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''Ultima'' is a series of open world fantasy
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s from Origin Systems, Inc. ''Ultima'' was created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series sold over 2 million copies by 1997. A significant series in computer game history, it is considered, alongside '' Wizardry'' and ''
Might and Magic ''Might and Magic'' is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company. The original ''Might and Magic'' series ended with the closure of the 3DO Company. The rights to the ''Mig ...
'', to be one of the norm-establishers of the computer role-playing game genre. Several games of the series are considered seminal entries in their genre, and each installment introduced new innovations which then were widely copied by other games. The games take place for the most part in a world called Britannia; the constantly recurring hero is the Avatar, first named so in ''Ultima IV''. They are primarily within the scope of fantasy fiction but contain science fiction elements as well.


Games

The main ''Ultima'' series consists of nine installments (the seventh title is divided into two parts) grouped into three trilogies, or "
Age Age or AGE may refer to: Time and its effects * Age, the amount of time someone or something has been alive or has existed ** East Asian age reckoning, an Asian system of marking age starting at 1 * Ageing or aging, the process of becoming older ...
s": The Age of Darkness (''Ultima I-III''), The Age of Enlightenment (''Ultima IV-VI''), and The Age of Armageddon (''Ultima VII-IX''). The last is also sometimes referred to as "The Guardian Saga" after its chief antagonist. The first trilogy is set in a
fantasy world A fantasy world is a world created for/from fictional media, such as literature, film or games. Typical fantasy worlds involve magic or magical abilities, nonexistent technology and, sometimes, either a historical or futuristic theme. Some worl ...
named Sosaria, but during the cataclysmic events of The Age of Darkness, it is sundered and three quarters of it vanish. What is left becomes known as Britannia, a realm ruled by the benevolent
Lord British Lord British, or Lord Cantabrigian British,Chuckles reveals Lord British's name as "Lord Cantabrigian British" in '' Ultima V'' when he welcomes the Avatar at the entrance of Castle Britannia. is the fictional ruler of Britannia, a kingdom in the ...
, and is where the later games mostly take place. The protagonist in all the games is a resident of Earth who is called upon by Lord British to protect Sosaria and, later, Britannia from a number of dangers. Originally, the player character was referred to as "the Stranger", but by the end of ''Ultima IV'' he becomes universally known as the
Avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
.


Main series


The Age of Darkness: ''Ultima I–III''

In '' Ultima I: The First Age of Darkness'' (
1981 Events January * January 1 ** Greece enters the European Economic Community, predecessor of the European Union. ** Palau becomes a self-governing territory. * January 10 – Salvadoran Civil War: The FMLN launches its first major offensiv ...
), the Stranger is first summoned to Sosaria to defeat the evil wizard
Mondain This is a list of significant or recurring characters in the ''Ultima'' series of computer games, indicating the games in which they appeared. The Avatar and Companions * Yes : The companion is in that game. * No : The companion is not in that ...
who aims to enslave it. Since Mondain possesses the Gem of Immortality, which makes him invulnerable, the Stranger locates a time machine, travels back in time to kill Mondain before he creates the Gem, and shatters the incomplete artifact. '' Ultima II: The Revenge of the Enchantress'' (
1982 Events January * January 1 – In Malaysia and Singapore, clocks are adjusted to the same time zone, UTC+8 (GMT+8.00). * January 13 – Air Florida Flight 90 crashes shortly after takeoff into the 14th Street Bridge in Washington, D.C., U ...
) details Mondain's secret student and lover
Minax Minax may refer to: * Minax, a brand name of the cardiovascular drug metoprolol * Minax (Ultima), the Ultima game character Species names * ''Austracantha minax ''Austracantha'' is a genus of spider with a single species, ''Austracantha mi ...
's attempt to avenge him. When Minax launches an attack on the Stranger's homeworld of Earth, her actions cause doorways to open to various times and locations throughout Earth's history, and brings forth legions of monsters to all of them. The Stranger, after obtaining the Quicksword that alone can harm her, locates the evil sorceress at Castle Shadowguard at the origin of time and defeats her. '' Ultima III: Exodus'' (
1983 The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning ...
) reveals that Mondain and Minax had an offspring, the eponymous Exodus, "neither human, nor machine", according to the later games (it is depicted as a computer at the conclusion of the game, and it appears to be a demonic, self-aware
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
). Some time after Minax's death, Exodus starts its own attack on Sosaria and the Stranger is summoned once again to destroy it. ''Exodus'' was the first installment of the series featuring a player party system, which was used in many later games.


