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The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstrea ...
professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards.


History

AIAS was originally founded in 1992 by Andrew Zucker, a lawyer in the entertainment industry. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America and Women in Film. Their first awards show program, "Cybermania '94", which was hosted by
Leslie Nielsen Leslie William Nielsen (11 February 192628 November 2010) was a Canadian actor and comedian. With a career spanning 60 years, he appeared in more than 100 films and 150 television programs, portraying more than 220 characters. Nielsen was bo ...
and
Jonathan Taylor Thomas Jonathan Taylor Thomas (born Jonathan Taylor Weiss; September 8, 1981) is an American actor and director. He is known for portraying Randy Taylor on ''Home Improvement'' and voicing young Simba in Disney's 1994 film ''The Lion King'' and Pinocch ...
, was broadcast on TBS. While a second show was run in 1995, and was the first awards program to be streamed over the Web, it drew far less audiences as the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo,
Tom Kalinske Thomas Kalinske (born July 17, 1944) is an American businessman, best known as having worked for Mattel from 1972 to 1987, where he was credited with reviving the Barbie and Hot Wheels brands, launching Masters of the Universe, then being promoted ...
of Sega, and
Doug Lowenstein Douglas Lowenstein is the founder and former president of the Entertainment Software Association (ESA). He resigned on February 12, 2007 to head up the newly formed Private Equity Council. Lowenstein graduated from Washington University in St. ...
, founder of the
Entertainment Software Association The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA) and renamed on July 21, 2003. It is based in ...
(ESA), and with funding support from ESA. AIAS was formally refounded in 1996, with game developer Glenn Entis as its first president. Initially, in 1998, AIAS' role was to handle the awards, originally known as the Interactive Achievement Awards. These awards were nominated and selected by game developers that are members of the organization themselves, mimicking the means which the Academy Awards are voted upon by its members. Around 2000, the ESA pulled out of funding AIAS, leading AIAS members Richard Hilleman and
Lorne Lanning Lorne Lanning is an American game designer, director, writer and voice actor. He is also co-founder and president of the video game developer Oddworld Inhabitants. He is best known for creating the ''Oddworld'' series including the games '' Od ...
to suggest that AIAS create the D.I.C.E. Summit (short for "Design Innovate Communicate Entertain"), a convention centered around the presentation of the awards as a means to providing funding for the organization. The Summit was aimed at industry executives and lead developers as a means to provide networking between various companies The D.I.C.E. Summit launched in 2002 in
Las Vegas, Nevada Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vega ...
and has been run on an annual basis since. In addition to video games, AIAS saw these summits as a way to connect video games to other entertainment industries. Joseph Olin served as the AIAS president from 2004 to 2010; following his departure, Martin Rae was named president in 2012. Rae opted to implement a number of changes to the Summit, shorting talk times to give more attention to the speakers, and rebranding the awards as the D.I.C.E. Awards for the 2013 summit. Mike Fischer replaced Rae as president in 2016. As of 2017, AIAS's mission is "to promote and advance the worldwide interactive entertainment community, recognize outstanding achievements in the interactive arts and sciences, and host an annual awards show, the DICE Awards, to enhance awareness of games as an interactive art form".


D.I.C.E. Summit

The D.I.C.E. summit is an annual multi-day gathering of
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
executives held in
Las Vegas, Nevada Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vega ...
. Established in 2002 by AIAS, the conference is host to the annual
Entertainment Software Association The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA) and renamed on July 21, 2003. It is based in ...
's Interactive Achievement Awards. The conference differs from other conferences in the industry in its emphasis on the business and production end of the industry, with a focus on trends and innovations in video game design. The conference specializes in providing a more intimate, orderly venue for select industry leaders to network.


Structure

In 2007, a keynote speaker was added to open the event, which had traditionally begun with recreation before the introduction of presentations and panels. *
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
* Bandai Namco Entertainment *
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, ...
* Capcom *
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
*
Ensemble Studios Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. It was acquired by Mi ...
*
Insomniac Games Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is m ...
*
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
*
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
* Nintendo * Oddworld Inhabitants *
Pandemic Studios Pandemic Studios, LLC was an American video game developer based in Westwood, Los Angeles. Andrew Goldman and Josh Resnick founded the studio in 1998 after leaving Activision. Pandemic Studios, alongside BioWare, was acquired in 2005 by Elevation ...
*
Perfect World (company) Perfect World Co., Ltd. ( zh, 完美世界股份有限公司) is a Chinese mass media company based in Beijing. It was founded in 2004 by Chi Yufeng. The company consists of two business segments: Perfect World Games, a video game publisher, an ...
* Sega * Sony Interactive Entertainment * Square Enix * Stormfront Studios *
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
*
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
*
Wargaming Chicago-Baltimore Wargaming Chicago-Baltimore (formerly Meyer/Glass Interactive, L.L.C., Day 1 Studios, LLC and Wargaming West Corporation) is an American game developer that operates in Chicago, Illinois and Hunt Valley, Maryland. History They worked in tande ...
*
Xbox Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...


References


External links

* {{DEFAULTSORT:Academy of Interactive Arts and Sciences Video game organizations 1992 establishments in the United States Awards established in 1998 Interactive Achievement Award winners Organizations established in 1992 Video game development Recurring events established in 2002 Video game trade shows 2002 establishments in Nevada