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In
computing Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, ...
, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A ''cache hit'' occurs when the requested data can be found in a cache, while a ''cache miss'' occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs. To be cost-effective and to enable efficient use of data, caches must be relatively small. Nevertheless, caches have proven themselves in many areas of computing, because typical
computer applications A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These progr ...
access data with a high degree of locality of reference. Such access patterns exhibit temporal locality, where data is requested that has been recently requested already, and spatial locality, where data is requested that is stored physically close to data that has already been requested.


Motivation

There is an inherent trade-off between size and speed (given that a larger resource implies greater physical distances) but also a tradeoff between expensive, premium technologies (such as SRAM) vs cheaper, easily mass-produced commodities (such as
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
or
hard disk A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magn ...
s). The buffering provided by a cache benefits one or both of latency and throughput ( bandwidth):


Latency

A larger resource incurs a significant latency for access e.g. it can take hundreds of clock cycles for a modern 4 GHz processor to reach
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
. This is mitigated by reading in large chunks, in the hope that subsequent reads will be from nearby locations. Prediction or explicit
prefetching Prefetching in computer science is a technique for speeding up fetch operations by beginning a fetch operation whose result is expected to be needed soon. Usually this is before it is ''known'' to be needed, so there is a risk of wasting time by p ...
might also guess where future reads will come from and make requests ahead of time; if done correctly the latency is bypassed altogether.


Throughput

The use of a cache also allows for higher throughput from the underlying resource, by assembling multiple fine grain transfers into larger, more efficient requests. In the case of
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
circuits, this might be served by having a wider data bus. For example, consider a program accessing bytes in a 32-bit
address space In computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, peripheral device, disk sector, a memory cell or other logical or physical entity. For software programs to save and retrieve s ...
, but being served by a 128-bit off-chip data bus; individual uncached byte accesses would allow only 1/16th of the total bandwidth to be used, and 80% of the data movement would be memory addresses instead of data itself. Reading larger chunks reduces the fraction of bandwidth required for transmitting address information.


Operation

Hardware implements cache as a block of memory for temporary storage of data likely to be used again.
Central processing unit A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
s (CPUs),
solid-state drive A solid-state drive (SSD) is a solid-state storage device that uses integrated circuit assemblies to store data persistently, typically using flash memory, and functioning as secondary storage in the hierarchy of computer storage. It is a ...
s (SSDs) and
hard disk drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with mag ...
s (HDDs) frequently include hardware-based cache, while
web browser A web browser is application software for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers are used o ...
s and web servers commonly rely on software caching. A cache is made up of a pool of entries. Each entry has associated ''data'', which is a copy of the same data in some ''backing store''. Each entry also has a ''tag'', which specifies the identity of the data in the backing store of which the entry is a copy. Tagging allows simultaneous cache-oriented algorithms to function in multilayered fashion without differential relay interference. When the cache client (a CPU, web browser,
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ef ...
) needs to access data presumed to exist in the backing store, it first checks the cache. If an entry can be found with a tag matching that of the desired data, the data in the entry is used instead. This situation is known as a cache hit. For example, a web browser program might check its local cache on disk to see if it has a local copy of the contents of a web page at a particular URL. In this example, the URL is the tag, and the content of the web page is the data. The percentage of accesses that result in cache hits is known as the hit rate or hit ratio of the cache. The alternative situation, when the cache is checked and found not to contain any entry with the desired tag, is known as a cache miss. This requires a more expensive access of data from the backing store. Once the requested data is retrieved, it is typically copied into the cache, ready for the next access. During a cache miss, some other previously existing cache entry is removed in order to make room for the newly retrieved data. The
heuristic A heuristic (; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate ...
used to select the entry to replace is known as the replacement policy. One popular replacement policy, "least recently used" (LRU), replaces the oldest entry, the entry that was accessed less recently than any other entry (see
cache algorithm In computing, cache algorithms (also frequently called cache replacement algorithms or cache replacement policies) are optimizing instructions, or algorithms, that a computer program or a hardware-maintained structure can utilize in order to ...
). More efficient caching algorithms compute the use-hit frequency against the size of the stored contents, as well as the latencies and throughputs for both the cache and the backing store. This works well for larger amounts of data, longer latencies, and slower throughputs, such as that experienced with hard drives and networks, but is not efficient for use within a CPU cache.