The Age of Enlightenment: ''Ultima IV–VI''

'' Ultima IV: Quest of the Avatar'' (
1985 The year 1985 was designated as the International Youth Year by the United Nations. Events January * January 1 ** The Internet's Domain Name System is created. ** Greenland withdraws from the European Economic Community as a result of a ...
) marked a turning point in the series from the traditional " hero vs. villain" plots, instead introducing a complex alignment system based upon the Eight Virtues derived from the combinations of the Three Principles of Love, Truth and Courage. Although Britannia now prospers under Lord British's rule, he fears for his subjects' spiritual well-being and summons the Stranger again to become a spiritual leader of Britannian people by example. Throughout the game, the Stranger's actions determine how close he comes to this
ideal Ideal may refer to: Philosophy * Ideal (ethics), values that one actively pursues as goals * Platonic ideal, a philosophical idea of trueness of form, associated with Plato Mathematics * Ideal (ring theory), special subsets of a ring considered ...
. Upon achieving enlightenment in every Virtue, he can reach the Codex of Ultimate Wisdom and becomes the "Avatar", the embodiment of Britannia's virtues. In '' Ultima V: Warriors of Destiny'' (
1988 File:1988 Events Collage.png, From left, clockwise: The oil platform Piper Alpha explodes and collapses in the North Sea, killing 165 workers; The USS Vincennes (CG-49) mistakenly shoots down Iran Air Flight 655; Australia celebrates its Bicentenn ...
), the Avatar returns to Britannia to find that after Lord British had been lost in the Underworld,
Lord Blackthorn This is a list of significant or recurring characters in the ''Ultima'' series of computer games, indicating the games in which they appeared. The Avatar and Companions * Yes : The companion is in that game. * No : The companion is not in that ...
, who rules in his stead, was corrupted by the Shadowlords and enforces a radically twisted vision of the Virtues, deviating considerably from their original meaning. The Avatar and his companions proceed to rescue the true king, overthrow the tyrant, and restore the Virtues in their true form. '' Ultima VI: The False Prophet'' (
1990 File:1990 Events Collage.png, From left, clockwise: The 1990 FIFA World Cup is played in Italy; The Human Genome Project is launched; Voyager I takes the famous Pale Blue Dot image- speaking on the fragility of humanity on Earth, astrophysicis ...
) details the invasion of Britannia by Gargoyles, which the Avatar and his companions have to repel. Over the course of the game, it is revealed that the Gargoyles have valid reasons to loathe the Avatar. Exploring the themes of racism and xenophobia, the game tasks the Avatar with understanding and reconciling two seemingly opposing cultures.


The Age of Armageddon: ''Ultima VII–IX''

'' Ultima VII: The Black Gate'' (
1992 File:1992 Events Collage V1.png, From left, clockwise: 1992 Los Angeles riots, Riots break out across Los Angeles, California after the Police brutality, police beating of Rodney King; El Al Flight 1862 crashes into a residential apartment buildi ...
) sees the Avatar entangled in the plan of an ostensibly virtuous and benevolent organization named the Fellowship (inspired by
Scientology Scientology is a set of beliefs and practices invented by American author L. Ron Hubbard, and an associated movement. It has been variously defined as a cult, a Scientology as a business, business, or a new religious movement. The most recent ...
) to create a gateway for the evil entity known as the Guardian to enter Britannia. Though all of the main line of ''Ultima'' games are arranged into trilogies, Richard Garriott later revealed that ''Ultima VII'' was the first game where he did any sort of planning ahead for future games in the series. He elaborated that "the first three didn't have much to do with each other, they were 'Richard Garriott learns to program'; IV through VI were a backwards-designed trilogy, in the sense that I tied them together as I wrote them; but VII-IX, the story of the Guardian, were a preplanned trilogy, and we had a definite idea of where we wanted to go." An expansion pack was released named '' Forge of Virtue'' that added a newly arisen volcanic island to the map that the Avatar was invited to investigate. The tie-in storyline was limited to this island, where a piece of Exodus (his data storage unit) had resurfaced. To leave the island again, the Avatar had to destroy this remnant of Exodus. In the process of doing so, he also created The Black Sword, an immensely powerful weapon possessed by a demon. '' Ultima VII Part Two: Serpent Isle'' (
1993 File:1993 Events Collage.png, From left, clockwise: The Oslo I Accord is signed in an attempt to resolve the Israeli–Palestinian conflict; The Russian White House is shelled during the 1993 Russian constitutional crisis; Czechoslovakia is peace ...
) was released as the second part of ''Ultima VII'' because it used the same game engine as ''Ultima VII''. According to interviews, Richard Garriott felt it therefore did not warrant a new number. Production was rushed due to deadlines set to the developers, and the storyline was cut short; remains of the original, longer storyline can be found in the database. Following the Fellowship's defeat, its founder Batlin flees to the Serpent Isle, pursued by the Avatar and companions. Serpent Isle is revealed as another fragment of former Sosaria, and its history which is revealed throughout the game provides many explanations and ties up many loose ends left over from the Age of Darkness era. Magical storms herald the unraveling of the dying world's very fabric, and the game's mood is notably melancholic, including the voluntary sacrificial death of a long-standing companion of the Avatar, Dupre. By the end of the game, the Avatar is abducted by the Guardian and thrown into another world, which becomes the setting for the next game in the series. '' The Silver Seed'' was an expansion pack for ''Ultima VII Part 2'' where the Avatar travels back in time to plant a silver seed, thus balancing the forces that hold the Serpent Isle together. Like ''Forge of Virtue'', the expansion contained an isolated sub-quest that was irrelevant to the main game's storyline, but provided the Avatar with a plethora of useful and powerful artifacts. In '' Ultima VIII: Pagan'' (
1994 File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nels ...
), the Avatar finds himself exiled by the Guardian to a world called "Pagan". The Britannic Principles and Virtues are unknown here. Pagan is ruled by the Elemental Titans,
god In monotheistic thought, God is usually viewed as the supreme being, creator, and principal object of faith. Swinburne, R.G. "God" in Honderich, Ted. (ed)''The Oxford Companion to Philosophy'', Oxford University Press, 1995. God is typically ...
-like servants of the Guardian. The Avatar defeats them with their own magic, ascending to demi-godhood himself, and finally returns to Britannia. A planned expansion pack, ''The Lost Vale'', was canceled after ''Ultima VIII'' failed to meet sales expectations. '' Ultima IX: Ascension'' (
1999 File:1999 Events Collage.png, From left, clockwise: The funeral procession of King Hussein of Jordan in Amman; the 1999 İzmit earthquake kills over 17,000 people in Turkey; the Columbine High School massacre, one of the first major school shoot ...
), the final installment of the series, sees Britannia conquered and its Virtues corrupted by the Guardian. The Avatar has to cleanse and restore them. The Guardian is revealed to be the evil part of the Avatar himself, expelled from him when he became the Avatar. To stop it, he has to merge with it, destroying himself as a separate entity. The unreleased version of the plot featured a more apocalyptic ending, with the Guardian and Lord British killed, Britannia destroyed, and the Avatar ascending to a higher plane of existence.


