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is an unreleased
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- puzzle
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
that was in development by Japan System Supply and planned to be published by Nintendo on a scheduled 1996 release date exclusively for the
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like ...
. In the game, players take control of a transforming robot named Chalvo through a series of levels riddled with hazardous obstacles to avoid across multiple worlds, while destroying or knocking out alien invaders off the area. The project was first conceptualized by
designer A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
and programmer Hideyuki Nakanishi, who wrote the idea on paper and placed it within a wall inside the
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of Japan System Supply, with his manager eventually
greenlighting To green-light is to give permission to proceed with a project. The term is a reference to the green traffic signal, indicating "go ahead". Film industry In the context of the film and television industries, to green-light something is to ...
its development after seeing it. Although showcased at various trading shows and completed for release, ''Bound High!'' was ultimately shelved due to the failure of the Virtual Boy itself. After its cancellation, a follow-up on the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
titled ''Chalvo 55'' was released in 1997. Despite its cancellation, a
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of the complete game was leaked
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in 2010 by the hobbyist community at Planet Virtual Boy, allowing for it to be played.


Gameplay

''Bound High!'' is a top-down action-puzzle game where players take control of Chalvo, a robot who transforms itself into a bouncing ball. The game's objective is to destroy or knock out enemies from the playfield and figuring out the best way to dispatch them while avoiding hazardous obstacles. Falling out of the playfield results in a lost life and all the previously defeated enemies are respawned. If all lives are lost, the game is over. ''Bound High!'' has four game modes to choose from, each one having their own ruleset and main objectives: Adventure of Chalvo, Score Attack!!, Random Game and Pocket and Cushion. Adventure of Chalvo features multiple sets of levels, with a story centered around Chalvo defending Earth from aliens. Power-ups are also available which help players defeat enemies more efficiently. Upon completing four stages, a fifth stage must be played where players join + and - orbs together to gain points. On every 10th level, a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
must be fought. Score Attack!! is a score-based mode where players attempt to defeat all enemies in a stage in the most efficient manner. Random Game is a skirmish mode where players are placed in procedurally-generated stages. Pocket and Cushion tasks players with getting balls into a hole in the fastest time possible to achieve a high score.


History

''Bound High!'' was conceived by '' Chameleon Twist'' creator Hideyuki Nakanishi at Japan System Supply, who worked as one of the designers and programmers on the project as an
undergraduate student Undergraduate education is education conducted after secondary education and before postgraduate education. It typically includes all postsecondary programs up to the level of a bachelor's degree. For example, in the United States, an entry- ...
. Nakanishi had looked at game plans on the desk of the company's president and found them uninteresting. This led to Nakanishi creating a summary for ''Bound High!'' and leaving it on the wall for the president to find. This led to the project being greenlit. One of Nakanishi's co-workers handled the sound programming along with composer Takaaki Oka, while Nakanishi handled everything else. More members eventually joined the development process. ''Bound High!'' was first showcased to the video game press and attendees of Shoshinkai 1995, and later had its rights purchased by Nintendo, which originally slated it for a February 23, 1996 release. It was later showcased at E3 1996 and was set to be one of the first games for the relaunch of the Virtual Boy along with
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and '' Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Researc ...
' ''
Dragon Hopper ''Dragon Hopper'' is an unreleased action-adventure video game that was in development by Intelligent Systems and planned to be published by Nintendo on a scheduled 1996 release date exclusively for the Virtual Boy. Along with Japan System Supply ...
''. It was slated for a August 26, 1996 launch in both United States and Japan; however it was never released due to Nintendo discontinuing the Virtual Boy for being a
commercial failure Failure is the state or condition of not meeting a desirable or intended objective, and may be viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
. On May 3, 2010, a complete ROM image compiled from the
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the w ...
of ''Bound High!'' that was acquired by hobbyist community Planet Virtual Boy was leaked online. A limited number of reproduction copies were created and released, complete with packaging mimicking officially licensed Virtual Boy releases.


Reception and legacy

Prior to the discontinuation of the Virtual Boy that led to ''Bound High!'' being cancelled, former Nintendo president
Hiroshi Yamauchi was a Japanese businessman and the third president of Nintendo, joining the company in 1949 until stepping down on 24 May 2002, being subsequently succeeded by Satoru Iwata. During his 53-year tenure, Yamauchi transformed Nintendo from a hanafu ...
called the game as "the most promising title" during his
keynote speech A keynote in public speaking is a talk that establishes a main underlying theme. In corporate or commercial settings, greater importance is attached to the delivery of a keynote speech or keynote address. The keynote establishes the framework fo ...
at Shoshinkai 1995. In a preview, ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' referred to its design as "fiendish." They later praised it, noting that it had the potential to be one of the best Virtual Boy releases. '' 1UP.com''s Todd Ciolek regarded it as a notable cancelled game, praising its use of the Virtual Boy's visual design. '' Retronauts'' writer Jeremy Parish speculated that the release of ''
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'' on the
SNES Classic The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pre ...
could lead to ''Bound High!'' seeing a proper release as well. After the release of ''Bound High!'' on Virtual Boy was cancelled, Japan System Supply took most of the ideas and the soundtrack when developing a follow-up on the Game Boy titled ''Chalvo 55'' that was released in February 1997. Hideyuki Nakanishi was not involved during its development due to lack of interest.


Notes


References

{{DEFAULTSORT:Bound High! (video game) 1996 video games Action video games Cancelled Virtual Boy games Japan System Supply games Nintendo games Puzzle video games Single-player video games Video games developed in Japan