Writing policies

When a system writes data to cache, it must at some point write that data to the backing store as well. The timing of this write is controlled by what is known as the ''write policy''. There are two basic writing approaches: * ''Write-through'': write is done synchronously both to the cache and to the backing store. * ''Write-back'': initially, writing is done only to the cache. The write to the backing store is postponed until the modified content is about to be replaced by another cache block. A write-back cache is more complex to implement, since it needs to track which of its locations have been written over, and mark them as ''dirty'' for later writing to the backing store. The data in these locations are written back to the backing store only when they are evicted from the cache, an effect referred to as a ''lazy write''. For this reason, a read miss in a write-back cache (which requires a block to be replaced by another) will often require two memory accesses to service: one to write the replaced data from the cache back to the store, and then one to retrieve the needed data. Other policies may also trigger data write-back. The client may make many changes to data in the cache, and then explicitly notify the cache to write back the data. Since no data is returned to the requester on write operations, a decision needs to be made on write misses, whether or not data would be loaded into the cache. This is defined by these two approaches: * ''Write allocate'' (also called ''fetch on write''): data at the missed-write location is loaded to cache, followed by a write-hit operation. In this approach, write misses are similar to read misses. * ''No-write allocate'' (also called ''write-no-allocate'' or ''write around''): data at the missed-write location is not loaded to cache, and is written directly to the backing store. In this approach, data is loaded into the cache on read misses only. Both write-through and write-back policies can use either of these write-miss policies, but usually they are paired in this way: * A write-back cache uses write allocate, hoping for subsequent writes (or even reads) to the same location, which is now cached. * A write-through cache uses no-write allocate. Here, subsequent writes have no advantage, since they still need to be written directly to the backing store. Entities other than the cache may change the data in the backing store, in which case the copy in the cache may become out-of-date or ''stale''. Alternatively, when the client updates the data in the cache, copies of those data in other caches will become stale. Communication protocols between the cache managers which keep the data consistent are known as coherency protocols.


Prefetch

On a cache read miss, caches with a '' demand paging policy'' read the minimum amount from the backing store. For example, demand-paging virtual memory reads one page of virtual memory (often 4 kBytes) from disk into the disk cache in RAM. For example, a typical CPU reads a single L2 cache line of 128 bytes from DRAM into the L2 cache, and a single L1 cache line of 64 bytes from the L2 cache into the L1 cache. Caches with a prefetch input queue or more general ''anticipatory paging policy'' go further—they not only read the chunk requested, but guess that the next chunk or two will soon be required, and so prefetch that data into the cache ahead of time. Anticipatory paging is especially helpful when the backing store has a long latency to read the first chunk and much shorter times to sequentially read the next few chunks, such as
disk storage Disk storage (also sometimes called drive storage) is a general category of storage mechanisms where data is recorded by various electronic, magnetic, optical, or mechanical changes to a surface layer of one or more rotating disks. A disk drive is ...
and
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
. A few operating systems go further with a
loader Loader can refer to: * Loader (equipment) * Loader (computing) ** LOADER.EXE, an auto-start program loader optionally used in the startup process of Microsoft Windows ME * Loader (surname) * Fast loader * Speedloader * Boot loader ** LOADER.COM ...
that always pre-loads the entire executable into RAM. A few caches go even further, not only pre-loading an entire file, but also starting to load other related files that may soon be requested, such as the page cache associated with a prefetcher or the
web cache A Web cache (or HTTP cache) is a system for optimizing the World Wide Web. It is implemented both client-side and server-side. The caching of multimedias and other files can result in less overall delay when browsing the Web. Parts of the sys ...
associated with link prefetching.


Examples of hardware caches


CPU cache

Small memories on or close to the
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
can operate faster than the much larger
main memory Computer data storage is a technology consisting of computer components and recording media that are used to retain digital data. It is a core function and fundamental component of computers. The central processing unit (CPU) of a comput ...
. Most CPUs since the 1980s have used one or more caches, sometimes in cascaded levels; modern high-end embedded, desktop and server
microprocessor A microprocessor is a computer processor where the data processing logic and control is included on a single integrated circuit, or a small number of integrated circuits. The microprocessor contains the arithmetic, logic, and control circ ...
s may have as many as six types of cache (between levels and functions). Examples of caches with a specific function are the
D-cache This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices. A ...
and
I-cache This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices. A ...
and the
translation lookaside buffer A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. It can be called an address-translation cache ...
for the MMU.


