Battle Fantasia
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is a fighting video game developed by
Arc System Works , commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear'' and ''BlazBlue'', a ...
. Originally released in Japanese arcades in April 2007, the title was ported to the Xbox 360 and PlayStation 3 home consoles in Japan in May 2008, with a North American Xbox 360-exclusive version released in English in September 2008 by Aksys Games. It was later released in the PAL region in 2009 for both systems by 505 Games (Europe) and Aksys Games (Australia). A Microsoft Windows version, ported in collaboration with
DotEmu Dotemu SAS (originally DotEmu SAS) is a French video game developer and publisher based in the 9th arrondissement of Paris, founded in 2007 by Xavier Liard and Romain Tisserand. History Dotemu was founded by Xavier Liard and Romain Tisseran ...
and distributed via Steam, was released on July 7, 2015 as ''Battle Fantasia: Revised Edition''. The game's development was headed by
Emiko Iwasaki is a Japanese video game artist from Yokohama active since 1999, most known for her work with Arc System Works's ''Guilty Gear'' series. Career Initially joining the company as a part-time artist, she went on to work as general director on four ...
, who had previously served as illustrator for the company's ''
Guilty Gear is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. Guilty Gear (first video game), The first game was published in 1998, and has spawned several sequels. It has also adapted to other media suc ...
'' series, and features three-dimensional character models restricted to a two-dimensional plane. ''Battle Fantasia'' retains a number of features of its predecessor including fast-paced gameplay, colorful
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
-style graphics, and over-the-top effects, yet was designed to be a more basic representation of the fighting genre. The game is notable for its stylistic departure from many fighting games, and is set in a
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
world depicted as a storybook, and borrows many superficial elements from
role-playing games A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
including damage represented as numbers and a text-heavy story mode, which involves a number of heroes answering the call to battle to stop an evil force from once again attempting to destroy the world. ''Battle Fantasia'' met with relatively low sales in Japan and received mixed or average reviews from critics.


Gameplay

''Battle Fantasia'' is a traditional
versus fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
where up to two players compete against each other in combat using a variety of characters each with their own special attacks and fighting styles. While the game uses three-dimensional graphics for characters, they are restricted to a two-dimensional battle area that only allows them to move back and forth or up into the air. Players face each other in best-of-three round battles that involve the use of normal attacks, throws, and special moves that often involve combinations of button presses and directional input, which can be strung together in long combo strings. The game features four main attack buttons - two punches and two kicks - as well as a fifth "Gachi" (ガチ lit. "elegance" or "grace") button used to parry incoming attacks. If a player times a Gachi command just as an opponent's attack lands, it negates all damage and allows the player to counterattack in a brief time frame. The button can also be used to push an opponent back when combined with a direction, as well as allow the player to recover faster from a knock-down. As players deal and receive damage, they add to their MP Gauge located at the bottom of the screen, which can be stocked to a maximum of three levels. Players can expend MP to activate "Heat Up" mode to increase their strength and add additional effects to their attacks, with specific enhancements differing with each character. The gauge also allows characters to unleash powerful super moves which cause heavy damage but require spending one gauge level to activate, and can be strung together with special moves with proper timing resulting in a Super Cancel combination. Matches are won either when a player depletes their opponent's health bar, or when the time limit of each round runs out, resulting in a win for the player with the most remaining vitality. The amount of health is different for each character, and is represented by numerical
hit points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
under each health bar.


Characters

*Urs Van de Land: *Marco Van de Land: *Olivia Von Roselia: *Ashley Loveless: *Cedric Ward: *Watson Livingston: *Coyori: *Freed Velez: *Face: *Donvalve Du Don: *Deathbringer: *Odile & Dokurod:


