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Croteam is a Croatian
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in
Zagreb Zagreb ( , , , ) is the capital and largest city of Croatia. It is in the northwest of the country, along the Sava river, at the southern slopes of the Medvednica mountain. Zagreb stands near the international border between Croatia and Slove ...
. The company was established by Davor Hunski, Damir Perović, Roman Ribarić and Dean Sekulić, four former classmates, in late August 1992. Croteam is best known for ''
Serious Sam ''Serious Sam'' is a video game series created and primarily developed by Croteam. It consists predominantly of first-person shooters. The series follows the advances of mercenary Sam "Serious" Stone against Mental, an extraterrestrial overl ...
'', a series of
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
s introduced with '' Serious Sam: The First Encounter'' in 2001. The company also developed the 2014
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
game '' The Talos Principle''. Croteam employed approximately 40 people in 2020 and was acquired by its long-time publishing partner
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wils ...
in October that year.


History

Croteam was founded by Davor Hunski, Damir Perović, Roman Ribarić, and Dean Sekulić. Hunski and Ribarić were born and raised in the Utrina neighbourhood of
Zagreb Zagreb ( , , , ) is the capital and largest city of Croatia. It is in the northwest of the country, along the Sava river, at the southern slopes of the Medvednica mountain. Zagreb stands near the international border between Croatia and Slove ...
and initially met around age 6 at the "Mladost"
primary school A primary school (in Ireland, the United Kingdom, Australia, Trinidad and Tobago, Jamaica, and South Africa), junior school (in Australia), elementary school or grade school (in North America and the Philippines) is a school for primary ed ...
, which they attended for eight years. Perović and Sekulić came from the neighbouring and
Sopot Sopot is a seaside resort city in Pomerelia on the southern coast of the Baltic Sea in northern Poland, with a population of approximately 40,000. It is located in Pomeranian Voivodeship, and has the status of the county, being the smallest city ...
, respectively. All four were in Neli Mindoljević's class during their four-year tenure at the "Nikola Tesla" high school in Zagreb, graduating as part of the school's last generation in 1991. The brother of another classmate was the first Croat to release a commercial video game. After Hunski and Ribarić learned that the developer made a profit with his endeavour, they decided to develop games for a living. In late August 1992, while studying at separate universities, Hunski and Ribarić teamed up with Perović and Sekulić to found Croteam.
Personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or techn ...
s, such as the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
, were expensive at the time, wherefore the team acquired hardware from
grey market A grey market or dark market (sometimes confused with the similar term " parallel market") is the trade of a commodity through distribution channels that are not authorized by the original manufacturer or trade mark proprietor. Grey market pr ...
,
duty-free A duty-free shop (or store) is a retail outlet whose goods are exempt from the payment of certain local or national taxes and duties, on the requirement that the goods sold will be sold to travelers who will take them out of the country, wh ...
shops. The company initially operated out of Ribarić's apartment in Utrina and later rented an office in the building where Hunski resided with his mother. Both rent and hardware were financed by the parents of various employees. Other team members, such as Sekulić, worked from home and shared
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the w ...
with the others by exchanging
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined wi ...
s. Several Croteam employees, including Hunski, were drafted for one-year military
conscription Conscription (also called the draft in the United States) is the state-mandated enlistment of people in a national service, mainly a military service. Conscription dates back to antiquity and it continues in some countries to the present day un ...
s. Croteam later rented office space from the . Croteam's first game was a clone of ''
Sokoban is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982. Gameplay The game is played on a ...
'', created to demonstrate that the team could successfully complete a game. Having finished that project, the team decided to create a association football game, which later became a clone of ''
Sensible Soccer ''Sensible Soccer'', often called ''Sensi'', is an association football video game series which was highly popular in the early 1990s and which still retains a cult following. It was developed by Sensible Software and first released for Amiga ...
''. The game, '' Football Glory'', entered production in late 1993 and was completed in October 1994. During this time, the Croteam staff was expanded with Admir Elezović, Alen Ladavac, Tomislav Pongrac, and Marko Sekulić. The game was released on 6 November 1994 for the
500 500 may refer to: * 500 (number) * 500 BC * AD 500 Buildings and places * 500 Boylston Street of Boston * 500 Brickell in Miami * 500 Capitol Mall in Sacramento * 500 Fifth Avenue * 500 Renaissance Center, one of seven buildings in the GM Re ...
,
1200 Events By place Europe * Spring – Boniface I, marquis of Montferrat, sends envoys to Venice, Genoa and other city-states to negotiate a contract for transport to the Levant. Meanwhile, Boniface and various nobles are musterin ...
and 4000 models of the Amiga. The company subsequently created an
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few oper ...
