Champions Online
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''Champions Online'' is a
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
superhero-themed
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
( MMORPG) developed by
Cryptic Studios Cryptic Studios is an American video game developer specializing in massively multiplayer online role-playing games. It is headquartered in Los Gatos, California and was a wholly owned Perfect World subsidiary, and is now owned by Embracer Gro ...
. The game is based on the ''
Champions A champion (from the late Latin ''campio'') is the victor in a challenge, contest or competition. There can be a territorial pyramid of championships, e.g. local, regional / provincial, state, national, continental and world championships, a ...
'' license and its rules and setting are loosely based on the
HERO System The ''Hero System'' is a generic role-playing game system that was developed from the superhero RPG '' Champions''. After ''Champions'' fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre ...
ruleset. The game has been released for Microsoft Windows. An
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
version of the game was in development, but was canceled in March 2010.


Gameplay

The game is an action-oriented role-playing game inspired by popular massively multiplayer games. Successful attacks and blocks increase a power meter which can then be spent to unleash more powerful actions. Death is handled in a similar manner to '' City of Heroes'', in which a player may choose to be revived by a teammate or respawn at a neutral site. Heroes and villains from the ''Champions'' universe serve as major
NPCs A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
. Unlike most MMOs, there are no armor pieces or armor sets to collect. Character clothing is purely cosmetic, along with most weapons. Damage is calculated by the basic stats of characters plus some extra calculations. Reflecting the game's original design as a console game, characters also possess much fewer skills than other early MMOs; however, each skill can be customized with a variety of player-chosen "Advantages." Endgame content is available at the level cap of 40. The game features an "orb system" where enemies defeated by the player may drop orbs that temporarily benefit the hero's powers, life, or energy. Additionally, it includes basic non-combat crafting skills, based on Science, Arms, and Magic. There are also a variety of travel powers, including swinging using grappling hooks, flying, rocket boot jumping, hover disks, super jump, super speed, teleportation, and acrobatics (fast running, leaps, and flips).


Locations

The action takes place in the ''Champions'' universe, featuring ''Champions'' characters as NPCs. Regions include urban sprawls, a
dinosaur Dinosaurs are a diverse group of reptiles of the clade Dinosauria. They first appeared during the Triassic period, between 243 and 233.23 million years ago (mya), although the exact origin and timing of the evolution of dinosaurs is t ...
-infested island, underground ruins, and underwater lairs. Each region in the game is composed of several "instances" with up to 35 players per instance at any one time. This allows the game to run on one huge virtual server and for players to travel freely between instances to join with other players, rather than the game being fragmented into different servers. Many missions take place within smaller instances created especially for a team entering them. These instances are reset if the player leaves and returns. It is possible to revisit the same region to redo some missions again and again. A special region called "the underground circuit" allows player vs. player competition. Stronghold, the setting's advanced prison for super-powered inmates, is used for player vs. player scenarios in which the player will take on the role of a supervillain trying to break out or a superhero trying to contain them.


Character creation

The game features a character creation system similar to '' City of Heroes'', with additions such as the ability to edit a hero's movement animations, such as a beast-like hero opting to run and leap on all fours.''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'', March 2008, Issue 179, p. 59
The player may also edit the color and firing position of their powers, such as changing a power's energy animation from red to green or changing the animation to fire from the head instead of the palms. Another difference from most MMOs was the original elimination of any character class or archetype system; characters can take any skill or power.Champions Online Developer's blog: Evolution of Game Design — Rethinking Archetypes
(May 23, 2008)
However, since the launch of the "Free for All" version of the game, freeform character creation was limited to Gold members and several archetypes were introduced for both Gold (subscriber) members and Silver (
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
) members. The game also supports solo play throughout a hero's career if desired.


Archetypes

There are twelve archetypes available free to all members and an additional bonus one unlockable as a reward for reaching the level cap for the first time with any character. The game also has a variety of premium archetypes, which can be purchased via the game store. Some of the premium archetypes can be unlocked for free by participating in different events of the game by earning event currency during different times of the year such as Halloween or Christmas. At level 25, players are able to create their own custom Nemesis along with their minions using the same character creation system used to make the player's character, with added selections specifically for the Nemesis. The Nemesis's minions will then ambush the player's hero, providing clues and information leading to Nemesis missions and eventually a showdown with the player's Nemesis. After the player character defeats their nemesis, they put them in jail and are allowed to make more nemeses until they reach the limit, which is 18 nemeses.


