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(styled as ''beatmania'') is a
rhythm video game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to pr ...
developed and distributed by
Japanese Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspor ...
game developer
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
and first released in December 1997. It contributed largely to the boom of music games in 1998, and the series expanded not only with arcade sequels, but also moved to
home consoles A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
and other portable devices, achieving a million unit sales. The
Bemani , stylized as BEMANI, is Konami's music video game division. Originally named the Games & Music Division (G.M.D.), it changed its name in honor of its first and most successful game, ''Beatmania'', and expanded into other music-based games, mos ...
line of music games from Konami is named after the series, was first adopted in the arcade release of ''Beatmania 3rdMix'' and kept ever since. The series came to an end with the last game being ''Beatmania The Final'', released in 2002. ''Beatmania'' gave birth to several spinoffs, such as the ''
Beatmania IIDX is a series of rhythm video games, that was first introduced by Konami in Japan on February 26, 1999. ''IIDX'' has since spawned 31 arcade releases and 14 console releases on the Sony PlayStation 2. It is the sequel to the ''beatmania'' game ...
'' series (a more advanced version featuring 7 keys and higher difficulty levels, and to this day still receiving new version updates) and the other being ''
Beatmania III ''beatmania III'' is a rhythm video game created by Konami. Gameplay is essentially the same as in the ''beatmania'' series, with a few enhancements to the hardware. The ''beatmania III'' series was relatively short-lived, spanning only 2 years. ...
'', a remake of the 5-key series which featured a more modern hardware platform, a pedal for optional effects and a 3.5" floppy disk drive to save play records. While the series was never ported to home computers, there have been unlicensed hard-drive copies which made it playable on a computer's keyboard, or even with a modded PlayStation controller. Its popularity led to non-official simulators, with one of the most popular being ''BM98''. ''Beatmania'' and its variants have a following in Japan and all around the world. The password-based Internet Ranking service allowed competition wherever a machine is available. Today in the United States, many of the original Beatmania cabinets are in the hands of arcade collectors and Bemani enthusiasts, and consequently, are a rare sight at many arcades.


Basic rules

The player is a club DJ who must manipulate the controls according to the instructions on the screen to win the praise of the audience. Each game consists of a set number of songs of various difficulties, and each song must attain a certain degree of satisfaction from the audience in order to progress to the next. The game controls consist of five plastic vertical rectangular keys that are arranged in a zigzag pattern like the letter "M" or in
vibraphone The vibraphone is a percussion instrument in the metallophone family. It consists of tuned metal bars and is typically played by using mallets to strike the bars. A person who plays the vibraphone is called a ''vibraphonist,'' ''vibraharpist,' ...
type arranged. They resemble the layout of the keys of a piano (e.g. C, C#, D, D#, and E) and are color-coded in the same fashion, with the lower row white and the top row black. A turntable is to the right of the five keys, and is turned, or "scratched". Each key has a corresponding vertical bar onscreen, as does the turntable. The bars indicate the path which rectangular icons cascade down towards a horizontal line near the bottom of the screen. The player must hit the corresponding key or rotate the turntable when the icon matches the line, which will trigger a preset sound sample and recomposes the song properly. Players are judged for each key press for the accuracy of the timing on a scale of p-great (from "perfect great"; also called "flashing great"), great, good, bad and poor. Hitting keys/scratching when corresponding notes are absent will deplete a bar indicating the audience satisfaction. The passing range is shown on the bar as a red region on the right, and green for the failing range on the left. The game may end prematurely if the bar is completely depleted, but this depends on individual machine settings. The unit of score in the game is "money". A final grade (A – H) is given at the end of the game to indicate the player's performance. This grade is not directly based on the "money score", but is instead based on the player's overall accuracy.


