Gameplay
Equipment
* 1 8x8 gameboard * 32 stones (16 of each color)Setup
This is the starting position of Crossings.Object
* Cross one stone to the opponent's end of the gameboard.Turns
* Play alternates with each player making one movement on a turn. * Red takes the first turn.Movement
A ''group'' is a series of one or more same-colored stones adjacent to one another in a line. (diagonal, horizontal, or vertical) A stone may belong to one or more groups. * A player may move a single stone, an entire group, or a subgroup. * A group consisting of a single stone may move one space diagonally or orthogonally into an empty square. * A group must move along the line which defines it. It may move a number of spaces equal to the number of pieces in that group. * When part of a group is moved (a subgroup), it must move along the line which defines it. It may move a number of spaces equal to the number of pieces in the subgroup. * When a subgroup is moved it must involve one of the end stones. * Pieces may not move onto an occupied square.Capturing an enemy stone
* If the first stone in a moving group encounters a single enemy stone, the group's movement stops there, and the enemy stone is captured. * If the first stone in a moving group encounters an end stone of an opponent's group, it can capture that stone if the opponent's group is smaller. The turn ends. * If it cannot capture the end stone because the opponent's group is the same size or larger, it is not allowed to move on to that square.End of the game
* A player potentially wins the game if they get a stone on the home row, or row farthest from their side. If their opponent cannot get a stone of their own onto the first player's home row in their next move, the first player wins. Otherwise, those stones are "locked"; they cannot be moved or captured. The next attempt at crossing, as this is called, will determine the winner (unless it, too, is immediately followed by a counter-crossing, and so on.) * The game is a draw if no player can complete the objective. Draws are rare.References
* *{{cite book , last=Schmittberger , first=R. Wayne , title=New Rules for Classic Games , publisher=John Wiley & Sons Inc , year=1992 , contribution=Epaminondas and Crossings , page