Crackdown (video Game Series)
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''Crackdown'' is a series of open world action-adventure video games created by David Jones and published by
Xbox Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
. The series takes place in a futuristic dystopian city controlled and enforced by a law enforcement organization called the Agency. The games center on the Agency's supersoldiers, known as 'Agents', as they fight threats ranging from various criminal syndicates, a
terrorist Terrorism, in its broadest sense, is the use of violence against non-combatants to achieve political or ideological aims. The term is used in this regard primarily to refer to intentional violence during peacetime or in the context of war aga ...
group known as 'Cell', and
zombie A zombie (Haitian French: ; ; Kikongo: ''zumbi'') is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies appear in horror genre works. The term comes from Haitian folkl ...
-like monsters called 'Freaks'. Games of the series have been developed by various game developers, with the first game, '' Crackdown'', completed by
Realtime Worlds Realtime Worlds Ltd. (formerly Rage Games (Scotland) Limited and Real Time Worlds Ltd.) was a British video game developer based in Dundee. The studio was formed in February 2000 when Rage Software hired David Jones to lead its Scottish opera ...
on February 20, 2007, and a sequel titled '' Crackdown 2'' developed by Ruffian Games on July 6, 2010. Both games were released for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
. A third installment, ''
Crackdown 3 ''Crackdown 3'' is a 2019 action-adventure game developed by Sumo Digital and published by Microsoft Studios for Windows and Xbox One. It continues the series nearly nine years after the release of 2010's Xbox 360 video game '' Crackdown 2''. Or ...
'' developed by
Sumo Digital Sumo Digital Ltd. is a British video game developer based in Sheffield and the principal subsidiary of Sumo Group since 2017. The company was founded in 2003 by four former members of the management team of Infogrames Studios. History Sumo D ...
, was released on February 15, 2019, for the
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and
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. Critics praised the sandbox-style third-person shooter for allowing the ability to cause massive destruction in a non-linear gameplay, while also criticizing the series for lacking an actual story. The series has garnered mostly positive reception and commercial success, and became an influential series in the
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
superhero A superhero or superheroine is a fictional character who typically possesses ''superpowers'' or abilities beyond those of ordinary people, is frequently costumed concealing their identity, and fits the role of the hero, typically using their ...
genre.


Titles


''Crackdown''

''Crackdown'' was released on February 20, 2007, for the Xbox 360 console. Originally in development for the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
console in 2002, Microsoft suggested in 2004 that Realtime Worlds release the game for the then-upcoming Xbox 360. A demo was showcased at the 2006 E3 Convention. Due to the waving interest in player testers during the game's late development, Microsoft decided to release it with access codes to the '' Halo 3'' multiplayer beta to help its sales during release. The game takes place in Pacific City, a dystopian metropolis that is suffering from an increase in crime rate. Criminal syndicates - namely Los Muertos, The Volk, and The Shai-Gen Corporation - have taken control of its three main territories, and they are armed with military-grade weapons that make it difficult for law enforcement to combat them. A secret organization known as the Agency took it upon themselves to eliminate the city's organized crime using their wide resources and genetically modified human beings called Agents. The Agent successfully brought down each criminal syndicate but it was later found out that it was the Agency itself who supplied the criminals with weapons. They planned for the city to go down in anarchy so that they can step in, stop the criminals, and be hailed heroes when they take over.


''Crackdown 2''

Although Realtime Worlds confirmed that they would create a series to follow the success of the first ''Crackdown'', delays with budgeting between Microsoft and Realtime resulted in the developer cancelling the sequel. Microsoft however still owned the intellectual property of ''Crackdown'', and they hired fellow Scottish development company Ruffian Games to create the game. A trailer for ''Crackdown 2'' was released at the 2009 E3 Conference. The sequel takes place 10 years after the events of the first game. While organized crime has been quelled in Pacific City, a
terrorist Terrorism, in its broadest sense, is the use of violence against non-combatants to achieve political or ideological aims. The term is used in this regard primarily to refer to intentional violence during peacetime or in the context of war aga ...
group calling themselves 'Cell' started a revolt to overthrow the Agency, which has taken control of the city. Cell's leader and former Agency scientist, named Catalina Thorne, released a deadly strain of the "Freak" virus that infected many citizens and turned them into mindless monsters called Freaks. The Agency tried to stop this epidemic by building Project Sunburst, a weapon that used sunlight to destroy Freaks. However, Cell took control of Project Sunburst's generators before the Agency could use the weapon. This forced the Agency to send out their newest and better-equipped Agent to combat both the terrorists and the Freaks.