Collections

* ''Ultima Trilogy'' (1989) – an early compilation of the first three ''Ultima'' games released for the Apple II, Commodore 64 and DOS by Origin Systems. * ''Ultima: The Second Trilogy'' (1992) – a later trilogy of the second three ''Ultima'' games released by Origin Systems for Commodore 64 and DOS. * ''Ultima I–VI Series'' (1992) – a compilation of the first six ''Ultima'' games and published for DOS by Software Toolworks. Includes reprints of the instruction manuals and original maps. * ''Ultima Collection'' (February 1998) – a
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both compute ...
collection of the first eight ''Ultima'' computer games published for DOS and Microsoft Windows 95/98, including their expansion packs. Includes a complete atlas of each game's map, a PC port of ''Akalabeth'', and a sneak preview of ''Ultima IX''.


Spin-offs and other games

'' Akalabeth: World of Doom'' was released in
1979 Events January * January 1 ** United Nations Secretary-General Kurt Waldheim heralds the start of the ''International Year of the Child''. Many musicians donate to the ''Music for UNICEF Concert'' fund, among them ABBA, who write the song ...
, and is sometimes considered a precursor to the ''Ultima'' series. Sierra On-Line also produced '' Ultima: Escape from Mt. Drash'' in
1983 The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning ...
. The maze game has nothing in common with the others, but is highly sought after by collectors due to extreme rarity. The ''Worlds of Ultima'' series is a
spin-off Spin-off may refer to: *Spin-off (media), a media work derived from an existing work * Corporate spin-off, a type of corporate action that forms a new company or entity * Government spin-off, civilian goods which are the result of military or gov ...
of ''Ultima VI'' using the same game engine, following the Avatar's adventures after the game's conclusion: * In '' Worlds of Ultima: The Savage Empire'' (
1990 File:1990 Events Collage.png, From left, clockwise: The 1990 FIFA World Cup is played in Italy; The Human Genome Project is launched; Voyager I takes the famous Pale Blue Dot image- speaking on the fragility of humanity on Earth, astrophysicis ...
), a failed experiment transports the Avatar to the Valley of Eodon, a
jungle A jungle is land covered with dense forest and tangled vegetation, usually in tropical climates. Application of the term has varied greatly during the past recent century. Etymology The word ''jungle'' originates from the Sanskrit word ''jaṅ ...
world populated by thirteen
primitive tribe The term tribe is used in many different contexts to refer to a category of human social group. The predominant worldwide usage of the term in English is in the discipline of anthropology. This definition is contested, in part due to conflic ...
s whom he must unite against a common enemy, the
insectoid An insectoid is an insect-like creature. Insectoid may refer to: * Insectoid robot * Insectoids in science fiction {{dab ...
Myrmidex. * '' Ultima: Worlds of Adventure 2: Martian Dreams'' (
1991 File:1991 Events Collage.png, From left, clockwise: Boris Yeltsin, elected as Russia's first president, waves the new flag of Russia after the 1991 Soviet coup d'état attempt, orchestrated by Soviet hardliners; Mount Pinatubo erupts in the Ph ...
) takes place after ''The Savage Empire'' and sees the Avatar travel back in time to the Victorian era and eventually land on Mars to rescue humans stranded on it by accident and to restore the native Martian civilization. * The third game, ''Ultima: Worlds of Adventure 3: Arthurian Legends'', was planned to be set in the times of King Arthur but was canceled in
1993 File:1993 Events Collage.png, From left, clockwise: The Oslo I Accord is signed in an attempt to resolve the Israeli–Palestinian conflict; The Russian White House is shelled during the 1993 Russian constitutional crisis; Czechoslovakia is peace ...