Additional rules

Various game modes are available, with different rule alterations that provide suitable challenges for players of various degrees of skill. ;Practice :Featured in ''Beatmania 2ndMix'' and ''Beatmania'', inexperienced players can go through a training stage with DJ Konami, a voice-over that walks the player through the basics of the game. After the training stage players can select songs normally and regardless of their performance won't end a game prematurely. The voice over was not featured in any other Beatmania series game, although a similarly formatted Tutorial mode was recently added to the ''
Beatmania IIDX is a series of rhythm video games, that was first introduced by Konami in Japan on February 26, 1999. ''IIDX'' has since spawned 31 arcade releases and 14 console releases on the Sony PlayStation 2. It is the sequel to the ''beatmania'' game ...
'' games. Prior to practice mode players could choose to play a practice stage during normal games. ;Normal :The regular mode. Players select songs and play normally. A pool of songs is available for every stage, with the next stage pool being more difficult than the last. Clearing is required to get to the next stage. ;Free :Introduced in ''6thMIX'', Free mode is another practice mode that follows all the rules of the Normal mode, with passing and failing scores, but allows the player to play all the predefined number of songs regardless of each song's difficulty. ;Expert :A mode for skilled players with courses that predefines the songs to be played. The rules for this mode have been modified throughout different versions of the game. :*''Beatmania'' :*:Players must play through all the songs in a set order, with the audience bar dropping in greater degrees and increasing less. All the other rules follow the normal mode. Continues are allowed. :*''2ndMIX'' :*:Different themed course are given, each running five songs long. The scoring rules follow that of the previous beatmania. :*''3rdMIX'' :*:In addition to the courses format of 2ndMIX, the audience bar is now full from the beginning, and any decrease will carry onto the next stage, where good performance does not recover the bar. The audience bar is characteristically colored in red, and no continues are allowed upon game over. :*''completeMIX and after'' :*:With the introduction of the Internet Ranking service, scores are now counted as 2 points for "Just Great" and 1 point for "Great", which makes the overall EX Score. Upon completion of the course, a password is given to the player to submit to the official website for worldwide ranking. All of the Internet Ranking services have ended and are no longer available. :*''featuring "Dreams Come True"'' :*:The Dreams Come True edition uses the same rules as CompleteMIX, but also features a minigame in between songs where a player can rapidly scratch to restore life. ;Expert+ :First offered in ''6thMIX'', this mode is designed for the most skilled of players. A single course is provided, featuring ten of the most difficult songs in a particular version. The audience bar functions similarly to that of Expert mode, but falling to zero doesn't result in an immediate game over. Rather, "Danger" is displayed on the screen, and it will take several subsequent misses to end the game. The bar is restored after each song, though the bar will be increased to just barely over "Danger", should it have been in effect at the end of the song. ;Easy :Available since ''3rdMIX'', the Easy mode offers simplified playing sequences for songs. The selection of Easy and Hard modes were discarded altogether from ''6thMIX'' and after, with difficulty selection becoming options within the integrated Normal mode.


Cabinet design

Two major styles of the Beatmania cabinet were originally created, the standard cabinet, and the mini-style cabinet. The standard cabinet was taller and wider than the mini-style and included a 29" screen, versus the 20" screen on the mini cabinet. The 1P/2P/Effect buttons were placed on the vertical face of the cabinet on the mini, while placed between the keys, ahead of the coin drop on standard cabinets. The mini-cabinet contained 6 speakers, 4 normal mid/high range, and 2 larger subs. The standard cabinet contained 10 speakers, including the 2 subs. Functionally the game boards, HDD, and ROM chips were the same between cabinets. Finally, the mini cabinet had a smaller spacing between the turntable and the keys, and the turntable was approximately half the diameter of the standard version. Today the mini-cabinet is much more difficult to find, especially in the United States.


Main artists

''Beatmania'' offers many musical genres from different disciplines of
electronic music Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroac ...
. Below are some of the artists who made frequent appearances in the series. *dj nagureo/reo nagumo/tiger YAMATO and other aliases *Mikio Endo *Hiroshi Watanabe *Hiroyuki Togo and other aliases * Naoki Maeda and other aliases *DJ TAKAWO *RAM *TAQ *BEMANI Sound Team "L.E.D, dj TAKA and TOMOSUKE"


