Caylus (game)
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''Caylus'' is a strategy oriented,
German-style board game A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical componen ...
designed by William Attia and independently published in 2005 by Ystari in
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and
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, and
Rio Grande Games Rio Grande Games is a board game publisher based in Placitas, New Mexico. The company primarily imports and localizes foreign language German-style board games. History In 1995, Jay Tummelson began working for Mayfair Games. At that time, ...
in
North America North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and the Car ...
. ''Caylus'' has a mix of building, producing, planning, and bargaining — without direct conflict or dice-rolling mechanics. A card-game version, ''Caylus Magna Carta'', was published in 2007, as well as a limited premium version of the game, with redesigned medieval-styled artwork and metallic
coin A coin is a small, flat (usually depending on the country or value), round piece of metal or plastic used primarily as a medium of exchange or legal tender. They are standardized in weight, and produced in large quantities at a mint in order t ...
s. An
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version of the game was launched in 2012.


Game mechanics

The goal of ''Caylus'' is to amass the most prestige points by constructing buildings and by working on the castle of Caylus in
medieval France The Kingdom of France in the Middle Ages (roughly, from the 10th century to the middle of the 15th century) was marked by the fragmentation of the Carolingian Empire and West Francia (843–987); the expansion of royal control by the House of C ...
. ''Caylus'' does not include the random elements found in many board games, such as cards and
dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
. The only exceptions to this are the placement of the six neutral buildings (leading to
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possible starting configurations) and the initial turn order, both of which are determined randomly at the beginning of the game. However, the effect of random initial turn order is minimal because players whose turn is later start off with a higher amount of money. The basic mechanics of the game include:


Resources

* Resource cubes of five types:
food Food is any substance consumed by an organism for nutritional support. Food is usually of plant, animal, or fungal origin, and contains essential nutrients, such as carbohydrates, fats, proteins, vitamins, or minerals. The substance is inge ...
(pink),
wood Wood is a porous and fibrous structural tissue found in the stems and roots of trees and other woody plants. It is an organic materiala natural composite of cellulose fibers that are strong in tension and embedded in a matrix of lignin th ...
(brown),
cloth Textile is an umbrella term that includes various fiber-based materials, including fibers, yarns, filaments, threads, different fabric types, etc. At first, the word "textiles" only referred to woven fabrics. However, weaving is not the ...
(purple),
stone In geology, rock (or stone) is any naturally occurring solid mass or aggregate of minerals or mineraloid matter. It is categorized by the minerals included, its Chemical compound, chemical composition, and the way in which it is formed. Rocks ...
(gray), and
gold Gold is a chemical element with the symbol Au (from la, aurum) and atomic number 79. This makes it one of the higher atomic number elements that occur naturally. It is a bright, slightly orange-yellow, dense, soft, malleable, and ductile met ...
(yellow). These are used to build buildings and the castle. * Workers: Each player has six workers, which can be placed on buildings to harvest resources, construct more buildings, build the castle, and more. * Bailiff: The bailiff moves either one or two spaces from his starting spot on every turn in the game. The pace of his movement can be influenced by the players through the Provost (see below). When the bailiff reaches a pre-determined space, he triggers the conclusion of a phase of construction of Caylus castle (see below). When the bailiff reaches the third such space, the game is over. * Provost: The provost indicates by his position which of the workers placed by the players will be allowed to work on any given turn: workers ahead of him are not allowed to work. The provost's position can be influenced by the players with money (see below) or with special spaces on the board. Furthermore, if at the end of a turn the provost ends up on or behind the bailiff, then the bailiff will only move one space forward that round. If the provost is in front of the bailiff, then the bailiff moves ahead two spaces, thus shortening the game. * Money: Caylus currency is called the denier. Deniers are used to pay workers, influence the provost to allow workers to work or to block opponents' workers from working, use the jousting field to gain royal favors (see below), and build certain buildings. * Neutral buildings: Six neutral buildings are
randomly In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no :wikt:order, order and does not follow an intelligible pattern or combination. Ind ...
placed at the start of the game; along with initial turn order, this is the only source of randomness in the game. * Player buildings: By placing a worker on a construction building, a player can construct a new building; each new building has a fixed cost of 2 to 8 resource cubes (some costs being a white wildcard, allowing payment of any resource type). Once built, all players can use the new building, but the original builder gets a bonus every time an opponent uses it. * Building the castle: By placing a worker in the castle, a player can send a "batch" of three different resource cubes (one of which must be food) to help construct the castle of Caylus and reap prestige points and royal favors. * Royal favors: Players who contribute to the royal cause by building the castle, using the jousting field, or constructing certain buildings are granted royal favors. In the story of the game, prestige and royal favors are granted by King Philip the Fair. Royal favors can take the form of prestige points, money, resources, or discounted, unblockable access to construct buildings. These royal favors can often be the deciding factor in the game, when used cleverly.


