Bubsy In Claws Encounters Of The Furred Kind
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''Bubsy in: Claws Encounters of the Furred Kind'', often shortened to ''Bubsy'', is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
first released for the Sega Genesis and Super Nintendo Entertainment System by Accolade in 1993. It is the first entry in the ''
Bubsy ''Bubsy'' is a series of platforming video games created by Michael Berlyn and developed and published by Accolade. The games star an anthropomorphic bobcat named Bubsy, a character that takes inspiration from '' Super Mario Bros.'' and '' So ...
'' series of video games. The game's title is a play on words in reference to the film ''
Close Encounters of the Third Kind ''Close Encounters of the Third Kind'' is a 1977 American science fiction film written and directed by Steven Spielberg, starring Richard Dreyfuss, Melinda Dillon, Teri Garr, Bob Balaban, Cary Guffey, and François Truffaut. It tells the story ...
'', with the game revolving around Bubsy defending the planet's supply of
yarn Yarn is a long continuous length of interlocked fibres, used in sewing, crocheting, knitting, weaving, embroidery, ropemaking, and the production of textiles. Thread is a type of yarn intended for sewing by hand or machine. Modern manu ...
balls from alien invaders. The game was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
in 1995 under the title ''Super Bubsy''. A sequel, '' Bubsy 2'', was released in 1994.


Gameplay

In the game, enemy aliens called "Woolies" intend to steal Earth's supply of yarn balls. Since Bubsy has the world's largest collection of yarn balls, he has the most at stake and sets out to stop the Woolies and reclaim the yarn balls. The game plays as a 2D side-scrolling
platformer A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
. The player must maneuver Bubsy through the levels, jumping on Woolies, and collecting stray yarn balls (which earns the player an extra life if 500 are collected). The game consists of sixteen levels, and Bubsy starts off with nine lives. In general, the game's gameplay has been compared to the Sonic the Hedgehog games from the Genesis era.


Development

Designer
Michael Berlyn Michael Berlyn (born 1949) is an American video game designer and writer. He is best known as an implementer at Infocom, part of the text adventure game design team. Brainwave Creations was a small game programming company started by Michael Ber ...
had previously designed adventure video games, such as ''
Altered Destiny ''Altered Destiny'' is a graphic adventure game released by Accolade in 1990 for MS-DOS compatible operating systems and in 1991 for Amiga. The game was designed by Michael Berlyn and it uses a text parser interface. It is the second adventure ...
'' and '' Les Manley in: Search for the King'', prior to his work on ''Bubsy''. Eventually burning out on the genre, he came across the original '' Sonic the Hedgehog'' and ended up playing it 14 hours a day, for a whole week, in order to find inspiration to do his own take on it. Development of the game began in 1991. Earlier sketches show Bubsy wearing shoes which were omitted in the final design. The Genesis version, which was the first one being worked on, was to be released in late 1992 but Accolade's legal troubles with Sega caused the game to be delayed. After artists Beckett Gladney and Ken Macklin constructed the backgrounds and character animations respectively on a PC program, a group named Solid Software went on to program them for the Super NES. Director John Skeel said in an interview that they want to create a game as fast as Sonic and as deep as
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
. They also planned the game to be easy to play but hard to master. He also had difficulty finding a good voice for the main character. After weeks of searching through voice talent tapes, Skeel received a call from Brian Silva who aided trying to find a suitable voice, until Skeel tried speeding up a recording of Silva's voice, which took inspiration from Looney Tunes characters like
Daffy Duck Daffy Duck is an animated cartoon character created for Leon Schlesinger Productions by animators Tex Avery and Bob Clampett. Styled as an anthropomorphic black duck, he has appeared in cartoon series such as ''Looney Tunes'' and ''Merrie Mel ...
and
Bugs Bunny Bugs Bunny is an animated cartoon character created in the late 1930s by Warner Bros. Cartoons, Leon Schlesinger Productions (later Warner Bros. Cartoons) and Voice acting, voiced originally by Mel Blanc. Bugs is best known for his starring role ...
, and added to the end result of Bubsy's design. Bubsy's catchphrase, "What could possibly go wrong?", was derived from the development team's quip. In December 1992, some children who reside near Accolade's office in San Jose, California, were invited to have pizza, soda, and to test play the game. The children were also asked to comment on the game's aspects. Their suggestion to add more secret paths was picked up, resulting in the inclusion of some underground tube ways in the first level.https://retrocdn.net/index.php?title=File%3AGamePro_US_041.pdf&page=221 A group of 20+ people worked on the game. During the programming of the game to the Super NES, one of the hazards in the game was catnip that could drive Bubsy mad. This was replaced with banana peels because of Nintendo's censorship policies. The game was developed and released concurrently for the Super NES and Genesis, with each version looking and sounding almost identical.