''Crackdown 3''

A third game was developed by Sumo Digital, with directions from the original game's creator David Jones. The game was revealed as ''
Crackdown 3 ''Crackdown 3'' is a 2019 action-adventure game developed by Sumo Digital and published by Microsoft Studios for Windows and Xbox One. It continues the series nearly nine years after the release of 2010's Xbox 360 video game '' Crackdown 2''. Or ...
'' during Microsoft's Gamescom 2015 press conference on August 4, 2015. The original reveal showcased the ability for players to destroy the skyscrapers of the game world, and cause them to collapse dynamically. ''Crackdown 3'' takes the series back to its roots of fighting criminal syndicates, with Microsoft Studios' creative director Ken Lobb asserting that the game will be set in the future of the first game but represents an alternate timeline from what ''Crackdown 2'' provided. Previous developer Ruffian Games provided additional assistance for the game's development. However, this was changed in 2019 prior to release, making the third installment take place a decade after the second one. The game was originally set to be released for Xbox One and Microsoft Windows on November 7, 2017, but was delayed to 2019.


Common elements


Gameplay

With the intent of going beyond the
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
gameplay made popular by '' Grand Theft Auto III'', developer Realtime Studios spent time with various testers, as well as former developers from the ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' series, in experimenting and refining the genre, with the use of additional content, items and rewards. Creator David Jones described the concept of the game as "how do we reward somebody for just having fun?" In each game, players assume the role of super-powered law enforcers called Agents who protect Pacific City with the use of high-tech vehicles and weapons. Players can choose different races for their Agents, and the sequel added the ability to customize their armor's color. Using a third-person camera, the Agent can dispatch enemies by shooting them with firearms, blowing them up with explosives, or in melee combat. Being a genetically enhanced human being gives the Agent various skills, namely " Strength" (punching and lifting power), "
Agility Agility or nimbleness is an ability to change the body's position quickly and requires the integration of isolated movement skills using a combination of balance, coordination, speed, reflexes, strength, and endurance. More specifically, it ...
" (jumping and movement speed), "
Driving Driving is the controlled operation and movement of a land vehicle, including cars, motorcycles, trucks, and buses. A driver's permission to drive on public highways is granted based on a set of conditions being met, and drivers are required to ...
" (handling vehicles), "
Explosives An explosive (or explosive material) is a reactive substance that contains a great amount of potential energy that can produce an explosion if released suddenly, usually accompanied by the production of light, heat, sound, and pressure. An exp ...
" (creating explosions), and "
Firearms A firearm is any type of gun that uses an explosive charge and is designed to be readily carried and operated by an individual. The term is legally defined further in different countries (see legal definitions). The first firearms originated ...
" (shooting ability). These skills can be upgraded by collecting specific orbs and killing enemies. Upgrading strength and agility increase the Agent's physicality. While upgrading Driving, Explosives and Weapons unlocks new vehicles and weapons. The Agent is also covered in high-tech armor that has a rechargeable shield that protects him from damage. The armor also evolves as the Agent upgrades his skills, becoming more thick and bulky. ''Crackdown 2'' improved upon this gameplay by allowing the player to unlock new armor abilities, such as a Ground Pound ability that causes powerful shockwaves, a Charge ability, a
wingsuit Wingsuit flying (or wingsuiting) is the sport of skydiving using a webbing-sleeved jumpsuit called a wingsuit to add webbed area to the diver's body and generate increased lift (force), lift, which allows extended air time (parachuting), air time ...
, and thrusters that gives the Agent the ability to glide. The player can also play various minigames such as on-foot and vehicle
racing In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific g ...
as well as street and aerial stunts. Multiplayer is also available in every game that uses the same gameplay elements in single-player. The first ''Crackdown'' game offered players cooperative gameplay of up to 2 players. The second ''Crackdown'' game improved the coop mode to accommodate 4 players while also adding new modes such as Rocket Tag, Vehicle Tag, Capture the Orb, Deathmatch, and Team Deathmatch. ''Crackdown 3'' further expanded the series' coop by allowing over 8 players to participate, as well as being the first to have a fully destructible sandbox environment in multiplayer.


