Chuck Norris Superkicks
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''Chuck Norris Superkicks'' is a video game produced by
Xonox Xonox, a division of K-tel Software, was an American third-party manufacturer of cartridges for the Atari 2600, ColecoVision, Commodore 64, and VIC-20 in the early 1980s. Xonox was one of many small video game companies to fold during the Video Ga ...
in 1984. It was later sold as ''Kung Fu Superkicks'' when the license for the use of the name Chuck Norris expired. The game was produced for the Commodore 64,
VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the ...
,
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
, and
ColecoVision ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer exp ...
as part of Xonox's double-ender cartridge line (cartridges with two games and two connectors that were flipped over depending on which one the user wanted to play).


Gameplay

In ''Chuck Norris Superkicks'', Norris must reach a monastery within six minutes. The player controls Chuck Norris on a vertically-scrolling overworld. Norris must walk along a path, and if he steps in the grass, time is lost at a faster rate. Warriors ambush Norris as he walks, causing him to enter battle. While in battle, Norris faces three enemies, one at a time, who run back and forth and throw
shuriken A ''shuriken'' ( ja, 手裏剣; literally: "hidden hand blade") is a Japanese concealed weapon that was used as a hidden dagger or metsubushi to distract or misdirect. They are also known as throwing stars, or ninja stars, although they wer ...
s. If an enemy hits Norris, he is knocked down and vulnerable to attacks. If a shuriken hits him, the player loses time and Norris is sent back to the start of the path. Norris has three moves: punch, kick, and block. The block protects Norris from shurikens, while the punches and kicks must be chosen depending on which part of the enemy's body is exposed. After defeating some enemies, Norris reaches a checkpoint and a split in the path, along with getting a new belt and an extra minute on the timer. At the next checkpoint, accessible after fighting more enemies and going further down the path, Norris unlocks a new attack that replaces the block and works against every enemy. At the monastery, Norris fights multiple ninjas, who can turn invisible. The game ends when time runs out.


Plot

Chuck Norris Carlos Ray "Chuck" Norris (born March 10, 1940) is an American martial artist and actor. He is a black belt in Tang Soo Do, Brazilian jiu jitsu and judo. After serving in the United States Air Force, Norris won many martial arts champions ...
must reach an ancient monastery to rescue a famous leader being held hostage. Dangerous warriors lie in waiting to stop him.


References

1984 video games Action video games Commodore 64 games Atari 2600 games ColecoVision games VIC-20 games Video games based on real people Cultural depictions of Chuck Norris Video games developed in the United States {{Atari-console-stub