself: he must sneak past or outrun enemies, often by taking advantage of the physics system that governs his dream world. An upgraded and expanded version called ''Darq: Complete Edition'' includes two additional
levels Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
, “The Tower” and “The Crypt”. Both levels introduced new gameplay mechanics, achievements, and puzzles which are more challenging than gameplay content found in the base game.


Development and release

''Darq'' was developed by Unfold Games, an independent studio founded by professional composer Wlad Marhulets. Development for the project began in 2015, when Marhulets downloaded a copy of the Unity game engine and decided to learn more about
computer programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as ana ...
and the creation of 3D models during his spare time. Marhulets eventually produced an experimental demo which contained about 2 to 3 minutes of gameplay time, and was persuaded by a friend to create a teaser trailer for his hobby project and upload it to the
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project. It ended up garnering almost 2,000 endorsements from Steam service users and became one of the top 10 most upvoted games within two weeks, along with positive assessments from critics. Encouraged by the positive reception, Marhulets decided to develop ''Darq'' into a commercial product and undertake video game development work on a full-time basis. Marhulets initially sought funding through the American
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website Indiegogo and set a goal for $20,000, which he claimed is "the minimum amount" he needed in order to complete the game's development. Marhulets envisioned ''Darq'' as a "musically charged experience", with a "slow build and creepy atmosphere" akin to the pacing of
Stanley Kubrick Stanley Kubrick (; July 26, 1928 – March 7, 1999) was an American film director, producer, screenwriter, and photographer. Widely considered one of the greatest filmmakers of all time, his films, almost all of which are adaptations of nove ...
's '' The Shining''. A number of gameplay features were announced throughout the game's development cycle which are not present in the final release of ''Darq''. For example, parts of the dream world were supposed to be completely obscured in darkness, and Lloyd was supposed to have access to a flashlight. This meant that players would have relied on sound effects and Lloyd's flashlight while navigating him through obstacles, and in the same vein, the enemies Lloyd encounters would respond to his presence through sensations of light and sound. Another promised feature which is not included in the final release of ''Darq'' include procedurally generated elements like enemy locations. By June 2018, the game's art style had changed significantly and Lloyd's facial features have been redesigned, though the final version of the character wears the same horizontally-striped shirt. Lloyd's shirt, inspired by characters depicted in films by
Tim Burton Timothy Walter Burton (born August 25, 1958) is an American filmmaker and animator. He is known for his gothic fantasy and horror films such as ''Beetlejuice'' (1988), ''Edward Scissorhands'' (1990), ''The Nightmare Before Christmas'' (1993), ...
who often wear striped clothing, and slender frame is intended to evoke a skeletal aesthetic for the character. In August 2019, Marhulets claimed on a Reddit post that he had rejected twelve offers from major publishers for ''Darq'' as they contained terms he deemed unfavorable, with some publishers wanting up to a 80% cut of the profits as well as rights to the intellectual property of ''Darq''. Marhulets eventually accepted a publishing offer from Feardemic, a subsidiary of Bloober Team SA, as the game's publisher. Marhulets also disclosed that an Epic Games representative approached him about an exclusivity deal for the Epic Games Store, three days after a promotional trailer was released which revealed the Steam launch date for ''Darq'', where Epic would provide funding support on the condition that ''Darq'' was to be withdrawn from being sold on Steam for a period of one year. Marhulets declined the offer as he felt that withdrawing the game from a Steam launch soon after announcing its impending arrival on the service would damage the credibility of his studio, because an important aspect of the fundraising efforts for ''Darq'' was a pledge for its release on Steam, and that the game was apparently wishlisted by a large number of Steam users. Marhulet's post on the gaming subreddit went on to hit the front page, and subsequently settled among Reddit's most upvoted posts of all time. ''Darq'' was released as a
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-free game on Steam and
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on August 15, 2019. On August 25, 2019, Marhulets announced that additional levels would be released later in 2019 as free
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
(DLC). ''Darq: Complete Edition'', which includes the base game and all DLC, was released on December 4, 2020, for Xbox One, PlayStation 4 and PC storefronts. Owners of the original PC version of ''Darq'' received a free upgrade to the ''Complete Edition'' following its launch. ''Darq: Complete Edition'' was released on March 18, 2021, for the Nintendo Switch, and on March 25, 2021, for PlayStation 5 and Xbox Series X with free upgrades for owners of the prior console generation versions of the game. Although ''Darq'' was initially denied a store spot following the breakdown of negotiations between Epic Games and Unfold Games in 2019, ''Darq: The Complete Edition'' was eventually released on the Epic Games Store on October 28, 2021, where it was offered as a complimentary download for one week upon its debut. The payout from Epic Games to Unfold Games for the giveaway would help fund the studio's next project, which is said to be much larger in scope than ''Darq''. Marhulets announced that he intended to donate all sales revenue for ''Darq'' generated through the Epic Games Store to charitable organizations such as the Gamers Outreach Foundation. Marhulets authored a book titled ''GAMEDEV: 10 Steps to Making Your First Game Successful'', published in June 2020, which details his experiences developing ''Darq''. Marhulets also worked on a comic book adaptation of ''Darq'', which was intended for release in late 2021.


Reception

''Darq'' attracted media coverage from video game journalists prior to its release. ''
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'' staff were intrigued by the game's premise, though Adam Smith said the game's flexible funding Indiegogo campaign made him somewhat uneasy in ways which are not related to its setting, while Matt Cox expressed concerns that the game's revamped art style as of 2017 seemingly leaned on mechanical allegory for Nazi war crimes and references to
The Holocaust The Holocaust, also known as the Shoah, was the genocide of European Jews during World War II. Between 1941 and 1945, Nazi Germany and its collaborators systematically murdered some six million Jews across German-occupied Europe; a ...
"as a cheap way of unsettling people". Austin Wood from ''
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'' praised the "remarkable depth" ''Darq'' achieved through "creative lighting and a thickly detailed foreground", as well as the sense of weight to its physics system. He lauded preview footage for ''Darq'' as "pure, helpless horror, and a great showing for a promising game". Dustin Bailey from ''
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'' noted that ''Darq'' attracted "broadly positive reviews from both critics and Steam users" following its launch, and that Marhulet's disclosure of his dealings with publishers generated a level of fame for ''Darq''. According to
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Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, ''Darq'' was generally well received on the Nintendo Switch, whereas the PlayStation 5 and PC versions were met with mixed or average reviews.


References

{{Reflist, refs= {{cite web , url=http://darqgame.com/ , title=DARQ - Game , access-date=14 June 2022 2019 video games Indie video games Monochrome video games Nintendo Switch games Puzzle-platform games PlayStation 4 games PlayStation 5 games Psychological horror games Single-player video games Video games about children Video games developed in the United States Video games with downloadable content Video games with silhouette graphics Windows games Xbox One games Xbox Series X and Series S games