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In
cooperative game theory In game theory, a cooperative game (or coalitional game) is a game with competition between groups of Player (game), players ("coalitions") due to the possibility of external enforcement of cooperative behavior (e.g. through contract law). Those ...
, the core is the
set Set, The Set, SET or SETS may refer to: Science, technology, and mathematics Mathematics *Set (mathematics), a collection of elements *Category of sets, the category whose objects and morphisms are sets and total functions, respectively Electro ...
of feasible allocations that cannot be improved upon by a subset (a ''coalition'') of the economy's agents. A coalition is said to ''improve upon'' or ''block'' a feasible allocation if the members of that coalition are better off under another feasible allocation that is identical to the first except that every member of the coalition has a different consumption bundle that is part of an aggregate consumption bundle that can be constructed from publicly available technology and the initial endowments of each consumer in the coalition. An allocation is said to have the ''core property'' if there is no coalition that can improve upon it. The core is the set of all feasible allocations with the core property.


Origin

The idea of the core already appeared in the writings of , at the time referred to as the ''contract curve''. Even though
von Neumann Von Neumann may refer to: * John von Neumann (1903–1957), a Hungarian American mathematician * Von Neumann family * Von Neumann (surname), a German surname * Von Neumann (crater), a lunar impact crater See also

* Von Neumann algebra * Von Ne ...
and Morgenstern considered it an interesting concept, they only worked with
zero-sum game Zero-sum game is a mathematical representation in game theory and economic theory of a situation which involves two sides, where the result is an advantage for one side and an equivalent loss for the other. In other words, player one's gain is e ...
s where the core is always
empty Empty may refer to: ‍ Music Albums * ''Empty'' (God Lives Underwater album) or the title song, 1995 * ''Empty'' (Nils Frahm album), 2020 * ''Empty'' (Tait album) or the title song, 2001 Songs * "Empty" (The Click Five song), 2007 * ...
. The modern definition of the core is due to Gillies.


Definition

Consider a transferable utility
cooperative game Cooperative game may refer to: * Cooperative board game, board games in which players work together to achieve a common goal * Cooperative game theory, in game theory, a game with competition between groups of players and the possibility of cooperat ...
(N,v) where N denotes the set of players and v is the
characteristic function In mathematics, the term "characteristic function" can refer to any of several distinct concepts: * The indicator function of a subset, that is the function ::\mathbf_A\colon X \to \, :which for a given subset ''A'' of ''X'', has value 1 at points ...
. An imputation x\in\mathbb^N is dominated by another imputation y if there exists a coalition C, such that each player in C prefers y, formally: x_i\leq y_i for all i\in C and there exists i\in C such that x_i and C can enforce y (by threatening to leave the
grand coalition A grand coalition is an arrangement in a multi-party parliamentary system in which the two largest political parties of opposing political ideologies unite in a coalition government. The term is most commonly used in countries where there are t ...
to form C), formally: \sum_y_i\leq v(C). An imputation x is ''dominated'' if there exists an imputation y dominating it. fr The core is the set of imputations that are not dominated.


Properties

* Another definition,
equivalent Equivalence or Equivalent may refer to: Arts and entertainment *Album-equivalent unit, a measurement unit in the music industry * Equivalence class (music) *'' Equivalent VIII'', or ''The Bricks'', a minimalist sculpture by Carl Andre *''Equiva ...
to the one above, states that the core is a set of payoff allocations x\in\mathbb^N satisfying #Efficiency: \sum_x_i=v(N), #Coalitional rationality: \sum_x_i\geq v(C) for all subsets (coalitions) C\subseteq N. * The core is always well-defined, but can be
empty Empty may refer to: ‍ Music Albums * ''Empty'' (God Lives Underwater album) or the title song, 1995 * ''Empty'' (Nils Frahm album), 2020 * ''Empty'' (Tait album) or the title song, 2001 Songs * "Empty" (The Click Five song), 2007 * ...
. * The core is a set which satisfies a system of weak
linear Linearity is the property of a mathematical relationship (''function'') that can be graphically represented as a straight line. Linearity is closely related to '' proportionality''. Examples in physics include rectilinear motion, the linear r ...
inequalities. Hence the core is
closed Closed may refer to: Mathematics * Closure (mathematics), a set, along with operations, for which applying those operations on members always results in a member of the set * Closed set, a set which contains all its limit points * Closed interval, ...
and
convex Convex or convexity may refer to: Science and technology * Convex lens, in optics Mathematics * Convex set, containing the whole line segment that joins points ** Convex polygon, a polygon which encloses a convex set of points ** Convex polytope ...
. * The
Bondareva–Shapley theorem The Bondareva–Shapley theorem, in game theory, describes a necessary and sufficient condition for the non-emptiness of the core of a cooperative game in characteristic function form. Specifically, the game's core is non-empty if and only if the g ...
: the core of a game is nonempty
if and only if In logic and related fields such as mathematics and philosophy, "if and only if" (shortened as "iff") is a biconditional logical connective between statements, where either both statements are true or both are false. The connective is bicondi ...
the game is "balanced". * Every
Walrasian equilibrium Competitive equilibrium (also called: Walrasian equilibrium) is a concept of economic equilibrium introduced by Kenneth Arrow and Gérard Debreu in 1951 appropriate for the analysis of commodity markets with flexible prices and many traders, and se ...
has the core property, but not ''vice versa''. The
Edgeworth conjecture Edgeworth's limit theorem is an economic theorem created by Francis Ysidro Edgeworth that examines a range of possible outcomes which may result from free market exchange or barter between groups of people. It shows that while the precise location ...
states that, given additional assumptions, the limit of the core as the number of consumers goes to infinity is a set of Walrasian equilibria. * Let there be ''n'' players, where ''n'' is odd. A game that proposes to divide one unit of a good among a coalition having at least (''n''+1)/2 members has an empty core. That is, no stable coalition exists.


