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Botticelli is a
guessing game A guess (or an act of guessing) is a swift conclusion drawn from data directly at hand, and held as probable or tentative, while the person making the guess (the guesser) admittedly lacks material for a greater degree of certainty. A guess is als ...
where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes/no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people. The game takes its name from the principle that the famous person must be at least as famous as
Sandro Botticelli Alessandro di Mariano di Vanni Filipepi ( – May 17, 1510), known as Sandro Botticelli (, ), was an Italian Renaissance painting, Italian painter of the Early Renaissance. Botticelli's posthumous reputation suffered until the late 19th cent ...
.


How to play

One player (the chooser) is selected to think of a famous person (the identity). This person should be someone the chooser is comfortable answering biographical questions about, and someone the chooser is very confident that the other players will all have heard of; obscure identities make for frustrating game play, especially with young players. The
rule of thumb In English, the phrase ''rule of thumb'' refers to an approximate method for doing something, based on practical experience rather than theory. This usage of the phrase can be traced back to the 17th century and has been associated with various t ...
is that the person should be at least as famous or well known as
Sandro Botticelli Alessandro di Mariano di Vanni Filipepi ( – May 17, 1510), known as Sandro Botticelli (, ), was an Italian Renaissance painting, Italian painter of the Early Renaissance. Botticelli's posthumous reputation suffered until the late 19th cent ...
, hence the name of the game. Fictional characters are acceptable, but can present certain difficulties. In some contexts, a non-famous person with whom all the players are familiar may be acceptable. The chooser then announces the initial letter of the name by which the person is usually known; for non-fictional individuals, this is usually the last name. For example, if the chooser chose
Sandro Botticelli Alessandro di Mariano di Vanni Filipepi ( – May 17, 1510), known as Sandro Botticelli (, ), was an Italian Renaissance painting, Italian painter of the Early Renaissance. Botticelli's posthumous reputation suffered until the late 19th cent ...
, then the initial letter would be ''B''. Some individuals are best known by their first name alone, such as
Michelangelo Michelangelo di Lodovico Buonarroti Simoni (; 6 March 1475 – 18 February 1564), known as Michelangelo (), was an Italian sculptor, painter, architect, and poet of the High Renaissance. Born in the Republic of Florence, his work was insp ...
or
Cher Cher (; born Cherilyn Sarkisian; May 20, 1946) is an American singer, actress and television personality. Often referred to by the media as the Honorific nicknames in popular music, "Goddess of Pop", she has been described as embodying female ...
; for these the first initial would be used. For the purposes of phrasing questions and answers, the chooser adopts the chosen identity. The game has two modes — direct mode and indirect mode — and starts in indirect mode.


Indirect mode

In indirect mode, the guessers take turns (either in sequence or informally) to think of someone with the designated initial letter. Each guesser asks the chooser a yes/no question using some fact about the guesser's choice. For example, if the letter is ''B'' then the guesser might choose
Yul Brynner Yuliy Borisovich Briner (russian: link=no, Юлий Борисович Бринер; July 11, 1920 – October 10, 1985), known professionally as Yul Brynner, was a Russian-born actor. He was best known for his portrayal of King Mongkut in the ...
and ask, "Are you bald?" At this point, the chooser has three possible responses: # "No, I am not ''
Frank Black Charles Michael Kittridge Thompson IV (born April 6, 1965) is an American singer, songwriter, and guitarist. He is best known as the frontman of the alternative rock band Pixies, with whom he performs under the stage name Black Francis. F ...
''." — The chooser has thought of a person who matches the criterion of the guesser's question and is not the chooser's identity. Typically this will be the person the guesser is thinking of, but any other person who matches the question is acceptable. The game remains in indirect mode, and moves to the next guesser. # "Yes, I am ''
Yul Brynner Yuliy Borisovich Briner (russian: link=no, Юлий Борисович Бринер; July 11, 1920 – October 10, 1985), known professionally as Yul Brynner, was a Russian-born actor. He was best known for his portrayal of King Mongkut in the ...
''." — The chooser's identity meets the criterion of the guesser's question, and the chooser cannot think of anyone else who satisfies it. The guesser wins. # "No, and I don't know who you're thinking of." — The chooser can't think of someone meeting the criteria. The guesser reveals their answer, and the game changes to direct mode. Guessers can use indirect mode to guess the chooser's identity directly (e.g. "Are you Yul Brynner?"). Although the guesser's questions is in the form "Are you...?", it is not necessary for the guesser to choose a person who matches what they have already learned about the chooser's identity. The bar of acceptability for guesser choices is lower than that for the chooser's identity; it is not essential for the chooser to have heard of the person, or to know the relevant biographical detail, but guessers should not deliberately exploit this provision.


