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''Crimson Dragon'' is a rail shooter primarily developed by Grounding Inc. and published by Microsoft Studios as an
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launch title. The game was published in 2013 in the West, with a Japanese release the following year. Set on the planet Draco, the story follows a dragon-riding soldier hunting the source of a disease that threatens Draco's human colony. The gameplay features the player moving an aiming reticle and shooting enemies while the dragon flies through 3D environments either on a fixed track or freely within arena-like zones. The dragon can be moved using either a standard gamepad or the console's
Kinect Kinect is a line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flig ...
peripheral. ''Crimson Dragon'' was announced in 2010 for
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
under the title ''Project Draco'', using Kinect-only controls. After changing platform, standard controls were added and elements of its graphics and music were changed. Several ''
Panzer Dragoon ''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the Xbox ...
'' staff worked on the game including director
Yukio Futatsugi is a Japanese video game developer. His work includes leading the teams which created Sega Saturn games ''Panzer Dragoon'', ''Panzer Dragoon II Zwei'', and ''Panzer Dragoon Saga'', and Xbox title ''Phantom Dust''. He is the co-founder of video ...
, designer Tomohiro Kondo, artist Manabu Kusunoki, and composer
Saori Kobayashi is a video game composer and pianist. She composed music for Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America an ...
. A spin-off tying into the narrative, ''Crimson Dragon: Side Story'', was developed by Grounding and released in 2012 for
Windows Phone Windows Phone (WP) is a discontinued family of mobile operating systems developed by Microsoft for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone featured a new user interface derived from the Metro design la ...
. Upon release, ''Crimson Dragon'' received mixed reviews from critics. While praise was given to its core gameplay and art design, its graphical quality and progression systems saw frequent criticism.


Gameplay

''Crimson Dragon'' is a rail shooter in which players take on the role of a dragon rider, navigating through 26 levels across the planet Draco. Levels are divided into sections lasting a few minutes each, featuring both enemies and environmental hazards. Most levels take place on rails, mixed in with
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encounters in a large open area. Some missions offer alternate paths unlocked on repeat playthroughs. Missions have a main objective, and optional objectives such as completing a battle within a time limit or not taking damage. Clearing a stage rewards in-game currency and
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s, along with items collected during gameplay such as revival gems and food which can be used to raise the dragon between missions. The player uses an aiming reticle to fire at enemies and incoming projectiles. The dragon has a lock-on attack for multiple enemies, as well as a more powerful attack that is aimed manually. Attacks are color coded green or red depending on their effectiveness against a selected target. The dragon can perform a dodge roll to quickly evade attacks, and change its position through standard movement. There are six dragon types with fixed elemental powers, statistics, and skills, as well as a selection of interchangeable secondary abilities. Each dragon type has a different evolved form which impacts their gameplay performance. The dragons is controlled through a standard Xbox One gamepad, optionally incorporating the console's
Kinect Kinect is a line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flig ...
peripheral. The Kinect functions map body movements to dragon movement and attacking, and uses voice commands to alter its position or activate its special attack. The game includes asynchronous cooperative play through
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, allowing players to hire each others' dragons and share in the rewards from each mission. There are also online leaderboards where players can post their completion scores. Online multiplayer was added in an update, allowing up to two player to join in on missions. The game also incorporates
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s, with revival gems being purchasable with real-world money.


Plot

''Crimson Dragon'' takes place on Draco, a planet populated by dragons and human colonists; one century prior humans arrived on Draco from an overpopulated Earth, but have since lost contact and now fight a disease called Crimsonscale. The protagonist, a resident of the New Amara colony who can tame and ride dragons after surviving Crimsonscale, is drafted by New Amara's government into their Seeker defence forces. On orders from his superiors Sana and Cadmus, the protagonist pursues a dragon called White Phantom, who is spreading Crimsonscale through lesser dragons known as the White Reavers. During his missions, the protagonist discovers the original and prohibited Amara colony ruins, with Sana shielding him from government retribution and warning him to forget about it. In contrast, Cadmus sends the protagonist on missions surrounding the ruins, including finding an ancient body identified as a still-living Seeker. Once the protagonist defeats White Phantom, they see a vision through a portal in Amara, revealing that Draco has become part of Earth's Crimsonscale experiments to discover immortality. With each failure of Crimsonscale to produce perfect immortality, Earth's government reset Draco using alien technology discovered on the planet to perform a multiverse transference that wipes out the original population. Before the reset happens again, the protagonist leaves behind a message to seek out Amara and the White Phantom in the hope that the cycle will be broken. A post-credit scene shows Cadmus, who found the message, asking the protagonist to help find Amara.