. The second spin-off series, ''Ultima Underworld'', consisted of three games with a first-person perspective: * Set after ''Ultima VI'', '' Ultima Underworld: The Stygian Abyss'' (
1992 File:1992 Events Collage V1.png, From left, clockwise: 1992 Los Angeles riots, Riots break out across Los Angeles, California after the Police brutality, police beating of Rodney King; El Al Flight 1862 crashes into a residential apartment buildi ...
) sees the Avatar descending into the Great Stygian Abyss to rescue a Britannian
baron Baron is a rank of nobility or title of honour, often hereditary, in various European countries, either current or historical. The female equivalent is baroness. Typically, the title denotes an aristocrat who ranks higher than a lord or knigh ...
's kidnapped daughter and prevent the summoning of a powerful demon. * '' Ultima Underworld II: Labyrinth of Worlds'' (
1993 File:1993 Events Collage.png, From left, clockwise: The Oslo I Accord is signed in an attempt to resolve the Israeli–Palestinian conflict; The Russian White House is shelled during the 1993 Russian constitutional crisis; Czechoslovakia is peace ...
) is set between the two parts of ''Ultima VII'' and starts with the Guardian trapping Lord British, the Avatar and his companions within an impenetrable barrier in their castle. To free them, the Avatar has to travel through several parallel universes looking for a way to undo the spell. *'' Underworld Ascendant'' (
2018 File:2018 Events Collage.png, From top left, clockwise: The 2018 Winter Olympics opening ceremony in PyeongChang, South Korea; Protests erupt following the Assassination of Jamal Khashoggi; March for Our Lives protests take place across the United ...
), the third in the series licensed the lore and characters for the Underworld setting, but did not allow use of the ''Ultima'' brand. The Avatar has been transported to the Underworld and works with local factions. A group of volunteer programmers created '' Ultima V: Lazarus'' in 2006, a remake of ''Ultima V'' using the ''
Dungeon Siege ''Dungeon Siege'' is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the hi ...
'' engine.


Console games

Console versions of ''Ultima'' have allowed further exposure to the series, especially in Japan where the games have been bestsellers and were accompanied by several tie-in products including ''Ultima''
cartoons A cartoon is a type of visual art that is typically drawn, frequently animated, in an unrealistic or semi-realistic style. The specific meaning has evolved over time, but the modern usage usually refers to either: an image or series of image ...
and manga. In most cases, gameplay and graphics have been changed significantly.


Console ports of computer games

*''Ultima III: Exodus'' ( NES) *''Ultima: Quest of the Avatar'' (NES) - Remake: includes plot and gameplay changes. *''Ultima IV: Quest of the Avatar'' (
Sega Master System The is an 8-bit History of video game consoles (third generation), third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of ...
) — A faithful port of the original. Only released in Europe and South America. *''Ultima V: Warriors of Destiny'' (NES) *''Ultima VI: The False Prophet'' (
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
) — Gameplay adapted for the game pad. *''Ultima: The Black Gate'' (SNES) — Action-adventure remake. *''Ultima: The Savage Empire'' (SNES) — A graphical update using the ''Black Gate'' engine for the SNES. Japan only, canceled in the US. *''Ultima Underworld: The Stygian Abyss'' ( PlayStation) — Uses 3D models rather than the 2D sprites of the original. Released only in Japan.


Original console games

*''Ultima: Runes of Virtue'' (1991) (
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same tea ...
) — Non-canonical, action based gameplay and puzzle solving. The game's antagonist is called the "Black Knight". *''Ultima: Runes of Virtue 2'' (1993) (Game Boy,
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
)