Direct mode

In direct mode, the guesser whose choice enabled the mode switch gets to ask one or more yes/no questions about the chooser's identity, as in Twenty Questions. In some variants, direct mode continues until the chooser answers "no" to a question; some variants allow only a single direct-mode question before returning to indirect mode, regardless of the answer. If the chooser does not know the answer to a direct mode question, or the question does not permit a clear-cut yes/no answer, then the chooser answers as accurately as possible. There are some conventions for answering contextually inappropriate direct mode questions; for example, fictional characters are usually deemed to be dead if their death has been recorded.


Winning

The game ends when a guesser successfully determines the chooser's identity. That guesser then becomes the chooser, a new identity and letter are chosen and the game starts again in indirect mode. If the successful guess was suggested by a non-designated guesser in direct mode, then it is normal courtesy for the designated guesser to defer to the other player. If all guessers give up before winning, then the chooser reveals the identity. The guessers then determine (by majority) whether the choice was a good one (that is, they should all have known of the character and the chooser's answers in direct mode were reasonably accurate). The role of chooser then remains with the same player, or passes to another player (e.g. clockwise) as appropriate. It is considered bad form for one guesser to hold out after everyone else has given up.


Variants


Stumping

This variant is particularly useful as a pastime for long trips, since a single round can sometimes last over an hour. As in the standard version, the chooser picks a famous person or character and provides an initial (for example, if the chooser picked Sandro Botticelli, he or she would provide the letter "B"). The guesser must then think of a trivia question which can be answered by a word beginning with that letter, so in our example the guesser might ask, "What is the most populous country in South America?", the answer being "Brazil." The answer to the question must be something the chooser could reasonably know, not something personal to the guesser (e.g. "What was the name of my invisible friend when I was five?") or anything otherwise impossible to guess. If the chooser answers correctly, the guesser must think of another question. If the chooser is stumped and cannot answer, the guesser may ask a single yes-or-no question (as in direct mode of the standard version) about the person or character. Once the chooser answers the question, the guesser must stump the chooser again before asking another direct question. Generally, guessing the identity of the person or character counts as a direct question and can only be done after the chooser is stumped; however, in the interest of shortening the game, players sometimes will guess the person without having first stumped the chooser.


Confirmation requirement

In one variation, the game only moves to direct mode if, after the chooser fails or gives up, another guesser can successfully identify the subject of the question. This provides a built-in standard for whether the question posed by the guesser was fair.


Additional letters

One variation rewards stumping the chooser (but not fellow guessers) with an additional letter in the chosen person's name. This can make for quicker gameplay.


Narrowing down choices

This variation requires that indirect questions include all the criteria thus far established. So if it has been determined that the mystery person is a living male movie star, the next question must be about a living male movie star, and so on. This adds a new degree of difficulty, while more directly channeling the game closer to the correct answer. Another variation on this variation is to start not with a letter, but from scratch.


Games similar to Botticelli

* Vermicelli, in which the thing to be guessed is a food rather than a person. * Vespucci, in which the thing to be guessed is a place. * Webster, a challenging variant in which the thing to be guessed can be any word. * Contact, Webster with stumping and adding letters. If one of the players knows the answer to the question asked to stump the chooser, he makes "contact" with the asker of the question. The two players say "contact" and count to ten. If the chooser cannot guess the answer before then he must reveal the next letter. There is no direct mode.