Development

''Crimson Dragon'' was directed by Yukio Futatsugi, noted for his work on the ''
Panzer Dragoon ''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the Xbox ...
'' series and ''
Phantom Dust is a 2004 real-time strategy action video game developed and published by Microsoft Game Studios for the Xbox console. The game was released in Japan on September 23, 2004 and in North America on March 15, 2005, licensed for release in North Amer ...
''. He conceived of the project when talking to Microsoft Studios about developing a small-scale game that would use the Kinect peripheral for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
. Futatsugi had previously worked at Microsoft, which was struggling to break into the Japanese market with their
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
console line. The proposal coincidentally came when his company
Grounding Inc is a Japanese video game developer. His work includes leading the teams which created Sega Saturn games ''Panzer Dragoon'', ''Panzer Dragoon II Zwei'', and ''Panzer Dragoon Saga'', and Xbox title '' Phantom Dust''. He is the co-founder of vide ...
had spare development capacity to work on multiple projects. Many ''Crimson Dragon'' staff members previously worked on the ''Panzer Dragoon'' series. These included ''
Panzer Dragoon II Zwei ''Panzer Dragoon II Zwei'' is a 1996 rail shooter developed by Team Andromeda and published by Sega for the Sega Saturn. The second entry in the ''Panzer Dragoon'' series and a prequel to the Panzer Dragoon (video game), original game, the story ...
'' director Tomohiro Kondo as lead designer, and lead programmer Hitoshi Nakanishi. Concept art was created by Manabu Kusunoki and ''Phantom Dust'' art lead Takehiko Yamamoto, the latter joining later in production. The lead artist was Ryoji Nakamura. Futatsugi acted as director, while Toshiharu Tange and Yutaka Noma co-produced the game. The scenario was written by Tadashi Ihoroi of Studio Monado. The game was co-developed by Grounding Inc. and Land Ho Inc., with support from
Iron Galaxy Iron Galaxy Studios, LLC is an American video game developer studio founded on August 14, 2008, and based in Chicago, Illinois, with a second studio in Orlando, Florida that was opened in 2012 and a third studio in Austin, Texas. Iron Galaxy ...
. Active production began in 2010 shortly before its announcement that year, with the original design only using Kinect controls. Following E3 2012, both in response to negative feedback around the Kinect-only controls and to bolster the launch line-up of the in-production
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, Microsoft decided to shift the game onto the new console. The sudden change came as a shock to Futatsugi, but he was still overall happy to work on a system launch title. The porting process was difficult due to the team's small size.


Design

From its announcement through to its eventual release, the game was referred to by journalists as a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to ''Panzer Dragoon''. Futatsugi and Microsoft's Phil Spencer did not use the term, with Spencer saying there were no direct references, and Futatsugi explaining that the design premise worked best as a rail shooter similar to ''Panzer Dragoon''. Like his other projects, Futatsugi's interest in new technology drove the design. Compared to other titles at the time, Futatsugi was using a fairly small budget, creating the game as a niche title without expecting major sales. Speaking about the intended audience, Tange requested a project that would appeal to both "core gamers" and a wider audience in contrast to Futatsugi's earlier work which was seen as very niche. The team found it challenging to create a Kinect-driven rail shooter, as they wanted the game to be approachable for new players. The project became more challenging after shifting platforms due to balancing Kinect-based and gamepad-based control styles. Other changes stemming from the platform change were the additions of online elements, Kinect voice commands, and free flight missions. Just prior to release, based on feedback from play testers, the game balance was adjusted with increased experience rewards and lower prices for items, and adjustments to the difficulty. Throughout development, the game used Unreal Engine 3, with the final levels using a mixture of old and new graphical assets. Futatsugi included dragons over other potential mounts because the concept was "an awesome thing that everyone would dream of". The dragons were designed to have an organic appearance, contrasting against the weapon-like creatures of ''Panzer Dragoon''. The dragon breeding system was included based on fan requests. In both versions, the role-playing elements of dragon growth were added to mitigate the difficulty for players and deepen the gameplay. Due to an intended focus on multiplayer, the scenario did not focus on a single character.


Music

The music of ''Crimson Dragon'' was created by ''Panzer Dragoon'' composer
Saori Kobayashi is a video game composer and pianist. She composed music for Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America an ...
, with Jeremy Garren of Pyramind Studio arranging her score and adding tracks. Given full creative freedom by Futatsugi, Kobayashi made an effort not to mimic her ''Panzer Dragoon'' scores. Her score was written while the game was still intended for the 360. After the platform change, Garren was brought in by Microsoft to redo Kobayashi's score in an orchestral style. Garren described arranging and expanding the score as "a big blur", and was unable to consult Kobayashi about the changes. Speaking in 2017, Kobayashi felt that while the change was not "a bad thing in and of itself", it was unfortunate that the original score went unused. Speaking in 2017, Garren felt guilty about the amount of changes he made to the soundtrack, finding the choral elements overdone. Despite these changes, all of Kobayashi's music was retained. Woodwind solos were performed by Chris Bleth, percussion by Mark Yeend,
Jillian Aversa Jillian Aversa (née Goldin) is an American vocalist and composer best known for her contributions to video game soundtracks, YouTube music videos, and as a soloist with the international concert tour Video Games Live. In addition to her perform ...
performed the solo vocal work, and the New York Film Chorale performed the chorus parts. A digital soundtrack album was released by Microsoft Studios's music label alongside the game on 22 November 2013. Kobayashi later stated that she would love to release her original soundtrack mixes if there was fan demand. She included remixes of two ''Crimson Dragon'' tracks in her intended musical style on ''Journey'', an album of remixes created by Kobayashi and singer
Yumiko Takahashi is a Japanese actress and singer. She is nicknamed "Good-P" short for Good Personality. She has had prominent roles in a number of television series, feature films and stage productions. As a singer she has released ten albums. She has been repr ...
for their band Akane. The album was released on 29 September 2014 by
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.


