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is a series of
adventure video game An adventure game is a video game genre in which the player assumes the role of a protagonist in an Interactive storytelling, interactive story, driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus ...
s developed by Skip Ltd. and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. The franchise follows a series of tiny robotic units known as Chibi-Robo, whose purpose is to spread "Happiness". Recurring game elements of the franchise include monitoring Chibi-Robo's battery usage at all times, and cleaning Chibi-Robo's nearby environment through a variety of methods in order to collect "Happy Points", the game's collectible representation of the happiness the players instill in others. While the primary purpose of a Chibi-Robo is to assist humans, they have also been shown to assist animals, sentient alien life, and even living toys.


Games

is a platform-
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
developed by Skip Ltd. with collaboration from
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. The game was first released in Japan in 2005, and then released in North America and Europe the following year. Originally conceived as a
point and click Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (''pointing'') and then pressing a button on a mouse or other pointing device (''click''). An example of point and click is in hypermed ...
adventure game, it was put on developmental hold until Nintendo producer
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
gained interest in the game and overhauled its production. The player takes on the role of the eponymous character, Chibi-Robo, a 10-centimeter-tall robot that has a power plug for a tail. Gameplay revolves around navigating a household and collecting "Happy Points". These points are accumulated by completing various tasks from housework to helping solve the dilemmas of the Sanderson family and the numerous living toys that inhabit their household. Every action by the game's battery-powered protagonist consumes energy, requiring the player to recharge using the home's electrical outlets. ''Chibi-Robo!'' was generally well received, with praise for its premise, charming storyline, and sound design, but some gameplay mechanics and the quality of the graphics drew criticism. Sales of ''Chibi-Robo!'' were modest, but it did spawn three sequels. For the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
, '' Chibi-Robo!: Park Patrol'' was released in 2007 and '' Okaeri! Chibi-Robo! Happy Richie Ōsōji!'' was released in 2009, the latter being a Japan-exclusive. An entry for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
launched in Japan in 2013 and 2014 in North America, entitled '' Chibi-Robo! Photo Finder''. The original ''Chibi-Robo!'' also saw a Japanese re-release in 2009 for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
as part of the
New Play Control! is a series of first-party GameCube games ported to the Wii by Nintendo. Games in the ''New Play Control!'' series feature enhancements such as widescreen support, enhanced graphics and the implementation of the Wii's motion controls with th ...
series.


''Chibi-Robo!: Park Patrol''

''Chibi-Robo! Park Patrol'' is a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
developed by Skip Ltd. and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. It is the sequel of the original '' Chibi-Robo!'' for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. Unlike the previous game, ''Chibi-Robo! Park Patrol'' takes place almost entirely outdoors, and puts the player in the role of the titular character Chibi-Robo, a ten centimeter tall robot tasked with revitalizing a
park A park is an area of natural, semi-natural or planted space set aside for human enjoyment and recreation or for the protection of wildlife or natural habitats. Urban parks are urban green space, green spaces set aside for recreation inside t ...
. The player does so by growing seeds into
flower Flowers, also known as blooms and blossoms, are the reproductive structures of flowering plants ( angiosperms). Typically, they are structured in four circular levels, called whorls, around the end of a stalk. These whorls include: calyx, m ...
s by watering them with a squirter, and then spreading more seeds by causing the flowers to dance using a tiny
boombox A boombox is a transistorized portable music player featuring one or two cassette tape players/recorders and AM/FM radio, generally with a carrying handle. Beginning in the mid-1990s, a CD player was often included. Sound is delivered thro ...
. The player can also alter the terrain, build and repair various structures, visit the accompanying town, and defend the park from noxious
Smog Smog, or smoke fog, is a type of intense air pollution. The word "smog" was coined in the early 20th century, and is a portmanteau of the words ''smoke'' and ''fog'' to refer to smoky fog due to its opacity, and odour. The word was then inte ...
lings, bits of pollution which can kill flowers. The game sold 160,376 copies in Japan by the end of 2007, but the game did not fare as well commercially in North America due to its limited release, according to
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
.


