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''Civilization IV'' (also known as ''Sid Meier's Civilization IV'') is a 4X
turn-based strategy A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play si ...
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
and the fourth installment of the ''Civilization'' series, and designed by
Soren Johnson Soren Johnson (born May 23, 1976) is an American video game designer and programmer. Johnson's games primarily belong to 4X strategy, with a number of his titles having been critically acclaimed. He is best known for his work as a lead designer o ...
under the direction of
Sid Meier Sidney K. Meier ( ; born February 24, 1954) is a Canadian-American programmer, designer, and producer of several strategy video games and simulation video games, including the ''Civilization'' series. Meier co-founded MicroProse in 1982 with ...
and his
video game development Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC ...
studio
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were ...
. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by ''
Civilization V ''Sid Meier's Civilization V'' is a 4X video game in the ''Civilization'' series developed by Firaxis Games. The game was released on Microsoft Windows on September 21, 2010, on OS X on November 23, 2010, and on Linux on June 10, 2014. In ...
''. ''Civilization IV'' uses the 4X empire-building model for
turn-based strategy A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play si ...
gameplay, in which the player's main objective is to construct a
civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
from limited initial resources. Most standard full-length games start the player with a settler unit and/or a city unit in the year 4000 BC. As with other games in the series, there are by default five objectives the player can pursue in order to finish the game: conquering all other civilizations, controlling a
supermajority A supermajority, supra-majority, qualified majority, or special majority is a requirement for a proposal to gain a specified level of support which is greater than the threshold of more than one-half used for a simple majority. Supermajority ru ...
of the game world's land and population, building and sending the first
sleeper ship A sleeper is a person who is sleeping. Sleeper may also refer to: Arts and entertainment Characters * Sleeper (Marvel Comics), a Nazi German robot utilized by the Red Skull in Marvel Comics * The Sleeper (Wild Cards), a character in the Wild Ca ...
to the
Alpha Centauri Alpha Centauri ( Latinized from α Centauri and often abbreviated Alpha Cen or α Cen) is a triple star system in the constellation of Centaurus. It consists of 3 stars: Alpha Centauri A (officially Rigil Kentaurus), Alpha Centa ...
star system, increasing the "Culture ratings" of at least three different cities to "legendary" levels, or winning a "World Leader" popularity contest by the
United Nations The United Nations (UN) is an intergovernmental organization whose stated purposes are to maintain international peace and security, develop friendly relations among nations, achieve international cooperation, and be a centre for harmoni ...
. If the time limit for the game is reached and none of the previous goals has been fulfilled by any players including game AI players, the civilization with the highest total game score is declared winner. A large departure from earlier ''Civilization'' games is a new
graphics engine Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined ...
created from scratch, based on the
Gamebryo Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-pl ...
engine by Numerical Design Limited (NDL). The game has received critical acclaim and was hailed as an exemplary product of one of the leading video game producers in the turn-based strategy genre, and has been listed as one of the best video games of all time. ''Civilization IV'' sold over 3 million copies by 2008 and won multiple awards, including several
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
awards. Its title song, " Baba Yetu", was the first piece of
video game music Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led t ...
to win a
Grammy Award The Grammy Awards (stylized as GRAMMY), or simply known as the Grammys, are awards presented by the Recording Academy of the United States to recognize "outstanding" achievements in the music industry. They are regarded by many as the most pr ...
. Two major expansions were released, '' Civilization IV: Warlords'' and '' Civilization IV: Beyond the Sword'', as well as the
stand-alone expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or an ...
'' Civilization IV: Colonization'', which were all combined in 2009 into one release edition titled ''Sid Meier's Civilization IV: The Complete Edition''.


