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Critical making refers to the hands-on productive activities that link digital technologies to society. It was invented to bridge the gap between creative, physical, and conceptual exploration. The purpose of critical making resides in the learning extracted from the process of making rather than the experience derived from the finished output. The term "critical making" was popularized by Matt Ratto, an associate professor at the University of Toronto. Ratto describes one of the main goals of critical making as a way "to use material forms of engagement with technologies to supplement and extend critical reflection and, in doing so, to reconnect our lived experiences with technologies to social and conceptual critique." "Critical making", as defined by practitioners like Matt Ratto and Stephen Hockema, "is an elision of two typically disconnected modes of engagement in the world — "critical thinking," often considered as abstract, explicit, linguistically based, internal and cognitively individualistic; and "making," typically understood as tacit, embodied, external, and community-oriented."


History of Critical Making


Matt Ratto and Critical Making

Matt Ratto coined the term in 2008 to describe his workshop activities that linked conceptual reflection and technical making. This concept explores how learning is influenced by the learner's participation towards
creating Creation may refer to: Religion *''Creatio ex nihilo'', the concept that matter was created by God out of nothing *Creation myth, a religious story of the origin of the world and how people first came to inhabit it *Creationism, the belief that ...
and/or making things within a technological context. Ratto's first publication to use the term was in 2009. Ratto claims that his goal was to connect the conceptual understanding of technology in social life to materialized activities. By situating himself within the area of "design-oriented research" rather than "research-oriented research," Ratto believes that critical making enhances the shared experience in both theoretical and practical understandings of critical socio-technical issues. However, critical making should not be reviewed as design, but rather as a type of practice. The quality of a critical making lab is evaluated based on the physical "making" process, regardless of the quality of the final material production. Prior studies have noted the separation between critical thinking and physical "making". Specifically, experts in technology lack a knowledge of art, and vice versa. However, it is very important that technology be embedded in a context rather than being left in isolation, especially when it comes to critical making. The Critical Making Lab was founded by Matt Ratto in the Faculty of Information, University of Toronto. The Critical Making Lab provides participants tools and basic knowledge of digital technology used in critical making. The mission of the lab is to enhance collaboration, communication, and practice-based engagement in critical making. The main focus of critical making is an open design. Open design develops a critical perspective on the current institutions, practices, and norms of society, reconnecting materiality and morality. Matt Ratto introduces Critical Making as processes of material and conceptual exploration and creation of novel understandings by the makers themselves. Critical Making includes digital software and hardware. the software usually refers to the Raspberry Pi or Arduino. Hardware refers to a computer, or any other device that facilitates an operation.


Eric Paulos and Critical Making

In 2012, Eric Paulos launche
Critical Making as a studio course at UC Berkeley
This Critical Making course was designed to operationalize and critique the practice of “making” through both foundational literature and hands-on studio culture. As hybrid practitioners, students develop fluency in readily collaging and incorporating a variety of physical materials and protocols into their practice. With design research as a lens, students envision and create future computational experiences that critically explore social and culturally relevant technological themes such as community, privacy, environment, education, economics, energy, food, biology, democracy, activism, healthcare, social justice, etc. The course has been offered continuously since 2012 and featured publicly at showcases and exhibitions, including Maker Faire as well as other public venues. Selected projects are archived online on the cours