Graphics

The series is known for its artistic use of cel-shading visuals together with its rich color palettes, stylized ambience, and crisp and strong real-time shadows. September 7, 2009 Developer Realtime Worlds was heavily influenced by
comic books A comic book, comic-magazine, or simply comic is a publication that consists of comics art in the form of sequential juxtaposed panel (comics), panels that represent individual scenes. Panels are often accompanied by descriptive prose and wri ...
in creating the first ''Crackdown'' game and they used highlighted ink-like outlines to give it a comic feel. The game was also praised for its use of large
draw distance Draw, drawing, draws, or drawn most commonly refer to: * Draw (terrain), a terrain feature formed by two parallel ridges or spurs with low ground in between them * Draw (tie), in a competition, where competitors achieve equal outcomes * Drawi ...
s that was seldom seen in other open-world games of its time. ''Crackdown 2'' had a more dilapidated and post-apocalyptic setting but still with the use of the same engine. Ruffian Games used a more advanced crowd system, which allows more NPCs to be in the game while not affecting its play flow. June 22, 2010 Ruffian further tweaked ''Crackdown''s draw distances by rendering the engine to allow the display of a larger vista of Pacific City.


Music

Each game soundtrack is made up of licensed music from a variety of commercial, independent, and video game musicians. ''Crackdown''s music supervisor Peter Davenport was allowed by Microsoft to select music from any source for the game. Deciding to give it an electronic "dark and ominous" vibe, he selected music from
Amon Tobin Amon Adonai Santos de Araújo Tobin (; born February 7, 1972) is a Brazilian electronic musician, composer and producer. He is noted for his unusual methodology in sound design and music production. He has released eight major studio albums unde ...
, Atlas Plug,
Celldweller Celldweller is an electronic rock project by American multi-musician Klayton. Celldweller's songs have been featured in many films, movie trailers, television shows and video games. Career Precursors: Circle of Dust and Angeldust (1992–1999) ...
, and Hybrid that he put in each mission and premise. In ''Crackdown 2'', music from
Public Enemy Public Enemy is an American Hip-hop, hip hop group formed in Roosevelt, New York, in 1985 by Chuck D and Flavor Flav. The group rose to prominence for their political messages including subjects such as Racism in the United States, American r ...
,
Bob Dylan Bob Dylan (legally Robert Dylan; born Robert Allen Zimmerman, May 24, 1941) is an American singer-songwriter. Described as one of the greatest songwriters of all time, Dylan has been a major figure in popular culture over his nearly 70-year ...
,
Johnny Cash John R. Cash (born J. R. Cash; February 26, 1932 – September 12, 2003) was an American singer-songwriter. Most of his music contains themes of sorrow, moral tribulation, and redemption, especially songs from the later stages of his career. ...
, R.E.M., and Whodini were used to give the game a rebellious feel.


Other media

A
webcomic Webcomics (also known as online comics or Internet comics) are comics published on the internet, such as on a website or a mobile app. While many webcomics are published exclusively online, others are also published in magazines, newspapers, or ...
titled the "Pacific City Archives" was also released by Microsoft to accompany the worldwide release of ''Crackdown 2''. Containing over 5 episodes, the webcomic series bridged the gap between the first and second ''Crackdown'' games by expanding character backstory and game lore. The Agent is also an unlockable character in the
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
game ''
Perfect Dark ''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
''. Dynamite Comics released a four-issue comic book tie-in to ''Crackdown 3'', simply entitled ''Crackdown'', in May 2019. The series was written by Jonathan Goff and drawn by Ricardo Jaime. It tells the story of several Agents sent to pacify a city riddled with crime and violence, with the team losing members in every issue, before ultiamtely meeting their objectives. Besides comics, the series was also included or mentioned in several literature. The games were cited in the
non-fiction Non-fiction (or nonfiction) is any document or content (media), media content that attempts, in good faith, to convey information only about the real life, real world, rather than being grounded in imagination. Non-fiction typically aims to pre ...
book ''"The Post-9/11 Video Game: A Critical Examination"'' by Marc A. Ouellette and Jason C. Thompson. The series was also mentioned in another non-fiction videogame-themed book entitled ''"Games' Most Wanted: The Top 10 Book of Players, Pawns, and Power-ups"'' by Ben H. Rome.


