Blocksworld
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Blocksworld was a physics-based 3D sandbox video game developed by BoldaiAB and
Linden Lab Linden Research, Inc., doing business as Linden Lab, is an American technology company that is best known as the creator of ''Second Life''. The company's head office is in San Francisco, with additional offices in Boston, Seattle, Virginia an ...
released originally for the
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on 21st November, 2012 in
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and later worldwide on 6 July 2013. It was later released for the iPhone on 2016, and later, via
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on September 25, 2017. As of 2020, Blocksworld is absent from Linden Lab's website (excluding previous press releases), and servers were fully shut down on June 17, 2020. It was subsequently removed from the
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afterwards, and was later pulled from Steam on July 2, 2020.


Gameplay

In Blocksworld, players could build using 3D building blocks that could be combined to construct simple or complex creations. Players could also use "action blocks" and a drag-and-drop visual programming tool to add interactivity to their creations. Examples included drivable cars, flyable jets, and playable games with win/lose conditions, health systems, and other attributes. Players could also upload their creations for others to play.


Development

''Blocksworld'' was initially developed by Swedish
independent video game An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
developer Boldai (originally named Creative Builder) which was acquired by US-based
Linden Lab Linden Research, Inc., doing business as Linden Lab, is an American technology company that is best known as the creator of ''Second Life''. The company's head office is in San Francisco, with additional offices in Boston, Seattle, Virginia an ...
in early 2013. An earlier paid version of the game was briefly available in 2012 in Sweden, Iceland, Finland, Denmark and Norway for 28 Swedish Krona. Blocksworld was intended to be released worldwide on 13 December 2012 for
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0.99. This was later pushed back until Linden Lab's acquisition. For the subsequent global release, the game was repositioned as a freemium offering where players had the option to purchase premium sets and games, additional building objects and pieces, coins, and other upgrades and extras for a small fee.


References

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