Cubivore
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''Cubivore: Survival of the Fittest'', known in Japan as is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
video game co-developed by
Saru Brunei Marigul was a Japanese corporation created and jointly owned by video game company Nintendo Co., Ltd. (40%) and media company Recruit (60%). Its name is a combination of Nintendo's mascot Mario and Recruit's mascot Seegul. Marigul was founded ...
and
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and ''Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Research ...
for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the W ...
. It was originally published by Nintendo only in Japan on February 21, 2002. After Nintendo expressed intentions to not release the game in other regions in the world,
Atlus USA Atlus West, formerly known as Atlus U.S.A., Inc., is the North American publishing branch of Japanese video game company Atlus, primarily known for localizing games for both them and other third-party developers. Its first original role-playing ...
localized the game for North America and released it on November 5, 2002. Development for ''Cubivore'' originally started for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
with
64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The " ...
peripheral, but later was moved to the GameCube. The player controls a cube-shaped beast called a Cubivore, which eats other such beasts in order to mutate and become stronger. The game received mixed reviews upon release.


Plot

In the land of the Cubivores, the beast known as the Killer Cubivore reigns at the top of the animal
food chain A food chain is a linear network of links in a food web starting from producer organisms (such as grass or algae which produce their own food via photosynthesis) and ending at an apex predator species (like grizzly bears or killer whales), d ...
. This powerful
tyrant A tyrant (), in the modern English usage of the word, is an absolute ruler who is unrestrained by law, or one who has usurped a legitimate ruler's sovereignty. Often portrayed as cruel, tyrants may defend their positions by resorting to ...
and his gang of cronies have gorged themselves on the essence of the land, known in the game as "Wilderness", so much that they have absorbed some of it into themselves. Meanwhile, nature has begun to fade away, becoming drab and infertile, and the number of beasts has declined. The user-named protagonist has taken it upon himself to become King of All Cubivores, in order to challenge the Killer Cubivore and restore the Wilderness to the world.


Gameplay

''Cubivore''s gameplay is an
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
with a few
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
elements in it. The purpose of ''Cubivore'' is to kill the Killer Cubivore and its cronies. To accomplish this, the player's Cubivore must go through several
mutation In biology, a mutation is an alteration in the nucleic acid sequence of the genome of an organism, virus, or extrachromosomal DNA. Viral genomes contain either DNA or RNA. Mutations result from errors during DNA or viral replication, m ...
s, through several lifetimes "laps" and generations of "offspring". Upon attaining 100 mutations, the Cubivore can become powerful enough to produce an offspring capable of fighting the Killer Cubivore. Thus, ''Cubivore'' is a game that is meant to somewhat represent
natural selection Natural selection is the differential survival and reproduction of individuals due to differences in phenotype. It is a key mechanism of evolution, the change in the heritable traits characteristic of a population over generations. Cha ...
. The combat in the game is simple but strategic and often fast-paced. When facing another Cubivore, the player's job is to attack it, weaken it, and finally kill it by tearing off its limbs. Cubivores are able to attack, jump, run, evade (i.e. walk backwards), and block. Much of the combat consists of trying to learn the enemy's attack patterns and hitting a weak point. Once the enemy has been subdued, it becomes a battle of wills when the Cubivore clamps down the opponent and attempts to tear off its limbs. Upon eating a limb, the Cubivore heals itself a bit, absorbs the color of that limb, and mutates if possible. Finally, some boss monsters have a special limb called "Raw Meat", which grants special abilities when consumed.


