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Jereed (also jerreed, jerid, or jerrid; tr, Cirit) is a traditional Turkish equestrian team sport played outdoors on horseback in which the objective is to score points by throwing a blunt wooden
javelin A javelin is a light spear designed primarily to be thrown, historically as a ranged weapon, but today predominantly for sport. The javelin is almost always thrown by hand, unlike the sling, bow, and crossbow, which launch projectiles with th ...
at opposing team's horsemen. Played by
Turkic peoples The Turkic peoples are a collection of diverse ethnic groups of West, Central, East, and North Asia as well as parts of Europe, who speak Turkic languages.. "Turkic peoples, any of various peoples whose members speak languages belonging to ...
in Central Asia as the essential sporting and ceremonial game, it was brought to Anatolia during the westward migration in the beginning of the 11th century.


History

Horses have been essential and even sacred animals for Turks living as
nomadic tribe A nomad is a member of a community without fixed habitation who regularly moves to and from the same areas. Such groups include hunter-gatherers, pastoral nomads (owning livestock), tinkers and trader nomads. In the twentieth century, the popu ...
s in the Central Asian
steppe In physical geography, a steppe () is an ecoregion characterized by grassland plains without trees apart from those near rivers and lakes. Steppe biomes may include: * the montane grasslands and shrublands biome * the temperate grasslands ...
s. Turks were born, grew up, lived, fought and died on horseback. So became jereed the most important sporting and ceremonial game of Turkish people. The term itself is an Arabic word (جريد) that refers to a javelin or stick made from stripped palm fronds. Jereed came to Anatolia with Turks as they migrated in 1071 from their homelands in Central Asia. Later in the 16th century, Ottoman Turks accepted it as a
wargame A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
, and it widespread from that time onwards. In peacetime, jereed was played to improve the cavalry's attack and defense skills, and during campaigns to whip up their enthusiasm for battle. Some of the
Ottoman sultan The sultans of the Ottoman Empire ( tr, Osmanlı padişahları), who were all members of the Ottoman dynasty (House of Osman), ruled over the transcontinental empire from its perceived inception in 1299 to its dissolution in 1922. At its hei ...
s are known to have been jereed players, and early sultans like
Bayezid I Bayezid I ( ota, بايزيد اول, tr, I. Bayezid), also known as Bayezid the Thunderbolt ( ota, link=no, یلدیرم بايزيد, tr, Yıldırım Bayezid, link=no; – 8 March 1403) was the Ottoman Sultan from 1389 to 1402. He adopted t ...
(1389–1402) and
Mehmed I Mehmed I ( 1386 – 26 May 1421), also known as Mehmed Çelebi ( ota, چلبی محمد, "the noble-born") or Kirişçi ( el, Κυριτζής, Kyritzis, "lord's son"), was the Ottoman sultan from 1413 to 1421. The fourth son of Sultan Bayezid ...
(1413–1421) attached importance to jereed in the training of their armies. A superior class of cavalrymen known as "cündi" was formed from those skilled at jereed. It spread over to
Arabia The Arabian Peninsula, (; ar, شِبْهُ الْجَزِيرَةِ الْعَرَبِيَّة, , "Arabian Peninsula" or , , "Island of the Arabs") or Arabia, is a peninsula of Western Asia, situated northeast of Africa on the Arabian Plat ...
and European countries and, was enjoyed in German and
French language French ( or ) is a Romance language of the Indo-European family. It descended from the Vulgar Latin of the Roman Empire, as did all Romance languages. French evolved from Gallo-Romance, the Latin spoken in Gaul, and more specifically in No ...
speaking territories in the 17th century. In the 19th century, it gained its highest popularity as a show sport and game at the court and in all Ottoman ruled territories. However, the game was not without danger, and injuries and even death from fall-offs in the attempt to catch the flying jereed sticks prompted