Release

The game was revealed under its ''Project Draco'' title at the 2010
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, shortly after development began. Its final name was revealed in February 2012. Initially scheduled for release 13 June 2012 on the 360, the game was delayed indefinitely and an apology issued. The platform change was announced publicly at
E3 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California with many press conferences taking place at nearby venues including the Microsoft Theater ...
. ''Crimson Dragon'' was a console launch title in all regions. It was first released in the West on 22 November 2013. An update was released in February 2014, adding online multiplayer and a new harder difficulty level. In Japan, the game released on 4 September 2014, with a unique dragon being offered for download for a month after release. Depending on its reception, Futatsugi was willing to extend long-term support for the game through downloadable content with new dragons and gameplay features. Also dependant on the game's success, Futatsugi expressed a wish to create a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
sequel, which would feature a strong lead character and follow on from the ending of ''Crimson Dragon'', which also acted as an introduction to the world and enemies.


''Crimson Dragon: Side Story''

A spin-off project for
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, ''Crimson Dragon: Side Story'', was developed by Grounding Inc. and published by Microsoft Studios on 12 September 2012. It is a side-scrolling rail shooter with gameplay adapted to phone-based touch controls. Futatsugi acted as producer and director, Ihoroi as writer, Kusunoki as concept artist, Yasunari Hiroyama as lead designer, Hideaki Takamura as lead artist, and Mark Swan as lead programmer. Kobayashi created both the music and arrangements, expressing satisfaction with her work. ''Side Story'' was based on the concept of a shooter for Windows Phone that would promote on the 360 release, sharing characters with the main game. It was planned to release the two simultaneously, but ''Side Story'' ended up releasing first. The narrative of ''Side Story'' follows Sana on a secret assignment from the New Amara government, where she uses a White Reaver to track the infection path of Crimsonscale carrier Dark Phantom. Her narration further details Crimsonscale's effects, granting a form of immortality to people at the cost of crippling deformity, with her father being one of its victims. Cadmus pursues Sana at one point, hinting at the cycle Draco is trapped in, and she discovers that the White Reavers are ancient humans converted into dragon-like carriers by Crimsonscale. After killing Dark Phantom, Sana vows to keep Crimsonscale from reaching Earth, while wondering if the infected humans are instinctively trying to reach home.


Reception

''Crimson Dragon'' met with "mixed or average" reception, with review aggregate website ''
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
'' giving it a score of 55 out of 100 based on 39 reviews. Futatsugi and Garren attributed the mixed reaction from players to its online elements, and use of microtransactions. Several gaming websites outside reviews criticized the use of microtransactions in ''Crimson Dragon'', further noting increasing player backlash against their growing presence in gaming. ''
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''s Chris Carter liked the gameplay and presentation overall, with his only complaints being occasional camera problems and the microtransactions. The four reviewers for Japanese magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' enjoyed the gameplay, but several noted low-quality graphics and control issues, and one said the gameplay became monotonous due to a lack of variety. Martin Robinson of ''
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'' praised the art direction despite its technical quality, while criticizing the game as "a thin and troubled tribute to the original 'Panzer Dragoon'' games slim on the ambition, vision and art that made its predecessors what they were." ''
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''s Ben Reeves was also critical of the art and graphics, while also criticizing the music, controls, and shallow gameplay. Writing for the UK edition of ''
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'', Jon Blyth praised the gameplay and art design, but faulted the game's microtransactions, RPG elements, and short length. Rob Slusser of ''
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'' enjoyed the Kinect implementation, but felt there was not enough content or polish for the game to gather more than a cult following. ''
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'' praised the game's easier levels, while criticizing the game's difficulty spikes as forcing a choice between repeat playthroughs or paying for microtransactions. ''
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''s Ryan Taljonick praised the on-rails sections and graphic design, but faulted the free roaming controls and lack of mission variety. Jose Otero of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' felt that the open levels created control issues compared to the rail shooter sections, while also criticizing the game's graphics and AI-companions. Peter Brown, writing for ''
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'', praised the later levels for their design and challenge, but highlighted the camera controls as off-putting alongside the high difficulty. Justin McElroy of ''
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'' expressed frustration with both the core gameplay and its secondary systems, concluding that ''Crimson Dragon'' "manages to take riding on a sweet flying dragon and make it a bland, frustrating slog."


References


Notes


External links


''Crimson Dragon''
at
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{{Panzer Dragoon series 2013 video games Xbox 360 games Video games about dragons Kinect games Microsoft games Rail shooters Unreal Engine games Video games developed in Japan Video games featuring female protagonists Video games scored by Saori Kobayashi Video games set on fictional planets Xbox One games Xbox One-only games Multiplayer and single-player video games