''Ultima Online'' MMORPG

'' Ultima Online'' (
1997 File:1997 Events Collage.png, From left, clockwise: The movie set of ''Titanic (1997 film), Titanic'', the List of highest-grossing films, highest-grossing movie in history at the time; ''Harry Potter and the Philosopher's Stone'', is published; ...
), a MMORPG spin-off of the main series, has become an unexpected hit, making it one of the earliest and longest-running successful MMORPGs of all time. Its lore retconned the ending of ''Ultima I'', stating that when the Stranger shattered the Gem of Immortality, he discovered that it was tied to the world itself, therefore its shards each contained a miniature version of Britannia. The player characters in ''Ultima Online'' exist on these "shards". Eight expansion packs for ''UO'' have been released ('' The Second Age'', '' Renaissance'', '' Third Dawn'', '' Lord Blackthorn's Revenge'', '' Age of Shadows'', '' Samurai Empire'', '' Mondain's Legacy'' and '' Stygian Abyss''). The aging ''UO'' graphic engine was renewed in 2007 with the official '' Kingdom Reborn'' client. ''Ultima Online 2'', later renamed to '' Ultima Worlds Online: Origin'' and canceled in
2001 The September 11 attacks against the United States by Al-Qaeda, which killed 2,977 people and instigated the global war on terror, were a defining event of 2001. The United States led a multi-national coalition in an invasion of Afghanist ...
, would have introduced steampunk elements to the game world, following Lord British's unsuccessful attempt to merge past, present, and future shards together. ''UO'' spawned two sequel efforts that were canceled before release: '' Ultima Worlds Online: Origin'' (canceled in
2001 The September 11 attacks against the United States by Al-Qaeda, which killed 2,977 people and instigated the global war on terror, were a defining event of 2001. The United States led a multi-national coalition in an invasion of Afghanist ...
, though the game's storyline was published in the Technocrat War trilogy) and '' Ultima X: Odyssey'' (canceled in
2004 2004 was designated as an International Year of Rice by the United Nations, and the International Year to Commemorate the Struggle Against Slavery and its Abolition (by UNESCO). Events January * January 3 – Flash Airlines Flight 60 ...
). ''Ultima X: Odyssey'' would have continued the story of ''Ultima IX''. Now merged with the Guardian, the Avatar creates a world of Alucinor inside his mind, where the players were supposed to pursue the Eight Virtues in order to strengthen him and weaken the Guardian. ''Ultima X'' was developed without participation of the original creator Richard Garriott and he no longer owns the rights to the series. However, he still owns the rights to several of the game characters so it is impossible for either him or Electronic Arts to produce a new ''Ultima'' title without getting permission from each other.


''Lord of Ultima''

'' Lord of Ultima'' was a free-to-play browser-based MMORTS released in 2010 by EA Phenomic. It was the first release in the ''Ultima'' series since ''Ultima Online'', and also the first title to have no involvement from series creator Garriott or founding company Origin. It has been criticized for having slow-paced gameplay and very weak connections to the Ultima franchise lore. EA announced on February 12, 2014 that ''Lord of Ultima'' would be shut down and taken offline as of May 12, 2014.


''Ultima Forever: Quest for the Avatar''

Announced in summer 2012, '' Ultima Forever'' was a free-to-play online action role-playing game. In contrast to ''Lord of Ultima'', ''Ultima Forever'' returns to the lore of the original game series. As of August 29, 2014. Ultima Forever's servers were shut down.


Other media

Several novels were released under the ''Ultima'' name, including: *''The Ultima Saga'' by Lynn Abbey (
Warner Books Grand Central Publishing is a book publishing imprint of Hachette Book Group, originally established in 1970 as Warner Books when Warner Communications acquired the Paperback Library. When Time Warner sold their book publishing business to Hachet ...
) **''The Forge of Virtue'' (1991) **''The Temper of Wisdom'' (1992) *''Ultima: The Technocrat War'' by Austen Andrews ( Pocket Books) **''Machinations'' (2001) **''Masquerade'' (2002) **''Maelstrom'' (2002) In Japan, an ''Ultima'' soundtrack CD, two kinds of wrist watches, a tape dispenser, a pencil holder, a board game, a jacket, and a beach towel were released. There were rumours of an ''Ultima'' anime cartoon, but its existence has been described as unlikely. Three manga comics were released in Japan: *''Ultima: EXODUS No Kyoufu'' (The Terror of EXODUS) *''Ultima: Quest of the Avatar'' *''Ultima: Magincia no Metsubou'' (The Fall of Magincia) *''Ultima: The Maze of Schwarzschild


Packaging

''Ultima'' game boxes often contained so-called " feelies"; e.g. from ''Ultima II'' on, every game in the main series came with a cloth map of the game world. Starting with ''Ultima IV'', small trinkets like pendants, coins and magic stones were included. Made of metal or glass, they usually represented an important object found within the game itself. Not liking how games were sold in zip lock bags with a few pages printed out for instructions, Richard Garriott insisted ''Ultima II'' be sold in a box, with a cloth map, and a manual. Sierra was the only company at that time willing to agree to this, and thus he signed with them.