Mahmud II Mahmud II ( ota, محمود ثانى, Maḥmûd-u s̠ânî, tr, II. Mahmud; 20 July 1785 – 1 July 1839) was the 30th Sultan of the Ottoman Empire from 1808 until his death in 1839. His reign is recognized for the extensive administrative, ...
(1808–1839) in 1826 to ban the sport after he dissolved the
Janissary Corps A Janissary ( ota, یڭیچری, yeŋiçeri, , ) was a member of the elite infantry units that formed the Ottoman Sultan's household troops and the first modern standing army in Europe. The corps was most likely established under sultan Orhan ...
. Although playing jereed resumed before long, particularly in the provinces, it never recovered the importance of former times. Today, jereed is not as widespread as it once was, but is still enjoyed as a spectator sport, primarily in
Erzurum Erzurum (; ) is a city in eastern Anatolia, Turkey. It is the largest city and capital of Erzurum Province and is 1,900 meters (6,233 feet) above sea level. Erzurum had a population of 367,250 in 2010. The city uses the double-headed eagle as ...
and
Bayburt Bayburt () is a city in northeast Turkey lying on the Çoruh River and is the provincial capital of Bayburt Province. According to the 2021 census the population is determined as around 82,274. Bayburt was once an important center on the ancient ...
, but also in the eastern provinces of
Artvin Artvin ( Laz and ; hy, Արտուին, translit=Artuin) is a city in northeastern Turkey about inland from the Black Sea. It is located on a hill overlooking the Çoruh River near the Deriner Dam. It is a former bishopric and (vacant) Arme ...
,
Erzincan Erzincan (; ku, Erzîngan), historically Yerznka ( hy, Երզնկա), is the capital of Erzincan Province in Eastern Turkey. Nearby cities include Erzurum, Sivas, Tunceli, Bingöl, Elazığ, Malatya, Gümüşhane, Bayburt, and Giresun. The ci ...
,
Kars Kars (; ku, Qers; ) is a city in northeast Turkey and the capital of Kars Province. Its population is 73,836 in 2011. Kars was in the ancient region known as ''Chorzene'', (in Greek Χορζηνή) in classical historiography (Strabo), part of K ...
, in the western provinces of
Uşak Uşak (; el, Ουσάκειον, Ousakeion) is a city in the interior part of the Aegean Region of Turkey. The city has a population of 500,000 (2016 census) and is the capital of Uşak Province. Uşak city is situated at a distance of from � ...
,
Balıkesir Balıkesir () is a city in Turkey and is the capital city of Balıkesir Province. Balıkesir is located in the Marmara region of Turkey and has a population of 338,936. Between 1341–1922, it was the capital of Karasi. History Close to mo ...
,
Söğüt Söğüt (, ; Greek: Θηβάσιον or Θηβάσιο, ''Thêbásion'') is a town and district in Bilecik Province, Turkey. It is in the Marmara region in the north-west of the country, with an area of , bordering Bilecik to the west, Gölpa ...
, in the southeastern provinces of
Diyarbakır Diyarbakır (; ; ; ) is the largest Kurdish-majority city in Turkey. It is the administrative center of Diyarbakır Province. Situated around a high plateau by the banks of the Tigris river on which stands the historic Diyarbakır Fortress, ...
,
Siirt Siirt ( ar, سِعِرْد, Siʿird; hy, Սղերդ, S'gherd; syr, ܣܥܪܬ, Siirt; ku, Sêrt) is a city in southeastern Turkey and the seat of Siirt Province. The population of the city according to the 2009 census was 129,188. History Pr ...
and in the Central Anatolian province of
Konya Konya () is a major city in central Turkey, on the southwestern edge of the Central Anatolian Plateau, and is the capital of Konya Province. During antiquity and into Seljuk times it was known as Iconium (), although the Seljuks also called it D ...
. Cultural folkloric societies are also attempting to keep this traditional sport alive by organizing local tournaments. Around 50 clubs in nine provinces in Turkey organize jereed tournaments.


