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A board wargame is a
wargame A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in
miniatures game Miniatures games are a form of tabletop game which prominently features the use of miniature models or figures. War games One of the oldest and most popular miniatures game genres is that of war games, where figures are arranged into competing " ...
s. The modern, commercial wargaming hobby (as distinct from military exercises, or
war games A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
) developed in 1954 following the publication and commercial success of ''
Tactics Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tact ...
''.. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield. In the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territori ...
, commercial board wargames (often shortened to "wargames" for brevity) were popularized in the early 1970s. Elsewhere, notably
Great Britain Great Britain is an island in the North Atlantic Ocean off the northwest coast of continental Europe. With an area of , it is the largest of the British Isles, the largest European island and the ninth-largest island in the world. It i ...
where miniatures had evolved its own commercial hobby, a smaller following developed. The
genre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
is still known for a number of common game-play conventions (or
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sha ...
) that were developed early on. The early history of board wargaming was dominated by The Avalon Hill Game Company, while other companies such as SPI also gained importance in the history of the genre.


Overview

Like many games, wargames exist in a range of complexities. Some are fundamentally simple (often called " beer-and-pretzel games") whereas others attempt to simulate a high level of
historical realism Historical realism is a writing style or subgenre of realistic fiction Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals a ...
("consim"—short for 'conflict simulation'). These two trends are also at the heart of long-running debates about "realism vs. playability". Because of the subject matter, games considered 'simple' by wargamers can be considered 'complex' to non-wargamers, especially if they have never run into some of the concepts that most wargames share, and often assume some familiarity with. Wargames are best considered as a representational art form. Generally, this is of a fairly concrete historical subject (such as the
Battle of Gettysburg The Battle of Gettysburg () was fought July 1–3, 1863, in and around the town of Gettysburg, Pennsylvania, by Union and Confederate forces during the American Civil War. In the battle, Union Major General George Meade's Army of the Po ...
, one of several popular topics in the genre), but it can also be extended to non-historical ones as well. The Cold War provided fuel for many games that attempted to show what a non-nuclear (or, in a very few cases, nuclear)
World War III World War III or the Third World War, often abbreviated as WWIII or WW3, are names given to a hypothetical worldwide large-scale military conflict subsequent to World War I and World War II. The term has been in use since at ...
would be like, moving from a re-creation to a predictive model in the process.
Fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
and
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
subjects are sometimes not considered wargames because there is nothing in the real world to model; however, conflict in a self-consistent
fictional world A fictional universe, or fictional world, is a self-consistent setting with events, and often other elements, that differ from the real world. It may also be called an imagined, constructed, or fictional realm (or world). Fictional universes m ...
lends itself to exactly the same types of games and game designs as does military history. While there is no ''direct'' correlation, the more serious wargames tend towards more complex rules with possibilities for more calculation and computation of odds, more exceptions (generally to reproduce unique historical circumstances), more available courses of action, and more detail or "chrome". The extreme end of this tendency are considered "
monster game A monster game is a game that is either very large, very complex, or both. One criterion sometimes adopted is the number of pieces; a game which puts greater than 1000 counters into play at once may be considered to be a monster game. This classif ...
s", which typically consist of a large subject represented on small scale. A good example of this would be '' Terrible Swift Sword'', which tracks individual
regiment A regiment is a military unit. Its role and size varies markedly, depending on the country, service and/or a specialisation. In Medieval Europe, the term "regiment" denoted any large body of front-line soldiers, recruited or conscript ...
s in the Battle of Gettysburg, instead of the more common scale of
brigade A brigade is a major tactical military formation that typically comprises three to six battalions plus supporting elements. It is roughly equivalent to an enlarged or reinforced regiment. Two or more brigades may constitute a division. B ...
s. These games typically have a combined playing surface (using several map sheets) larger than most tables, and thousands of
counter Counter may refer to: Mathematics and computing * Counter machine, a subclass of register machines * Counter (digital), an electronic device, mechanical device, or computer program for counting * Loop counter, the variable that controls the iter ...
s. Wargames tend to have a few fundamental problems. Notably, both player knowledge and player action are much less limited than what would be available to the player's real-life counterparts. Some games have rules for
command and control Command and control (abbr. C2) is a "set of organizational and technical attributes and processes ... hatemploys human, physical, and information resources to solve problems and accomplish missions" to achieve the goals of an organization or en ...
and
fog of war The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, ...
, using various methods. These mechanisms can be cumbersome and onerous, and often increase player frustration. However, there are some common solutions, such as employed by block wargames, which can simulate fog of war conditions in relatively playable ways.