Turns

A turn in ''Caylus'' consists of 8 phases: #Income. Each player receives a standard income of 2 deniers, plus any income for Residential buildings s/he owns (or prestige buildings that provide income). #Placement of workers. According to the turn order, players take turns placing their workers on unoccupied spaces (with some exceptions). Each worker placement costs 1 denier. The players may pass once they have placed all the workers they want (or can afford). Every time a player passes, the cost of placing additional workers on that turn increases by 1 for the other players. #Activation of special buildings. The special buildings (the first 5 buildings after the castle, but before the bridge) are activated, and their effects are applied. #The provost moves. Each player (in order of passing) has the opportunity to move the provost backward or forward by paying 1 denier per space, up to a maximum of 3. After this phase, any workers that are located after the provost are removed, as they are not allowed to work. #Activation of buildings. Starting with the first neutral (pink) building after the bridge, all remaining buildings activate in order. #Building of the castle. Players build the section of the castle (dungeon, walls, or tower) that is currently under construction. This is done in the order in which players placed their workers to build the castle. #The end of the turn. The bailiff moves along the road. He moves forward 2 spaces if the provost is ahead of him, and 1 space if the provost is on the same space as he or behind him. He never moves backwards. Once the bailiff has been moved, the provost is placed on the same square as the bailiff. #Scoring of sections. If the bailiff reaches a scoring point, or a section of the castle is completed, then that section is scored. The player who is at the top of the turn order starts the next turn. The game ends when the bailiff reaches the Tower scoring point, or when all the tower spaces have been built (automatically triggering the scoring of the Tower section). After the final prestige points are awarded for any leftover money and resources, the player with the most prestige points wins the game.


Awards

''Caylus'' initially gained public acclaim when it was rated the number one game of the October 2005 game fair in
Essen, Germany Essen (; Latin: ''Assindia'') is the central and, after Dortmund, second-largest city of the Ruhr, the largest urban area in Germany. Its population of makes it the fourth-largest city of North Rhine-Westphalia after Cologne, Düsseldorf and Dor ...
by a public vote conducted by ''Fairplay Magazine''. It quickly rose to become one of the most discussed and top-rated games on
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, a popular online board gaming forum. ''Caylus'' also received the Trictrac d'or 2005 award from the
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ous French boardgame website. With the international attention gained via
BoardGameGeek BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition to ...
and Essen 2005, the first printing of ''Caylus'' sold out in December 2005. A second printing was released in February 2006, including new cardboard coins to replace the gray plastic
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-style coins from the original release. The second edition also includes the jeweler as a standard stone building tile (it was previously a promotional tile) and numerous graphic design changes to clarify certain rules. Although ''Caylus'' was not nominated for the 2006
Spiel des Jahres The Spiel des Jahres (, ''Game of the Year'') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence ...
, the jury awarded it a special prize ''(Sonderpreis Komplexes Spiel)'' for the best complex game of 2006. ''Caylus'' won first prize in the 2006
Deutscher Spiele Preis __NOTOC__ The Deutscher Spielepreis (, ''German Game Prize'') is an important award for boardgames. It was started in 1990 by the German magazine ''Die Pöppel-Revue'', which collects votes from the industry's stores, magazines, professionals ...
and Nederlandse Spellenprijs, and won the 2006
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s for ''Best Game'' and ''Best Gamer's Game''.


References


External links

* at Ẏstari Games * {{Deutscher Spiele Preis winners Board games introduced in 2005 Board games about history Spiel des Jahres winners Deutscher Spiele Preis winners Rio Grande Games games Worker placement board games