Legacy

The first game was both a critical and commercial success, becoming the top-selling game of February 22, 2007, during its first release week in North America, Japan, and the UK. The game was the top-selling game in North America for the month of February 2007, selling 427,000 units. Ultimately, by the end of 2007, the game sold 1.5 million copies worldwide. The game also won numerous awards such as the "Best Action and Adventure Game" and "Best Use of Audio" in the 2007
BAFTA The British Academy of Film and Television Arts (BAFTA, ) is an independent trade association and charity that supports, develops, and promotes the arts of film, television and video games in the United Kingdom. In addition to its annual awa ...
, "Best Debut" award at the 2008 Game Developers Choice Awards, and the Innovation Award at the 2007 Develop Magazine Awards. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' listed it as one of the top 50 games of 2007, citing its unique experience and several other elements, as well as listing the Agents as the number eight "Top Heroes of 2007" and listing climbing the tallest building in the city as the number nine "Top Moment of 2007."


Influence on the Sandbox genre

Various video game websites considered the ''Crackdown'' series as one of the best open-world video games to date. '' The Escapist'' included it in its "8 Awesome Open World Games" list, stating that "open world games have improved a lot since then, but ''Crackdown'' is still a stellar example of the genre." April 17, 2015 Game Journalist Callum from ''Pixel Bedlam'' dubbed ''Crackdown'' as one of the most underrated video games of all time, adding also that the game was "more than just a ''Grand Theft Auto'' clone on steroids." The games left a large impact on the open-world genre. James Hunt of ''
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'' described the first ''Crackdown'' game as "the first in a line of original, postmodern
superhero A superhero or superheroine is a fictional character who typically possesses ''superpowers'' or abilities beyond those of ordinary people, is frequently costumed concealing their identity, and fits the role of the hero, typically using their ...
creations on games consoles, and great fun to boot." Its formula of controlling super-powered beings in a massive sandbox environment, and using their abilities to cause mayhem and destruction have influenced other video game series such as '' Infamous'', ''
Prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
'', '' Saints Row'', '' The Saboteur'', and '' Just Cause 2''. Game creator Brian Fleming was influenced by the climbing and
parkour Parkour () is an athletic Training#Physical training, training discipline or sport in which practitioners (called ''traceurs'') attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment ...
aspects of the first ''Crackdown'' in designing the gameplay for '' Infamous''.Archived: March 27, 2009
/ref> The series' mainstay gameplay of collecting orbs in an open world environment to increase a character's abilities, was also copied by another similar game called ''
Prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
''. Keiichiro Toyama cited ''Crackdown'' as a big influence in developing his award-winning game '' Gravity Rush'', stating that he "really liked the aspect of unlocking skills and becoming more powerful, and achieving a higher level of freedom as you become more powerful".


Effects on video game sequels

While the second game received positive reception in its release, many critics pointed that it was too similar to its predecessor. While the game was inherently good, it was ranked by many to be one of the most disappointing sequels of its generation. James Stephanie Sterling, during their time at ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'', reviewed the game and called it "the most pointless, unnecessary, and insulting "sequels" ever created." John Almond from ''Gonevis'' ranked ''Crackdown 2'' at #5 in his list of most disappointing video game sequels, stating, " twas panned by critics and consumers because of missing gameplay features from the first game like transforming cars, strategy-building in taking out targets, unique weapons like invisibility, and simply being able to aim a sniper rifle through a scope. Making it worse was the reusage of the first game's engine and setting, making Crackdown 2 feel more like an
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
than a sequel." The third game was also met with disappointment. Writer Super Philip added the third installment in his own "Most Disappointing Video Game Sequels" list, describing its release as a "miracle" and adding, " twas in the making for so long and the end result is so similar to past games. What was deemed fresh and modern back when Crackdown originally released isn't so much in the present, over a decade later."


References

{{Xbox Game Studios Microsoft franchises Video game franchises Video game franchises introduced in 2007 Third-person shooters Video games adapted into comics Action-adventure games Open-world video games Parkour video games Dystopian video games Post-apocalyptic video games Superhero video games