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''Battlefield Heroes'' was a 2009
third-person shooter Third-person shooter (TPS) is a subgenre of 3D computer graphics, 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by DICE initially and further developed by Easy Studios, published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
for Microsoft Windows. ''Battlefield Heroes'' was a third-person,
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
spinoff of the ''
Battlefield A battlefield, battleground, or field of battle is the location of a present or historic battle involving ground warfare. It is commonly understood to be limited to the point of contact between opposing forces, though battles may involve troops ...
'' military shooter series, designed to be less demanding on computer specifications than the previous games of the series. This change was made to increase the player base, as well as to match players of similar skill levels together for fairer play. ''Heroes'' was the first ''
Battlefield A battlefield, battleground, or field of battle is the location of a present or historic battle involving ground warfare. It is commonly understood to be limited to the point of contact between opposing forces, though battles may involve troops ...
'' game to be made under
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
' new "
Play 4 Free Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
" model, which saw the game released for free with
revenue In accounting, revenue is the total amount of income generated by the sale of goods and services related to the primary operations of the business. Commercial revenue may also be referred to as sales or as turnover. Some companies receive reven ...
generated from
advertising Advertising is the practice and techniques employed to bring attention to a product or service. Advertising aims to put a product or service in the spotlight in hopes of drawing it attention from consumers. It is typically used to promote a ...
and
micropayment A micropayment is a financial transaction involving a very small sum of money and usually one that occurs online. A number of micropayment systems were proposed and developed in the mid-to-late 1990s, all of which were ultimately unsuccessful. A s ...
s. Advertisements appeared on the
website A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Examples of notable websites are Google, Facebook, Amazon, and Wi ...
and the 'front-end' of the game although none appeared while playing, while micropayments were able to be made for additional items to customize the appearance of players'
avatars Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
or to buy stronger weapons. Furthermore, purchasable Play 4 Free Funds (formerly known as Battlefunds) were usable for redeeming rate boosts to experience points along with other items. ''Battlefield Heroes'' received mixed to positive reviews and went offline on 14 July 2015, alongside fellow EA
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
titles '' Battlefield Play4Free'', '' Need for Speed: World'', and ''
FIFA World ''FIFA World'' is a defunct free-to-play Massively multiplayer online game, massively multiplayer online Association football, football game developed by EA Canada. It was announced on 9 August 2013 and later an open beta was released on 12 Nove ...
''.


Gameplay

''Battlefield Heroes'' featured a modified conquest mode providing each team 50 lives and eventually one flag at the start of the round. Killing enemies and holding more flags than the opposing army would progressively reduce their number of lives. The game also features matchmaking to keep players of the same level together. Developers of the game had talked about levels going as high as 40 or 50, although the level cap never rose higher than 30. There was also a new mode called "Conquest V2." The goal of this mode was to take hold of a rocket for 5 minutes. Like previous ''Battlefield'' games, ''Battlefield Heroes'' had a class system, which has been reduced to three basic classes: the Soldier (a mid-speed, mid health mid ranged weaponed medic), Gunner (a heavy weaponed, high-health slow class), and Commando (a low health, speedy, snipe, and knife specialist). All three classes had their own advantages and disadvantages. Players could also purchase bandages to regenerate health and wrenches to regenerate vehicle armor points (which were the same as health for out-of-vehicle players). There were several vehicles in the game, all patterned after real vehicles of the Second World War. Included were two "light tanks", in the style of the
M4 Sherman } The M4 Sherman, officially Medium Tank, M4, was the most widely used medium tank by the United States and Western Allies in World War II. The M4 Sherman proved to be reliable, relatively cheap to produce, and available in great numbers. It ...
and the
Panzer This article deals with the tanks (german: panzer) serving in the German Army (''Deutsches Heer'') throughout history, such as the World War I tanks of the Imperial German Army, the interwar and World War II tanks of the Nazi German Wehrmacht ...
III/IV. Wheeled Vehicles were also in-game and were patterned after the Kubelwagen and the
Willys Jeep The Willys MB and the Ford GPW, both formally called the U.S. Army Truck, -ton, 4×4, Command Reconnaissance, commonly known as the Willys Jeep, Jeep, or jeep, and sometimes referred to by its supply catalogue designation G503,According to i ...
. Additionally, there are four aircraft, two of which were also made to look like the Messerschmitt Bf 109 and the Supermarine Spitfire, and the others were types of helicopters. All vehicles had passenger slots, the tank with passenger space in the turret, the wheeled vehicles held three passengers, the aircraft with a slot on each wing, and the helicopters with slots on each side. All passengers, except the driver, could fire their normal hand-held weapons and use abilities from inside the vehicle. Players could be awarded achievements by a mission system which allowed missions to be completed in order to get valor points.