Releases

The ''Beatmania'' series has been released on multiple platforms in addition to its arcade releases. The majority of the games are featured on the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
, but other console ports have also been featured on the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
, and the
WonderSwan The (ワンダースワン) is a handheld game console released in Japan by Bandai. It was developed by Gunpei Yokoi's company Koto Laboratory and Bandai, and was the last piece of hardware Yokoi developed before his death in 1997. Released i ...
. The North American ''
Beatmania (styled as ''beatmania'') is a Rhythm game, rhythm video game developed and distributed by Japan, Japanese game developer Konami and first released in December 1997. It contributed largely to the boom of music games in 1998, and the series e ...
'' on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
also features the same gameplay as the arcade releases. Several key mixes were never ported to home or portable consoles, including Beatmania 7thMix and Beatmania The Final. There are many console-exclusive songs that were also never introduced in the Arcade releases—those include "GOTTAMIX" and "THE SOUND OF TOKYO!" respectively. Many songs were also released on one mix at the arcades but released in another style for the consumer versions. The best example of this was Gottamix 2, which contained consumer-exclusive songs in addition to the "Complete Mix 2 Anothers" that was released months earlier as an arcade exclusive. ;Arcade releases :The main platform for the series, most other releases were based on certain titles from the arcade series or featured a selection of songs across several of them. :The following are arranged in the order of their release. *Beatmania (December 31, 1997) *Beatmania 2ndMix (March 18, 1998) *Beatmania 3rdMix (September 28, 1998) *Beatmania completeMix (January 19, 1999) *Beatmania 4thMix -the beat goes on- (April 26, 1999) *Beatmania 5thMix -Time to get down- (September 22, 1999) *Beatmania completeMix 2 (January 27, 2000) *Beatmania Club Mix (March 28, 2000) *Beatmania featuring Dreams Come True (May 31, 2000) *Beatmania Core Remix (November 28, 2000) *Beatmania 6thMix – The UK Underground Musics- (July 11, 2001) *Beatmania 7thMix – Keepin' Evolution- (January 31, 2002) *Beatmania The Final (July 26, 2002) ;Korean arcade releases Korean local releases (licensed by Unico Electronics Co. Ltd. (now Uniana) removed Japanese vocal songs because of the Korean law at that time. *Beatstage (1998): Logo is a variation of Beatmania, but is actually 2ndMix. "tokai" is not available in this version. *Beatstage 3rdMix (1999): "Believe again (Hyper Mega Mix)" and "Luv to me (Third-Mix)" are the English versions from Complete Mix. "Believe Again (80's J-Pop)" and "Find Out (Soul)" are not available in this version. *Beatstage completeMix (1999): "tokai", "Find Out", "Believe Again 'Hyper Mega Mix' (Japanese Version)", and "Luv to me (Japanese Version)" are not available in this version. *Beatstage 4thMix -the beat goes on- (1999): No removed songs in this version. *Beatstage 5thMix -Time to get down- (2000): The Gauge method is different from Beatmania 5thMix. It is similar to the HARD gauge in the beatmania IIDX series. Added Hi-speed 2/3 (from completeMix2), both "TOTAL RECALL" and "KAKATTEKONKAI" are not available in this version. ;North American arcade releases :Konami released three ''Beatmania'' games in North America under the name HipHopMania. *HipHopMania (1997): Includes all songs from the Japanese version. *HipHopMania complete Mix (1999): Includes all songs from the Japanese version. *HipHopMania complete Mix 2 (2000): Includes almost all songs from the Japanese version (Removed 10 songs). Console releases ;
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
: :The PlayStation releases were only available in Japan apart from one which was created especially for the European market. The first game acted as a key disc, which is required to play the subsequent releases through disc-changing, dubbed as append discs. Special hidden songs could be accessed for certain append discs if the discs were changed through a specific order. *Beatmania (October 1, 1998): The console release of the arcade 2ndMix. Acts as a key disc. *Beatmania Append Yebisu Mix: Append disc included with the release of Beatmania containing all-new songs. Features the debut of the popular Bemani artist Sanae Shintani. *Beatmania Append 3rdMix (December 23, 1998): The first stand-alone append disc to be sold. Features various, but not all, new songs from the arcade 3rdMix in addition to original console tracks. The Expert Mode from the arcade version was notably excluded. *Beatmania Append 3rdMix Mini: Append disc included with the 3rdMix soundtrack. Features 5 new songs from the arcade 3rdMix. *Beatmania Append GottaMix (May 29, 1999): The second stand-alone append disc release. Features 19 songs made by KCEJ unique to the PlayStation console and three songs from 4thMix that served as a preview. *Beatmania Append 4thMix (September 9, 1999): Append disc and complete port of the arcade 4thMix. All-new songs from the arcade 4thMix were included in addition to new console tracks. The Bonus Edit mode can be accessed if the discs are swapped in the order of 3rdMix, then GottaMix, then 