Promotion

In January 1993 at the Consumer Electronics Show (CES) in Las Vegas, a Bubsy mascot leaped out of a sack to greet spectators. Months after the game's release, a lottery was put up by Accolade and '' GamePro''. Winners of the lottery would win a 6-day trip to tourist locations in California, receive $500 in cash, and meet the game's developers. Other prizes include a Bubsy plush and shirt. In Spain, a contest of drawing Bubsy fanart was put up where the winners would receive a cap, a hairpin, a shirt, a cup, and a rain coat.


Re-releases

The Super NES version was released in Japan under the title ''Yamaneko Bubsy no Daibōken''. The release was mostly identical, except that Bubsy's voice clips and most of the in-game text were dubbed in Japanese. In 1995,
ATI Technologies ATI Technologies Inc. (commonly called ATI) was a Canadian semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets. Founded in 1985 as Array Technology Inc., ...
ported the game to
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturi ...
, under the name ''Super Bubsy''. It contained completely redrawn graphics, and, if the player collects all 20 hidden TVs, this unlocks the Bubsy cartoon pilot that was never picked up for further episodes. The Super NES version was also re-released on Steam via
emulation Emulation may refer to: *Emulation (computing), imitation of behavior of a computer or other electronic system with the help of another type of system :*Video game console emulator, software which emulates video game consoles *Gaussian process em ...
on December 17, 2015, as part of the ''Bubsy Two-Fur'', a two games compilation which also includes the Super NES version of ''Bubsy 2''.


Reception

Pre-release anticipation for the game was very high, with the game receiving aggressive marketing regarding the game as the next '' Sonic the Hedgehog'' or '' Super Mario''. Bubsy himself even won ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
s "Most Hype for a Character of 1993". Andy Eddy highly praised the game's nonlinear level designs in ''
VideoGames & Computer Entertainment ''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offe ...
'', but criticized that Bubsy suffers from uncontrollable momentum. He also complained that the backgrounds often don't move enough to give the player a frame of reference when taking big leaps, and concluded: "''Bubsy''s flaws don't kill it, because there's loads of fun in there, but they do bring it down a notch or two". ''GamePro''s Feline Groovy also considered the nonlinear levels to be a high point and the controls a low point, elaborating that "when ubsyruns, he tends to keep on running, even when you're not pressing the control pad. This is an intentional feature of the controls, but it'll cost you a few lives and a lot of frustration until you get the hang of it, especially on the extra tiny levels". However, she praised the graphics and judged Bubsy to have more personality than Sonic the Hedgehog thanks to his charming animations and voice clips. She gave the game the maximum 5 out of 5 in every category except control, deeming it "a must for any gamer's library". ''GamePro'' gave the Genesis version 5 out of 5 in graphics and FunFactor, 4 out of 5 in sound, and 4.5 out of 5 in control. Brazilian magazine ''ProGames'' gave the Super NES version a happy face with an open mouth (the magazine's maximum rating) on all five categories. German magazine ''PC Games'' gave the Windows version 70% ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' awarded Bubsy "Best New Character" for 1993. The game also won a Parents choice award for being fun but non-violent. ''Electronic Games'' listed the Genesis version as one of the platform's best action games, and the Super NES version as one of the best Super NES games. Conversely,
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, in a retrospective review, called the game "mediocre", calling it a "pale Sonic imitator" and criticizing the game's floaty, imprecise physics and odd level design, but praised the character design inspired by classic cartoons. ''Hardcore Gaming 101'', also in retrospect, called it a "''Sonic'' rip-off" and criticized the game's physics, collision detection and overall level design. They said the levels "...seem to lack structure and cohesion. As a result, stages that should be fun to explore are just monotonous because one part of the stage doesn't look any different from the other. And when they aren't tedious, they're confusing".


Notes


References


External links

* * {{Authority control 1993 video games Accolade (company) games Alien invasions in video games Bubsy Science fantasy video games Sega Genesis games Side-scrolling platform games Single-player video games Super Nintendo Entertainment System games Video games developed in the United States Video games set in amusement parks Windows games