History

The first modern mass-market wargame, presented as a board game, was designed by Charles S. Roberts in 1953. The game, ''Tactics'', was published by Roberts as "The Avalon Game Company" in 1954 and broke even, selling around 2,000 copies. These sales convinced Roberts that there was a market for intelligent, thoughtful, games for adults. Four years later, he decided to make a serious effort at a game company. Finding a conflict with another local company, he changed the name of the company to The Avalon Hill Game Company.


Avalon Hill

The beginning of the commercial board wargaming hobby is generally tied to the name "
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company ...
"Jason R. Edwards,
Saving Families, One Game at a Time
''
and the publication of '' Tactics II'' in 1958, along with '' Gettysburg'', the first board game designed to simulate a historical battle. Avalon Hill was subject to a number of bad economic forces around 1961, and quickly ran up a large debt. In 1963 Avalon Hill was sold to the Monarch Avalon Printing company to settle the debts. The new owners resolved to let the company continue to do what it had been doing, and while Roberts left, his friend, Tom Shaw, who already worked at the company, took over. The sale turned out to be an advantage, as being owned by a printing company helped insure that Avalon Hill games had access to superior physical components. Roberts had been considering producing a newsletter for his new company. Under the new management, this became the '' Avalon Hill General'' in 1964, a
house organ A house organ (also variously known an in-house magazine, in-house publication, house journal, shop paper, plant paper, or employee magazine) is a magazine or periodical A periodical literature (also called a periodical publication or simp ...
that ran for 32 years. Avalon Hill had a very conservative publishing schedule, typically about two titles a year, and wargames were only about half their line.