GPU cache

Earlier
graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, m ...
s (GPUs) often had limited read-only texture caches, and introduced Morton order swizzled textures to improve 2D cache coherency.
Cache miss In computing, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewher ...
es would drastically affect performance, e.g. if
mipmapping In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the previous. The height and width of each image, or level, in the ...
was not used. Caching was important to leverage 32-bit (and wider) transfers for texture data that was often as little as 4 bits per pixel, indexed in complex patterns by arbitrary
UV coordinates UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object i ...
and perspective transformations in inverse texture mapping. As GPUs advanced (especially with GPGPU
compute shader In computing, a compute kernel is a routine compiled for high throughput accelerators (such as graphics processing units (GPUs), digital signal processors (DSPs) or field-programmable gate arrays (FPGAs)), separate from but used by a main prog ...
s) they have developed progressively larger and increasingly general caches, including instruction caches for shaders, exhibiting increasingly common functionality with CPU caches. For example,
GT200 The GT200 is a fraudulent " remote substance detector" that was claimed by its manufacturer, UK-based Global Technical Ltd, to be able to detect, from a distance, various substances including explosives and drugs. The GT200 was sold to a number ...
architecture GPUs did not feature an L2 cache, while the
Fermi Enrico Fermi (; 29 September 1901 – 28 November 1954) was an Italian (later naturalized American) physicist and the creator of the world's first nuclear reactor, the Chicago Pile-1. He has been called the "architect of the nuclear age" and t ...
GPU has 768 KB of last-level cache, the
Kepler Johannes Kepler (; ; 27 December 1571 – 15 November 1630) was a German astronomer, mathematician, astrologer, natural philosopher and writer on music. He is a key figure in the 17th-century Scientific Revolution, best known for his laws o ...
GPU has 1536 KB of last-level cache, and the
Maxwell Maxwell may refer to: People * Maxwell (surname), including a list of people and fictional characters with the name ** James Clerk Maxwell, mathematician and physicist * Justice Maxwell (disambiguation) * Maxwell baronets, in the Baronetage of ...
GPU has 2048 KB of last-level cache. These caches have grown to handle synchronisation primitives between threads and atomic operations, and interface with a CPU-style MMU.


DSPs

Digital signal processor A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio s ...
s have similarly generalised over the years. Earlier designs used
scratchpad memory Scratchpad memory (SPM), also known as scratchpad, scratchpad RAM or local store in computer terminology, is a high-speed internal memory used for temporary storage of calculations, data, and other work in progress. In reference to a microproces ...
fed by
DMA DMA may refer to: Arts * DMA (magazine), ''DMA'' (magazine), a defunct dance music magazine * Dallas Museum of Art, an art museum in Texas, US * Danish Music Awards, an award show held in Denmark * BT Digital Music Awards, an annual event in the U ...
, but modern DSPs such as Qualcomm Hexagon often include a very similar set of caches to a CPU (e.g. Modified Harvard architecture with shared L2, split L1 I-cache and D-cache).


Translation lookaside buffer

A memory management unit (MMU) that fetches page table entries from main memory has a specialized cache, used for recording the results of virtual address to physical address translations. This specialized cache is called a
translation lookaside buffer A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. It can be called an address-translation cache ...
(TLB).


In-network cache


Information-centric networking

Information-centric networking Information-centric networking (ICN) is an approach to evolve the Internet infrastructure away from a host-centric paradigm, based on perpetual connectivity and the end-to-end principle, to a network architecture in which the focal point is identif ...
(ICN) is an approach to evolve the
Internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, p ...
infrastructure away from a host-centric paradigm, based on perpetual connectivity and the end-to-end principle, to a network architecture in which the focal point is identified information (or content or data). Due to the inherent caching capability of the nodes in an ICN, it can be viewed as a loosely connected network of caches, which has unique requirements of caching policies. However, ubiquitous content caching introduces the challenge to content protection against unauthorized access, which requires extra care and solutions. Unlike proxy servers, in ICN the cache is a network-level solution. Therefore, it has rapidly changing cache states and higher request arrival rates; moreover, smaller cache sizes further impose a different kind of requirements on the content eviction policies. In particular, eviction policies for ICN should be fast and lightweight. Various cache replication and eviction schemes for different ICN architectures and applications have been proposed.