Garnet Hertz and Critical Making

In 2012,
Garnet Hertz Garnet Hertz (born 1973) is a Canadian artist, designer and academic. Hertz is Canada Research Chair in Design and Media Art and is known for his electronic artworks and for his research in the areas of ''critical making'' and DIY culture. Work ...
adopted the term for a series of ten handmade booklets titled "Critical Making," published in 2012. It explores how hands-on productive work ‐ making ‐ can supplement and extend critical reflection on technology and society. It works to blend and extend the fields of design, contemporary art, DIY/craft, and technological development. In this project, 70 different authors - including Norman White, Julian Bleecker,
Dunne & Raby Dunne & Raby is a London-based design studio established 1994. Dunne & Raby uses design as a medium to stimulate discussion and debate amongst designers, industry and the public about the social, cultural and ethical implications of current and eme ...
, Daniel Charny,
Albert Borgmann Albert Borgmann (born 1937) is a German-born American philosopher This is a list of American philosophers; of philosophers who are either from, or spent many productive years of their lives in the United States. {, border="0" style="margin:aut ...
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Golan Levin Golan ( he, גּוֹלָן ''Gōlān''; ar, جولان ' or ') is the name of a biblical town later known from the works of Josephus (first century CE) and Eusebius (''Onomasticon'', early 4th century CE). Archaeologists localize the biblical ci ...
, Matt Ratto,
Natalie Jeremijenko Natalie Jeremijenko (born 1966) is an artist and engineer whose background includes studies in biochemistry, physics, neuroscience and precision engineering. She is an active member of the net.art movement, and her work primarily explores t ...
,
McKenzie Wark McKenzie Wark (born 1961) is an Australian-born writer and scholar. Wark is known for her writings on media theory, critical theory, new media, and the Situationist International. Her best known works are '' A Hacker Manifesto'' and '' Gamer T ...
,
Paul Dourish Paul Dourish (born 1966) is a computer scientist best known for his work and research at the intersection of computer science and social science. Born in Scotland, he holds the Steckler Endowed Chair of Information and Computer Science at the ...
,
Mitch Altman Mitch Altman (born December 22, 1956) is a Berlin-based hacker and inventor, best known for inventing TV-B-Gone, as featured speaker at hacker conferences, as international expert on the hackerspace movement, and for teaching introductory electr ...
,
Dale Dougherty Dale Dougherty (born 1956) is a co-founder of O'Reilly Media, along with Tim O'Reilly. While not at the company in its earliest stages as a technical documentation consulting company, Dale was instrumental in the development of O'Reilly's publish ...
,
Mark Pauline Mark Pauline (born December 14, 1953) is an American performance artist and inventor, best known as founder and director of Survival Research Laboratories. He is a 1977 graduate of Eckerd College in St. Petersburg, Florida. Pauline founded SR ...
,
Scott Snibbe Scott Snibbe (born 1969 in New York City) is an interactive media artist, entrepreneur, and meditation instructor who is currently the host of A Skeptic's Path to Enlightenment meditation podcast. He has collaborated with other artists and musici ...
,
Reed Ghazala Qubais Reed Ghazala (born 1953), an American author, photographer, composer, musician and experimental instrument builder, is recognized as the "father of circuit bending," having discovered the technique in 1966, pioneered it, named it, and taug ...
and others - reflected on the term and critical responses to the maker movement. Generally speaking, Hertz's use of the term critical making is focused around studio production and the creation of objects as "things to think with". Hertz's project consisted of academic papers, detailed technical projects, interviews, and documented pieces of artwork. He then categorized the information into specific topics, thereby producing multiple booklets. The booklet itself is a testament to critical making. It was printed using a hacked photocopier, and roughly 100,000 pages were manually folded and stapled to create 300 copies of 10 booklets each. The publication asks us to look at aspects of the DIY culture that go beyond buying an Arduino, getting a 3D printer, and doing DIY projects as a weekend hobby. These books embrace social issues, the history of technology, activism, and politics. The project also stemmed from a specific disappointment of Make partnering with the US military through DARPA funding in 2012. Many opposed this move, including
Mitch Altman Mitch Altman (born December 22, 1956) is a Berlin-based hacker and inventor, best known for inventing TV-B-Gone, as featured speaker at hacker conferences, as international expert on the hackerspace movement, and for teaching introductory electr ...
, and Hertz's project worked to explore the mixture of making, technology, politics and ethics - as well as bringing the fields of critical design and media arts into conversation with maker culture. In 2014, Hertz founded "The Studio for Critical Making" at
Emily Carr University of Art and Design Emily Carr University of Art + Design (abbreviated as ECU) is a public art university located in Vancouver, British Columbia, Canada. The university's campus is located within the Great Northern Way Campus in Strathcona. The university is a co-e ...
as
Canada Research Chair Canada Research Chair (CRC) is a title given to certain Canadian university research professors by the Canada Research Chairs Program. Program goals The Canada Research Chair program was established in 2000 as a part of the Government of Canada ...
in
Design A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' ...
and
Media Arts New media art includes artworks designed and produced by means of electronic media technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D pri ...
. The facility "explores how humanities-based modes of critical inquiry – like the arts and ethics – can be directly applied to building more engaging product concepts and information technologies. The lab works to replace the traditional engineering goals of efficiency, speed, or usability with more complex cultural, social, and human-oriented values. The end result is a technology that is more culturally relevant, socially engaged, and personalized."