Serious competition: SPI and GDW

This type of situation indicated a large amount of pent-up demand, and a situation that could not remain static for long. By the end of the 1960s, a number of small magazines dedicated to the hobby were springing up, along with new game companies. Many of these were not available in any store, being spread by 'word of mouth' and advertisements in other magazines. The eventual "break-out" into a larger public was accomplished by the magazine '' Strategy & Tactics''. It was started in 1966, as a typical "hobby
zine A zine ( ; short for '' magazine'' or '' fanzine'') is a small-circulation self-published work of original or appropriated texts and images, usually reproduced via a copy machine. Zines are the product of either a single person or of a very s ...
", and despite some popularity soon threatened to go under. However,
Jim Dunnigan James F. Dunnigan (born 8 August 1943) is an author, military-political analyst, Defense and State Department consultant, and wargame designer currently living in New York City. Career Dunnigan was born in Rockland County, New York. After high s ...
bought the ailing magazine, and restructured his own company (then known as Poultron Press) to publish it, creating Simulations Publications, Inc. (SPI). An aggressive advertising campaign, and a new policy of including a new game in every issue, allowed ''S&T'' to find a much larger market, and SPI to become a company known to all wargamers as having a line of games that surpassed Avalon Hill's (at least, in numbers—arguments about quality raged). This caused a tremendous rise in the popularity of wargaming in the early 1970s. The market grew at a fast pace, and if anything the number of wargaming companies grew at an even faster pace. Most of these quietly failed after producing a few products. Two of these new companies would each last for about two decades and became well known in just a few years:
Game Designers' Workshop Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. The founding m ...
(GDW), and
Tactical Studies Rules TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
(TSR). Started in
1973 Events January * January 1 - The United Kingdom, the Republic of Ireland and Denmark 1973 enlargement of the European Communities, enter the European Economic Community, which later becomes the European Union. * January 15 – Vietnam War: ...
by
Frank Chadwick Frank Chadwick is an American multiple-award-winning game designer and ''New York Times'' best selling author. He has designed hundreds of games, his most notable being the role-playing games ''En Garde!'', '' Space: 1889'' and ''Twilight 2000' ...
,
Rich Banner Paul Richard "Rich" Banner is an American game designer and graphic artist. Beginnings Rich Banner and Frank Chadwick formed the ISU Game Club at the Illinois State University (Normal, Illinois). Banner engineered a grant which funded the printin ...
, Marc W. Miller, and
Loren Wiseman Loren Keith Wiseman (March 7, 1951 – February 14, 2017) was an American wargame and role-playing game designer, game developer and editor. Career Game Designers' Workshop After graduating from Illinois State University, Loren Wiseman co ...
, GDW's first game, ''Drang Nach Osten!'', immediately garnered attention and led to the '' Europa'' series. They quickly followed this with other games, which also got favorable reviews. It has been estimated that GDW published one new product every 22 days for the 22 year life of the company (to be fair, this would include magazines and supplements, not just complete games). TSR was started in 1973 by
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
and
Don Kaye Donald R. Kaye (June 27, 1938 – January 31, 1975) was the co-founder of Tactical Studies Rules (TSR), the game publishing company best known for their ''Dungeons & Dragons'' (''D&D'') role-playing game. He and TSR co-founder Gary Gygax had be ...
as a way to publish the miniature rules developed by the Tactical Studies wargaming club (thus, Tactical Studies Rules). While TSR produced several sets of miniature rules, and a few boardgames, it became much better known as the publisher of ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' in 1974. The first role-playing game, it sparked a new phenomenon that would later grow much bigger than its parent hobby.


Boom: Task Force Games, Steve Jackson, et al.

The period 1975–1980 can be considered the '
Golden Age The term Golden Age comes from Greek mythology, particularly the '' Works and Days'' of Hesiod, and is part of the description of temporal decline of the state of peoples through five Ages, Gold being the first and the one during which the G ...
of Wargaming', with a large number of new companies publishing an even larger number of games throughout, powered by an explosive rise in the number of people playing wargames. Wargames also diversified in subject, with early science-fiction wargames appearing in 1974, and in size with both
microgame {{Short description, Wikimedia disambiguation page The term microgame can refer to several subjects including: * MicroGame, line of board games by Metagaming Concepts *Microgame (board games), type of board game or wargame * Microgame (company), Ita ...
s and monster games first appearing during the decade. Designer Steve Jackson produced several celebrated games for
Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ...
and then founded his own company, Steve Jackson Games in 1980, which is still active today (albeit mostly as an RPG company).
Task Force Games Task Force Games was a game company started in 1979 by Allen Eldridge and Stephen V. Cole. TFG published many games, most notably including both '' Star Fleet Battles'' (currently published by the original designers, Amarillo Design Bureau) a ...
was founded in
1979 Events January * January 1 ** United Nations Secretary-General Kurt Waldheim heralds the start of the '' International Year of the Child''. Many musicians donate to the '' Music for UNICEF Concert'' fund, among them ABBA, who write the so ...
by former staff of
JagdPanther The ''Jagdpanther'' (German: "hunting Panther"), Sd.Kfz. 173, was a tank destroyer ('' Jagdpanzer'', a self-propelled anti-tank gun) built by Germany during World War II. The ''Jagdpanther'' combined the 8.8 cm Pak 43 anti-tank gun, similar to t ...
and lived into the 1990s, and its most popular game, '' Star Fleet Battles'' is still in print. ''
Squad Leader ''Squad Leader'' is a tactical wargames, tactical level board war game originally published by Avalon Hill in 1977. It was designed by John Hill (game designer), John Hill and simulates on infantry combat in Europe during World War II. One of th ...
'', often cited as the highest selling wargame ever, was published in
1977 Events January * January 8 – Three bombs explode in Moscow within 37 minutes, killing seven. The bombings are attributed to an Armenian separatist group. * January 10 – Mount Nyiragongo erupts in eastern Zaire (now the Democrat ...
.