Policies


=Time aware least recently used (TLRU)

= The Time aware Least Recently Used (TLRU) is a variant of LRU designed for the situation where the stored contents in cache have a valid life time. The algorithm is suitable in network cache applications, such as Information-centric networking (ICN), Content Delivery Networks (CDNs) and distributed networks in general. TLRU introduces a new term: TTU (Time to Use). TTU is a time stamp of a content/page which stipulates the usability time for the content based on the locality of the content and the content publisher announcement. Owing to this locality based time stamp, TTU provides more control to the local administrator to regulate in network storage. In the TLRU algorithm, when a piece of content arrives, a cache node calculates the local TTU value based on the TTU value assigned by the content publisher. The local TTU value is calculated by using a locally defined function. Once the local TTU value is calculated the replacement of content is performed on a subset of the total content stored in cache node. The TLRU ensures that less popular and small life content should be replaced with the incoming content.


=Least frequent recently used (LFRU)

= The Least Frequent Recently Used (LFRU) cache replacement scheme combines the benefits of LFU and LRU schemes. LFRU is suitable for 'in network' cache applications, such as Information-centric networking (ICN), Content Delivery Networks (CDNs) and distributed networks in general. In LFRU, the cache is divided into two partitions called privileged and unprivileged partitions. The privileged partition can be defined as a protected partition. If content is highly popular, it is pushed into the privileged partition. Replacement of the privileged partition is done as follows: LFRU evicts content from the unprivileged partition, pushes content from privileged partition to unprivileged partition, and finally inserts new content into the privileged partition. In the above procedure the LRU is used for the privileged partition and an approximated LFU (ALFU) scheme is used for the unprivileged partition, hence the abbreviation LFRU. The basic idea is to filter out the locally popular contents with ALFU scheme and push the popular contents to one of the privileged partition.


Weather forecast

Back in 2010 ''
The New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
'' suggested "Type 'weather' followed by your zip code." By 2011, the use of smartphones with weather forecasting options was overly taxing
AccuWeather AccuWeather Inc. is an American media company that provides commercial weather forecasting services worldwide. AccuWeather was founded in 1962 by Joel N. Myers, then a Pennsylvania State University graduate student working on a master's degree ...
servers; two requests within the same park would generate separate requests. An optimization by edge-servers to truncate the GPS coordinates to fewer decimal places meant that the cached results from the earlier query would be used. The number of to-the-server lookups per day dropped by half.


Software caches


Disk cache

While CPU caches are generally managed entirely by hardware, a variety of software manages other caches. The page cache in main memory, which is an example of disk cache, is managed by the operating system kernel. While the
disk buffer In computer storage, disk buffer (often ambiguously called disk cache or cache buffer) is the embedded memory in a hard disk drive (HDD) or solid state drive (SSD) acting as a buffer between the rest of the computer and the physical hard di ...
, which is an integrated part of the hard disk drive or solid state drive, is sometimes misleadingly referred to as "disk cache", its main functions are write sequencing and read prefetching. Repeated cache hits are relatively rare, due to the small size of the buffer in comparison to the drive's capacity. However, high-end
disk controller {{unreferenced, date=May 2010 The disk controller is the controller circuit which enables the CPU to communicate with a hard disk, floppy disk or other kind of disk drive. It also provides an interface between the disk drive and the bus conne ...
s often have their own on-board cache of the hard disk drive's data blocks. Finally, a fast local hard disk drive can also cache information held on even slower data storage devices, such as remote servers (
web cache A Web cache (or HTTP cache) is a system for optimizing the World Wide Web. It is implemented both client-side and server-side. The caching of multimedias and other files can result in less overall delay when browsing the Web. Parts of the sys ...
) or local
tape drive A tape drive is a data storage device that reads and writes data on a magnetic tape. Magnetic tape data storage is typically used for offline, archival data storage. Tape media generally has a favorable unit cost and a long archival stability. ...
s or optical jukeboxes; such a scheme is the main concept of hierarchical storage management. Also, fast flash-based
solid-state drive A solid-state drive (SSD) is a solid-state storage device that uses integrated circuit assemblies to store data persistently, typically using flash memory, and functioning as secondary storage in the hierarchy of computer storage. It is a ...
s (SSDs) can be used as caches for slower rotational-media hard disk drives, working together as hybrid drives or solid-state hybrid drives (SSHDs).