Gameplay

''Civilization IV'' follows some of the 4X model of turn-based strategy games, a genre in which players control an
empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
and "explore, expand, exploit, and exterminate", by having the player attempt to lead a modest group of
people A person ( : people) is a being that has certain capacities or attributes such as reason, morality, consciousness or self-consciousness, and being a part of a culturally established form of social relations such as kinship, ownership of prope ...
s from a base with initially scarce resources into a successful
empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
or
civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
.For sources that go into detail about each of the four Xs, see: ; ; The condition for winning the game is accomplished through one of the five ways: militarily defeating all other civilizations in the game world, controlling over two-thirds of the game world's land and population, building the first spaceship in the Space Age and sending it to
Alpha Centauri Alpha Centauri ( Latinized from α Centauri and often abbreviated Alpha Cen or α Cen) is a triple star system in the constellation of Centaurus. It consists of 3 stars: Alpha Centauri A (officially Rigil Kentaurus), Alpha Centa ...
, having the most dominant Culture ratings over other civilizations, or becoming "World Leader" through the
United Nations The United Nations (UN) is an intergovernmental organization whose stated purposes are to maintain international peace and security, develop friendly relations among nations, achieve international cooperation, and be a centre for harmoni ...
votes. Additionally, there are multiple game scores for each civilization throughout the game based on the actions of each civilization and a number of different factors, allowing for a win condition based on the total of these points if the game timer runs out. The game can be played in multiple modes: as a
single player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually ...
facing against one or more computer-controlled opponents, in hot seat mode, or through online multiplayer games. As with other turn-based strategy video games, the player can customize the look and feel of their game world as well as the difficulty of any game AI players before the game starts. Each map space has a terrain type, such as plains, tundra, or desert, that affects the available resources players can extract from their environments and the movements of certain units through that terrain. The player is then given a total of 18 different civilizations to choose from, each with their own pros and cons, plus a leader avatar, an initial set of civilization technology, and any units unique to that civilization. When the game starts, however, it chooses random locations to place across a predefined square grid map. Like other
strategy games A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decisio ...
, ''Civilization IV'' has a
fog of war The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, ...
feature, in which unexplored territory remains darkened and territories without any units stationed on its designated square is shaded with darker colors.


Units and combat

Most units that the player can generate and use are military units, with certain attributes such as combat strength and movement rate particular to each military type. Each unit can gain
experience Experience refers to conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these conscious processes. Understood as a conscious event in the widest sense, experience involv ...
through combat, which later translates into promotions that the player can use to assign military units new bonuses. Initially, most combat takes place on land, but further advancements in the game's
technology tree In strategy games, a technology, tech, or research tree is a hierarchical visual representation of the possible sequences of upgrades a player can take (most often through the act of research). Because these trees are technically directed and acy ...
can allow the player to build ships and planes with which to fight battles on sea and in the air. Any number of units can be stacked onto a single space and move as a group if so assigned, but the overall combat phase is resolved by one-on-one unit battles. Combat is initiated when moving military units are moved onto the square occupied by an opposing force's military units and cities, and combat is then resolved with calculating statistics of each unit combined with some
random chance In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual rand ...
. Defeated units are removed from the game (apart from workers and settlers, which are captured by the attacking force), and any attacking units that are able to defeat the last defending military unit on a space will move to occupy that space. If the space is occupied by a city the player may choose to occupy and capture the city as their own or raze it. Other than combat, military units can also be assigned to fortify a specific space, perform sentry duties, destroy enemy city improvements, or explore the game world. Non-military units include settlers who are used to found cities, workers who are used to improve space and gather resources, spies who can perform
counterintelligence Counterintelligence is an activity aimed at protecting an agency's intelligence program from an opposition's intelligence service. It includes gathering information and conducting activities to prevent espionage, sabotage, assassinations or ...
and
espionage Espionage, spying, or intelligence gathering is the act of obtaining secret or confidential information ( intelligence) from non-disclosed sources or divulging of the same without the permission of the holder of the information for a tang ...
, and religious missionaries who can be sent to convert different civilizations and cities. Also, with the Beyond the Sword expansion, new units are added such as executives, who can spread corporations to new cities. Throughout the game, players may also generate a special unit called a "Great Person". These are named after historical figures and can be used for one-time advantage boosts in various ways; examples include Great Engineers who increase overall production levels and Great Scientists who improve technology. Assigning inhabitants of cities to work as 'specialists' (scientists, engineers, artists, spies, merchants or priests), building certain wonders or discovering certain technologies can improve the rate at which Great People are generated. Great Generals are generated when a player's forces achieve a certain number of victories, and can be used either to give a small amount of extra experience to all units trained in a city, or a very high level of experience to one unit. However, like other units, Great People of all kinds can be attacked and killed before the players can use them.