''Okaeri! Chibi-Robo! Happy Richie Ōsōji!''

is a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by Skip Ltd. for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
. It is the third game in the ''Chibi-Robo!'' series, the second released on the DS and a follow-up to '' Chibi-Robo!: Park Patrol''. It was released on July 23, 2009, exclusively in Japan. The game was not released outside of Japan due to the poor sales of the previous entries outside of Japan. The gameplay in ''Okaeri! Chibi-Robo! Happy Richie Ōsōji!'' is similar to the original '' Chibi-Robo!''. The player takes control of the titular character, a 10-centimeter-tall robot whose job is to clean the inside of a house to make his family happy. Chibi-Robo is owned by Jenny from the previous game, who is now all grown up and living in a house with her son Keith and dog Lucky. The game introduces a tiny
vacuum cleaner A vacuum cleaner, also known simply as a vacuum, is a device that uses suction, and often agitation, in order to remove dirt and other debris from carpets, hard floors, and other surfaces. The dirt is collected into a dust bag or a plastic bin. ...
that Chibi-Robo can use to suck up dirt while connected to a power outlet and a tiny sifter used to find gems which can be turned in for money. The player can use the money to buy
furniture Furniture refers to objects intended to support various human activities such as seating (e.g., Stool (seat), stools, chairs, and sofas), eating (table (furniture), tables), storing items, working, and sleeping (e.g., beds and hammocks). Furnitur ...
for the house over a
home shopping Home shopping is the electronic retailing and home shopping channels industry, which includes such billion dollar television-based and e-commerce companies as Shop LC, HSN, Gemporia, TJC, QVC, eBay, ShopHQ, Rakuten.com and Amazon.com, ...
network using the telephone. The main difference from the original games in the series is that instead of just having power outlets which let the player charge Chibi-Robo's battery, they need to put rubbish into a trash compactor to get electricity for the outlets. The game received a high 34 out of 40 from ''
Weekly Famitsu , formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special top ...
'' magazine in Japan. It was the fifth best-selling game in Japan during the week of its release, selling 35,000 units. It fell to number nine the following week, selling 23,000 copies. Regional sales of the game totalled 130,092 units in 2009.


Plot

The story starts in a wrecked building, where Chibi-Robo is stranded there with only six watts left. He looks around for an outlet and detects one far from him, only for the outlet to be blocked by a vent. Chibi-Robo sees another one, and heads toward it. When he gets to the outlet, it gets blocked by another vent. Then he realizes he has no watts left, collapses, and shuts off. He is then recharged and wakes up again, now finding himself in a Chibi-House with his robot manager Telly, who explains that they have been bought by Jenny Sanderson from the first game, who is now an adult with a child named Keith and a dog named Lucky. As Chibi-Robo and Telly leave the house, they are greeted by the family, where Jenny explains that he was purchased to help clean up around the house, since she wasn't able to keep up with housework because of her job, and it becomes apparent that the family has a lot of financial woes. During Chibi-Robo's time with Jenny's family, he takes part in a "Savings Tournament" to save up money and also meets toys that, like in the first game, come alive when humans aren't around. Some of them include completely new toys and a few returning faces: a toy pig police officer named Iberico, Sarge and the Free Rangers, a wrestler action figure named Habanero, a toy shark named Mesa, a toucan-like alarm clock named Acapella, a tomato-headed toy farmer named Ketchup, and a gold-colored toy skull with a hat named Skullton. Later, Chibi-Robo discovers a casino run by ghosts in the attic controlled by mobster ghost Don De Niro. Chibi-Robo also encounters ghosts who, unlike the ghosts that work for Don, are hostile. Chibi-Robo does numerous quests for the inhabitants around the house such as collecting hostile ghosts for Don so that he can expand his casino, helping Iberico rid the kitchen of bees and fight off rats invading the house (which will result them confronting a giga-rat and later the rat king), helping the Free Rangers find treasure in the basement, paying a ghost gambling chips to allow access to a certain area in the house, cooking burgers with Keith, cleaning the washing machine for Jenny, helping Ketchup find the Legendary Fork Guitar, helping Habanero win a wrestling match in the casino, and helping Acapella with her apparent voice problems, unaware that she is really an alarm clock and not an actual bird. During the fifth family meeting, Keith wishes to have his father Karl back. After this, Jenny locks herself in her room at night. Chibi-Robo and Telly sneak in through the drain, and Jenny tells them about Karl. It turns out Karl died in a mysterious accident. He and Jenny never got married, but Jenny gave birth to Keith prior to Karl's death. Keith's wish is unknowingly granted by the ghosts, resulting in Karl's ghost possessing the savings box. When he is in the moonlight, he grows to the size of a human. Following memos left by the ghosts, Chibi-Robo helps get Karl's spirit out of the savings box, but he is still the same size. Karl reveals that he cannot move on because he wishes to marry Jenny. Chibi-Robo goes to search for his and Jenny's wedding rings. He finds one in the closet, but Jenny claims it before he can. Remembering that there's another one in Don's casino, they go to get it, but Don challenges them to win the ring. Karl loses the challenge and is forced the work as a strip dancer, but Don promises to release Karl in exchange for the "Phantom's Treasure", which his wife desires. After finding it, Karl is freed and Don hands over the ring. Keith later learns of his father's return and agrees to help prepare for his parents' wedding. Chibi-Robo attempts to get the savings box to buy a wedding dress, but Don steals it (wanting it as payment for the memos he gave out earlier) and transports Chibi-Robo to the wrecked building in Chibi-Robo's dream. After Chibi-Robo defeats Don and reclaims the savings box, he and Karl set up the wedding in the backyard while Keith buys the wedding dress. After Chibi-Robo gets Jenny to put on the dress, he leads her to the backyard where she is shocked to see Karl, but believes she is dreaming. After the wedding, Karl is able to finally ascend to the afterlife. Jenny is saddened by his departure, but happily embraces Keith, who shows his eyes after he suggests that Jenny should start dating a worker that she met at her job, as Karl would want her to be happy. Sometime after, Jenny tells Chibi-Robo about her father George and the Chibi-Robo that her family previously owned, recalling the events of the first game.