Copy protection measures

In the Atari 8bit version of ''Ultima IV'' one of the floppy disks had an unformatted track. In its absence the player would lose on every fight, which would not be obvious as a copy protection effect right away as one could assume that this was just due to either lack of experience or proper equipment. The protection mechanism was subtle enough to be overlooked by the German distributor that originally delivered Atari 8bit packages with floppies that were formatted regularly, and thus these paid copies acted like unlicensed copies, causing players to lose every battle. In ''Ultima V'', there were one or two instances where ostensibly insignificant information found in the accompanying booklet were asked by person(s) encountered in the game. The game also used runic script in some places and a special language for spell names, for both of which the necessary translation tables / explanations were provided in the booklet. These can be seen as subtle copy-protection measures, well fitted for the context of history and fantasy so that a casual player didn't take them for copy protection. ''Ultima VI'' introduced a more systematic use of copy protection in the form of in-game questions, preventing the player from progressing any further if the questions were answered incorrectly. In ''Ultima VII'', this practice was continued, although in both games the player had an unlimited number of tries to answer the questions correctly. Answers could be obtained by consulting the manual or cloth map, although the manual released with the ''Ultima Collection'' contained all copy protection answers for every game. In ''Ultima VII Part 2: Serpent Isle'', the copy protection was changed slightly. Players were asked questions at two points in the game, and if they could not answer after two attempts, all NPCs said nothing but altered versions of famous quotes. Everything would also be labeled "Oink!", preventing the game from being played. From Ultima VIII onward, copy protection questions were discontinued.


Common elements


Setting

Originally, the world of ''Ultima'' was made up of four continents. These were Lord British's Realm, ruled by Lord British and the Lost King; The Lands of Danger and Despair, ruled by Lord Shamino and the King of the White Dragon; The Lands of the Dark Unknown, ruled by Lord Olympus and the King of the Black Dragon; and The Lands of the Feudal Lords, ruled by the lords of Castle Rondorin and Castle Barataria. After the defeat of Mondain and the shattering of his Gem of Immortality in ''Ultima I'', there was a cataclysm that changed the structure of the world. Three of the four continents seemingly disappeared, leaving only Lord British's realm in the world. This remaining continent was referred from then on as "Sosaria". The Lands of Danger and Despair were later rediscovered as the Serpent Isle, which had been moved to a different dimension or plane, so it seems likely that the other two continents still exist. ''Ultima II'' shows Castle Barataria on Planet X, suggesting that the Lands of the Feudal Lords became this planet; ''Ultima Online: Samurai Empire'' posits that the Lands of the Feudal Lords was transformed into the Tokuno Islands by the cataclysm. After the defeat of Exodus in ''Ultima III'', Sosaria became Britannia in order to honor its ruler, Lord British. Serpent Isle remained connected with Britannia via a gate in the polar region. The Fellowship leader, Batlin, fled here after the Black Gate was destroyed in ''Ultima VII'', preventing the Guardian's first invasion. Ninety percent of the island's population was destroyed by evil Banes released by Batlin in a foolish attempt to capture them for his own use in ''Ultima VII Part 2''.