Crash: The death of SPI

The boom came to an end, and was followed by the usual bust, at the beginning of the 1980s, most markedly with the acquisition of SPI by TSR in 1982. From 1975 to 1981 SPI reported $2 million in sales—steady dollar volume during a time when inflation was in double digits. At the same time, the attempt to go from a mail-order business to wholesale caused a cash crunch by delaying payments. By 1982 SPI was in financial trouble and eventually secured a loan from TSR to help it meet payroll. TSR soon asked for the money back, and SPI had to agree to be taken over by TSR. As a
secured creditor A secured creditor is a creditor with the benefit of a security interest over some or all of the assets of the debtor. In the event of the bankruptcy of the debtor, the secured creditor can enforce security against the assets of the debtor and av ...
, they had first opportunity at SPI's assets. However, they refused to take over SPI's liabilities. TSR then refused to honor existing subscriptions to SPIs three magazines, which TSR took over, in addition to nearly the entire existing line of SPI's games. Largely as a result of this, ''Strategy & Tactics'' circulation shrank from its high mark of 36,000 in 1980, until TSR sold it off to
World Wide Wargames World Wide Wargames, or 3W, was a wargame company founded in 1977 (as UKW, UK Wargamer) by Keith Poulter.The Wargamer Issue 9, page 10 History 3W Inc, also known as World Wide Wargames, was a wargame company that began publishing in 1977. Origin ...
(3W) in 1986, where its circulation continued to shrink to a low 10,000 in 1990. Meanwhile, most of the existing staff left SPI, and negotiated a deal with Avalon Hill. Avalon Hill formed a subsidiary company, Victory Games, staffed by the former SPI employees. Victory Games was allowed to publish pretty much what they wanted, and produced many commercially and critically successful wargames. However, there were no new hires to replace departing personnel, and the company slowly died a death of neglect in the 1990s. If this was not the start of a bust that affected board wargaming through the 1980s and beyond, then it was the first symptom. This period is marked by a decrease in the number of wargamers, and lack of new companies with commercial viability while the larger companies experiment with ways to sell more games in a shrinking market.


