Beier–Neely morphing algorithm
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Image morphing Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Si ...
is a technique to synthesize a fluid transformation from one image (source image) to another (destination image). Source image can be one or more than one images. There are two parts in the image morphing implementation. The first part is warping and the second part is cross-dissolving. The algorithm of Beier and Neely is a method to compute a mapping of coordinates between 2 images from a set of lines; i.e., the
warp Warp, warped or warping may refer to: Arts and entertainment Books and comics * WaRP Graphics, an alternative comics publisher * ''Warp'' (First Comics), comic book series published by First Comics based on the play ''Warp!'' * Warp (comics), a ...
is specified by a set of line pairs where the start-points and end-points are given for both images. The algorithm is widely used within morphing software. Also noteworthy, this algorithm only discussed about the situation with at most 2 source images as there are other algorithms introducing multiple source images.


See also

* Morphing * Image warping *
Image processing An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensiona ...


References


External links


Description of the algorithm by Evan Wallace of Brown University
Computer graphics algorithms {{algorithm-stub