''Chibi-Robo! Photo Finder''

''Chibi-Robo! Photo Finder'', known as ''Chibi-Robo! Let's Go, Photo!'' in Europe and Australia, is a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
handheld game console via the
Nintendo eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ...
. It is the fourth installment in ''Chibi-Robo!'' game series developed by Skip Ltd. and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. Unlike past entries in the series, ''Photo Finder'' doesn't focus on cleaning or performing helpful tasks, but rather, a brand-new mechanic that involves the 3DS's augmented reality capabilities. The game revolves around collecting everyday objects, known as NostalJunk, and placing them on display in a museum. The game still has cleaning functions, as with ''Chibi-Robo: Plug Into Adventure!'' and ''Chibi-Robo: Park Patrol'', but ''Photo Finder'' turns said cleaning sections into missions Chibi-Robo can access at any time using the Chibi-PC. These missions are jobs that several of the supporting characters send via email, and include cleaning out a garage, or blasting wasabi into various sushi on a conveyor belt. The player is awarded Happy Points based on performance, which function once again as the game's currency. Happy Points can then in turn be traded in for silhouette films that show outlines of household objects, which can be purchased from the shop, which can also be accessed from the Chibi-PC. Once a film is purchased, the player is then able to shoot a photo with the 3DS's built in camera. The screen will show the silhouette of the household object, and the player's goal is to find an object that matches the outline. After lining the object up with the outline, the player has ten tries to take a picture that most matches the outline. The object's quality is measured by a percentage in the top right corner. If an object is below 60%, it won't transfer. If it's between 60% and 99%, it has a chance of either being transferred, or becoming a NostalDud. If the object has 100% accuracy, it will not only transfer no matter what, but all following objects created with the film will be cutouts, which means that an object won't have to match the outline of the film. The game also involves exploration stages that can be accessed after unlocking new jobs. These areas allow the player to dabble in more traditional Chibi-Robo gameplay. Rather than unlocking or buying new items in order to better clean and traverse the area, necessary tools are received upon entering the area. Trash and dust piles litter the vicinity, and Chibi-Robo has the option to either clean it up, or just explore the area. In order to leave the area, Chibi-Robo must dispose of the collected refuse in a Recycling Machine located near the exit. The compactor will then reward the player's efforts; the more trash they pick up, the more Happy Points are rewarded. Like before, Chibi-Robo relies heavily on battery power. Due to his limited battery size, he must constantly watch his Watts meter and conserve his energy by all means possible. Once Chibi-Robo loses all of his Watts, he will power down and collapse on the spot. If this happens during a job, Chibi-Robo will be returned to Mr. Curator's desk and receive no Happy Points. There are two ways to recharge: by plugging into the outlet on Mr. Curator's desk, or by finding a battery hidden in one of the many explorable areas.