Game and rules

Jereed is a means of improving equestrian skills, and involves two teams of horsemen, each armed with dried
oak An oak is a tree or shrub in the genus ''Quercus'' (; Latin "oak tree") of the beech family, Fagaceae. There are approximately 500 extant species of oaks. The common name "oak" also appears in the names of species in related genera, notably ...
or poplar sticks. The sticks with rubber-tipped, blunt ends are 70–100 cm in length and 2–3 cm in diameter. Originally, the sticks were heavier and thicker, however in order to reduce the risk of injury, players came to prefer sticks made of poplar, which become lighter when dried. The teams are formed by six, eight or twelve players, standing on opposite sides of a field marked within a square of 70 to 130 meters. There are three "end zones" of about six meters deep at each end of the field, being a team's waiting area, thus meaning a neutral zone and the opposing team's throwing area. Each team has its own flag. The horses should not be younger than four years of age. A medium height horse is preferred because tall horses are not quick to maneuver, therefore most suitable ones are
Arabian The Arabian Peninsula, (; ar, شِبْهُ الْجَزِيرَةِ الْعَرَبِيَّة, , "Arabian Peninsula" or , , "Island of the Arabs") or Arabia, is a peninsula of Western Asia, situated northeast of Africa on the Arabian Plate ...
and
Turkoman horse The Turkoman horse, or Turkmene, was an Oriental horse breed from the steppes of Turkoman desert. Its closest modern descendant is thought to be the Akhal-Teke. It influenced many modern horse breeds, including the Thoroughbred horse. Some h ...
s. The Jereed game begins with introduction of the players to the spectators with words of praise, followed by handshakes at center field and a parade of each team with its flag. Meanwhile, drums and
zurna The zurna ( Armenian: զուռնա zuṙna; Old Armenian: սուռնայ suṙnay; Albanian: surle/surla; Persian: karna/Kornay/surnay; Macedonian: зурла/сурла zurla/surla; Bulgarian: ''зурна/зурла''; Serbian: зурла/ ...
s (reed pipes) play Ottoman military marches and Köroğlu folk music. Riders test the field and their horses, than go back to their section. Jereed players in traditional regional costumes, a remembrance of the
Sipahi ''Sipahi'' ( ota, سپاهی, translit=sipâhi, label=Persian, ) were professional cavalrymen deployed by the Seljuks, and later the Ottoman Empire, including the land grant-holding (''timar'') provincial '' timarli sipahi'', which constituted ...
s (Ottoman cavalrymen), mount their local breed horses, specially trained for this sport. The teams line up facing one another on the field, each player at a distance of about 10 meters from the next. With their right hand, they hold the first jereed that they will throw while holding other jereed in their left hand. At the beginning of the game, it is traditional for the youngest rider to trot towards the opposing team, shout the name of a player and at a distance of 30 to 40 meters toss his jereed at that player challenging him to enter the game. Then, he gallops back to his side, meanwhile the challenged player pursues him and throws a jereed at the fleeing player. Another player from the first team comes out and meets the retreating rider. The player from the second team starts riding quickly to his corner and takes his former place. This time, his rival chases him and throws a jereed at him. The fast-charging chase game goes on in two 45-minute periods. This process of chasing and fleeing, while trying to hit an opponent with a stick, is the essence of the game, which requires skill and sportsmanship. To hit the horse instead of the rider, which is regarded as a sign of inexperience, is against the rules, and causes the offender to be sent off the field. The referees, who are former jereed players with standing in the community, count the number of hits and at the end of the game announce the winning team. Experienced jereed players rarely miss hitting an opponent, and are skilled at avoiding hits themselves by performing
acrobatics Acrobatics () is the performance of human feats of balance, agility, and motor coordination. Acrobatic skills are used in performing arts, sporting events, and martial arts. Extensive use of acrobatic skills are most often performed in acro ...
on horseback. Part of the skill lies in training the horses so that they play a significant role in the outcome of the game. The formation of the two teams has its traditional etiquette. Care is taken not to put players, who are on bad terms in opposing teams, and players, who display deliberately hostile behavior during a match are blacklisted. A player wins points when he manages to hit his rival with the stick, or ride him out, or catch an incoming jereed in mid-air. He will get negative points for actions that might endanger the horse, such as riding out of bounds or striking a horse intentionally; falling off his horse; throwing the stick from inside the neutral zone; or throwing from closer than five meters during pursuit. Referees posted at the center line and at each end of the field award both positive and negative points with their flags. The players make several different defensive maneuvers in order to avoid being hit by leaning towards either side of the horse, under the horse's stomach or even its neck. Some players score more points by hitting his opponent three or four times before that player manages to escape and take his place back in his row. Jereed boys run across the field to retrieve errant throws and deliver them to the end zones of both sides. Even though today jereed tips are rounded rubber and light, sometimes players might be injured if they are hit on the head, eyes or ears. With today's sticks it is very rare but these injuries might even result in death. If a player dies in the field, he is considered to have lost his life in battle as a
martyr A martyr (, ''mártys'', "witness", or , ''marturia'', stem , ''martyr-'') is someone who suffers persecution and death for advocating, renouncing, or refusing to renounce or advocate, a religious belief or other cause as demanded by an external ...
and his relatives do not sue against other player, except that a public case is opened by the court and a legal trial is done anyway. Therefore, if there are any known hostilities amongst players they can be left out of the tournament or put in the same team by the elder people of the locality, or by the referees, before the game starts. At the end of the game, the winner is announced by a council of former jereed players depending on points collected by two teams. Organizers give awards to the winning team and a
banquet A banquet (; ) is a formal large meal where a number of people consume food together. Banquets are traditionally held to enhance the prestige of a host, or reinforce social bonds among joint contributors. Modern examples of these purposes i ...
is held.