Virtues

In Ultima, the player takes the role of the Avatar, who embodies eight virtues. First introduced in Ultima IV, the Three Principles and the Eight Virtues marked a reinvention of the game focus from a traditional role-playing model into an ethically framed one. Each virtue is associated with a party member, one of Britannia's cities, and one of the eight other planets in Britannia's solar system. Each virtue also has a mantra and each principle a word of power that the player must learn. The Eight Virtues explored in ''Ultima'' are Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, and Humility. These Eight Virtues are based on the Three Principles of Truth, Love, and Courage. The Principles are derived from the One True Axiom, the combination of all Truth, all Love, and all Courage, which is Infinity. The virtues were first introduced in '' Ultima IV: Quest of the Avatar'' (1985), where the goal of the game is to practice them and become a moral exemplar. Virtues and their variations are present in all later installments. Richard Garriott's motives in designing the virtue system were to build on the fact that games were provoking thought in the player, even unintentionally. As a designer, he "wasn't interested in teaching any specific lesson; instead, his next game would be about making people think about the consequences of their actions." The original virtue system in Ultima was partially inspired by the 16 ways of purification ( sanskara) and character traits (
samskara Samskara, saṃskāra, saṅskāra or sanskara may refer to: * Sanskara (rite of passage), Hindu and Jain rites of passage * Samskara (ayurvedic), a technique in ayurvedic medicine * Samskara (Indian philosophy), the concept of imprints or impressi ...
) which lead to Avatarhood in Hinduism. He also drew on his interpretation of characters from '' The Wizard of Oz'', with the
Scarecrow A scarecrow is a decoy or mannequin, often in the shape of a human. Humanoid scarecrows are usually dressed in old clothes and placed in open fields to discourage birds from disturbing and feeding on recently cast seed and growing crops.Lesle ...
representing truth, the
Tin Woodsman Nick Chopper, the Tin Woodman, also known as the Tin Man or—mistakenly—the "Tin Woodsman," is a character in the fictional Land of Oz created by American author L. Frank Baum. Baum's Tin Woodman first appeared in his classic 1900 book ''Th ...
representing love, and the
Cowardly Lion The Cowardly Lion is a character in the fictional Land of Oz created by American author L. Frank Baum. He is depicted as an African lion, but like all animals in Oz, he can speak. Since lions are supposed to be "The Kings of Beasts," the Cowardly ...
representing courage. The Virtues have become a frequent theme in the Ultima games following '' Ultima IV'', with many different variants used throughout the series. '' Ultima V: Warriors of Destiny'' saw Lord Blackthorn turn the virtue system into a rigid and draconian set of laws. The rigid system of Blackthorn unintentionally causes the Virtues to actually achieve their polar opposites, in part due to the influence of the Shadowlords. This shows that the Virtues always come from one's own self, and that codifying ethics into law does not automatically make evil people good. '' Ultima VI: The False Prophet'' confronted the Avatar with the fact that, from another point of view, the Avatar's quests for Virtue may not appear virtuous at all, presenting an alternative set of virtues. In '' Ultima VII'', an order known as the Fellowship displaced the Virtues with its own seemingly benevolent belief system, casting Britannia into disarray; and in '' Ultima IX'', the Virtues had been inverted into their opposite anti-virtues. Ultima's virtue system was considered a new frontier in game design, and has become "an industry standard, especially within role-playing games." The original system from ''Ultima IV'' has influenced moral systems in games such as ''
Black & White Black-and-white (B&W or B/W) images combine black and white in a continuous spectrum, producing a range of shades of grey. Media The history of various visual media began with black and white, and as technology improved, altered to color. ...
'', '' Star Wars: Knights of the Old Republic'' and the '' Fable'' series. However, Ultima can only be won by being virtuous, while other games typically offer a choice to be vicious. Mark Hayse specifically praises Ultima's virtue system for its subtlety. The game emphasizes the importance of virtue, but leaves the practice ambiguous with no explicit point values and limited guidance. This makes the virtue system more of a "philosophical journey" than an ordinary game puzzle.


Characters


Artificial scripts and language

The ''Ultima'' series of computer games employed several different
artificial script A constructed script is a new writing system specifically created by an individual or group, rather than having evolved as part of a language or culture like a natural script. Some are designed for use with constructed languages, although several ...
s. The people of Britannia, the fantasy world where the games are set, speak English, and most of the day-to-day things are written in Latin alphabet. However, there still are other scripts, which are used by tradition. Britannian runes are the most commonly seen script. In many of the games of the series, most signs are written in runic. The runes are based on Germanic runes, but closer to Dwarven runes in Tolkien's '' The Lord of the Rings'', which creator Richard Garriott has stated he has read. They gained steadier use since '' Ultima V'', which was the first game in the series to use a runic font for in-game signs. Runes in earlier games were mostly found in hard copy materials, such as maps and the decorative covers of booklets. Runes appear less in '' Ultima VII'' and in later games. Gargish is the language of the gargoyles of Britannia and the language used in spellcasting within the game. Unlike the runic script, which is usually used simply as a visual cipher for English, the Gargish script encodes a genuine
constructed language A constructed language (sometimes called a conlang) is a language whose phonology, grammar, and vocabulary, instead of having developed naturally, are consciously devised for some purpose, which may include being devised for a work of fiction. ...
, based on (but expanding greatly upon) the magical words of power that first saw use in '' Ultima V'', as well as the mantras for each of the Shrines of Virtue, which had remained consistent since '' Ultima IV''. The lexicon mostly comprises deformed or truncated Latinate stems (''flam'' "fire" ← Latin ''flamma''; ''lap'' "stone" ← Latin ''lapis''; ''leg'' "to read" ← Latin ''legō''), but other origins are also apparent (''uis'' "wisdom" ← English ''wise''; ''kas'' "helmet" ← French ''casque''). But the grammar is ''de novo'' and bears little resemblance to Latin, being largely
analytic Generally speaking, analytic (from el, ἀναλυτικός, ''analytikos'') refers to the "having the ability to analyze" or "division into elements or principles". Analytic or analytical can also have the following meanings: Chemistry * ...
in structure instead. Gargish uses suffixes to denote grammatical tense and
aspect Aspect or Aspects may refer to: Entertainment * ''Aspect magazine'', a biannual DVD magazine showcasing new media art * Aspect Co., a Japanese video game company * Aspects (band), a hip hop group from Bristol, England * ''Aspects'' (Benny Carter ...
, and also in some forms of derivation. The Gargish alphabet is featured in '' Ultima VI'', though it is seen only in specific game contexts. '' Ultima VII'' and onward does not feature anything written in the alphabet, with the sole exception of some books to be found in the gargoyle colony in the underwater city of Ambrosia in '' Ultima IX''. The Gargish language and alphabet were designed by Herman Miller. The Ophidian alphabet, featured in '' Ultima VII Part Two: Serpent Isle'', was used by the Ophidian civilization that inhabited the Serpent Isle. It is based on various snake forms. Ophidian lettering was quite difficult to read, so the game included a ''Translation'' spell that made the letters look like Latin letters.