Plot

In the beginning, Chibi-Robo appears in a ventilation system within a museum, with a semi-glowing red button in front of him. After pressing it, a trap door goes off in the floor, and Chibi-Robo falls through. He lands in the Curator's office, where he meets the Curator and a cell phone-like robot named Telly, who is Chibi-Robo's manager. The Curator explains that Chibi-Robo's purpose to collect photos called NostalJunk using silhouette film to help increase the museum's popularity. While performing this task, Chibi-Robo meets living toys and objects around the museum (consisting of Drake Redcrest from the first game, a toy alien named Miss Clayra, small versions of Chibi-Robo called Chibi-Tots, two toy chefs named Ketschburg and Mostardin, a bear-shaped sponge named Joshy Bear, a lion fountain statue named Laroque, a toy squid named Squid Vicious, and three lion toys named Moppi, Moppo, and Moppa) and helps them with their duties in exchange for silhouette film. At one point, the Curator is asked to speak in front of an audience (which doesn't go well due to his stage fright) and later decides to write a book about his museum. In the end, the museum becomes a thrilling success, with the Curator giving Chibi-Robo credit for his efforts.


''Chibi-Robo! Zip Lash''

''Chibi-Robo! Zip Lash'' is a
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
game. It was released in Japan and North America in October 2015, and in Europe and Australia in November. Unlike past games, ''Chibi-Robo! Zip Lash'' is a sidescrolling
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
with emphasis on combat and exploration. In this game, Chibi-Robo uses his tail-like cord as a whip to attack enemies and latch onto objects. Certain collectibles can increase the length of Chibi-Robo's cord. A Chibi-Robo
amiibo (, ; stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, Ni ...
was also produced to interact with the game. Developers of ''Zip Lash'' believed that this game might be the last game in the ''Chibi-Robo!'' series if this game did not meet sales expectations, and the game was not received well critically and commercially, considered to be a commercial failure.


Future

Due to ''Zip Lash'' being a critical and commercial failure, it is theoretically considered the final game in the series, with Skip Ltd. having not made any games since 2015. In August 2020, it was widely speculated that the company had closed down, with evidence such as an
HTTP 403 HTTP 403 is an HTTP status code meaning access to the requested resource is forbidden. The server understood the request, but will not fulfill it, if it was correct. Specifications HTTP 403 provides a distinct error case from HTTP 401; whil ...
error when opening the company website, the CEO of the company removing the website from his
Twitter Twitter, officially known as X since 2023, is an American microblogging and social networking service. It is one of the world's largest social media platforms and one of the most-visited websites. Users can share short text messages, image ...
profile, and new occupation of the company building potentially pointing towards this. Nintendo tweeted a picture of "Fiery Chibi-Robo" in January 2018, which is of Chibi-Robo using the fire ability. This led to speculation that a
Nintendo Direct Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
was close and a new ''Chibi-Robo'' game was going to be announced. A Nintendo Direct Mini was released the next day, without a new ''Chibi-Robo'' game, although the image of "Fiery Chibi-Robo" has become a
meme A meme (; ) is an idea, behavior, or style that Mimesis, spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme. A meme acts as a unit for carrying c ...
in the Nintendo community as representation for excitement for a Nintendo Direct. In July 2024, Tiny Wonder Studio, a new company established by key members of Skip, Ltd., announced the action-adventure game ''koROBO'', which also centers around a small robot. During the Nintendo Switch 2 Direct on April 2nd, 2025, it was revealed that the original ''Chibi-Robo'' game would be re-released on
Nintendo Switch 2 The is a hybrid video game console developed by Nintendo, released in most regions on June5, 2025. Like the original Nintendo Switch, Switch, it can be used as a Handheld game console, handheld, as a Tablet computer, tablet, or connected via ...
via the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service.


Notes


References

{{Portal bar, Video games Nintendo franchises Platformers Skip Ltd. games Video game franchises introduced in 2005 Video games about robots Video games about toys Vanpool games Video games produced by Kensuke Tanabe Adventure games Chibi-Robo!