Development

On 6 May 2008, the first phase of the game release was an invitation-only
closed beta A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
, and the invitations were given to professional beta testers only. Following the selection of beta testers, the amount of traffic caused the site to crash for a short time. Once the website was placed back up, it was revealed that third-party professional testers would be testing the game, and several open beta phases would begin in the near future. The purpose of these beta phases is to test server capacity as players download the game and whether the servers provided can handle the intense use. The current closed beta players are under a non-disclosure agreement, disallowing them from releasing information about the beta. On 29 August 2008, hundreds of beta keys were given out at the EA booth at the Penny Arcade Expo on small cards to anyone in attendance. The closed beta ended on 14 November 2008. DICE stated in a post that they would be handing out extra closed-beta keys for the first 20 comments on their new posts. This was posted on the official ''Battlefield Heroes'' website on 31 July 2008. It was revealed that the first of these posts would be made on 4 August 2008. This caused so many users to be on the Battlefield Heroes website at the same time waiting for a beta key that it caused the ''Battlefield Heroes'' server to crash, delaying the release of the keys until maintenance could be completed. Two days later, on 6 August, the method was changed so that users had to solve a riddle to win a beta key (although the first 20 comments were still awarded beta keys on this occasion since it was not made clear that the format had changed). On 9 August, the second beta-key riddle was released (being harder, this riddle was available for a longer 5 minutes). Users were told that the riddle would be released at 7 pm, however, there was a degree of confusion over which time zone was meant (being based in Sweden, DICE used the GMT +1 hour time zone, which was clarified later with the third riddle). On 27 August 2008, DICE released another set of keys, this time, 400 were given out. Another 200 were released on 11 September 2008; these were used up in 22 minutes. On 29 July 2008, it was announced that ''Battlefield Heroes'' would be delayed until some time in the first 4 months of 2009. EA CEO John Riccitiello stated that the company was going "to increase its focus on some of the social networking features." In January 2009, the ''Battlefield Heroes'' Beta Key Signup page was opened with another set of Battlefield: Heroes keys on a "first come, first served" basis. The closed beta has already started, and users may stand in queue for a beta key. On 6 February, it was announced that the Battlefield Heroes Closed Beta Sign-Up had reached over 100,000 in participants. On 10 February 2009, it was announced that the closed beta would be re-opened on 11 February 2009. Many fans incorrectly assumed that thousands of beta keys would be handed out on that day, however, only testers from the first phase of the first phase were able to access the beta on that day. On 16 February 2009, 2000 beta keys were given out to some of the fans who had signed up for the previous stage on QABoss, and an additional 2000 the next day. On 24 February, it was announced that the QABoss beta keys were all handed out and had moved on to those who signed up on the site. Some fans seem to be having problems: there are still those who have signed up on QABoss and did not receive a key. DICE said that either they signed up too late or it was just a simple mistake. On 2 April 2009, DICE sent out 50,000 new beta keys to people who registered for the beta. On 25 June 2009, ''Battlefield Heroes'' was moved to open beta allowing anyone who missed out on a beta key to play the game. Anyone can register and play Battlefield Heroes, without any form of beta key from the Open beta, to today's release.


Pricing model

While ''Battlefield Heroes'' still followed the "
free to play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
" business model, changes in late 2009 altered the balance between free and paying users. On 30 November 2009, Electronic Arts altered the price structure in the game's online store, raising the cost of most items bought via free-to-acquire 'Valor Points'. At the same time, EA lowered the price of the majority of items available to buy with ''Play4Free Funds'', an in-game currency that must be purchased with real money. '' Ars Technica'' wrote about the recent update,
"...this update has a very real chance of ending the game. Now EA has forced gamers to make a choice between three options: quit, start playing for hours a day, or get out their wallets."
However, following the update, official Electronics Arts representatives have claimed that the negative impact to the audience size is minimal. The referral scheme was introduced on 14 April 2010. By referring friends on Facebook or via a web-link, the referral and the referrer would gain 1350 ''Valor Points'' and an extra 1 day XP Boost. If the referral buys 2800 or more ''Play 4 Free Funds'' within 60 days, the referrer gains 700 ''Play 4 Free Funds'', and the referee gains another 1000 ''Valor Points''. The history of changes in ''Battlefield Heroes'' model in selling gameplay advantages was discussed in extensive detail by the former General Manager of EAsy Ben Cousins in a presentation entitled, "Paying to Win? Battlefield Heroes, virtual goods, and selling gameplay advantages".


Security breach

On 26 June 2011, hacker group
LulzSec LulzSec (a contraction for Lulz Security) was a black hat computer hacking group that claimed responsibility for several high profile attacks, including the compromise of user accounts from PlayStation Network in 2011. The group also claimed ...
announced that they were able to hack into ''Battlefield Heroes'' and steal screen names and MD5-hashed passwords of over 550,000 beta users. According to staff, no emails, account history, credit card numbers, or payment methods were compromised. As a result of this security breach, ''Battlefield'' Heroes was taken offline pending further investigation. Play services were resumed, and ''Battlefield Heroes'' website went back online after being down for one day after the breach. The investigation into the security breach has ended. As for the stolen accounts, no personal or financial data was compromised, only screen names and encrypted passwords were taken by the hackers, all accounts were restored and were set to get their passwords changed for security reasons.


Closure

On 15 April 2015, Easy Studios announced that on 14 July 2015, they would be closing ''Battlefield Heroes'' and turning off services for the game. '' Battlefield Play4Free'', '' Need for Speed: World'' and ''
FIFA World ''FIFA World'' is a defunct free-to-play Massively multiplayer online game, massively multiplayer online Association football, football game developed by EA Canada. It was announced on 9 August 2013 and later an open beta was released on 12 Nove ...
'' were due to be closed on the same day. The decision was not reversed, and the game ended on the anticipated date.


Reception

On 8 March 2011, EA announced that the game had reached seven million registered users. On 12 January 2012, the site announced that it had reached 10 million registered users.


References


External links

* {{Play4Free 2009 video games Products and services discontinued in 2015 * 06 Electronic Arts games Free-to-play video games Multiplayer online games Multiplayer video games Third-person shooters Inactive multiplayer online games Video games developed in Sweden Windows games Windows-only games World War II video games Aeria Games games