Resources and buildings

Once a city is founded, it will automatically begin extracting resources from surrounding spaces; the amount of spaces it can extract from is determined by the city's population size. The game automatically allocates the spaces a city uses and how its resources are maintained as the city grows, but the player is free to manage the city directly. This feature can be utilized to turn a part of the population into one of several specialized occupations; at the cost of having one less space from the city, these specialists increase gathering and production of the resources of their targeted specializations. Each city can only produce one military unit or one building at a time; any additional units or buildings are placed into a queue. The rate of construction is determined by the amount of material collected from the surrounding spaces; players can also choose to speed production by sacrificing gold or population if they adopt the required governmental policy; called
civics Civics is the study of the rights and obligations of citizens in society. The term derives from the Latin word ''civicus'', meaning "relating to a citizen". The term relates to behavior affecting other citizens, particularly in the context of ur ...
. The player can instead specialize the city towards gathering a particular resource instead of constructing additional units or buildings. Also, in order to produce some units or buildings, certain resources must be collected within the empire and connected to the empires trade network by roads or harbours (for example, horses are needed for mounted units, and iron for swords, while stone or marble increase production of certain Wonders.). Buildings perform any number of different functions depending on building type; for example, early buildings such as granaries improve food storage to boost the city's growth and barracks produce better military units, while later buildings such as factories increase general production levels. There are also a number of unique buildings throughout the game. Most notable are World Wonders, which can be accessed through research nodes in the technology tree and construction through the worker unit. World Wonders provide advantages that are unique to each civilization, as they are limited to only one or two players. Through buildings and specialists, each city also generates the "Culture" resource that contributes towards both the area upon which the city can influence for extracting resources and the overall civilization's cultural value. When two cities of different civilizations are adjacent to each other, the culture values of each city influences the space they can control; it is even possible that a city close to another civilization's city will join that civilization if their culture is strong enough. The high levels of culture gathering and attainment are also one of the default conditions that can be used to win the game.


Technology, government and religion

Once the first city has been founded, the player can select their first technology node from the game's technology tree to research, once the required number of research points have been accumulated, the technology is obtained. As with other types of technology trees, more advanced technology nodes require the research of other previous technology nodes. The player can also select a future technology and immediately place into the game queue any technology nodes between the current technology level and the specified technology node. Technology can also determine another win condition; several endgame technology nodes are required to develop a colony ship to reach Alpha Centauri. Within the technology tree are technology nodes relating to government civics and state religions, each with their own pros and cons. The player has the option of selecting which set of government civics or state religions that the player wants their civilization to follow, but not all civics and religions can be encompassed. Once the player has formally met another civilization, they can perform diplomacy at any time. For example, if the two civilizations are on friendly terms, the player can ask to trade units and/or technology for gold and vice versa, or request opening of national borders in order to freely explore in the other civilization's territories. The player can also use the diplomacy menu to request help in a war against a third civilization, or formally declare war on any civilization in which they engage diplomacy. Religion plays a much more important role in ''Civilization IV'' than in the previous installments of the franchise. Impacting many of the game's key mechanics like government civics and diplomatic relations, the game's new religious system, according to
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were ...
producer Barry Caudill, was added to increase gameplay depth over the entire game. The game features seven religions (Buddhism, Christianity, Confucianism, Hinduism, Islam, Judaism, and Taoism) that are founded by the first civilization to research a certain technology which varies per religion. Religions can then be spread actively through the production of missionary units or passively through means such as trade routes. Religions may be spread to domestic and foreign cities and there is no limit to the number of religions that can be present in any single city. The player may only choose one state religion at a time and all seven offer identical advantages (e.g. cities with the state religion receive bonuses in happiness, and potentially in production, science, gold and even military unit experience points).


Customization

''Civilization IV'' is much more open to modification than its predecessors were. Game data and rules are stored in
XML Extensible Markup Language (XML) is a markup language and file format for storing, transmitting, and reconstructing arbitrary data. It defines a set of rules for encoding documents in a format that is both human-readable and machine-readable. T ...
files, and a
Software Development Kit A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger and sometimes a software framework. They are normally specific ...
was released in April 2006 to allow customization of
game AI In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of vid ...
. The map editor supports Python. The World Builder allows a player to either design a map from scratch or edit a preloaded template map as a starting point for a new game. The player can modify the map by placing and modifying any number of rivers, landmasses, mountains, resources, units, and cities, as well as their attributes such as Culture generation. The World Builder for ''Civilization IV'' is in-game, in contrast to previous ''Civilization'' games where the Map Editor was an external application. More game attributes are stored in XML files, which can be edited with an external text editor or application. On September 20, 2005,
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were ...
senior producer Senior producer, also known as supervising producer, is a title given usually to the second most senior person of a computer game, animation, film or television production. Used mainly in the United Kingdom, a senior producer (who would occasionall ...
Barry Caudill stated that " iting these files will allow players to tweak simple game rules and change or add content. For instance, they can add new unit or building types, change the cost of wonders, or add new civilizations. Players can also change the sounds played at certain times or edit the play list for your soundtrack." The ''Civilization IV''
software development kit A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger and sometimes a software framework. They are normally specific ...
was released on April 13, 2006, to coincide with the release of the v1.61 patch. The kit allows players to view, modify, or even completely re-write the game's DLL
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the ...
, enabling the modification of the game's AI and other integral parts of the game that were previously not accessible.


