Cannon Fodder 3
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''Cannon Fodder 3'' is an
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
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strategy Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art ...
PC game developed and published – originally in Russia – by Game Factory Interactive (GFI), along with developer Burut CT. The game is the second sequel to ''
Cannon Fodder Cannon fodder is an informal, derogatory term for combatants who are regarded or treated by government or military command as expendable in the face of enemy fire. The term is generally used in situations where combatants are forced to deliberately ...
'', a commercially and critically successful game released for multiple formats in 1993.
Jon Hare Jon "Jops" Hare (born 20 January 1966, Ilford, Essex, England) is an English computer game designer, video game artist, musician and one of many founder members of the early UK games industry as co-founder and director, along with Chris Yates ...
and his company
Sensible Software Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards. The company was well known for the exa ...
, the developers of ''Cannon Fodder'' and its prior sequel, were uninvolved with ''Cannon Fodder 3''. GFI instead licensed the intellectual property from now-owner
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer based in Southam, England, which is a subsidiary of American corporation Electronic Arts. Founded by brothers Richard and David Darling in Octo ...
. The game is a combination of action and strategy involving a small number of soldiers battling enemy terrorists. The protagonists are heavily outnumbered and easily killed. The player must rely on strategy and heavy secondary weapons to overcome enemies, their vehicles and installations. ''Cannon Fodder 3'' was released in Russia in December 2011 and – via download service
GamersGate GamersGate AB (formerly Gamer's Gate) is a Sweden-based online video game store offering electronic strategy guides and games for Windows, macOS, and Linux via direct download. It is a competitor to online video game services such as Steam, GOG ...
– Europe and North America on 9 February 2012, receiving mixed reviews. Reviewers found the game to be enjoyable but limited and repetitive. The graphics and humour received both positive and negative criticism. Critics derided the poor English translations as well as technical problems.


Overview

''Cannon Fodder 3'' has a basic premise involving American soldiers battling disparate terrorists who have united with the aim of world domination. Like the earlier games in the series, it features a mix of "old school" action and strategy gameplay viewed from an isometric perspective. The player directs a small squad of soldiers, primarily with the mouse though the keyboard is used to deploy additional weaponry. The control system - according ''PC PowerPlay'' - "is very similar to ‘twin-stick’ shooters like ''
Geometry Wars ''Geometry Wars'' is a series of top-down multi-directional shooter video games developed by Bizarre Creations, and, later, Lucid Games. Originally published by Microsoft Games Studios, the first title was included as a minigame in '' Project Got ...
'', except here you control just one of the four soldiers while the others fall in line, shooting when the lead does". Each squad begins with four soldiers. They are fragile (though, possessing health bars, are somewhat tougher than the protagonists of the originals), but increase in status and power should they survive; the player is provided with a replacement squad should all his platoon die. The player can also split the squad into smaller units should strategy so require. The game has an online cooperative mode for up to four players, though Strategy Informer noted this mode is unpopular. As well as facing large numbers of equally frail enemy infantry, the player must combat vehicles, buildings and turrets which cannot be destroyed with the standard machine guns. For this reason, the player must rely on explosive secondary weapons such as grenades and rockets, which are essential to destroy enemy structures and more powerful units. He can also make use of vehicles – such as tanks and helicopters – as well as various
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s. The game features an extensively destructible environment and several settings, including the moon.


Development

''Cannon Fodder 3'' is the third installment in the ''Cannon Fodder'' series, the first two games of which – ''Cannon Fodder'' and '' Cannon Fodder 2'' – were successful across multiple formats in the 1990s. Those games were created by
Sensible Software Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards. The company was well known for the exa ...
led by
Jon Hare Jon "Jops" Hare (born 20 January 1966, Ilford, Essex, England) is an English computer game designer, video game artist, musician and one of many founder members of the early UK games industry as co-founder and director, along with Chris Yates ...
; Hare later worked on abortive sequels for both the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
, as well as planning a version for
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s. However, the publisher
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer based in Southam, England, which is a subsidiary of American corporation Electronic Arts. Founded by brothers Richard and David Darling in Octo ...
had acquired Sensible Software and its intellectual property. In 2008 Codemasters licensed Russian company Game Factory Interactive (GFI) – which had previously been involved in games such as '' The Precursors'', '' Boiling Point: Road to Hell'' and '' White Gold: War in Paradise'' – to develop ''Cannon Fodder 3''. While English-language media reported on the development in January 2011, GFI was initially permitted only to release the game in Russia and the
Commonwealth of Independent States The Commonwealth of Independent States (CIS) is a regional intergovernmental organization in Eurasia. It was formed following the dissolution of the Soviet Union in 1991. It covers an area of and has an estimated population of 239,796,010. ...
, with the possibility of a wider European or North American release initially unclear at the time. GFI, described as an "unknown", or "little-known" company, published the game in Russia in December, with both GFI and Burut CT variously reported as developers.
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
then reported that Codemasters had clarified the agreement between itself and GFI: Codemasters had reserved the option to publish the game in the UK, but ultimately declined. This allowed GFI to distribute the game out with Russia and dispelled the belief that GFI was not authorised to make such a release. The game was released via
GamersGate GamersGate AB (formerly Gamer's Gate) is a Sweden-based online video game store offering electronic strategy guides and games for Windows, macOS, and Linux via direct download. It is a competitor to online video game services such as Steam, GOG ...
, in Europe and North America, on 9 February 2012. GFI's Oleg Lychaniy stated the developers attempted to retain the most appealing elements of the original ''Cannon Fodder'' while attracting new players. GFI also attempted to retain ''Cannon Fodder's'' "antimilitarist message" and was most proud of the new destructible environment. The developers broadened the variety of weapons and vehicles and changed the level structure by adding sub-missions.