version of the game, which was released in May 1995.
Sensible Software Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards. The company was well known for the ex ...
, the developer of ''Sensible Soccer'', soon threatened with legal action, wherefore Croteam ceased all development on ''Football Glory''. An
indoor soccer Indoor soccer or arena soccer (known internationally as indoor football, fast football, or showball) is five-a-side version of minifootball, derived from association football and adapted to be played in walled hardcourt indoor arena. Indoor so ...
version of ''Football Glory'', titled ''Five-A-Side Soccer'', was completed in 1995 and designed for the Amiga 500, 1200, and 4000 systems. It was due to be published by Black Legend as ''Football Glory Indoors'' but the company was shut down in 1996 due to a declining Amiga games market. The game was released by the publisher's surviving German branch in 1996 before that branch shut down as well. Croteam eventually released ''Five-A-Side Soccer'' as
public-domain software Public-domain software is software that has been placed in the public domain, in other words, software for which there is absolutely no ownership such as copyright, trademark, or patent. Software in the public domain can be modified, distributed, ...
in March 2000. Also in 1995, the studio began work on ''Save the Earth'', a game created for , a Croatian children's game show by the Croatian national broadcaster,
Hrvatska radiotelevizija ''Hrvatska radiotelevizija'' (abbr. HRT), or Croatian Radiotelevision, is Croatia's public broadcasting company. It operates several radio and television channels, over a domestic transmitter network as well as satellite. HRT is divided into th ...
. The game was designed for the Amiga 4000 with additional hardware. The development wrapped up in January 1996 and the game was shown on ''Turbo Limach Show'' every week between March and July 1996. In mid-1996, Croteam decided that its next game would a 3D
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
game with a dark, horror-themed atmosphere. The company announced the game ''Flesh'' in September that year. Davor Tomičić, another former classmate of the four founders, joined Croteam in late 1997. In 1998, the theme of the game, which was now known as ''In the Flesh'', was changed to a more bright and open environment, followed by a name change to ''Serious Sam'' the year after, upon insistence from Ribarić. Damjan Mravunac was hired in 1999 as Croteam's composer and
sound effect A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. Traditi ...
s designer, taking over the latter occupation from Ribarić. He was followed shortly by Dinko Pavičić and Petar Ivanček, completing the development team for ''Serious Sam''. ''Serious Sam'' was released as '' Serious Sam: The First Encounter'' by
Gathering of Developers Gathering of Developers, Inc. (shortened as G.O.D. or GodGames, and branded as Gathering between 2003 and 2004) was an American video game publisher based in New York City. Founded by Mike Wilson and associates in January 1998 and originally b ...
in 2001, followed by '' Serious Sam: The Second Encounter'' in 2002. Both ''Serious Sam'' games debuted on
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
and utilised Croteam's in-house Serious Engine. In 2002, ''Serious Sam'' for the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
was released, which consisted of both games with the additional number of cinematics, an updated scores system, combos, multikills, auto-aiming and other console specific features. A sequel, '' Serious Sam 2'' for both PC and Xbox was released on 11 October 2005, using Serious Engine 2. In 2007, development began on '' Serious Sam 3: BFE'', a prequel to the original game. In 2010, Croteam released high definition remakes of the original ''Serious Sam'' games with upgraded textures and models, enhanced engine, user interface and audio, and additional features. ''Serious Sam 3: BFE'' was released for Windows in November 2011, soon followed by
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lap ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which in ...
versions. The
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
version of ''Serious Sam 3: BFE'' was released on
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independen ...
in September 2012, and later made its way to PlayStation 3 via
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
in March 2014. In December 2014, Croteam released the first-person puzzle game '' The Talos Principle'' for Microsoft Windows, macOS, and Linux. Ladavac left Croteam to join
Google Google LLC () is an American multinational technology company focusing on search engine technology, online advertising, cloud computing, computer software, quantum computing, e-commerce, artificial intelligence, and consumer electronics. I ...
's
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-based branch in October 2019 and work on the
Stadia Stadia may refer to: * One of the plurals of stadium, along with "stadiums" * The plural of stadion, an ancient Greek unit of distance, which equals to 600 Greek feet (''podes''). * Stadia (Caria), a town of ancient Caria, now in Turkey * Stadia ...
project. By the time of '' Serious Sam 4''s late development in 2020, Croteam employed around 40 employees. On 16 October 2020, Devolver Digital acquired Croteam from Ribarić, Sekulić, Elezović, Hunski, and Tomičić. At the time, the company comprised five legal entities—Abest d.o.o., Des informatika 2010 d.o.o., Nebo iz sna d.o.o., Nebo media d.o.o, and Plavi slon d.o.o.—which each held portions of Croteam's
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, c ...
. They were consolidated by merging the latter four into Abest d.o.o. on 1 April 2021, leaving the latter as the sole entity for Croteam.


