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Animat are artificial
animal Animals are multicellular, eukaryotic organisms in the Kingdom (biology), biological kingdom Animalia. With few exceptions, animals Heterotroph, consume organic material, Cellular respiration#Aerobic respiration, breathe oxygen, are Motilit ...
s and is a contraction of
animal Animals are multicellular, eukaryotic organisms in the Kingdom (biology), biological kingdom Animalia. With few exceptions, animals Heterotroph, consume organic material, Cellular respiration#Aerobic respiration, breathe oxygen, are Motilit ...
and materials. The term includes physical robots and virtual simulations. The animat model includes features of a simple animal capable of interacting with its environment. It is, therefore, designed to simulate the ability to associate certain signals from the environment within a learning phase that indicate a potential for cognitive structure. Animat research, a subset of
Artificial Life Artificial life (often abbreviated ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry ...
studies, has become rather popular since
Rodney Brooks Rodney Allen Brooks (born 30 December 1954) is an Australian roboticist, Fellow of the Australian Academy of Science, author, and robotics entrepreneur, most known for popularizing the actionist approach to robotics. He was a Panasonic Profes ...
' seminal paper "Intelligence without representation".


Development

Animats is derived from the third-person indicative present of the
Latin Latin (, or , ) is a classical language belonging to the Italic branch of the Indo-European languages. Latin was originally a dialect spoken in the lower Tiber area (then known as Latium) around present-day Rome, but through the power of the ...
verb ''animō''), which means to "animate, give or bring life". The term was coined by S.W. Wilson in 1985,in "Knowledge growth in an artificial animal", published in the first ''Proceedings'' ''of an International Conference on Genetic Algorithms and Their Applications''. Wilson's conceptualization built on the works of W.G. Walter, particularly his invention of the nuilt 2 three-wheeled sensor, propulsion motor for front-wheel drive vehicles. In ''Machina speculatrix,'' Walter introduced what can be described as a sub-animat, which chose actions based on needs and the sensory situation. A few rules were already introduced in this seminal work. There is, for instance, the linking of speeds of the two motors to the level of illumination. Norbert Weiner's theories postulated in the 1948 Cybernetics is also said to have inspired the simulation of animals, particularly the brain and behaviors of frogs (''Rana computatrix''), rats, and monkeys. In its early conceptualization, the animats - was built as simple creatures and simulated behaviors, which pertain to genetic reproduction and natural selection. Wilson's animat, however, did not only interact with the environment but also learned from its "experience".


Theories and applications

An example using the Animat model as proposed by Wilson is discussed at some length in chapter 9 of
Stan Franklin Stan Franklin (born August 14, 1931) is an American scientist. He is the W. Harry Feinstone Interdisciplinary Research Professor at the University of Memphis in Memphis, Tennessee, and co-director of the Institute of Intelligent Systems.Shepar ...
's book,
Artificial Minds ''Artificial Minds: An Exploration of the Mechanisms of Mind'' is a book written by Stan Franklin and published in 1995 by MIT Press. The book is a wide-ranging tour of the development of artificial intelligence as of the time it was written. As ...
. In this implementation, the animat is capable of independent learning about its environment through application and evolution of pattern-matching rules called "taxons". In 2001, Thomas DeMarse performed studies on '
neurally controlled animat A neurally controlled animat is the conjunction of #a cultured neuronal network #a virtual or physical robotic body, the Animat, "living" in a virtual computer generated environment or in a physical arena, connected to this array Patterns of neura ...
'. Another recent development was the successful demonstration by Holland and Reitman of a rule-adaptive animat that has an optimized rate of satisfaction of two distinct needs.
Alan H Goldstein Alan H. Goldstein is a research scientist and futurist. He began his career in the 1970s as a molecular biologist before becoming a theoretician in the field of nanobiotechnology. He has codified the central concepts of this nascent area of knowl ...
has proposed that, because
nanobiotechnology Nanobiotechnology, bionanotechnology, and nanobiology are terms that refer to the intersection of nanotechnology and biology. Given that the subject is one that has only emerged very recently, bionanotechnology and nanobiotechnology serve as blan ...
is in the process of creating real animal-materials, speculative use of this term should be discouraged and its application become purely phenomenological. Based on the Animat Test (contained in the reference "I, Nanobot.") any nonbiological material or entity that exhibits the minimum set of behaviors that define a life form is, de facto, an Animat. Goldstein's basic premise is that in the age of nanobiotechnology it is necessary to follow the chemistry and molecular engineering rather than watching for the emergence of some pre-conceived minimum level of 'intelligence' such as an artificial neural network capable of adaptive phenomena. Goldstein has cautioned that there is a serious disconnect between the fields of nanobiotechnology and A-life based on profound differences in scientific training, experimental systems, and the different sets of terminology (jargon) these two fields have produced. Nanobiotechnologists (really molecular engineers who work with both biological and nonbiological molecules) are generally not concerned with complex systems per se; even when they are building molecular interconnects between such systems, e.g. neuroelectronic splices. A-Life researchers mainly take a systems-level approach. The enormous transformative power of novel molecular engineering has the potential to create Animats, true nonbiological life forms, whose relatively simple behavior would not fit into most standard A-Life paradigms. As a result, Goldstein argues, the first Animats may come into being completely unrecognized by either scientific community. Every two years, the Society of Adaptive Behaviour meets and produces a proceedings on this topic. This group also have a journal, ''
Adaptive Behavior Adaptive behavior is behavior that enables a person (usually used in the context of children) to cope in their environment with greatest success and least conflict with others. This is a term used in the areas of psychology and special education ...
''.


See also

*
Cultured neuronal network A cultured neuronal network is a cell culture of neurons that is used as a model to study the central nervous system, especially the brain. Often, cultured neuronal networks are connected to an input/output device such as a multi-electrode array ( ...
s *
Hybrot A hybrot (short for "hybrid robot") is a cybernetic organism in the form of a robot controlled by a computer consisting of both electronic and biological elements. The biological elements are typically rat neurons connected to a computer chip. T ...
* Pacrat


References

{{Reflist


Further reading

*Thomas DeMarse work. *Stanley P. Franklin. "Artificial Life", in Artificial Minds. The MIT Press, Cambridge, MA, 1995: 185-207. *Alan H. Goldstein. "I, Nanobot." Salon.com, March 9, 2006. *S. W. Wilson, Knowledge growth in an artificial animal. In Proceedings of an International Conference on Genetic Algorithms and Their Applications (pp. 16–23), Grefenstette, J.J., ed., Hillsdale, NJ: Lawrence Erlbaum Assoc. (1985). http://www.eskimo.com/~wilson/ps/KGAA.pdf *S. W. Wilson. The animat path to AI. In J.-A. Meyer and S. Wilson, editors, From Animals to Animats, pages 15–21. MIT Press, Cambridge, MA, 1991. http://www.eskimo.com/~wilson/ps/animat.pdf


External links

*Th
AnimatLab
of Laboratoire d'Informatique de Paris 6 (Lip6), headed b
Jean-Arcady Meyer

International Society for Adaptive Behavior
*https://www.youtube.com/watch?v=wACltn9QpCc *http://www.cs.ucla.edu/~dt/animat-vision *https://www.youtube.com/watch?v=1-0eZytv6Qk *https://web.archive.org/web/20130719045455/https://neurolab.gatech.edu/labs/potter/animat Artificial life