Production


Production and development

The
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
for ''Civilization IV'' was built entirely from scratch, with some help from NDL's
Gamebryo Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-pl ...
engine. This decision resulted in a full 3D immersion of the game, which was the first in the series, and which allowed easier readability and smoother, more in-depth zooming capabilities. Some of the quotes relating to the technology tree and
narration Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the ...
for the game were provided by
Leonard Nimoy Leonard Simon Nimoy (; March 26, 1931 – February 27, 2015) was an American actor, famed for playing Spock in the '' Star Trek'' franchise for almost 50 years. This includes originating Spock in the original ''Star Trek'' series in 1966, th ...
. The soundtrack for the game features compositions of Medieval, Renaissance, and Baroque origin, and design for the title music was influenced by ''
The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance ...
''. Composer Christopher Tin wrote the opening theme song " Baba Yetu" ('' Swahili'' "Our Father"), a rendition of the
Lord's Prayer The Lord's Prayer, also called the Our Father or Pater Noster, is a central Christian prayer which Jesus taught as the way to pray. Two versions of this prayer are recorded in the gospels: a longer form within the Sermon on the Mount in the Gosp ...
, which was performed by
Stanford University Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is conside ...
's Talisman A Cappella. The song, when rereleased, became the first piece of video game music to be nominated for and to win a
Grammy Award The Grammy Awards (stylized as GRAMMY), or simply known as the Grammys, are awards presented by the Recording Academy of the United States to recognize "outstanding" achievements in the music industry. They are regarded by many as the most pr ...
.


Mods

Sid Meier's ''Civilization IV'' also released some bonus content, mainly to show modding capabilities: * Earth – This is the world map of the game, based on the
Robinson projection The Robinson projection is a map projection of a world map which shows the entire world at once. It was specifically created in an attempt to find a good compromise to the problem of readily showing the whole globe as a flat image. The Robinson ...
of the Earth in order to optimize its size. 124x68 tiles large, it features just 9 ancient civilizations. An 18 civilizations version of this mod was later released which won the first prize at a GameFlood modding contest. * Earth Ice Age – This map is set in the world during the last ice age (20,000 years before present), with 11 randomly picked civilizations. * Greek World – To reenact the classical Mediterranean, a special map was made, based on Hecataeus' map of the world as it was known by the Greeks. Extra detail was also borrowed from other ancient sources such as Homer, Ptolemy, and Herodotus. *
Rhye's and Fall of Civilization ''Rhye's and Fall of Civilization'' (''RFC'') is a "fan scenario" ( mod) for the 2005 computer game '' Sid Meier's Civilization IV''. It is an 'Earth simulator' that uses a variety of scripted events to mirror history much more closely than a typ ...
– This mod changes much of the core settings of the game as an attempt at maintaining a sense of
historical realism Historical realism is a writing style or subgenre of realistic fiction centered on historical events and periods. External links Historical Realism as a worldview Literary realism {{lit-genre-stub ...
into the game. In order to do this, it introduces other features such as plagues and congresses. * ''Fall from Heaven'' - a total conversion mod that reimagines the game in a dark fantasy setting, built by
Derek Paxton Derek Paxton, sometimes known as "Kael",
Derek "Kael" Paxton joins Stardock
is a professional ...
. Its sequel ''Fall from Heaven II'' became the most downloaded mod on CivFanatics.