Development

The game's announcement followed the cancellation of
Cryptic Studios Cryptic Studios is an American video game developer specializing in massively multiplayer online role-playing games. It is headquartered in Los Gatos, California and was a wholly owned Perfect World subsidiary, and is now owned by Embracer Gro ...
' Marvel Universe Online as well as the sale of their
Intellectual Properties Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
'' City of Heroes'' and ''
City of Villains ''City of Heroes'' (''CoH'') was a massively multiplayer online role-playing game which was developed by Cryptic Studios and published by NCSOFT. The game was launched in North America on April 28, 2004, and in Europe by NCsoft Europe on Febru ...
'' to developer and publisher NCsoft in November 2007. On February 28, 2008, Cryptic Studios announced they had purchased the entire ''Champions'' intellectual property, licensing the rights to publish the 6th edition back to former owner
Hero Games Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the ''Fuzion'' system. History In 1981, George MacDon ...
. The 6th edition books
synergistically Synergy is an interaction or cooperation giving rise to a whole that is greater than the simple sum of its parts. The term ''synergy'' comes from the Attic Greek word συνεργία ' from ', , meaning "working together". History In Christia ...
allowed players to adapt their ''Champions Online'' characters to the pen-and-paper roleplaying game. On July 10, 2008,
2K Games 2K is an American video game publisher based in Novato, California. 2K was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same ...
announced they would be publishing the game. Registration for the closed beta testing period was announced on October 10, 2008. However, on December 17, 2008, 2K Games officially dropped the publishing of the game due to the takeover of Cryptic Studios by Atari. Atari then developed and published the game along with the ongoing development of '' Star Trek Online''. Release was originally set for July 14, but on May 16, 2009, Cryptic Studios announced that ''Champions Online'' would be delayed and the game was officially released September 1. Executive producer and design director Bill Roper cited that the team needed more time to implement important features that the beta test group felt were necessary at launch. As announced by Cryptic Studios in July 2009, the game includes micro-transaction purchases. Most items available for purchase are vanity items that do not affect gameplay, such as costume pieces and in-game action figures. All items purchased are available to all characters on the account. On July 20, 2009, a post on the official ''Champions Online'' Discussion Forum addressed the lack of any announcements regarding plans to release ''Champions Online'' on Xbox 360. It stated that "it has always been, and still remains our intent to release on consoles, and as soon as we're able to share more information about it, we will". The post also noted that the Xbox 360 FAQ had been removed from the ''Champions Online'' website. In a podcast interview for the gaming website vg247.com dated August 28, 2009,
Jack Emmert Jack Emmert is an American game designer who has worked primarily on role-playing games and computer games. Career Jack Emmert had been playing '' Champions'' since it came out in 1981. Emmert spent his teenage years reading comic books and play ...
elaborated on the issue, stating that the Xbox 360 version is "ready to go" but is facing an indefinite delay while awaiting
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
's approval, which is not readily forthcoming due to Microsoft's indecision on how to implement MMO's across Xbox Live. On August 17, 2009, Cryptic Studios opened up their Beta servers for access through August 25 to allow the community to test and trial the system as well as submit bug reports and the game officially launched September 1, 2009. Those who pre-ordered the game gained instant access to the Open Beta on August 17 and some of those who pre-ordered (depending on their retailer) also gained access to an "Early Start" on the live servers beginning on August 28. On September 1, 2009, ''Champions Online'' became available for purchase in-store as well as online stores. Pre-Order players were given until September 4 to enter their new product key to continue playing. The purchase included one free month of play and a special item specific to the retailer. The game was originally available to paid subscribers only, but moved to the Free-to-play model on January 25, 2011.


Technology

The game uses a new game engine developed by Cryptic Studios for use in all of their new MMO projects. The characters feature a special
cel-shading Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic th ...
Cryptic Studios refers to as comic shading, which includes
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting cal ...
and high-resolution
texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mappi ...
.''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'', March 2008, Issue 179, p. 58
Hero facial animation will be stressed as well, allowing them to show emotion.


References


External links

*{{Official site
Atari Champions Banner
Massively multiplayer online role-playing games 2009 video games Active massively multiplayer online games Atari games Cancelled Xbox 360 games Champions (role-playing game) Free-to-play video games Games for Windows certified games Hero System Persistent worlds Role-playing video games Superhero video games Underwater civilizations in fiction Video games based on tabletop role-playing games Video games developed in the United States Video games scored by Kevin Manthei Video games with cel-shaded animation Windows games Windows-only games Cryptic Studios games