Cut The Rope 2
   HOME

TheInfoList



OR:

''Cut the Rope 2'' is a physics-based puzzle video game developed and published by ZeptoLab for iOS and
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
. Acting as a direct sequel to ''
Cut the Rope Cut may refer to: Common uses * The act of cutting, the separation of an object into two through acutely-directed force ** A type of wound ** Cut (archaeology), a hole dug in the past ** Cut (clothing), the style or shape of a garment ** Cut ( ...
,'' the game focuses on Om Nom going on an adventure to retrieve his stolen candy supply.


Gameplay

Just as in the original ''Cut the Rope'' game, the main goal is to cut ropes to get candy to Om Nom. However, this game introduces Om Nom's ability to move across the screen just as the candy can as well as several other creatures called "Nommies", who each have different abilities to help the player complete each level. The Android version of the game includes an overworld, an
energy system An energy system is a system primarily designed to supply energy-services to end-users. The intent behind energy systems is to minimise energy losses to a negligible level, as well as to ensure the efficient use of energy. The IPCC Fifth Ass ...
, different
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s and alternate missions for each level that require the player to collect fruit-shaped bubbles rather than stars.


Reception

Like the first game, ''Cut the Rope 2'' was generally well-received by critics. The review aggregator Metacritic has an average score of 81 out of 100, indicating "generally favorable" reviews. Leah B. Jackson of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' praised Om Nom's animations and the addition of the Nommies but noted the game's short length and deemed the power-ups unnecessary. Jason Cipriani of
CNET ''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and televi ...
praised all of the game's new features but criticized the
microtransaction Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransact ...
s. Max Eddy of '' PCMag'' praised the gameplay of the Android version, calling the in-app purchases and energy system "well-balanced", though he criticized the occasional interference of video advertisements.


References

{{reflist


External links


Official website
2013 video games Android (operating system) games IOS games Physics-based puzzle video games Single-player video games Video games developed in Russia Video game sequels ZeptoLab games