Malaise

While TSR tried to leverage its line of existing SPI property,
Milton Bradley Milton Bradley (November 8, 1836 – May 30, 1911) was an American business magnate, game pioneer and publisher, credited by many with launching the board game industry, with his eponymous enterprise, which was purchased by Hasbro in 1984, and ...
started the
Gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
line of mass-appeal wargames in
1984 Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeas ...
. With the financial backing of a company much larger than any in the wargame business, the Gamemaster games had excellent production quality, with mounted full-color boards (something that only Avalon Hill could regularly do), and plenty of small plastic miniatures as game pieces. The games were generally simple, by wargaming standards, but very playable and successful. The first game of the line, '' Axis and Allies'', is still in print today, and has spawned a number of spinoff titles. While the wargaming business continued to be poor, new companies continued to be formed.
GMT Games GMT Games is a California-based wargaming publisher founded in 1990. The company has become well known for graphically attractive games that range from "monster games", of many maps and counters, to quite simple games suitable for introducing new ...
, one of the most respected names in wargaming today, got started in 1991. However, the popularity of role-playing games,
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
s, and, finally,
collectible card games A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Genera ...
continued to draw in new players. These attracted the same sort of players that had gravitated to wargames before, which led to a declining, and aging, population in the hobby. The continued marginal sales of wargames took its toll on the older companies. Game Designers' Workshop went out of business in 1996. Task Force Games went bankrupt in
1999 File:1999 Events Collage.png, From left, clockwise: The funeral procession of King Hussein of Jordan in Amman; the 1999 İzmit earthquake kills over 17,000 people in Turkey; the Columbine High School massacre, one of the first major school shoot ...
. Finally, in
1998 1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently s ...
, Avalon Hill itself was sold to
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
. While it might have been possible for Hasbro to revitalize the company and wargaming with its distribution chain and marketing clout, it was shown that Hasbro had no interest in this with the immediate laying off of the entire AH staff and the closure of its web site. Combined with
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
's acquisition of TSR the year before, and their acquisition by Hasbro the year after, what is sometimes called the "adventure gaming market" was going through a profound shakeup. Hasbro has kept the Avalon Hill name as a brand, and republished a few of its extensive back catalog of games, as well as released new ones, and moved the remnant of the Gamemaster series (''Axis and Allies'') from Milton Bradley to Avalon Hill. While ''A&A'' is the only wargame offered by the "new" Avalon Hill, several of AH's wargames have been reprinted by other companies, starting with
Multi-Man Publishing Multi-Man Publishing, LLC ("MMP"), founded in 1994, is a Maryland based game company that publishes many wargame titles, including ''Advanced Squad Leader'' and Operational Combat Series. History Multi-Man Publishing (MMP) was founded in 1994 ...
's license for the rights to ''
Advanced Squad Leader ''Advanced Squad Leader'' (ASL) is a tactical-level board wargame, originally marketed by Avalon Hill Games, that simulates actions of squad sized units in World War II. It is a detailed game system for two or more players (with solitary play ...
''.


Current

Despite the long-term malaise of the board wargaming industry, it does continue and shows no sign of shutting down completely in the foreseeable future. It can even be argued that the hobby is doing better now than for the past two decades. This is made more difficult by a lack of hard figures from the publishers. ''The Complete Wargames Handbook'' shows sales of wargames (historical only) peaking in 1980 at 2.2 million, and tapering off to 400,000 in 1991. It also estimates a peak of about a few hundred thousand (again, historical) board wargamers in the U.S. in 1980, with about as many more in the rest of the world; the estimate for 1991 is about 100,000 total. Another estimate puts the current number of board wargamers in the 15,000 range (this is limited to people ''purchasing'' games, which leaves some room for groups with one person who buys the games, or people who stick to older titles—who do exist, but are cold comfort for publishers). During 2006, several publishers reported that sales were up, but this could remain a short-term bump in sales.


Styles

The actual subject matter of wargames is broad, and many approaches have been taken over the years towards the goals of simulating wars on a grand or personal scale. Some of the more popular movements constitute established subgenres of their own that most wargamers will recognize.


Hex-and-counter

The oldest of the subgenres, and the one that still retains "iconic" status for board wargaming as a whole. It got its start with the first board wargame, ''
Tactics Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tact ...
'' (which, ironically, used a square grid; hexes were a slightly later innovation), and is still used in many wargames today. In its most typical form, a hex-and-counter wargame has a map with a hexagonal grid imposed over it, units are represented with cardboard counters that commonly have a unit type and designation as well as numerical combat and movement factors. Players take turns moving and conducting attacks. Combat is typically resolved with an odds-based
combat results table A Combat results table or a CRT is used in wargaming to determine the outcome of a clash between individual units within a larger battle. The attacker and defender typically compare the relative strengths of the units involved in the clash and ...
(CRT) using a six-sided die.


