''Business Games'' is a collection of two
s for the
BBC Micro published in 1983 by
Acornsoft
Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and util ...
. An
Acorn Electron version followed in 1984. The included games are Stokmark and Telemark.
Gameplay
''Stokmark''
''Stokmark'' is a simulation of the
stock market
A stock market, equity market, or share market is the aggregation of buyers and sellers of stocks (also called shares), which represent ownership claims on businesses; these may include ''securities'' listed on a public stock exchange, as ...
. Up to eight players take turns to either buy or sell shares in a choice of four companies. As well as the price, players are given the
price-to-earnings ratio and
dividend yield
The dividend yield or dividend–price ratio of a share is the dividend per share, divided by the price per share. It is also a company's total annual dividend payments divided by its market capitalization, assuming the number of shares is constant ...
. Prices change instantly when transactions are made (usually based on the standard
supply and demand
In microeconomics, supply and demand is an economic model of price determination in a Market (economics), market. It postulates that, Ceteris paribus, holding all else equal, in a perfect competition, competitive market, the unit price for a ...
principle although there is a random element). After each round a news story is displayed which affects the value of certain shares. After every four rounds, players are awarded
dividends
A dividend is a distribution of profits by a corporation to its shareholders. When a corporation earns a profit or surplus, it is able to pay a portion of the profit as a dividend to shareholders. Any amount not distributed is taken to be re-in ...
on the shares they hold and are ranked on their total current value (of both cash and shares). The object of the game is to make the largest amount of profit.
[Original instructions](_blank)
reproduced at 8bs.com (cited 2011-11-07)
''Telemark''
''Telemark'' is a four player game where each player has to make decisions based on the manufacturing of televisions. This includes whether to build or extend factories, spend on improving management or marketing, and setting the price. When the player enters their price, it is not displayed on the screen so other players do not know what their competitors are charging until the end of each round. The game introduces terms and reports such as
market share
Market share is the percentage of the total revenue or sales in a market that a company's business makes up. For example, if there are 50,000 units sold per year in a given industry, a company whose sales were 5,000 of those units would have a ...
,
overheads
In business, overhead or overhead expense refers to an ongoing expense of operating a business. Overheads are the expenditure which cannot be conveniently traced to or identified with any particular revenue unit, unlike operating expenses such as r ...
,
profit and loss accounts and
balance sheet
In financial accounting, a balance sheet (also known as statement of financial position or statement of financial condition) is a summary of the financial balances of an individual or organization, whether it be a sole proprietorship, a business ...
s. The instruction booklet provides detailed instructions on working out the
break-even
Break-even (or break even), often abbreviated as B/E in finance, (sometimes called point of equilibrium) is the point of balance making neither a profit nor a loss. Any number below the break-even point constitutes a loss while any number above i ...
point as well as blank worksheets to be filled out by the players. The winner is the player who has made the most profit after a set number of rounds or the first player to gain more than half the market share for televisions.
Release
''Business Games'' was released in 1983 as part of Acornsoft's Education range which was aimed at schools as well as home users. As it only requires 16k
RAM, it runs on the
BBC Micro Model A as well as the Model B. It was also released for the
Acorn Electron in 1984. The instructions recommend the games for teaching business and economic studies
but the Acorn Electron version in particular was well known among home users, as it was often included with the Acornsoft software packs bundled with Electrons in 1984 and 1985.
["What's It Worth"](_blank)
Dave E, EUG #66, Electron User Group "Most Electrons came bundled with five Acornsoft games (Typically Arcadians, Boxer, Business Games, Chess and Hopper)"
Reception
The package was reviewed by Ken Garrett for
The Micro User which was largely positive. ''Stokmark'' was described as "a well-presented and useful introduction to some investment terms" but also "rather repetitive".
["Business Games"](_blank)
The Micro User, Database Publications, Vol 2 No 1, March 1984 He claimed ''Telemark'' is "a good game and to be properly appreciated must be played seriously".
References
{{Acornsoft
Acornsoft games
Business simulation games
BBC Micro and Acorn Electron games
BBC Micro and Acorn Electron-only games
Video games developed in the United Kingdom
1983 video games