Other uses of Critical Making

In 2012,
John Maeda John Maeda (born 1966) is a Vice President of Design and Artificial Intelligence at Microsoft. He is an American technologist and designer whose work explores where business, design, and technology merge to make space for the "humanist technolo ...
began using the term while at the
Rhode Island School of Design The Rhode Island School of Design (RISD , pronounced "Riz-D") is a private art and design school in Providence, Rhode Island. The school was founded as a coeducational institution in 1877 by Helen Adelia Rowe Metcalf, who sought to increase the ...
(RISD): first as a title for their strategic plan for 2012-2017 and next as part of the title of an edited collection titled "The Art of Critical Making: Rhode Island School of Design on Creative Practice" published by John Wiley & Sons, Inc. Other individuals who use the term critical making to orient their work include
Amaranth Borsuk Amaranth Borsuk (born 1981) is an American poet and educator known for her experiments with textual materiality and digital poetry. She is currently an associate professor at the University of Washington Bothell's School of Interdisciplinary Arts ...
(
University of Washington The University of Washington (UW, simply Washington, or informally U-Dub) is a public research university in Seattle, Washington. Founded in 1861, Washington is one of the oldest universities on the West Coast; it was established in Seattle a ...
-Bothell), Jentery Sayers (
University of Victoria The University of Victoria (UVic or Victoria) is a public research university located in the municipalities of Oak Bay and Saanich, British Columbia, Canada. The university traces its roots to Victoria College, the first post-secondary instit ...
), Roger Whitson (
Washington State University Washington State University (Washington State, WSU, or informally Wazzu) is a public land-grant research university with its flagship, and oldest, campus in Pullman, Washington. Founded in 1890, WSU is also one of the oldest land-grant unive ...
), Kari Kraus (
University of Maryland The University of Maryland, College Park (University of Maryland, UMD, or simply Maryland) is a public land-grant research university in College Park, Maryland. Founded in 1856, UMD is the flagship institution of the University System of M ...
), Amy Papaelias (
SUNY-New Paltz The State University of New York at New Paltz (SUNY New Paltz or New Paltz) is a public university in New Paltz, New York. It traces its origins to the New Paltz Classical School, a secondary institution founded in 1828 and reorganized as an ac ...
), and Jessica Barness (
Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university also includes seven regional campuses in Northeast Ohio and additional facilities in the region and internationally. Regional campuses are located in As ...
).


Concepts Related to Critical Making


DIY and critical making

Traditional DIY is criticized due to its costs and standards. DIY products are difficult to spread in lower-income areas where issues of cost and ease are more commonly cited (Williams, 276). It is not only a lifestyle choice but also a technological product. "DIY activity is not, for example, seen as a coping practice used by those unable to afford to externalize the activity to formal firms and/or self-employed individuals. Instead, and reflecting the broader cultural turn in retail studies, their explanation for engagement in DIY is firmly grounded in human agency" (Williams, 273).


Speculative Design and Critical Making

According to DiSalvo and Lukens, "Speculative design is an approach to design that emphasizes inquiry, experimentation, and expression, over usability, usefulness or desirability. A particular characteristic of speculative design is that it tends to be future-oriented. However, this should not be mistaken as being fantasy-like sense, suggesting that it is "unreal" and therefore dismissible (DiSalvo and Lukens, 2009)." The term speculative design involves practices from various disciplines, including visionary or futurist forms of architecture, design fiction, and critical design or design for debate instead of referring to a specific movement or style. More than just diagrams of unbuilt structures, the speculative design aims to explore the space of interaction between culture, technology, and the built environment (Lukens and DiSalvo, 2012, p. 25). Practitioners of speculative design engage in design as a sort of provocation, one that asks uncomfortable questions about the long-term implications of technology. These practices also integrate pairs of concerns that are traditionally separate, such as fact and fiction, science and art, and commerce and academia. This provocation extends to questions about design itself.


See also

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Critical technical practice Critical technical practice is critical theory based approach towards technological design proposed by Phil Agre where critical and cultural theories are brought to bear in the work of designers and engineers. One of the goals of critical technical ...
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Critical thinking Critical thinking is the analysis of available facts, evidence, observations, and arguments to form a judgement. The subject is complex; several different definitions exist, which generally include the rational, skeptical, and unbiased analysis ...
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Critical design Critical design makes aspects of future physically present to provoke a reaction. ''"Critical design is critical thought translated into materiality. It is about thinking through design rather than through words and using the language and structu ...
*
Speculative design Speculative design is a design practice that is concerned with future design proposals of a critical nature. The term "speculative design" was popularised by Anthony Dunne and Fiona Raby as a subsidiary of critical design. The aim is not to prese ...
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Maker culture The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing on ...
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Technology Technology is the application of knowledge to reach practical goals in a specifiable and reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in medicine, science, ...
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Arduino Arduino () is an open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Its hardware products are licensed unde ...
*
3D Printing 3D printing or additive manufacturing is the Manufacturing, construction of a three-dimensional object from a computer-aided design, CAD model or a digital 3D modeling, 3D model. It can be done in a variety of processes in which material is ...


References

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External links


Arduino

Open Design Now

Raspberry Pi or Arduino

Critical Making - Paulos Syllabus (Berkeley)

Critical Making - Hertz (2012)

The Studio for Critical Making (Emily Carr University of Art and Design)

John Maeda: The Art of Critical Making
Design Hacker culture