Croteam Incubator

In 2015, Croteam launched Croteam Indie, a division to support small
indie game An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
development teams based in Croatia with investments and co-production. Croteam's first such co-production was '' Scum'' by Gamepires, for which a contract was signed in December 2015. The division was later expanded into a
business incubator Business incubator is an organization that helps startup companies and individual entrepreneurs to develop their businesses by providing a fullscale range of services starting with management training and office space and ending with venture c ...
programme providing teams with office space and technology, as well as occasionally financial support. In March 2018, it was formally announced as Croteam Incubator, at the time with six studios based in the same Zagreb office as part of the programme. Among the first games released under the Croteam Incubator banner were '' I Hate Running Backwards'', '' Tormental'', and ''Battle Bolts''. Ribarić acts as the division's
president President most commonly refers to: *President (corporate title) *President (education), a leader of a college or university *President (government title) President may also refer to: Automobiles * Nissan President, a 1966–2010 Japanese ful ...
, Nikola Mosettig as vice-president, Damjan Mravunac as
chief operating officer A chief operating officer or chief operations officer, also called a COO, is one of the highest-ranking executive positions in an organization, composing part of the " C-suite". The COO is usually the second-in-command at the firm, especially if t ...
, and Zeno Žokalj as marketing and public relations manager.


Serious Engine

For development of ''Serious Sam: The First Encounter'', Croteam developed the Serious Engine (formerly named S-Cape3D), a proprietary
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software in ...
, which, while similar to other engines at the time, was designed to render large environments and support a large number of enemies visible at any time. Serious Engine 2 was developed alongside '' Serious Sam 2'', adding in support for a physics engine, refraction, detailed textures, and high dynamic range lighting. Serious Engine 3 was used to support the high-definition remakes of ''The First Encounter'' and ''The Second Encounter'' for release on Windows and Xbox 360, adding in true high-dynamic lighting support. As Croteam wanted to target more platforms with the release of ''Serious Sam 3: BFE'', Serious Engine 3 was heavily reworked to support seventh-generation consoles, and became Serious Engine 3.5. With the introduction of eighth-generation consoles, Croteam continued to improve the Serious Engine, releasing it as Serious Engine 4, which premiered with ''The Talos Principle''. Serious Engine 4 is also expected to be used for the upcoming ''Serious Sam 4'', with Croteam claiming it can support up to 100,000 enemies on screen at any time. In celebration of ''Serious Sam: The First Encounter'' 15th anniversary in March 2016, Croteam released the
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the w ...
for the final version of the first iteration of Serious Engine, version 1.10, under the GNU GPL-2-0-only.


Games developed


Games co-produced


References


External links

* {{Official website, http://www.croteam.com/ 2020 mergers and acquisitions Companies based in Zagreb Croatian companies established in 1992 Video game companies established in 1992 Video game companies of Croatia Video game development companies