4thMix. The Bonus Edit mode adds songs from 3rdMix that were excluded from the previous console port. *Beatmania Append 5thMIX (March 2, 2000): Append disc port of the arcade 5thMix. All-new songs from the arcade were included, with several console-exclusive songs available in Bonus Edit mode. *Beatmania featuring Dreams Come True (July 21, 2000): Key disc release of the arcade version of the same name. Features music of the J-Pop duo Dreams Come True. The difficulty is notably lower than most other previous games. *Beatmania Best Hits (July 27, 2000): First console release to drop the append disc format. It could act as a key disc and access the append releases. Includes songs from the first Beatmania up to 5thMix and GottaMix, chosen through fan votes on the internet. *Beatmania Append GOTTAMIX 2 ~Going Global~ (September 7, 2000): The official follow-up release to GottaMix, again, featuring all-new songs exclusive to the console. The tracks were themed around music from around the world. The "Another" charts from ''completeMIX 2'' marked as remixes were available in Bonus Edit mode. *Beatmania Append ClubMix (December 21, 2000): Append disc and complete port of the arcade ClubMIX. Only one new secret console-exclusive track was added. The Bonus Edit mode included tracks from the arcade completeMIX2 with rearranged button sequences. *Beatmania THE SOUND OF TOKYO! (March 29, 2001): PlayStation-exclusive key disc release. Produced by
shibuya-kei is a microgenre of pop music or a general aesthetic that flourished in Japan in the mid-to late 1990s. The music genre is distinguished by a "cut-and-paste" approach that was inspired by the kitsch, fusion, and artifice from certain music style ...
artist
Yasuharu Konishi is a Japanese musician, composer and DJ. He was a founding member of Pizzicato Five Pizzicato Five (formerly typeset as Pizzicato V and sometimes abbreviated to P5)Yang Jeff, Dina Can, Terry Hong, (1997) ''Eastern Standard Time'' pg 277 N ...
, the difficulty of songs was indicated by the number of passengers on a plane. The songs cover a wide spectrum of skill levels that suit from beginners to experts. *Beatmania 6thMix + Core Remix (January 31, 2002): Key disc release and the only coupled release. As the name implies, new songs from 6thMix and Core Remix are included. Both the Left Hand Scratch Mode and the Original Expert Course Mode were carried over from the console beatmania IIDX series. *Beatmania (Europe) (June 2000): The European version of Beatmania included licensed songs from
Moloko Moloko () were an Irish-English electronic music duo formed in Sheffield, England, consisting of vocalist Róisín Murphy and producer Mark Brydon. Blending elements of electronica and dance music, they are best known for their UK top 10 sing ...
, Skank, Les Rhythmes Digitales, and more. Also included are classic beatmania tracks from various mixes. The European licenses are also featured in GottaMix 2. ;
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
: :Three games were released for the Game Boy color exclusively in Japan. The first two were backwards compatible with the classic Game Boy. *Beatmania GB (March 11, 1999): Features 10 songs selected from 2ndMix, 3rdMix and Yebisu Mix. Another 10 original songs complete the music list. The game was developed by Konami Computer Entertainment Kobe. *Beatmania GB 2 GatchaMix (November 25, 1999): Features 5 songs selected from GottaMix. Songs from famous artists such as the
Yellow Magic Orchestra Yellow Magic Orchestra (YMO for short) is a Japanese electronic music band formed in Tokyo in 1978 by Haruomi Hosono (bass, keyboards, vocals), Yukihiro Takahashi (drums, lead vocals) and Ryuichi Sakamoto (keyboards, vocals). The group is conside ...
,
Morning Musume , formerly simply and colloquially referred to as , are a Japanese girl group, holding the second highest overall single sales (of a female group) on the Oricon charts as of February 2012, with the Oricon record of most top ten singles with an ...
,
SMAP SMAP was a Japanese boy band, composed of Masahiro Nakai, Takuya Kimura, Goro Inagaki, Tsuyoshi Kusanagi, and Shingo Katori. The group was created in 1988 by music producer Johnny Kitagawa, founder of Johnny & Associates, originally as a six-pi ...
,
Hikaru Utada , who is also known by the mononym Utada, is a Japanese-American pop singer, songwriter and producer. By 2010, Utada had become one of the most influential, and best-selling, musical artists in Japan. Born in the United States to Japanese parent ...
in addition to animations songs like Mobile Suit Gundam Starship Girl Yamamoto Yohko make up 20 tracks.
Hideo Kojima is a Japanese video game designer, director, producer and writer. He is regarded as an auteur of video games. He developed a strong passion for action/adventure cinema and literature during his childhood and adolescence. In 1986, he was hired ...
is listed as one of the producers and the title was developed by Konami Computer Entertainment Japan. *Beatmania GB GatchaMix2 (September 28, 2000): A Game Boy Color-exclusive game, it follows the format of the previous GatchaMix with console tracks from the PlayStation and other popular licensed songs from real-life artists. This release also had 25 tracks in total. GatchaMix2 was previously going named to be Beatmania GB Net Jam, with the tracks available for download through the Mobile System GB in Japan. ;