Development


Arcade version

In Japan, 2D fighting video game wanted to shift 3D graphics with 2D gameplay experience, but it was thought to have been technologically impossibly for over 10 years since ''
Street Fighter EX is a 2D head-to-head fighting game with 3D graphics, originally released as a coin-operated arcade game for the Sony ZN hardware in 1996. It is a spin-off of the ''Street Fighter'' series co-produced by Capcom with Arika and was the first ...
'' released. ''Battle Fantasia'', released in 2007 was modern innovation in 2.5D style fighting games. ''Battle Fantasia'' was developed by
Arc System Works , commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear'' and ''BlazBlue'', a ...
originally as a Japanese arcade game beginning in 2006. The company had previously been known for their work on the popular ''
Guilty Gear is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. Guilty Gear (first video game), The first game was published in 1998, and has spawned several sequels. It has also adapted to other media suc ...
'' fighting game series and was looking for ways to expand their market to a more general audience, and appointed character illustrator
Emiko Iwasaki is a Japanese video game artist from Yokohama active since 1999, most known for her work with Arc System Works's ''Guilty Gear'' series. Career Initially joining the company as a part-time artist, she went on to work as general director on four ...
as the project's director, one of only a few women to rise to that position in the Japanese game industry. The game was the company's first title developed for the Taito Type X² arcade board hardware, and was the first game to use Taito's Vewlix arcade cabinet, which allowed the game to run in high-definition 720p resolutions. Although Iwasaki was given a large degree of freedom when making the game, she was encouraged by the company to retain many features from the ''Guilty Gear'' franchise in order to maintain their core audience, as well as being told that the game "needed" to use three-dimensional graphics in order to develop the company's 3D talent, as well as more efficiently utilize the Type X² hardware. Stylistically, the game was a departure from Arc System Works' earlier games, with ''Battle Fantasia''s colorful fantasy art direction chosen due to the popularity of
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
s in Japan, which was overseen by graphic designer Junya Motomura. Gameplay was also made simpler when compared to other games in the genre in an attempt to bring more people into fighting games, as well expand it to the female demographic. Early
beta Beta (, ; uppercase , lowercase , or cursive ; grc, βῆτα, bē̂ta or ell, βήτα, víta) is the second letter of the Greek alphabet. In the system of Greek numerals, it has a value of 2. In Modern Greek, it represents the voiced labiod ...
versions of ''Battle Fantasia'' began public location tests in select arcades across Japan in October 2006, with further tests conducted over the next few months until the game's official release in April 2007.


Console ports

A home console version of ''Battle Fantasia'' was announced in a February 2008 issue of Japanese ''
Weekly Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' magazine, and was confirmed for release for both the PlayStation 3 and Xbox 360 systems. The console releases would feature a number of new play modes, including a new, single-player story mode unique to each character, and online play over Sony's
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
and Microsoft's
Xbox Live The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox ...
. In order to make the game more competitive, tweaks and balance changes were enacted to the game's roster, and exploits such as infinite combos were removed entirely. On May 1, a playable demo version of the game was released for the Japanese PlayStation Network, with a full commercial release for both consoles on May 29. In a July 2008 press panel, Aksys Games announced that it would be bringing ''Battle Fantasia'' to North America the following September, but only for the Xbox 360. When asked about the possibility of a PlayStation 3 version, a representative remarked that "We’re looking into it, but right now it’s just 360." In an interview with website Gamasutra, when asked if a North American PlayStation 3 version was rejected by
Sony Computer Entertainment America Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
, Arc System Works producer Kouki Sadamori merely replied that the question was "a tough one to answer..." 505 Games signed on as the game's European publisher, who released both the Xbox 360 and PlayStation 3 versions in the region simultaneously in March 2009. ''Battle Fantasia''s late release in the region was attributed to the subject of
incest Incest ( ) is human sexual activity between family members or close relatives. This typically includes sexual activity between people in consanguinity (blood relations), and sometimes those related by affinity (marriage or stepfamily), adoption ...
being discussed during certain character's Story Mode cutscenes, which prompted the publisher to remove many alternative story paths from the game mode. The game saw a very limited release in only a few selected countries, and was originally indented to be a GBP£25 budget title, but rose to £40 after the game became exclusive to European game retailer GAME. One year after the announcement that the game would only come to North America for the Xbox 360, Aksys Games announced that it would be releasing ''Battle Fantasia'' as a full download title on the PlayStation Network in Fall 2009, with project lead Frank deWindt stating that "The fans have been asking for it and we're here to deliver." In addition to the announcement, the company also held a contest on their official website for fans to name five new PlayStation Network achievement trophies added especially for the new release, which was made available on Sony's PlayStation Store on December 22, 2009. A new version of the game, called the "''Revised Edition''", was released on Microsoft Windows via
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
on July 7, 2015. It features an updated game balance.