Botticelli in popular culture

In
John Updike John Hoyer Updike (March 18, 1932 – January 27, 2009) was an American novelist, poet, short-story writer, art critic, and literary critic. One of only four writers to win the Pulitzer Prize for Fiction more than once (the others being Booth ...
's 1968 novel ''
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'', the protagonists play a version of Botticelli in which responses to guesses give broad hints to aspects of the Identity, but without giving the name away. The pattern of answers shows the reader facets of the individuals' characters and the relationships evolving between them. The 1968 TV film ''Prescription: Murder'', which introduced the character of
Columbo ''Columbo'' () is an American crime drama television series starring Peter Falk as Lieutenant Columbo, a homicide detective with the Los Angeles Police Department. After two pilot episodes in 1968 and 1971, the show originally aired on NBC f ...
, begins with the murderer (Gene Barry), an arrogant psychiatrist, stumping party guests in a game of Botticelli by choosing
Josef Breuer Josef Breuer ( , ; 15 January 1842 – 20 June 1925) was a distinguished physician who made key discoveries in neurophysiology, and whose work in the 1880s with his patient Bertha Pappenheim, known as Anna O., developed the talking cure (catharti ...
, an obscure Nineteenth-Century neurophysiologist.
Napoleon Solo Napoleon Solo is a fictional character from the 1960s TV spy series ''The Man from U.N.C.L.E.'' The series format was notable for pairing the American Solo, played by Robert Vaughn, and the Russian Illya Kuryakin, played by David McCallum, as two ...
and
Illya Kuryakin Illya Kuryakin is a fictional character from the 1960s TV spy series ''The Man from U.N.C.L.E.'' He is a secret agent with a range of weapons and explosives skills, and is described in the series as holding a Master's degree from the University ...
while away waiting time by playing Botticelli in several novels by David McDaniel based on the 1960s television series ''
The Man from U.N.C.L.E. ''The Man from U.N.C.L.E.'' is an American spy fiction television series produced by MGM Television, Metro-Goldwyn-Mayer Television and first broadcast on NBC. The series follows secret agents, played by Robert Vaughn and David McCallum, who wo ...
''. A 1971 short play by
Terrence McNally Terrence McNally (November 3, 1938 – March 24, 2020) was an American playwright, librettist, and screenwriter. Described as "the bard of American theater" and "one of the greatest contemporary playwrights the theater world has yet produced," ...
called ''
Botticelli Alessandro di Mariano di Vanni Filipepi ( – May 17, 1510), known as Sandro Botticelli (, ), was an Italian painter of the Early Renaissance. Botticelli's posthumous reputation suffered until the late 19th century, when he was rediscovered ...
'' features two American soldiers playing the game while fighting in the
Vietnam War The Vietnam War (also known by #Names, other names) was a conflict in Vietnam, Laos, and Cambodia from 1 November 1955 to the fall of Saigon on 30 April 1975. It was the second of the Indochina Wars and was officially fought between North Vie ...
. In Tom Robbins 1976 novel “Even Cowgirls Get the Blues” the protagonist, Sissy Gitche (née Hankshaw), her husband, Indian watercolorist Julian Gitche & their friends Howard & Marie whiled away the time by playing Botticelli. In an episode of the 1980s TV comedy '' The Young Ones'', Rick attempts to teach the game to his housemates, unsuccessfully. In ''An Acceptable Time'', a 1989 young adult science fiction novel by Madeleine L'Engle, the protagonist Poly plays the game with her family and family friends. In episode 8 of season 19 (2007) of ''
The Simpsons ''The Simpsons'' is an American animated sitcom created by Matt Groening for the Fox Broadcasting Company. The series is a satirical depiction of American life, epitomized by the Simpson family, which consists of Homer, Marge, Bart, Lisa, ...
'', Cecil (Sideshow Bob's brother) begins to tell Bart how he and Bob used to play the game and begins to discuss the play before concurring with Bart's earlier comment that it is boring. In
Thomas Pynchon Thomas Ruggles Pynchon Jr. ( , ; born May 8, 1937) is an American novelist noted for his dense and complex novels. His fiction and non-fiction writings encompass a vast array of subject matter, genres and themes, including history, music, scie ...
's novel ''
The Crying of Lot 49 ''The Crying of Lot 49'' is a 1966 novel by American author Thomas Pynchon. The shortest of Pynchon's novels, the plot follows Oedipa Maas, a young Californian woman who begins to embrace a conspiracy theory as she possibly unearths a centuries-ol ...
'', protagonist Oedipa Maas plays a game they call "Strip Botticelli" with lawyer Metzger in her motel room. In a Season 5 episode of the TV series ''
Malcolm in the Middle ''Malcolm in the Middle'' is an American family television sitcom created by Linwood Boomer for Fox. The series premiered on January 9, 2000, and ended on May 14, 2006, after seven seasons and 151 episodes. The series follows a dysfunctional ...
'', "Malcolm Dates a Family", Malcolm plays Botticelli with the family of a girl he is dating. At the beginning of "The Vegas Renormalization", a 2009 episode of ''
The Big Bang Theory ''The Big Bang Theory'' is an American television sitcom created by Chuck Lorre and Bill Prady, both of whom served as executive producers on the series, along with Steven Molaro, all of whom also served as head writers. It premiered on CBS ...
'', Howard, Sheldon, Leonard, and Raj play Botticelli.


Sources

* https://web.archive.org/web/20050204153050/http://open-site.org/Games/Knowledge_Games/Botticelli/ * https://web.archive.org/web/20050409202027/http://setiweb.ssl.berkeley.edu/~davea/games.html Guessing games