Terminology

* Değnek, aka Diğnek or Deynek (stick) - The name given to jereed in some regions. * Meydan - Flat ground field for playing jereed game. * Cirit havası (Jereed game music) - One or all of the melodies played with
drum The drum is a member of the percussion group of musical instruments. In the Hornbostel-Sachs classification system, it is a membranophone. Drums consist of at least one membrane, called a drumhead or drum skin, that is stretched over a sh ...
or
zurna The zurna ( Armenian: զուռնա zuṙna; Old Armenian: սուռնայ suṙnay; Albanian: surle/surla; Persian: karna/Kornay/surnay; Macedonian: зурла/сурла zurla/surla; Bulgarian: ''зурна/зурла''; Serbian: зурла/ ...
while the jereed game is being played. * At oynatma havası - Name of the rhythms, melodies for the rhythmic horse dance in the province of
Tunceli Tunceli ( ku, Dêrsim) is a city and municipality in eastern Turkey. It is the capital of Tunceli Province, located in the middle of the Eastern Anatolia Region. The city has a Kurdish-majority population and was a site of the Dersim rebellion. ...
, played before the jereed game. * At oyunu - The name of jereed game in the provinces of
Tunceli Tunceli ( ku, Dêrsim) is a city and municipality in eastern Turkey. It is the capital of Tunceli Province, located in the middle of the Eastern Anatolia Region. The city has a Kurdish-majority population and was a site of the Dersim rebellion. ...
and
Muş Muş (; hy, Մուշ; ku, Mûş) is a city and the provincial capital of Muş Province in Turkey. Its population is mostly Kurds. Etymology Various explanations of the origin of Muş's name exist. Its name is sometimes associated with the Arm ...
. * Aheste ( slow gait) - Slowest four-beat walking gait of the horse; usually controlled by the rider. * Rahvan ( amble) - The normal four-beat walking gait of the horse. * Adeta (
walk Walking (also known as ambulation) is one of the main gaits of terrestrial locomotion among legged animals. Walking is typically slower than running and other gaits. Walking is defined by an 'inverted pendulum' gait in which the body vaults ov ...
) - The fastest four-beat walking gait of the horse; also controlled by the rider. * Tırıs (
trot The trot is a ten-beat diagonal horse gait where the diagonal pairs of legs move forward at the same time with a moment of suspension between each beat. It has a wide variation in possible speeds, but averages about . A very slow trot is someti ...
) - A two-beat gait of the horse between the smooth gaits of walk and canter during which the left front and right rear legs leave the ground simultaneously followed by the other two. A bumpy ride, this is the least comfortable gait for the rider. * Dörtnal (
canter The canter and gallop are variations on the fastest gait that can be performed by a horse or other equine. The canter is a controlled three-beat gait, while the gallop is a faster, four-beat variation of the same gait. It is a natural gait pos ...
) - A three-beat gait of the horse, at one point during which all four legs are suspended in the air. * Hücum dörtnal ( gallop) - The three-beat gait of the horse faster than canter; the fastest gait of a horse. Also called running. * Acemi (inexperienced) - Player, whose stick touches his rival's horse. *
Sipahi ''Sipahi'' ( ota, سپاهی, translit=sipâhi, label=Persian, ) were professional cavalrymen deployed by the Seljuks, and later the Ottoman Empire, including the land grant-holding (''timar'') provincial '' timarli sipahi'', which constituted ...
aka Sipah or İspahi (
cavalry Historically, cavalry (from the French word ''cavalerie'', itself derived from "cheval" meaning "horse") are soldiers or warriors who fight mounted on horseback. Cavalry were the most mobile of the combat arms, operating as light cavalry in ...
man) - Soldier mounted on horseback at Ottoman times. This title is also given today to skillful horsemen and successful jereed players. * Cündi - Very skilled horseman. * Şehit (martyr) - Horseman, who died in the jereed game. * Alay - Horsemen of a team in a row formation. * Atbaşı (head-to-head) - The situation that two horses running in the same line. * Alay basmak - Penetrating into opponent's line formation by losing control of own horse.


References


See also

{{Equestrian Sports Equestrian team sports Central Asia Sport in the Ottoman Empire Turkish words and phrases Turkish traditional sports