Chief Happiness Officer
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The Chief Happiness Officer (CHO) in a company is the manager of workers' happiness. Probably originating in North America, CHO posts are being created in European and UK companies to ensure workers' welfare needs are met.


In popular culture

In the tabletop roleplaying game
Paranoia Paranoia is an instinct or thought process that is believed to be heavily influenced by anxiety or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory beliefs, or beliefs of conspiracy concer ...
(1984), characters may have to accomplish "Mandatory Bonus Fun Duties" (first presented in the supplement ''
Acute Paranoia ''Acute Paranoia'', published in 1986 by West End Games, is the first supplement for the light-hearted science fiction role-playing game ''Paranoia''. Contents ''Acute Paranoia'' is an anthology of articles mainly for gamemasters designed to give ...
'', first published in 1986), one of which is Happiness Officer. Their job is to ensure that people under their care are happy. In the dystopia of the game, being happy is mandatory and punishable by law. So the Happiness Officer will use any tool he can to ensure everybody is happy, from singing in choir for better morale up to heavy medications to maintain artificial—but mandatory—happiness.


References

Business occupations Work–life balance {{business-term-stub