Example


Example 1: Miners

Consider a group of ''n'' miners, who have discovered large bars of gold. If two miners can carry one piece of gold, then the payoff of a coalition ''S'' is :v(S) = \begin , S, /2, & \text, S, \text; \\ (, S, -1)/2, & \text, S, \text. \end If there are more than two miners and there is an even number of miners, then the core consists of the single payoff where each miner gets 1/2. If there is an odd number of miners, then the core is empty.


Example 2: Gloves

Mr A and Mr B are knitting gloves. The gloves are one-size-fits-all, and two gloves make a pair that they sell for €5. They have each made three gloves. How to share the proceeds from the sale? The problem can be described by a characteristic function form game with the following characteristic function: Each man has three gloves, that is one pair with a market value of €5. Together, they have 6 gloves or 3 pair, having a market value of €15. Since the singleton coalitions (consisting of a single man) are the only non-trivial coalitions of the game all possible distributions of this sum belong to the core, provided both men get at least €5, the amount they can achieve on their own. For instance (7.5, 7.5) belongs to the core, but so does (5, 10) or (9, 6).


Example 3: Shoes

For the moment ignore shoe sizes: a pair consists of a left and a right shoe, which can then be sold for €10. Consider a game with 2001 players: 1000 of them have 1 left shoe, 1001 have 1 right shoe. The core of this game is somewhat surprising: it consists of a single imputation that gives 10 to those having a (scarce) left shoe, and 0 to those owning an (oversupplied) right shoe. No coalition can block this outcome, because no left shoe owner will accept less than 10, and any imputation that pays a positive amount to any right shoe owner must pay less than 10000 in total to the other players, who can get 10000 on their own. So, there is just one imputation in the core. The message remains the same, even if we increase the numbers as long as left shoes are scarcer. The core has been criticized for being so extremely sensitive to oversupply of one type of player.


The core in general equilibrium theory

The Walrasian equilibria of an exchange economy in a general equilibrium model, will lie in the core of the cooperation game between the agents. Graphically, and in a two-agent economy (see Edgeworth Box), the core is the set of points on the contract curve (the set of Pareto optimal allocations) lying between each of the agents' indifference curves defined at the initial endowments.


The core in voting theory

When alternatives are allocations (list of consumption bundles), it is natural to assume that any nonempty subsets of individuals can block a given allocation. When alternatives are public (such as the amount of a certain public good), however, it is more appropriate to assume that only the coalitions that are large enough can block a given alternative. The collection of such large ("winning") coalitions is called a ''simple game''. The ''core of a simple game with respect to a profile of preferences'' is based on the idea that only winning coalitions can reject an alternative x in favor of another alternative y. A necessary and sufficient condition for the core to be nonempty for all profile of preferences, is provided in terms of the
Nakamura number In cooperative game theory and social choice theory, the Nakamura number measures the degree of rationality of preference aggregation rules (collective decision rules), such as voting rules. It is an indicator of the extent to which an aggregation r ...
for the simple game.


See also

*
Welfare economics Welfare economics is a branch of economics that uses microeconomic techniques to evaluate well-being (welfare) at the aggregate (economy-wide) level. Attempting to apply the principles of welfare economics gives rise to the field of public econ ...
*
Pareto efficiency Pareto efficiency or Pareto optimality is a situation where no action or allocation is available that makes one individual better off without making another worse off. The concept is named after Vilfredo Pareto (1848–1923), Italian civil engine ...
* Knaster–Kuratowski–Mazurkiewicz–Shapley theorem - instrumental in proving the non-emptiness of the core.


References


Works cited

*


Further reading

* * * * * {{Game theory Cooperative games Game theory