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Audio normalization is the application of a constant amount of gain to an
audio recording Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording t ...
to bring the amplitude to a target level (the norm). Because the same amount of gain is applied across the entire recording, the signal-to-noise ratio and relative dynamics are unchanged. Normalization is one of the functions commonly provided by a digital audio workstation. Two principal types of audio normalization exist. Peak normalization adjusts the recording based on the highest signal level present in the recording. Loudness normalization adjusts the recording based on perceived
loudness In acoustics, loudness is the subjectivity, subjective perception of sound pressure. More formally, it is defined as, "That attribute of auditory sensation in terms of which sounds can be ordered on a scale extending from quiet to loud". The rel ...
. Normalization differs from
dynamic range compression Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is ...
, which applies varying levels of gain over a recording to fit the level within a minimum and maximum range. Normalization adjusts the gain by a constant value across the entire recording.


Peak normalization

One type of normalization is peak normalization, wherein the gain is changed to bring the highest PCM sample value or analog signal peak to a given levelusually 0 
dBFS Decibels relative to full scale (dBFS or dB FS) is a unit of measurement for amplitude levels in digital systems, such as pulse-code modulation (PCM), which have a defined maximum peak level. The unit is similar to the units dBov and decibels r ...
, the loudest level allowed in a digital system. Since it searches only for the highest level, peak normalization alone does not account for the apparent loudness of the content. As such, peak normalization is generally used to change the volume in such a way to ensure optimal use of available dynamic range during the mastering stage of a digital recording. When combined with compression/limiting, however, peak normalization becomes a feature that can provide a loudness advantage over non–peak-normalized material. This feature of digital-recording systems, compression and limiting followed by peak normalization, enables contemporary trends in program loudness.


Loudness normalization

Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by
ReplayGain ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for indi ...
,
Sound Check A sound check is the preparation that takes place before a concert, speech, or similar performance to adjust the sound on the venue's sound reinforcement or public address system. The performer and the audio engineers run through a small po ...
and GoldWave. For example,
YouTube YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by ...
's preferred loudness level is −14 
LUFS Loudness, K-weighted, relative to full scale (LKFS) is a standard loudness measurement unit used for audio normalization in broadcast television systems and other video and music streaming service A music streaming service is a type of streaming m ...
, so if an audio program is analyzed to be −10 LUFS, YouTube will lower the loudness by 4 dB to bring it to the preferred level. Loudness normalization combats varying loudness when listening to multiple songs in a sequence. Before loudness normalization, one song in a playlist might be quieter than the rest, so the listener would have to turn a volume knob up to adjust the playback volume. Depending on the dynamic range of the content and the target level, loudness normalization can result in peaks that exceed the recording medium's limits, causing clipping. Software offering loudness normalization typically provides the option of
dynamic range compression Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is ...
to prevent
clipping Clipping may refer to: Words * Clipping (morphology), the formation of a new word by shortening it, e.g. "ad" from "advertisement" * Clipping (phonetics), shortening the articulation of a speech sound, usually a vowel * Clipping (publications) ...
when this happens. In this situation, signal-to-noise ratio and relative dynamics are altered.


Loudness standards

Standardised normalized loudness levels vary by territory and application. * −24LUFS: ATSCbr>A/85
(US TV), NPRSS, and PRX radio broadcast * −23LUFS:
EBU R 128 EBU R 128 is a recommendation for loudness normalisation and maximum level of audio signals. It is primarily followed during audio mixing of television and radio programmes and adopted by broadcasters to measure and control programme loudness. ...
broadcast * −19 to −16 LUFS: PRX podcasts * −14LUFS:
Spotify Spotify (; ) is a proprietary Swedish audio streaming and media services provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. It is one of the largest music streaming service providers, with over 456 million monthly active us ...
,
YouTube YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by ...
and other streaming platforms


See also

*
Alignment level The alignment level in an audio signal chain or on an audio recording is a defined anchor point that represents a reasonable or typical level. It does not represent a particular sound level or signal level or digital representation, but it can b ...
*
Dialnorm Dialnorm is the metadata parameter that controls playback gain within the Dolby Laboratories Dolby Digital (AC-3) audio compression system. Dialnorm stands for dialog normalization. Dialnorm is an integer value with range 1 to 31 corresponding ...
* Loudness war *
Normalization (image processing) In image processing, normalization is a process that changes the range of pixel intensity values. Applications include photographs with poor contrast due to glare, for example. Normalization is sometimes called contrast stretching or histogram st ...
, image analog


References

{{Reflist


External links


Discussion of inter-sample clipping when normalizing to 0 dBFS peaks

Detailed article about levels by Jeff Towne
Digital signal processing Audio engineering