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object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of pr ...
, behavioral subtyping is the principle that subclasses should satisfy the expectations of clients accessing subclass objects through references of superclass type, not just as regards syntactic safety (such as the absence of "method-not-found" errors) but also as regards behavioral correctness. Specifically, properties that clients can prove using the specification of an object's presumed type should hold even though the object is actually a member of a subtype of that type. For example, consider a type Stack and a type Queue, which both have a ''put'' method to add an element and a ''get'' method to remove one. Suppose the documentation associated with these types specifies that type Stack's methods shall behave as expected for stacks (i.e. they shall exhibit LIFO behavior), and that type Queue's methods shall behave as expected for queues (i.e. they shall exhibit FIFO behavior). Suppose, now, that type Stack was declared as a subclass of type Queue. Most programming language compilers ignore documentation and perform only the checks that are necessary to preserve
type safety In computer science, type safety and type soundness are the extent to which a programming language discourages or prevents type errors. Type safety is sometimes alternatively considered to be a property of facilities of a computer language; that is ...
. Since, for each method of type Queue, type Stack provides a method with a matching name and signature, this check would succeed. However, clients accessing a Stack object through a reference of type Queue would, based on Queue's documentation, expect FIFO behavior but observe LIFO behavior, invalidating these clients' correctness proofs and potentially leading to incorrect behavior of the program as a whole. This example violates behavioral subtyping because type Stack is not a behavioral subtype of type Queue: it is not the case that the behavior described by the documentation of type Stack (i.e. LIFO behavior) complies with the documentation of type Queue (which requires FIFO behavior). In contrast, a program where both Stack and Queue are subclasses of a type Bag, whose specification for ''get'' is merely that it removes ''some'' element, does satisfy behavioral subtyping and allows clients to safely reason about correctness based on the presumed types of the objects they interact with. Indeed, any object that satisfies the Stack or Queue specification also satisfies the Bag specification. It is important to stress that whether a type S is a behavioral subtype of a type T depends only on the ''specification'' (i.e. the ''documentation'') of type T; the ''implementation'' of type T, if it has any, is completely irrelevant to this question. Indeed, type T need not even have an implementation; it might be a purely abstract class. As another case in point, type Stack above is a behavioral subtype of type Bag even if type Bag's ''implementation'' exhibits FIFO behavior: what matters is that type Bag's ''specification'' does not specify which element is removed by method ''get''. This also means that behavioral subtyping can be discussed only with respect to a particular (behavioral) specification for each type involved and that if the types involved have no well-defined behavioral specification, behavioral subtyping cannot be discussed meaningfully.


Verifying behavioral subtyping

A type S is a behavioral subtype of a type T if each behavior allowed by the specification of S is also allowed by the specification of T. This requires, in particular, that for each method M of T, the specification of M in S is ''stronger'' than the one in T. A method specification given by a
precondition In computer programming, a precondition is a condition or predicate that must always be true just prior to the execution of some section of code or before an operation in a formal specification. If a precondition is violated, the effect of the s ...
Ps and a
postcondition In computer programming, a postcondition is a condition or predicate that must always be true just after the execution of some section of code or after an operation in a formal specification. Postconditions are sometimes tested using assertions wit ...
Qs is stronger than one given by a precondition Pt and a postcondition Qt (formally: (Ps, Qs) ⇒ (Pt, Qt)) if Ps is ''weaker'' than Pt (i.e. Pt implies Ps) and Qs is stronger than Qt (i.e. Qs implies Qt). That is, strengthening a method specification can be done by strengthening the postcondition and by ''weakening'' the precondition. Indeed, a method specification is stronger if it imposes more specific constraints on the outputs for inputs that were already supported, or if it requires more inputs to be supported. For example, consider the (very weak) specification for a method that computes the absolute value of an argument ''x'', that specifies a precondition 0 ≤ x and a postcondition 0 ≤ result. This specification says the method need not support negative values for ''x'', and it need only ensure the result is nonnegative as well. Two possible ways to strengthen this specification are by strengthening the postcondition to state result = , x, , i.e. the result is equal to the absolute value of x, or by weakening the precondition to "true", i.e. all values for ''x'' should be supported. Of course, we can also combine both, into a specification that states that the result should equal the absolute value of ''x'', for any value of ''x''. Note, however, that it is possible to strengthen a specification ((Ps, Qs) ⇒ (Pt, Qt)) without strengthening the postcondition (Qs ⇏ Qt). Consider a specification for the absolute value method that specifies a precondition 0 ≤ x and a postcondition result = x. The specification that specifies a precondition "true" and a postcondition result = , x, strengthens this specification, even though the postcondition result = , x, does not strengthen (or weaken) the postcondition result = x. The necessary condition for a specification with precondition Ps and postcondition Qs to be stronger than a specification with precondition Pt and postcondition Qt is that Ps is weaker than Pt and "Qs or not Ps" is stronger than "Qt or not Pt". Indeed, "result = , x, or false" does strengthen "result = x or x < 0".


"Substitutability"

In an influential keynote address on data abstraction and class hierarchies at the OOPSLA 1987 programming language research conference,
Barbara Liskov Barbara Liskov (born November 7, 1939 as Barbara Jane Huberman) is an American computer scientist who has made pioneering contributions to programming languages and distributed computing. Her notable work includes the development of the Liskov ...
said the following: "What is wanted here is something like the following substitution property: If for each object o_1 of type S there is an object o_2 of type T such that for all programs P defined in terms of T, the behavior of P is unchanged when o_1 is substituted for o_2, then S is a subtype of T." This characterization has since been widely known as the Liskov Substitution Principle (LSP). Unfortunately, though, it has several issues. Firstly, in its original formulation, it is too strong: we rarely want the behavior of a subclass to be identical to that of its superclass; substituting a subclass object for a superclass object is often done with the intent to change the program's behavior, albeit, if behavioral subtyping is respected, in a way that maintains the program's desirable properties. Secondly, it makes no mention of ''specifications'', so it invites an incorrect reading where the ''implementation'' of type S is compared to the ''implementation'' of type T. This is problematic for several reasons, one being that it does not support the common case where T is abstract and has no implementation. Thirdly, and most subtly, in the context of object-oriented imperative programming it is difficult to define precisely what it means to universally or existentially quantify over objects of a given type, or to substitute one object for another. In the example above, we are not substituting a Stack object for a Bag object, we are simply using a Stack object as a Bag object. In an interview in 2016, Liskov herself explains that what she presented in her keynote address was an "informal rule", that Jeannette Wing later proposed that they "try to figure out precisely what this means", which led to their joint publication on behavioral subtyping, and indeed that "technically, it's called behavioral subtyping". During the interview, she does not use substitution terminology to discuss the concepts.


Notes


References

*{{cite journal , last=Parkinson , first=Matthew J. , last2=Bierman , first2=Gavin M. , date=January 2008 , title=Separation logic, abstraction and inheritance , journal=ACM SIGPLAN Notices , volume=43 , issue=1 , pages=75-86 , doi=10.1145/1328897.1328451 Object-oriented programming