Mutation

The core of ''Cubivore'' is its complex mutation system based on color, intensity, and limbs. There are five colors of Cubivore, each with their own strengths and weaknesses. *Yellowbrate: very slow, but has the best attack and defense and blocking capabilities; they tend to resemble
horse The horse (''Equus ferus caballus'') is a domesticated, one-toed, hoofed mammal. It belongs to the taxonomic family Equidae and is one of two extant subspecies of ''Equus ferus''. The horse has evolved over the past 45 to 55 million ...
s,
zebra Zebras (, ) (subgenus ''Hippotigris'') are African equines with distinctive black-and-white striped coats. There are three living species: the Grévy's zebra (''Equus grevyi''), plains zebra (''E. quagga''), and the mountain zebra (''E. ...
s, hippopatomi and various hoofed animals. *Redapeds: have the best jumping ability and tend to resemble
bird Birds are a group of warm-blooded vertebrates constituting the class Aves (), characterised by feathers, toothless beaked jaws, the laying of hard-shelled eggs, a high metabolic rate, a four-chambered heart, and a strong yet lightweig ...
s, however, their attack strength is lower than average. *Bluocytes: have the best attack range but slightly lower defense; they tend to resemble
frog A frog is any member of a diverse and largely carnivorous group of short-bodied, tailless amphibians composing the order Anura (ανοὐρά, literally ''without tail'' in Ancient Greek). The oldest fossil "proto-frog" '' Triadobatrachus'' is ...
s,
snake Snakes are elongated, limbless, carnivorous reptiles of the suborder Serpentes . Like all other squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales. Many species of snakes have skulls with several more j ...
s and various reptiles. *Purpials: can walk backwards and turn around very quickly, sometimes faster than their normal speed; they tend to resemble
rabbit Rabbits, also known as bunnies or bunny rabbits, are small mammals in the family Leporidae (which also contains the hares) of the order Lagomorpha (which also contains the pikas). ''Oryctolagus cuniculus'' includes the European rabbit s ...
s,
monkey Monkey is a common name that may refer to most mammals of the infraorder Simiiformes, also known as the simians. Traditionally, all animals in the group now known as simians are counted as monkeys except the apes, which constitutes an incom ...
s and other miscellaneous mammals. *Greyodons: have the best running capability and only Yellobrates have higher attack power, and have balanced statistics; they tend to resemble
dog The dog (''Canis familiaris'' or ''Canis lupus familiaris'') is a domesticated descendant of the wolf. Also called the domestic dog, it is derived from the extinct Pleistocene wolf, and the modern wolf is the dog's nearest living relativ ...
s,
wolves The wolf (''Canis lupus''; : wolves), also known as the gray wolf or grey wolf, is a large canine native to Eurasia and North America. More than thirty subspecies of ''Canis lupus'' have been recognized, and gray wolves, as popularly u ...
and other canines. Intensity refers to the color type and combination. The more intense a color is the stronger the Cubivore. The levels of intensity in increasing order are Pale, "PaleDark", Dark, Clash, and Rage. PaleDark refers to any combination of Pale and Dark limbs of the same color. Clash refers to a specific combination of Rage panels. For example, Clash Yellow consists of any combination of Rage Yellow and Rage Red. Less essential than mutations are limbs. Limbs are lost when torn off in combat, resulting in a mutation of whatever has torn off the appendage. A Cubivore with missing limbs can regain them by eating limbs from other Cubivores. Every generation of a Cubivore will have one more limb than its parent generation. Each limb can hold one color, one Raw Meat, and allows the Cubivore to attack stronger enemies. For example, a Cubivore with one limb can attack one with up to two limbs, while a Cubivore with two limbs can attack one with up to three limbs. Much of the game's strategy comes from deciding how to mutate. Because much of the game's emphasis is on attaining as many mutations as possible, the player will want to try to discover how to obtain certain colors in certain levels, rather than simply eating everything. The player also has to worry about tearing the right limbs off enemies and not eating too many. The Cubivore is given an option to "take a Doo" and expunge unwanted color panels from his system if necessary or to use the "Diet Plan" technique to only eat one color panel off an enemy. There 30 possible mutations of each color type, for a total of 150. Once a player has attained all 150 mutations, they are taken to
Shangri-la Shangri-La is a fictional place in Asia's Kunlun Mountains (昆仑山), Uses the spelling 'Kuen-Lun'. described in the 1933 novel '' Lost Horizon'' by English author James Hilton. Hilton portrays Shangri-La as a mystical, harmonious valley, ge ...
, a place of eternal rest for Cubivores.


Mating

Another large focus of ''Cubivore'' is on its
mating In biology, mating is the pairing of either opposite- sex or hermaphroditic organisms for the purposes of sexual reproduction. ''Fertilization'' is the fusion of two gametes. '' Copulation'' is the union of the sex organs of two sexually rep ...
system. At certain points in the game, a Cubivore will face a boss it simply cannot beat, since it does not have enough limbs to attack it successfully. Thus, a Cubivore sees fit to enter a "Love Tunnel", whereupon it can mate with females and inhabit a new generation of Cubivore, now with an additional limb. As the player's Cubivore attains more mutations, he will find more females willing to mate with him, thus giving the option for more variety of offspring. Once the two have mated, the player is given the option of selecting from the pool of possible offspring (although many females may be willing to mate with the Cubivore, the number that give birth is random, unless the Cubivore has collected over 100 hearts for that cycle, at which point all females will give birth). Any offspring selected will be stored into the "EZ Mutate" catalog, allowing a player to switch to that mutation via the D-pad anytime when they have that amount of limbs. Any offspring chosen that are not already in the catalog of overall mutations, separate from the "EZ Mutate" catalog, will be added.