Civilization Anonymous

The game had a viral marketing campaign, revolving around a fictitious self-help organization known as Civilization Anonymous (shortened to CivAnon), the intention being to satirise how addictive the game was. With the slogan "No More Turns", the premise was the following: "Rumors have begun to circulate that the newest edition of the "One More Turn" franchise is on its way. STAY AWAY from this game at all costs. You will likely be powerless to its extreme addictive properties once exposed". Various characters were created, and their scenarios were included in various trailers showing the "inside fa Civanon meeting for ivilizationaddicts," the first of which being played during E3 2005 once an hour at the 2K Games booth. These "video testimonials of supposedly recovering Civilization addicts" also featured cameos by Sid Meier. In addition to this, an "official" website was created by 2K Games with extra content. The Civilization Anonymous campaign was brought back for the following game Civilization V. Break described the campaign as "hilarious", while Kotaku described it as a "great promotional campaign" that "comes across as terrifyingly realistic". Destructoid shared this view, saying the support group campaign is "a clever marketing tool", but wishing it existed as "we all know there really are people who suffer from one-more-turn-itis". VantureBeat said the campaign was "incredibly clever and funny", adding "what made it so powerful was not the near-flawless execution and fine detail; it was the fact that it could have been real". 'Ctrl-Alt-Play: Essays on Control in Video Gaming' noted the spoof highlighted the series' "hyper-addictive turn-based gameplay". As part of the Civilization V version of the campaign, 2K Games asked Civilization addicts to submit stories via video in order to win $2,500 and a "framed, limited edition Civilization Anonymous poster signed by Firaxis Games". The 2010 version was "updated for modern concerns, like the franchise's broader audience and iPhone editions of the game acting as a gateway drug."


Release

''Civilization IV'' was published for the
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
and
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lap ...
platforms.
Aspyr Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to bring top gaming titles to macOS, the company, since 2005, has become ...
released the Mac OS X version in June 2006, and a Mac digital version was released January 2010 on gameagent.com. Users who quickly purchased the game after initial release reported having problems playing the game on particular sets of video drivers, which were later resolved by a Firaxis
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song ...
, according to GameSpy. By the end of March 2008, the game sold over three million units. Firaxis Games has also published two
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
s for ''Civilization IV'', entitled '' Civilization IV: Warlords'' and '' Civilization IV: Beyond the Sword''. A remake of the original 1994 ''
Sid Meier's Colonization ''Sid Meier's Colonization'' is a video game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. ...
'', rebuilt with ''Civilization IVs game engine and titled '' Civilization IV: Colonization'', was released for Mac and PC as a standalone game and later bundled with the two expansions as ''Civilization IV: The Complete Edition''.


Reception


Sales

''Civilization IV'' was a commercial success, and sold more than 1 million units by mid-March 2006. By that time, it had held a top-10 position on every weekly computer game sales chart released by
The NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
since the game's launch. NPD declared ''Civilization IV'' the 11th-best-selling computer game of 2005, and it rose to ninth place on the firm's annual computer game sales chart for the following year. It returned to NPD's year-end top 20 in 2008 with a 13th-place finish. The game also received a "Silver" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 100,000 copies in the United Kingdom. According to Take-Two Interactive, sales of ''Civilization IV'' surpassed 3 million units by March 2008.


Critical reviews

''Civilization IV'' received universal critical acclaim with an aggregate score of 94 on
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
and an aggregate score of 93.36% on
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. Critics such as GameSpot's Andrew Park praised not only the improvements in the
turn-based strategy A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play si ...
genre that carried over from other installments in
the series ''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the ...
, but also noted the game's more advanced
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
, difficult AI opponents, and multiplayer feature. ''
The Times ''The Times'' is a British daily national newspaper based in London. It began in 1785 under the title ''The Daily Universal Register'', adopting its current name on 1 January 1788. ''The Times'' and its sister paper '' The Sunday Times'' ( ...
'' praised the improvements of the 3D engine used to generally build the game, and GameGuru appreciated its ability to zoom onto individual squares. IGN commented that the game AI was much more intelligent than it was in ''
Civilization III ''Sid Meier's Civilization III'' is the third installment of the '' Sid Meier's Civilization'' turn-based strategy video game series. It was released in 2001, and followed by ''Civilization IV''. Unlike the original game, ''Civilization III'' was ...
'', which designer
Soren Johnson Soren Johnson (born May 23, 1976) is an American video game designer and programmer. Johnson's games primarily belong to 4X strategy, with a number of his titles having been critically acclaimed. He is best known for his work as a lead designer o ...
stated was thanks to their "secret pre-beta group" testing the game before release.
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshot ...
remarked that "the multiplayer... actually works this time" and GameSpot added that both "single-player and multiplayer options have been improved in ''Civ IV''." Though it had received mostly positive feedback, video game critics pointed out functions in the game which could have been improved to enhance their enjoyment of the game. Steve Butts from IGN suggested that in-game announcements about enemy achievements should be displayed more prominently, and that the multiplayer feature could have included "an option to save my username and password." Likewise, GameSpy's Dave Kosak pointed out other flaws of the multiplayer
interface Interface or interfacing may refer to: Academic journals * ''Interface'' (journal), by the Electrochemical Society * '' Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Linguistics'' * '' Int ...
, stating that it "is a little rough in places. The built-in server browser, for instance, will keep jumping around the list as you try to find a game." GameSpot also noted the lack of a "religion-based victory condition", which downplayed the influence that the revamped religion system was supposed to have on the game. In August 2016, ''Civilization IV'' placed 11th on
Time Time is the continued sequence of existence and event (philosophy), events that occurs in an apparently irreversible process, irreversible succession from the past, through the present, into the future. It is a component quantity of various me ...
's The 50 Best Video Games of All Time list.


