Danish Whist
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Call-ace Whist ( da, Essmakker Whist) or Danish Whist is a card game for four players playing in variable partnerships. It is the most popular form of
Whist Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History Whist is a descendant of the 16th-century game of ''trump'' ...
in
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, where it is often just called "Whist".''Es-makker Whist''
at hjerteres.dk. Retrieved 19 June 2022
It has a well developed bidding system and has imported from the traditional Danish game of
Skærvindsel Skærvindsel is a Danish card game for four players that is a member of the Schafkopf family. Today it is mostly played in Jutland and is therefore often spelled Sjervinsel, but was previously widespread throughout Denmark. It was the first Dani ...
the feature of determining the partnerships by 'calling an ace'. John McLeod records that there is also a version of Danish Whist in which there are fixed partnerships.''Whist''
at
pagat.com Pagat.com is a website containing rules to hundreds of card games from all over the world. Maintained by John McLeod, it contains information for traditional, commercial, and newly invented card games from all over the world. It has been described ...
. Retrieved 2 July 2022.


Cards

Call-ace Whist is played with a
standard 52-card pack The standard 52-card deck of French-suited playing cards is the most common pack of playing cards used today. In English-speaking countries it is the only traditional pack used for playing cards; in many countries of the world, however, it is used ...
, traditionally of the Danish pattern which includes 3 Jokers that are used in the game. Cards rank in their natural order, Aces high. In some rules, aces are low in the
negative contract The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), ...
s.''Vi spiller efter følgende regler''
at kortdrengene.dk. Retrieved 19 June 2022.


Rules

There are many local variations of the rules. The following are based on kortdrengene.dk, supplemented by other sources as cited.


Preliminaries

The game is for four players. If there are five, the dealer sits out. Deal and play are clockwise. The dealer shuffles the pack and offers it to the right for cutting. The cutter may opt to knock on the cards instead of cutting. The dealer then deals 13 cards each in any way desired and 3 to a
talon Talon or talons may refer to: Science and technology * Talon (anatomy), the claw of a bird of prey * Brodifacoum, a rodenticide, also known as the brand Talon * TALON (database), a database maintained by the US Air Force * Talon, an anti-vehicle- ...
called the cat (''Katten'') which is placed face down in the middle of the table. Some rules allow a player dealt a hand with no court cards, Jokers or aces to call for a redeal by announcing "iron hand" (''Jernhånd'').''Whistklubbens Regelsæt – Esmakkerwhist''
at hilmarshelte.dk. Retrieved 19 June 2022


