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''Black Crypt'' is a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
. It was
Raven Software Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the st ...
's debut title, and was published for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
in 1992. Its 3D
realtime ''RealTime'', also known as ''RealTime Arts'', was a free Australian arts magazine, published by Open City in print from 1994 until 2015 and online from 1996 to December 2017. History The free national arts magazine ''RealTime'', also known as ...
style is similar to
FTL Games FTL Games (Faster Than Light) was the video game developer, video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one ...
' popular '' Dungeon Master'', where the player leads a party of four heroes through a large dungeon to ultimately confront and defeat a powerful enemy. A version for the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
was in development but never released.


Gameplay

The player is given the task of creating four heroes to traverse the twenty-eight levels of the "Tomb of the Four Heroes" to defeat the evil Estoroth Paingiver. Estoroth, a powerful cleric, had been banished to a black crypt for committing unspeakable acts. The guilds of the country of Astera believe Estoroth is attempting to unseal his crypt, and send the four heroes to seal him away for good. Unlike '' Dungeon Master'', ''Black Crypt'' does not have pre-generated characters to select as possible heroes. When starting a new game the player must first create and name their four heroes, who are of set
class Class or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used differentl ...
(fighter, cleric, magic user and druid), as well as set their starting
attributes Attribute may refer to: * Attribute (philosophy), an extrinsic property of an object * Attribute (research), a characteristic of an object * Grammatical modifier, in natural languages * Attribute (computing), a specification that defines a proper ...
. While most games of this type did not include maps of the dungeon (meaning players often mapped them out themselves on paper) the magic user has access to a spell called "Wizard Sight" which automatically maps the heroes movement and can be viewed in-game while the spell is active. ''Black Crypt'' also features 'bosses' on several levels, the first of which is actually within twenty spaces of the start location.


Development

''Black Crypt'' was originally conceived by Brian Raffel and Steve Raffel in the late 1980s as a non-electrical game set for pen-and-paper
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
s, although work began in April 1990 to eventually turn their idea into a video game. The game's budget was $40,000. According to a pre-release blurb in ''
The One The ONE is a shopping centre in Tsim Sha Tsui, Kowloon, Hong Kong. It is built on the site of the former Tung Ying Building at 100 Nathan Road. It was developed by Chinese Estates Holdings and opened in 2010. Owner Joseph Lau Luen-hung g ...
'', ''Black Crypt'' consists of 12 interconnected dungeons rendered in 64-colour extra half-brite graphics, and an EA spokesman purported that Electronic Arts "like to think of the game as a dungeon simulator rather than a game." ''Black Crypt'' and came on three 880k disks (excluding a game-save disk, used if not installed on a
hard drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magnet ...
). The graphics mode used was called Extra Half-Bright, which allowed for a user defined palette of thirty-two colours, as well as an additional thirty-two colours which were half the brightness of the chosen palette, allowing for the game's gloomy atmosphere.


Reception

''Black Crypt'' received an 83% from German reviewer ''Amiga Joker''. ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' gave the Amiga version of ''Black Crypt'' an overall score of 85%, the reviewer begins their review remarking their disdain for RPGs, calling them "escapism for accountants" but expressing that " 'Black Crypt''somehow managed to draw me in and keep me there". ''Amiga Power'' criticized the game's plot as "boring", and calls ''Black Crypt'' "aesthetically unremarkable" and the title sequence "dull" and accompanying music "unsuitable rubbish", and sound effects 'unatmospheric' .''Amiga Power'' furthermore calls it 'unoriginal' and expresses that ''Black Crypt'' appears based on '' Dungeon Master'', and states that "The variety of monsters is not wide and none of them seem out of the ordinary." Despite these criticisms, ''Amiga Power's'' reviewer expresses that they "quickly found myself excusing its flaws, and despite a lack of atmosphere there was a healthy feeling that progress was being made. Not once did I reach the stage where I thought 'Now what?' and that impresses me. ... beneath it all, it's actually a rather absorbing and playable game." ''
The One The ONE is a shopping centre in Tsim Sha Tsui, Kowloon, Hong Kong. It is built on the site of the former Tung Ying Building at 100 Nathan Road. It was developed by Chinese Estates Holdings and opened in 2010. Owner Joseph Lau Luen-hung g ...
'' gave the Amiga version of ''Black Crypt'' an overall score of 92%, initially comparing it to '' Dungeon Master'', but expressing that ''Black Crypt'' is a 'unique' RPG that sets itself apart from others, calling it "The state of the art in 3D role-playing games". ''The One'' praises ''Black Crypt's'' graphics and gameplay, stating that "''Black Crypt'' is easily the best 3D role-playing game available on the Amiga. Aside from cosmetic improvements like smoother animation and superior artwork, it boasts features that are clearly the product of some thought being applied in the planning stages. ... What finally tips the balance in ''Black Crypt's'' favour is the delicate line between mental effort and combat and the superb way the plot leads you through the game." ''The One'' further praises the sound and controls, expressing that "sound effects in ''Black Crypt'' provide the player with often vital clues as to what's going on" and calling the controls 'admirable' and that they're "so intuitive that five minutes into the game you won't even notice ou're using it. In a restrospective review of ''Black Crypt'' in '' Black Gate'', John ONeill said "While critics raved, Black Crypt was released when the Amiga was already in decline, and was never successful enough to be ported to any other platform. It vanished quickly, both from store shelves and collective memory."https://www.blackgate.com/2012/11/14/in-search-of-the-lost-black-crypt/


References


External links


''Black Crypt''
at Hall of Light
''Black Crypt''
at Lemon Amiga
''Black Crypt''
at RavenGames.com {{Raven Software 1992 video games Action role-playing video games Amiga games Amiga-only games Cancelled Sega Genesis games First-person party-based dungeon crawler video games Electronic Arts games Fantasy video games Role-playing video games Video games developed in the United States Raven Software games Single-player video games