Continuum (role-playing Game)
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''Continuum: Roleplaying in the Yet'' (stylized as ''C°ntinuum: roleplaying in The Yet'') is a
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
role-playing game about
time travel Time travel is the concept of movement between certain points in time, analogous to movement between different points in space by an object or a person, typically with the use of a hypothetical device known as a time machine. Time travel is a ...
created by Chris Adams, Dave Fooden and
Barbara Manui Barbara may refer to: People * Barbara (given name) * Barbara (painter) (1915–2002), pseudonym of Olga Biglieri, Italian futurist painter * Barbara (singer) (1930–1997), French singer * Barbara Popović (born 2000), also known mononymously a ...
and published by Aetherco/
Dreamcatcher In some Native American and First Nations cultures, a dreamcatcher ( oj, asabikeshiinh, the inanimate form of the word for 'spider') is a handmade willow hoop, on which is woven a net or web. It may also be decorated with sacred items such as ...
. The Continuum also refers to a collective group of time travelers as a whole and the society they inhabit in the game.


Setting

Unlike other time travel games (and fiction), which usually depict time travelers as either lone explorers or as an all-powerful " time police", ''Continuum'' assumes that time travelers (spanners) would eventually evolve their own society, with its own laws, rules,
slang Slang is vocabulary (words, phrases, and linguistic usages) of an informal register, common in spoken conversation but avoided in formal writing. It also sometimes refers to the language generally exclusive to the members of particular in-g ...
, groups, art movements, and the like. Time travel would color such a civilization in the same way that any other major technology (such as
television Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertisin ...
or the
automobile A car or automobile is a motor vehicle with wheels. Most definitions of ''cars'' say that they run primarily on roads, seat one to eight people, have four wheels, and mainly transport people instead of goods. The year 1886 is regarde ...
) has changed the human race. ''Continuum'' states that the core question of the game is "If you could learn to span time at will . . . ''what form of civilization would you be entering?''" The Continuum, the main spanner civilization, extends through the whole of human history (and beyond, although the post-Human society of the enigmatic "Inheritors" borders on both sides). A primary focus of this civilization is to increase the knowledge and acceptance of time travel by the human race, so that when time travel is discovered and announced (approx. 2222 AD), humans will be ready for it, and moving into the next step in their evolution (becoming Inheritors). Another focus of the Continuum is the complete documentation of history. The Continuum civilization also has "time criminals", called "
Narcissist Narcissism is a self-centered personality style characterized as having an excessive interest in one's physical appearance or image and an excessive preoccupation with one's own needs, often at the expense of others. Narcissism exists on a co ...
s", so called because they seek to remake history in their own image. (In the late 1990s the publisher announced they would be releasing a version of the ''Continuum'' book with the background material retold from the Narcissist standpoint. As of 2021, it has not been released, but a pre-release edition circulated in 1999 and 2000.) The Continuum has members trained to "repair" damage caused to the course of history by the Narcissists. The game's solution to the issue of time travel
paradox A paradox is a logically self-contradictory statement or a statement that runs contrary to one's expectation. It is a statement that, despite apparently valid reasoning from true premises, leads to a seemingly self-contradictory or a logically u ...
is the concept of frag. The universe does not tolerate paradox caused by time travelers, nor are parallel worlds created by paradox. Instead the universe begins to "erase" those for whom the paradox exists. (The frag concept appears to be based partly on the ideas in Alfred Bester's "
The Men Who Murdered Mohammed "The Men Who Murdered Mohammed" is a science fiction short story by American writer Alfred Bester. It was first published in ''The Magazine of Fantasy and Science Fiction'' in October 1958. It has been translated into French, Italian, Spanish, Port ...
".) Too much association with paradoxes (too much frag) and time travelers become something not quite real anymore. Frag can also be generated on purpose, a tactic in "time combat". The Continuum society is partially built upon the repair of paradoxes that affect its members. To explain frag by example, using the
Grandfather paradox A temporal paradox, time paradox, or time travel paradox is a paradox, an apparent contradiction, or logical contradiction associated with the idea of time and time travel. The notion of time travel to the future complies with current understanding ...
, a Narcissist might decide to travel back in time and kill his grandfather. If he "succeeded", he would return to his own time to find his grandfather alive. (The Continuum would step in to "repair" the murder.) The Narcissist would then begin to fade out of existence due to the conflict between his own memories and "actual" history. He has been "fragged". The game also has immersion techniques to bring players "into the game". Most of the book claims to be, and is written as, an
anachronistic An anachronism (from the Greek , 'against' and , 'time') is a chronological inconsistency in some arrangement, especially a juxtaposition of people, events, objects, language terms and customs from different time periods. The most common type ...
artifact of spanner culture, aimed at increasing public awareness of time travel to further the Continuum's ends, and to prepare for the public announcement of time-travel. For example, players are required to quote the Maxims of the Continuum before advancing to the next level, and track their time travel, in exactly the manner their characters in the game do. Artwork in the books is also credited to spanners and often depicts the particular aspects of spanner culture.


Sourcebooks

* ** The main rulebook required for play. * ** A resource book detailing various civilizations lost to "mainstream" history, but well known to spanners. * A third book, titled ''Nªrcissist: Crash Free'', was announced in the late 1990s. It has not yet been released, but the v0.5 and v0.7
playtest A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
drafts of the work are available online. However, one of Continuum's writers has stated that the playtest is considerably different from the "current", as yet unpublished version of the rules.


Reviews

*''
Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...
''


Notes


External links

*
Interview with the designers
Gaming Outpost, June 16, 2000 {{DEFAULTSORT:Continuum Time travel and multiple reality role-playing games Role-playing games introduced in 1999