Web cache

Web browser A web browser is application software for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers are used o ...
s and web proxy servers employ web caches to store previous responses from web servers, such as web pages and
image An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensio ...
s. Web caches reduce the amount of information that needs to be transmitted across the network, as information previously stored in the cache can often be re-used. This reduces bandwidth and processing requirements of the web server, and helps to improve responsiveness for users of the web. Web browsers employ a built-in web cache, but some
Internet service provider An Internet service provider (ISP) is an organization that provides services for accessing, using, or participating in the Internet. ISPs can be organized in various forms, such as commercial, community-owned, non-profit, or otherwise priva ...
s (ISPs) or organizations also use a caching proxy server, which is a web cache that is shared among all users of that network. Another form of cache is
P2P caching Peer-to-peer caching (P2P caching) is a computer network traffic management technology used by Internet Service Providers (ISPs) to accelerate content delivered over peer-to-peer (P2P) networks while reducing related bandwidth costs. P2P cachin ...
, where the files most sought for by
peer-to-peer Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network. They are said to form a peer-to-peer ...
applications are stored in an
ISP An Internet service provider (ISP) is an organization that provides services for accessing, using, or participating in the Internet. ISPs can be organized in various forms, such as commercial, community-owned, non-profit, or otherwise private ...
cache to accelerate P2P transfers. Similarly, decentralised equivalents exist, which allow communities to perform the same task for P2P traffic, for example, Corelli.


Memoization

A cache can store data that is computed on demand rather than retrieved from a backing store. Memoization is an optimization technique that stores the results of resource-consuming function calls within a lookup table, allowing subsequent calls to reuse the stored results and avoid repeated computation. It is related to the
dynamic programming Dynamic programming is both a mathematical optimization method and a computer programming method. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics. ...
algorithm design methodology, which can also be thought of as a means of caching.


Content delivery network

A content delivery network (CDN) is a network of distributed servers that deliver pages and other Web content to a user, based on the geographic locations of the user, the origin of the web page and the content delivery server. CDNs began in the late 1990s as a way to speed up the delivery of static content, such as HTML pages, images and videos. By replicating content on multiple servers around the world and delivering it to users based on their location, CDNs can significantly improve the speed and availability of a website or application. When a user requests a piece of content, the CDN will check to see if it has a copy of the content in its cache. If it does, the CDN will deliver the content to the user from the cache.


Cloud storage gateway

A cloud storage gateway, also known as an edge filer, is a hybrid cloud storage device that connects a local network to one or more cloud storage service, typically an object storage service such as Amazon S3. It provides a cache for frequently accessed data, providing high speed local access to frequently accessed data in the cloud storage service. Cloud storage gateways also provide additional benefits such as accessing cloud object storage through traditional file serving protocols as well as continued access to cached data during connectivity outages.


Other caches

The BIND DNS daemon caches a mapping of domain names to
IP address An Internet Protocol address (IP address) is a numerical label such as that is connected to a computer network that uses the Internet Protocol for communication.. Updated by . An IP address serves two main functions: network interface ident ...
es, as does a resolver library. Write-through operation is common when operating over unreliable networks (like an Ethernet LAN), because of the enormous complexity of the coherency protocol required between multiple write-back caches when communication is unreliable. For instance, web page caches and client-side network file system caches (like those in NFS or SMB) are typically read-only or write-through specifically to keep the network protocol simple and reliable.
Search engine A search engine is a software system designed to carry out web searches. They search the World Wide Web in a systematic way for particular information specified in a textual web search query. The search results are generally presented in a ...
s also frequently make web pages they have indexed available from their cache. For example,
Google Google LLC () is an American Multinational corporation, multinational technology company focusing on Search Engine, search engine technology, online advertising, cloud computing, software, computer software, quantum computing, e-commerce, ar ...
provides a "Cached" link next to each search result. This can prove useful when web pages from a web server are temporarily or permanently inaccessible. Database caching can substantially improve the throughput of
database In computing, a database is an organized collection of data stored and accessed electronically. Small databases can be stored on a file system, while large databases are hosted on computer clusters or cloud storage. The design of databases ...
applications, for example in the processing of indexes, data dictionaries, and frequently used subsets of data. A
distributed cache In computing, a distributed cache is an extension of the traditional concept of cache used in a single locale. A distributed cache may span multiple servers so that it can grow in size and in transactional capacity. It is mainly used to store app ...
uses networked hosts to provide scalability, reliability and performance to the application. The hosts can be co-located or spread over different geographical regions.


