Black Fire (video Game)
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''Black Fire'' is a 1995
combat flight simulation Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and mili ...
video game developed by NovaLogic, published in North America by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
and in Japan and Europe by Virgin Interactive Entertainment for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
.


Gameplay

''Black Fire'' is a helicopter combat flight simulation game. The player controls a helicopter from a first-person perspective, having to deal with being attacked by enemies, including helicopters and other vehicles. This perspective can be changed to a side view. The player can choose between four different types of weapons during play. Damage is caused by either being shot, being crashed into by other helicopters, and crashing into terrain. Different parts of the helicopter can become damaged, indicated by the color of the helicopter changing on the in-game user interface. Damaged parts may cause the helicopter to operate differently. The helicopter the player controls has both limited ammo and fuel; if the fuel runs out, the level is lost. The level is also lost if the player runs out of time.


Development and release

''Black Fire'' was developed by NovaLogic for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. It was published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
in North America on November 10, 1995. It was later published by Virgin Interactive Entertainment in Japan on December 22, 1995 and in Europe on June 28, 1996.


Reception

''Black Fire'' garnered divisive reception from critics. ''Fusion''s Mike Nallas saw the game's polygonal landscapes as its best point, but pointed out issues with the radar and targeting systems. '' GameFan''s three reviewers regarded it to be a fair combat flight simulator but thought the visuals were unimpressive. They also noted its learning curve due to the controls, "annoying" draw distance, and lack of additional camera angles, among other flaws. ''
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'' Patrick Baggatta commended the texture-mapped 360° playfields, in-game radio hints, soundtrack, and fast-paced gameplay. Nevertheless, Baggatta saw the repetitive terrain, lack of strategy, and "awkward" controls to be the game's negative points. ''
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'' agreed with Baggatta, stating that "The obvious attempt to be all things to all gamers makes it too easy to overlook the impressive elements of ''Blackfire'', such as the occasionally stunning graphics and intense action sequences, but with time these rewarding facets do manage to make their way to the surface. Perhaps if there was more of a strategic approach to the action as opposed to the shoot-'em-up angle, then these elements would be more obvious. As is, ''Blackfire'' has its moments, but it lacks a consistent hook." ''Ultimate Gamer''s Frank O'Connor found it graphically dull but fun gameplay-wise. '' Sega Pro''s Mat Yeo gave positive remarks to its minimal loading times and graphical presentation, but stated that "tighter controls would have been welcome". ''
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'' expressed that the pre-rendered cutscenes between stages outclassed its "jagged" in-game visuals, while also noting the helicopter's limited altitude. ''
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'' Dave Perrett and James Ashton felt mixed regarding the game's visuals and originality, but praise was given to its audio and replay value. '' Sega Saturn Magazine''s Rad Automatic wrote that "Basically, ''Blackfire'' is a good game engine saddled with a disappointing level premise. The mission objectives increase in their complexity, but the action required to complete each one doesn't. It's enjoyable enough for a while, but don't expect a classic — or even more than a week's enjoyment." '' Mean Machines Sega''s Marcus Hearn and Paul Gascoigne favorably compared the game with both '' Magic Carpet'' (1994) and ''
Hi-Octane ''Hi-Octane'' is a vehicular combat and racing video game published in 1995 for MS-DOS compatible operating systems, PlayStation, and Sega Saturn. It was developed by Bullfrog Productions based upon their earlier ''Magic Carpet'' game code. The ...
'' (1995) graphics-wise. Regardless, Hearn and Gascoigne concurred with other reviewers regarding its field of vision, controls, and difficult levels. They ultimately recommended '' Firestorm: Thunderhawk 2''. ''Total Saturn'' saw its visuals, sound, and gameplay to be average. '' GameRevolution'' lauded the overall visual presentation and audio design, but noted its difficult learning curve.


Notes


References


External links


''Black Fire''
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''Black Fire''
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{{DEFAULTSORT:Black Fire (video game) 1995 video games Combat flight simulators Helicopter video games NovaLogic games Sega Saturn games Sega Saturn-only games Sega video games Single-player video games Video games developed in the United States Virgin Interactive games