Awards

''Civilization IV'' won multiple awards at various events and gaming websites. * IGN chose it as the PC Game of the Year of 2005 over competing titles such as ''
F.E.A.R. ''F.E.A.R.'' is a first-person shooter psychological horror video game series created by Craig Hubbard in 2005. Released on Microsoft Windows, PlayStation 3, and Xbox 360, there are three main games in the series; '' F.E.A.R.'' (2005), '' F.E. ...
'' and '' Guild Wars'', as the Best Strategy Game (both for PC and overall) and as the Best Online Game of 2005 for PC. In 2006, IGN ranked it first place on The Editor's Top 10 list and second place on the Top 25 PC Games of All Time list. *
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
awarded the game Best Strategy Game and Best PC Game, and it was nominated as an entry for Game of the Year. *
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
named the game Game of the Year, PC Game of the Year, and Best PC
Turn-Based Strategy A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play si ...
Game of the Year. * At the ninth annual
Interactive Achievement Awards The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Inte ...
, ''Civilization IV'' won Strategy Game of the Year and was nominated as an entry for Overall Game of the Year and Computer Game of the Year. * At the
53rd Annual Grammy Awards The 53rd Annual Grammy Awards were held on February 13, 2011, at the Staples Center in Los Angeles. They were broadcast on CBS with a rating of 26.6 million viewers. Barbra Streisand was honored as the MusiCares Person of the Year two nights pri ...
of 2010, the song " Baba Yetu", which was written to be the title theme for ''Civilization IV'', won in the Best Instrumental Arrangement Accompanying Vocalist category, because it had been allowed eligibility in the competition through Christopher Tin's inclusion of the song in his subsequent release of his 2009 album Calling All Dawns. This decision made " Baba Yetu" a landmark in video game history as the first Grammy Award nomination and win for any video game theme. The editors of ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 19 ...
'' named ''Civilization IV'' the best computer game of 2005, and presented it with their awards for "Best Strategy Game", "Best AI" and "Best Interface". They wrote, "It's a towering achievement, even for a series as revered as this one. Even for long-time fans of the series, playing ''Civilization IV'' is like discovering it for the very first time." ''Civilization IV'' also won ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
''s "Best Turn-Based Strategy Game 2005" award. The magazine's Dan Stapleton called it "a huge facelift to a winning formula." It was nominated as ''PC Gamer US''s "Best Multiplayer Game 2005" and overall game of the year, but lost in these categories to ''
Battlefield 2 ''Battlefield 2'' is a first-person shooter video game, developed by DICE and published by Electronic Arts for Microsoft Windows in June 2005 as the third game in the ''Battlefield'' franchise. Players fight in a modern battlefield, using mode ...
''.


References


Citations


Sources

* *


External links


Official website

Official website
(Macintosh version) * * {{DEFAULTSORT:Civilization 04 2005 video games 2K games 4X video games Alpha Centauri in fiction Aspyr games 4 Cooperative video games Cultural depictions of Augustus Cultural depictions of Franklin D. Roosevelt Cultural depictions of George Washington D.I.C.E. Award for Strategy/Simulation Game of the Year winners Firaxis Games games Gamebryo games Games for Windows certified games Historical simulation games Interactive Achievement Award winners MacOS games Multiplayer and single-player video games Multiplayer hotseat games Multiplayer online games Play-by-email video games Python (programming language)-scripted video games Sid Meier games Take-Two Interactive games Top-down video games Turn-based strategy video games Video games developed in the United States Video games scored by Jeff Briggs Video games using procedural generation Video games with expansion packs Windows games de:Sid Meier’s Civilization#Sid Meier’s Civilization IV