Buffer vs. cache

The semantics of a "buffer" and a "cache" are not totally different; even so, there are fundamental differences in intent between the process of caching and the process of buffering. Fundamentally, caching realizes a performance increase for transfers of data that is being repeatedly transferred. While a caching system may realize a performance increase upon the initial (typically write) transfer of a data item, this performance increase is due to buffering occurring within the caching system. With read caches, a data item must have been fetched from its residing location at least once in order for subsequent reads of the data item to realize a performance increase by virtue of being able to be fetched from the cache's (faster) intermediate storage rather than the data's residing location. With write caches, a performance increase of writing a data item may be realized upon the first write of the data item by virtue of the data item immediately being stored in the cache's intermediate storage, deferring the transfer of the data item to its residing storage at a later stage or else occurring as a background process. Contrary to strict buffering, a caching process must adhere to a (potentially distributed) cache coherency protocol in order to maintain consistency between the cache's intermediate storage and the location where the data resides. Buffering, on the other hand, * reduces the number of transfers for otherwise novel data amongst communicating processes, which amortizes overhead involved for several small transfers over fewer, larger transfers, * provides an intermediary for communicating processes which are incapable of direct transfers amongst each other, or * ensures a minimum data size or representation required by at least one of the communicating processes involved in a transfer. With typical caching implementations, a data item that is read or written for the first time is effectively being buffered; and in the case of a write, mostly realizing a performance increase for the application from where the write originated. Additionally, the portion of a caching protocol where individual writes are deferred to a batch of writes is a form of buffering. The portion of a caching protocol where individual reads are deferred to a batch of reads is also a form of buffering, although this form may negatively impact the performance of at least the initial reads (even though it may positively impact the performance of the sum of the individual reads). In practice, caching almost always involves some form of buffering, while strict buffering does not involve caching. A buffer is a temporary memory location that is traditionally used because CPU instructions cannot directly address data stored in peripheral devices. Thus, addressable memory is used as an intermediate stage. Additionally, such a buffer may be feasible when a large block of data is assembled or disassembled (as required by a storage device), or when data may be delivered in a different order than that in which it is produced. Also, a whole buffer of data is usually transferred sequentially (for example to hard disk), so buffering itself sometimes increases transfer performance or reduces the variation or jitter of the transfer's latency as opposed to caching where the intent is to reduce the latency. These benefits are present even if the buffered data are written to the buffer once and read from the buffer once. A cache also increases transfer performance. A part of the increase similarly comes from the possibility that multiple small transfers will combine into one large block. But the main performance-gain occurs because there is a good chance that the same data will be read from cache multiple times, or that written data will soon be read. A cache's sole purpose is to reduce accesses to the underlying slower storage. Cache is also usually an abstraction layer that is designed to be invisible from the perspective of neighboring layers.


See also

* Cache coloring * Cache hierarchy * Cache-oblivious algorithm *
Cache stampede A cache stampede is a type of cascading failure that can occur when massively parallel computing systems with caching mechanisms come under very high load. This behaviour is sometimes also called dog-piling. To understand how cache stampedes occ ...
* Cache language model * Cache manifest in HTML5 *
Dirty bit A dirty bit or modified bit is a bit that is associated with a block of computer memory and indicates whether the corresponding block of memory has been modified. The dirty bit is set when the processor writes to (modifies) this memory. The bit in ...
*
Five-minute rule In computer science, the five-minute rule is a rule of thumb for deciding whether a data item should be kept in memory, or stored on disk and read back into memory when required. It was first formulated by Jim Gray and Gianfranco Putzolu in 1985 ...
* Materialized view *
Memory hierarchy In computer architecture, the memory hierarchy separates computer storage into a hierarchy based on response time. Since response time, complexity, and capacity are related, the levels may also be distinguished by their performance and controll ...
*
Pipeline burst cache In computer engineering, the creation and development of the pipeline burst cache memory is an integral part in the development of the superscalar architecture. It was introduced in the mid 1990s as a replacement for the Synchronous Burst Cache and ...
*
Temporary file A temporary file is a file created to store information temporarily, either for a program's intermediate use or for transfer to a permanent file when complete. It may be created by computer programs for a variety of purposes, such as when a progra ...


References


Further reading


"What Every Programmer Should Know About Memory"

"Caching in the Distributed Environment"
{{Authority control Computer architecture