History


Development

''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
'' said the game was designed by the creator of ''
Jungle Park A jungle is land covered with dense forest and tangled vegetation, usually in tropical climates. Application of the term has varied greatly during the past recent century. Etymology The word ''jungle'' originates from the Sanskrit word ''jaṅ ...
'' and the designer of ''
PaRappa the Rapper is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainmen ...
''. It was first designed for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
with the
64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The " ...
floppy drive A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined wi ...
peripheral, and then was converted to cartridge format by 2000 like so many others due to the
commercial failure Failure is the state or condition of not meeting a desirable or intended objective, and may be viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
of the 64DD. In July 2000, ''IGN'' initially roughly translated the name as "something like ''Animal Thugs''" with a first impression of bafflement: "
t is T, or t, is the twentieth letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''tee'' (pronounced ), plural ''tees''. It is der ...
probably the weirdest game to come out on the N64. What is it about? Well, nobody really knows. Not even the programmers are sure exactly what genre ''Doubutsu'' falls under, but the words evolution, life, and love are key factors. Weird." At Nintendo's Space World 2000 trade show in August 2000, IGN said the purpose was to make players "fight and eat their way to the top of the food chain". Playing the demo for the first time, ''IGN'' said it had a great premise but "some serious hurdles if it wants to appeal to a mainstream audience". The graphics were "heavily stylized
s a S, or s, is the nineteenth letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''ess'' (pronounced ), plural ''esses''. Histor ...
demented artist's cubic nightmare", with a low polygon style, large letterboxing, a lack of "cool effects", and a low framerateoverall "cheesy". "The actual gameplay is simple and fun, kind of in the line of the evolution classic '' E.V.O.'', but with a much more artsy approach." A Cubivore appears as a collectible trophy named Alpha in 2001's ''
Super Smash Bros. Melee ''Super Smash Bros. Melee'' is a 2001 crossover fighting video game developed by HAL Laboratory and published by Nintendo for the GameCube. It is the second installment in the ''Super Smash Bros.'' series. It features characters from Nintendo ...
'', with factoids in the description and the game of origin listed as "future release". On February 11, 2002, ''IGN'' said ''Animal Leader''s development had shifted to the GameCube console, but hadn't benefited much from the next generation console's power.


Release

''Animal Leader'' was released in Japan for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the W ...
on February 21, 2002. The response from critics was mixed, and due to less than favorable sales, Nintendo later announced that it had no intentions to localize ''Animal Leader'' in other countries. The game remained Japan-only until
Atlus USA Atlus West, formerly known as Atlus U.S.A., Inc., is the North American publishing branch of Japanese video game company Atlus, primarily known for localizing games for both them and other third-party developers. Its first original role-playing ...
announced in August 2002 that it would perform localization. Atlus USA renamed it ''Cubivore'', after the game's cube-shaped creatures.


Reception

''Cubivore'' received above-average reviews according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' gave it a score of 32 out of 40. Critics seemed to enjoy the game's creativity and unusual premise, as the game was a substantial departure from anything else on the market. The most common complaints were regarding repetitive gameplay and a frustrating camera setup. Reviewers had mixed reactions to the simple graphics. The visuals were often compared to those of a
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
game, and some found this to be an endearing element of the game's overall style. Critics also found the game's sound effects and classical piano-based soundtrack to be somewhat charming, but noted that the music tended to become repetitive at times. The game was nominated for the "Best Graphics (Artistic) on GameCube" and "Best Game No One Played on GameCube" awards at ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Best and Worst of 2002 Awards, both of which went to '' Eternal Darkness: Sanity's Requiem'' and ''
Sega Soccer Slam ''Sega Soccer Slam'', also known as simply ''Soccer Slam'', is a sports game released for GameCube, Xbox, and PlayStation 2 in 2002. Gameplay ''Sega Soccer Slam'' is different from traditional sports games in its exaggerated interpretation of ...
'', respectively.


Notes


References


External links

* {{Intelligent Systems 2002 video games Action-adventure games Atlus games Biological simulation video games Cancelled 64DD games Cancelled Nintendo 64 games GameCube games GameCube-only games Life simulation games Marigul Management games Nintendo games Single-player video games Video games about evolution Video games developed in Japan