Strategy games

This subgenre started with ''
Risk In simple terms, risk is the possibility of something bad happening. Risk involves uncertainty about the effects/implications of an activity with respect to something that humans value (such as health, well-being, wealth, property or the environm ...
'' in 1957 and focuses on entire wars rather than battles, typically using regions or countries as spaces rather than hexes, and often using plastic pieces. These games are often designed to support more than two players. The '' Gamemaster Series'' popularized the subgenre further in the 1980s, with ''
Axis & Allies ''Axis & Allies'' is a series of World War II strategy game, strategy board games. The first version was initially published in 1981 and a second edition known colloquially as ''Axis & Allies: Classic'' was published in 1984. Played on a board d ...
'' eventually evolving into an entire line of games. Many American-style board games are strategy wargames.


Block game

This subgenre was created in the early 1970s, when Gamma Two Games produced the three initial games of this type. It has long been the province of Gamma Two and its successor, Columbia Games, but recently other companies have been putting out games of the same type. The defining aspect of this type of game is the use of wooden blocks for the units. These are tilted on their side normally, and then put down for combat. Until combat occurs, the opponent can see how many units are where, but not what type and what strength, introducing
fog of war The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, ...
aspects. The blocks are also rotated to show different strength values in a step-reduction system.


Card-driven

The most recent of the major types of board wargame, which was created by the game ''
We the People The Preamble to the United States Constitution, beginning with the words We the People, is a brief introductory statement of the Constitution's fundamental purposes and guiding principles. Courts have referred to it as reliable evidence o ...
'' published by Avalon Hill in
1994 File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson ...
. In most aspects it is much like a typical board wargame (on the simpler side of the spectrum), but play is driven by a deck of cards that both players draw from. These cards control ''activation points'', which allow the use of troops, as well as events that represent things outside the normal scope of the game. Newer card driven games have helped reinvigorate the war game genre as well as other differently themed games. ''
Twilight Struggle ''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to ...
'', a game based on the Cold War, was ranked #1 on the website
BoardGameGeek BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition ...
from December 2010 to January 2016. As of September 2018, it's ranked fifth overall but first for wargames.


See also

*
Air wargaming Air wargaming, like naval wargaming, is a niche specialism within the wider miniatures wargaming hobby. Due to the relatively short time over which aerial combat has developed air wargaming periods tend to break down into three broad periods: * ...
*
Game Manufacturers Association The Game Manufacturers Association (GAMA) is a non-profit trade association based in Columbus, Ohio, dedicated to the advancement of the non-electronic social games industry – Board/Tabletop Games, Miniatures Games, Card Games, Collectable/Tra ...
* International Wargames Federation *
List of board wargames This is a list of board wargames by historical genre (and some subgenres) showing their publication history. All games can be presumed to have been published in English unless another language is noted. Historical *'' The Art of Siege'' ( ...
*
List of wargame publishers {{Wargaming List of wargame publishers is an index of commercial companies that publish wargames. * 3W or World Wide Wargames – publishers of the wargaming magazine '' The Wargamer''. * A and A Game Engineering – concentrating on air and nava ...
*
Naval wargaming Naval wargaming is a branch of the wider hobby of miniature wargaming. Generally less popular than wargames set on land, naval wargaming nevertheless enjoys a degree of support around the world. Both historical and fantasy rulesets are available. ...
*
Origins Game Fair Origins Game Fair is an annual gaming convention that was first held in 1975. Since 1996, it has been held in Columbus, Ohio at the Greater Columbus Convention Center. Origins is run by The Game Manufacturers Association (GAMA). Origins was c ...
*
Simulation game Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ...
*
Tactical wargame Tactical wargames are a type of wargaming, wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or company (military unit), companies. These units are rated based on types a ...


References


External links


ConsimWorld.com
(Wargame news and discussion site)
The Wargamer
(War and strategy games website, tabletop, miniature, and computer)
Web-Grognards
(Has a listing of most every game and publisher, usually with reviews, extra scenarios, after action reports, etc.)
Board Game Players Association
(Noncommercial group manages the Avaloncon convention and other board wargame events)
Limey Yank Games
(Support of Internet and Play by Electronic Mail systems) {{Wargames