Wonderswan The (ワンダースワン) is a handheld game console released in Japan by Bandai. It was developed by Gunpei Yokoi's company Koto Laboratory and Bandai, and was the last piece of hardware Yokoi developed before his death in 1997. Released i ...
: *Beatmania for Wonderswan (April 28, 1999): The only Beatmania title for the Wonderswan, and also the only title released on the system from Konami. It featured 11 songs from the arcade 3rdMix. Because of the better sound processing capabilities for the system, the tracks closely resembled their arcade counterparts. It made use of the vertical orientation on the system to better mimic the arcade screen format. A snap-on mini turntable was bundled with the game. Also worth noting is that on some advertisement material, the game was referred to as vol.1 of a series, hinting that Konami had positive expectations in its sales and planned subsequent releases. It was sold around the same period as Beatmania GB. ;
Bemani Pocket The series is a short-lived attempt by Konami to capitalize on the market of portable entertainment in the late 1990s. They were introduced on the Japanese market in 1998 and they featured versions of most Bemani games, from ''Beatmania'' to ''Par ...
: :The Bemani Pocket line were portable gaming devices with a monochrome LCD screen, each featuring a :number of songs in a specific theme. As with most other Bemani releases, they were sold only in Japan. *Beatmania Pocket: The only version to feature a body that mimicked the arcade cabinet. *Beatmania Pocket2: The first release to feature a smoother design that was used with all subsequent releases. *Beatmania Pocket -SummerMix- *Beatmania Pocket -AnimeSong Mix1-: A selection of songs from titles by
Go Nagai , better known by the pen name , is a Japanese manga artist and a prolific author of science fiction, fantasy, horror and erotica. He made his professional debut in 1967 with ''Meakashi Polikichi'', but is best known for creating popular 1970s ...
. The body had the color scheme of
Mazinger Z is a Japanese super robot manga series written and illustrated by Go Nagai. The first manga version was serialized in Shueisha's ''Weekly Shōnen Jump'' from October 1972 to August 1973, and it later was reissued in Kodansha ''TV Magazine ...
. *Beatmania Pocket -
Tokimeki Memorial is a dating simulation series by Konami. It consists of six main games in addition to many spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction ''TokiMemo''. Th ...
Edition-: Songs from the dating sim Tokimeki Memorial. *Beatmania Pocket Skeleton: A special release of SummerMIX with a clear body given away as a prize. 5000 units were given away. *Beatmania Pocket -AnimeSong Mix2- Features songs from titles by
Shotaro Ishinomori was a Japanese manga artist who became an influential figure in manga, anime, and , creating several immensely popular long-running series such as ''Cyborg 009,'' the ''Super Sentai'' series (later adapted into the ''Power Rangers'' series), an ...
. *Beatmania Pocket 2000: The internal hardware was updated to improve sound quality, and was kept for all subsequent releases. *Beatmania Pocket -Enjoy Georgia Signature-: A special edition for the Georgia Signature novelty goods stores of Japan. It was included inside a gift package for their Millennium Campaign. *Beatmania Pocket -Hello Kitty Edition-: Hello Kitty's face is molded on the scratch disc part. *Beatmania Pocket -AnimeSong Mix3-: A selection of songs from titles by
Leiji Matsumoto is a Japanese mangaka, creator of several anime and manga series. His wife Miyako Maki is also a manga artist. Early life Matsumoto was the middle child of a family of seven brothers, and, in his early childhood, Matsumoto was given a 35m ...
. *Beatmania Pocket -Tigers version: A special edition for the Hanshin Tigers baseball team of Japan featuring cheer songs for the team. *Beatmania Pocket -Kawaii! version-: A collaborated release with the teenage girls' magazine Kawaii!. *Beatmania Pocket -Tokimeki Memorial 2 edition: Songs from the dating sim Tokimeki Memorial 2. *Beatmania Pocket -Love Stories-: A selection of love songs from various artists. *Beatmania Pocket -KonaMix-: Various songs from classic Konami games. *Beatmania Pocket -Best Hits 2000–: Popular songs from various artists from the year 2000. *Beatmania Pocket -Tigers Version2: A special edition for the Hanshin Tigers baseball team of Japan featuring cheer songs for the team. New songs were not added, but a new play mode was.


Reception

In Japan, ''Game Machine'' listed ''Beatmania'' on their March 1, 1998 issue as being the most-successful dedicated arcade game of the month. By May 1999, ''Beatmania'' had sold 6,700 arcade units, for which it received the
Guinness World Record ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
for Most Popular DJ-Simulation Arcade Game. By 2000, the game had sold 25,000 arcade machines. The PlayStation version of ''Beatmania'' sold units in Japan by 2004, and eventually a total of units in Japan.


References


External links


''Beatmania'' official website
* {{Beatmania 1997 video games Arcade video games Bemani games PlayStation (console) games Turntable video games Video games developed in Japan Video games produced by Hideo Kojima Video games scored by Tappi Iwase