Reception

Richard Cobbet, writing in '' PC Gamer UK'' said "just maybe, this is going too far", in reference to images of soldiers' gory corpses cleared from the interface by windscreen wipers. The reviewer expressed bemusement at "terrorists with robots and plasma guns" antagonists, but reflected – in reference to ''Cannon Fodder 2'' – "still, could be worse. They could be time-travelling aliens again". He said the "biggest issue" is that a " gung-ho" approach to play is infeasible and that the "precise and tactical" approach faithful to earlier games in the series "turns out to be a very different experience from before. Far less satisfying". This is due to the "key problem" of the ease with which enemy weapons such as rocket launcher-armed turrets can destroy the player's soldiers. The player is thus forced "to play with aching, paranoid care, picking away at base defences from as far away as possible, and rubbing up against the save points like a lovely cat finally reunited with its owner. This is not fun". He also complained about the arbitrary death inflicted by exploding barrels "raining down over the entire screen". Cobbet summarised that the departure from the original game meant that ''Cannon Fodder 3'' did not evoke nostalgia and was a "poor substitute" for other action or strategy games. On the other hand, he found the game "admittedly nowhere near as frustrating" as the original. He reflected that it "does have a solid crack at updating the action for a new age, and it's far from as bad as expected" given its obscure development. Liam Martin of
Digital Spy Digital Spy (DS) is a British-based entertainment, television and film website and brand and is the largest digital property at Hearst UK. Since its launch in 1999, Digital Spy has focused on entertainment news related to television programmes, ...
noted that the variety of locations and weather effects added to the distinctiveness of individual levels. He praised the "simple but effective", "cartoonish" and colorful visual style, the improved detail from the game's predecessors along with the "light-hearted tone" and "spectacular and bloody" gore effects. He praised the destructible environments but thought the characters were too small. He felt use of strategy to be "limited" but the action "enormous amounts of explosive fun" and enjoyed the gratification of destroying enemies and buildings with rifles and tanks. The writer found the game a "little repetitive" with a "tendency to grate", which he blamed on somewhat tedious level design, a lack of variety in objectives, a poor camera and long loading times. The lack of a tutorial or mini-map proved sometimes confusing. He noted the "welcome" but limited on-line cooperative mode. Martin felt the game was "best played in short bursts" and summarised: "Provided you're not expecting a game with much depth or that's oozing innovation, ''Cannon Fodder 3'' proves that virtual war can still be a lot of fun". Nathan Cocks of '' PC PowerPlay'' complained the need for secondary weapons proves frustrating: "It is not uncommon to run out of the weapons needed for the job, forcing the player to engage in a tedious game of hide and seek as they scour the map in the hopes of finding another cache". He wrote: "In fact, tedium is a frequent bedfellow in ''Cannon Fodder 3''", due to the lack of variety in the gameplay and mission objectives. He felt the player's vehicles to be of limited effectiveness as is the ability to split the squad. Cocks complained of the game's "bargain basement production" ruining the tone of the game due to low quality translations and voice acting, as well as numerous bugs causing problems with running the game, crashes, spawning and using vehicles. The reviewer acknowledged the "wonderfully cartoony" graphics, found the gory windscreen wipers "amusing" and wrote "it’s all over-the-top explosive goodness and contributes a great deal to what little appeal is present". Cocks summarised: "''Cannon Fodder 3'' is the ultimate coat-tail rider ..perhaps there is some nostalgic pleasure to be taken in this but for the most part, we suggest leaving well enough alone". Strategy Informer felt the game had updated and improved upon the original, noting better controls, more forgiving health bars and save points, and more engaging mission goals. The reviewer criticised the poor translations and perceived borderline ethnic stereotypes in the enemy characters. Overall the reviewer was impressed by the game, saying "in the end CF3 far exceeded my expectations". '' Metro'' had some praise for the graphics but complained of a lack of any fun and poor camera, controls and level design. The reviewer called the translated dialogue worse than that of ''
Zero Wing is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics. Controlling the ZIG space fighter craft, players assume the role of protagonist Tre ...
''. Greece's '' PC Master'' praised the game as enjoyable and while somewhat repetitive, a successful update of the ''Cannon Fodder'' series. Czech website Games.cz criticised the game as a failure, with poor graphics, music, sound effects and immature, unimpressive humour, saying the game would only be worth buying at a lower price.


References

{{Portal bar, Video games 2011 video games Shooter games Strategy video games Video game sequels Video games developed in Russia Video games with isometric graphics Windows games Windows-only games Action games Action-strategy video games