Reception

The home console versions of ''Battle Fantasia'' received relatively low sales in Japan, with the PlayStation 3 and Xbox 360 versions selling 3,100 and 2,300 copies respectively during their debut week. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' also gave both console versions 25 out of 40, while ''Famitsu Xbox360'' gave the Xbox 360 version 29 out of 40. Western response to ''Battle Fantasia'' was mostly average, with the game receiving "mixed or average reviews" on all platforms according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Many critics compared the title to Arc System Works' previous fighting game endeavor, the ''Guilty Gear'' series, with '' 1UP.com'' declaring that the game was more simplistic than the company's earlier works with less focus on technical aspects such as combos, and that each characters special moves were "flashy and not as situational". The website felt that many of the changes resulted in the characters being more interesting, and called the game's fantasy art motif "a pleasing sidestep" from ''Guilty Gear''s more "edgy" style, but found that most matches were slow and that the colorful art direction and Japanese voices would only appeal to a niche audience. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' declared that the presentation of ''Battle Fantasia'' was charming "with all the vibrancy and artistic style of an anime", yet it did little to revolutionize the genre despite adding traditional role-playing game aesthetics such as "long-winded story segments".
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
called the game's character design "lighthearted and appealing", but that the total cast size of only twelve playable characters was relatively small compared to other fighting games, and that background designs were "oftentimes bland and ugly". In regards to the game's technical aspects, IGN felt the game lacking when compared to more high-profile titles such as
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's ''
Virtua Fighter 5 is the fifth installment in Sega's ''Virtua Fighter'' series of arcade fighting games. The original version was released on the Sega Lindbergh arcade system board. The first location tests took place on November 26, 2005 leading to the official ...
'', and that gameplay was more about "timing and calculated moves than massive combos or memorizing deep move sets". ''
Anime News Network Anime News Network (ANN) is a news website that reports on the status of anime, manga, video games, Japanese popular music and other related cultures within North America, Australia, Southeast Asia and Japan. The website offers reviews and oth ...
'' ranked it fourth on their list of video games that "deserved far more attention than they received", saying what "sets it apart is the look" of the backgrounds and characters. European versions of ''Battle Fantasia'' in early 2009 were often compared to
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's highly anticipated ''
Street Fighter IV is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since '' Street Fighter III'' in 1997, a hiatus of eleven years. The coin-operated arcade game version wa ...
'' released just one month after. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' claimed that the game was "not even in the same league as Capcom's superlative re-envisioning", yet compared its defensive Gachi parrying system to ''
Street Fighter III is a fighting video game in Capcom's ''Street Fighter'' series, originally released as a coin-operated arcade game in 1997. The game's name as it appears on the cabinet is ''Three: A New Generation of Street Fighters''. ''Street Fighter III'' w ...
''. The website would criticize the title's "by-the-numbers gameplay" and lack of online competition, and called ''Battle Fantasia''s art style "a nice departure, but many will find the overly twee presentation a bit too sugary for their fighter tastes." ''
Play UK Play UK was a television channel broadcasting in the United Kingdom as part of the UKTV network of channels. Play UK broadcast all day on the digital platforms, but on the Sky Analogue platform on the Astra 19.2°E satellite system it broadcast ...
'' also commented on the game's release, stating that "Six months ago we would have happily recommended it as a stopgap to ''Street Fighter IV'', but we just can’t say that now." Journalists for the magazine would pan the title's lack of gameplay options and called the story mode "a joke." Ironically, though it was often found to be inferior to ''Street Fighter IV'', series director Yoshinori Ono cited the original arcade version of ''Battle Fantasia'' in 2007 as the inspiration for his game's new three-dimensional art style, stating "Our fear was that with Street Fighter IV, because our characters are taller and more human-proportioned that it might look funky... What we learned through development was that no, it's not going to look weird... Battle Fantasia was part of what made us realize that, I think."


References


External links

;Battle Fantasia
Official website
;Battle Fantasia: Revised Edition *{{official, https://www.arcsystemworks.jp/steam/battlefantasia-re/en/ 2007 video games 505 Games games Arc System Works games Arcade video games Fantasy video games Multiplayer and single-player video games PlayStation 3 games PlayStation Network games NESiCAxLive games Fighting games Video games developed in Japan Video games with 2.5D graphics Video games with cel-shaded animation Xbox 360 games Windows games