Auction

The auction consists of a single round of
bidding with immediate escalation Bidding is the process in many card games, such as Skat, Pinochle, Binokel, Bridge, Solo Whist, Préférence, L’Hombre, Bauernschnapsen and most types of Tarock, whereby players vie to be able to specify the type of contract, the trump cards an ...
.
Forehand The forehand in tennis and other racket sports such as table tennis, squash and badminton is a shot made by swinging the racket across one's body with the hand moving palm-first. In tennis, except in the context of the phrase ''forehand volley ...
opens the bidding by saying "pass" or naming a contract. The next player must now overcall or
pass Pass, PASS, The Pass or Passed may refer to: Places *Pass, County Meath, a townland in Ireland * Pass, Poland, a village in Poland *Pass, an alternate term for a number of straits: see List of straits *Mountain pass, a lower place in a mountai ...
. If a bid is overcalled the first bidder may raise to a higher contract or pass. This continues between the two players until one passes. The next player in turn then enters the bidding by overcalling or passing. In certain contracts, a later player may "play too" i.e. 'go with' (''gå med'') the contract, taking it over from the earlier bidder. If all pass, the cards are thrown in and redealt. Players may bid a normal contract by naming the number of tricks they intend to win with the aid of a partner e.g. "8" or "11". A normal contract may be outbid either by a higher number of tricks or by qualifying the contract with what is called an "attachment". The attachments, in ascending order, are: * ''Tournee'' (''Vip''): the declarer calls an ace but the trump suit is determined by flipping the cards in the cat one by one until the declarer accepts the suit revealed or turns the 3rd card. If the latter is a Joker, the game is played at no trump. * ''Good'' (''Gode''): the trump suit is clubs. * ''Half'' (''Halve''): the player with the called ace decides trumps, but may not choose the suit of the called ace. Some rules add the following attachments: * ''Strong'' (''Stærke''): the trump suit is spades. Ranks below a ''Good''. * ''No Trump'' (''Sans''): There are no trumps. So a bid of "8" may be outbid by "8 good" or "8 tournee". The attachments do not outbid one another; if "8 good" is bid, it can only be outbid by "9" or higher. In addition there are the following negative or ''Nolo'' contracts in which the declarer plays alone against the 3 defenders, there are no trumps and aces are low: * ''Solo'' (''Sol''): The declarer must take exactly one trick. Overcalled by 9 Tournee or higher. * ''Nolo'' (''Ren Sol''): The declarer must take no tricks. Overcalled by 10 Tournee or higher. * ''Open Solo'' (''Bordlægger''): As a ''Solo'' except that after the first trick the declarer must lay his cards down face up and play
ouverte The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), ...
. Overcalled by 11 Tournee or higher. * ''Open Nolo'' (''Ren Bordlægger''): As a ''Nolo'' but the declarer plays ouverte after the first trick. Overcalled by 12 Tournee or higher. Some rules replace the ''Open Nolo'' by a ''Super Nolo'' in which everyone plays ouverte from the start or by a ''Double Nolo'' in which all play ouverte after the first trick.


Trumps, calling an ace and exchanging

The highest bid wins the auction and its bidder becomes the declarer. In normal contracts, the declarer names trumps and calls an ace in a
side suit The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), ...
. The player with that ace becomes the partner, but may not reveal this. The partnerships only become clear during play when the called ace appears. In a Tournee, the cat determines trumps (see above). In a ''Good'', clubs are trumps, in a ''Strong'', spades are trumps and in a ''Sans'' there are no trumps. In a ''Half'', the partner calls trumps (and is thus revealed immediately) in a suit other than that of the called ace. If the called ace is in the cat, the declarer plays alone and, in a ''Half'', has to name trumps. A player with all 4 aces or all 3 side suit aces, calls a king. Once trumps and the called ace are determined, the declarer may exchange 3 cards with the cat or choose not to exchange. If the declarer opts not to exchange, the next player has the option and so on in turn. The declarer must exchange in a Tournee.


Play

Forehand leads to the first trick with any card bar a Joker. Players must follow suit if able, otherwise may play any card. If a Joker is led to any trick after the first, it takes the trick, even if another Joker is played to it. The called ace must be played the first time its suit is led. The trick is won in order by a) a Joker if led, b) the highest trump played or c) the highest card of the led suit. The trick winner leads to the next trick.


Scoring

Scoring systems vary and may be complex. A simple system is as follows: 7 - 10 points 8 - 20 points 9 - 40 points 10 - 80 points 11 - 160 points 12 - 320 points 13 - 640 points Each overtrick - same number of points as the bid e.g. calling "8" and taking 10 tricks scores 60 points. Each attachment = x 2 Playing alone = x 3 ''Solo'' - 50 points ''Nolo'' - 100 points ''Open Solo'' - 150 points ''Open Nolo'' - 200 points The points are paid by the losers to the winner(s). A declarer who loses any ''Nolo'' contract pays double.


Footnotes


References


External links


''Card games in Denmark''
at
pagat.com Pagat.com is a website containing rules to hundreds of card games from all over the world. Maintained by John McLeod, it contains information for traditional, commercial, and newly invented card games from all over the world. It has been described ...
. {{Use dmy dates, date=June 2022 Whist Danish card games French deck card games Four-player card games