Reception

In the United States, the first five ''Ultima'' games had collectively sold more than copies for home computers by 1990. In Japan, total sales of Pony Canyon's Japanese versions of the ''Ultima'' series had reached nearly 100,000 copies on home computers and over 300,000 units on the Famicom (Nintendo Entertainment System), by 1990. In 1996, '' Next Generation'' ranked the ''Ultima'' series as collectively the 55th top game of all time, commenting that, "While the graphics and playing style change with the technological leaps of the day, thas been the most consistent source of roleplaying excitement in history." In 1999, '' Next Generation'' listed the ''Ultima'' series as number 18 on their "Top 50 Games of All Time", commenting that, "Most PC RPGs are about hacking and slashing through anything that moves, usually while crawling through a dungeon. The ''Ultima'' series, however, has always been firmly grounded in a world where a character's virtues are as important as their armor class in determining success." In 2000, Britannia was included in
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's list of the ten best game worlds, called "the oldest and one of the most historically rich gameworlds." ''Ultima: Runes of Virtue'' (1991) is Garriott's favorite console-based ''Ultima''.


Impact and legacy

Many innovations of the early ''Ultimas'' – in particular '' Ultima III: Exodus'' (1983) – eventually became standard among later RPGs, such as the use of tiled graphics and party-based combat, its mix of fantasy and science-fiction elements, and the introduction of time travel as a plot device. In turn, some of these elements were inspired by ''Wizardry'', specifically the party-based combat. ''Exodus'' was also revolutionary in its use of a written narrative to convey a larger story than the typically minimal plots that were common at the time. Most video games – including Garriott's own ''Ultima I'' and ''II'' and ''Akalabeth'' – tended to focus primarily on things like combat without venturing much further. In addition, Garriott would introduce in ''Ultima IV'' a theme that would persist throughout later ''Ultimas'' – a system of chivalry and code of conduct in which the player, or "Avatar", is tested periodically (in both obvious and unseen ways) and judged according to his or her actions. This system of morals and ethics was unique, in that in other video games players could for the most part act and do as they wished without having to consider the consequences of their actions. ''Ultima III'' would go on to be released for many other platforms and influence the development of such RPGs as ''
Excalibur Excalibur () is the legendary sword of King Arthur, sometimes also attributed with magical powers or associated with the rightful sovereignty of Britain. It was associated with the Arthurian legend very early on. Excalibur and the Sword in the ...
'' and '' Dragon Quest''; "A devoted gamer could make a decent case for either of these Atari titles founding the RPG genre; nevertheless, there's no denying that Dragon Quest was the primary catalyst for the Japanese console RPG industry. And Japan is where the vast majority of console RPGs come from, to this day. Influenced by the popular PC RPGs of the day (most notably Ultima), both Excalibur and Dragon Quest "stripped down" the statistics while keeping features that can be found even in today's most technologically advanced titles. An RPG just wouldn't be complete, in many gamers' eyes, without a medieval setting, hit points, random enemy encounters, and endless supplies of gold. (...) The rise of the Japanese RPG as a dominant gaming genre and Nintendo's NES as the dominant console platform were closely intertwined." and many consider the game to be the first modern CRPG. On June 30, 2020, Garriott said he was turned down by EA for any attempts to revive or remaster the Ultima series.


''Shroud of the Avatar: Forsaken Virtues''

Richard Garriott's new company
Portalarium Portalarium, Inc. was a video game developer based in Austin, Texas that was formed in September 2009 by Richard Garriott, together with his longtime game industry partners, Dallas Snell and Fred Schmidt. Portalarium marks Richard Garriott's first ...
developed an RPG/ MMORPG that Garriott has described as a clear
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel A sequel is a work of literature, film, ...
of the ''Ultima'' series. On March 8, 2013, Portalarium launched a Kickstarter campaign for '' Shroud of the Avatar: Forsaken Virtues''. ''Forsaken Virtues'' is the first of five full-length episodic installments in ''Shroud of the Avatar'' and was designed as a "Selective Multiplayer Game". This allowed the player to determine his or her level of multiplayer involvement that ranges from MMO to single player offline. Despite original plans to launch in Summer 2017, with Episodes 2 through 5 estimated for subsequent yearly releases, the first episode would ultimately be released on March 27, 2018 to mixed reception. Further episodes have not yet been released.


References


Sources

* * * *


External links


Origin Systems, Inc.
(redirects to the ''Ultima Online'' website)
The official Ultima WWW Archive
– Information and files concerning the entire saga *
The Ultima Legacy from GameSpot
– A historical overview of the series
The Codex of Ultima Wisdom (Ultima Wiki)
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