Astrosmash
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''Astrosmash'' is a
fixed shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
video game for the Intellivision console, designed by John Sohl, and released by
Mattel Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more ...
Electronics in 1981. The player uses a laser cannon to destroy falling meteors, bombs, and other targets.''Astrosmash'',
Mattel Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more ...
Electronics (1981).
With more than one million copies sold, ''Astrosmash'' is among the top five best selling Intellivision games. A free by mail offer, with the purchase of the console, boosted ''Astrosmash'' sales. It was also promoted in the United States and Canada via a high score contest where top scorers were flown to Houston for the finals. An
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
port was released under
Mattel Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more ...
's
M Network M Network was a video game division of Mattel that, in the 1980s, produced games in cartridge format for the Atari 2600 video game system. History In the early 1980s, Mattel's Intellivision video game console was a direct competitor to Atar ...
label as ''Astroblast''.


Plot

The Intellivision game catalog features the exciting caption, "Spin. Blast. And drop into hyperspace to avoid a killer asteroid shower. Power on. Attack computer engaged. Fire a quick burst at the alien antagonists. Got 'em!"intellivisionlives.com
/ref> The actual package gives a more specific description: "You're in command of a battery of laser guns. You have unlimited ammo and a lot of targets! You can roll up big scores by hitting a spectacular barrage of falling rocks, bombs, guided missiles and attacking UFOs..."


Gameplay

''Astrosmash'' resembles a cross between ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' and ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
''. The player controls a laser cannon that can scroll left or right along a flat plane in order to target falling objects, such as large or small meteors, large or small spinning bombs, and guided missiles, as well as a UFO that crosses the screen from time to time at higher levels. Low hills and stars are seen in the background. There are four types of targets, each of which may move at a range of speeds. As the game advances, the range of speeds for each type of target increases.''Astrosmash'' Cartridge Instructions,
Mattel Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more ...
Inc. (1981).
#The bulk of the targets are meteors, which come in two sizes and various colors. Both sizes fall vertically when entering the screen. Large meteors may be destroyed with a direct hit, or may split into two smaller meteors, which fall diagonally in opposite directions. Small meteors are destroyed with a single hit. #The player must also shoot spinning bombs, or spinners, which are white, come in two sizes, and spin while falling vertically. Each spinner emits a loud whistling sound, which gradually lowers in pitch as it approaches the ground. #Guided missiles appear occasionally as white dots making a pulsing sound, and may fall diagonally toward the player's initial location, or track the laser cannon as it moves left and right. If a missile reaches the ground, it may disappear, or it may continue to track left or right, and can only be avoided by entering hyperspace. The missile may change directions several times before disappearing. #UFOs cross the screen occasionally, beginning at level 4, firing non-guided salvos aimed at the player's laser cannon. The player loses a laser cannon each time it is hit by a falling meteor, a guided missile, a non-guided salvo, or by shrapnel from a nearby explosion, and any time a spinner reaches the ground, even if it does not strike the gun. Each target hit increases the player's score; it decreases by half as much each time a meteor reaches the ground, or a laser cannon is destroyed. An extra gun is awarded each time the player's peak score increases by 1,000 points. The game has six levels, each of which features increased speed and scoring. Each level is represented by a differently-colored background. Level 1, up to 999 points, is black; level 2, from 1,000 to 4,999 points, is blue; level 3, from 5,000 to 19,999 points, is purple; level 4, from 20,000 to 49,999 points, is turquoise; level 5, from 50,000 to 99,999 points, is gray; and level 6, above 100,000 points, is black again. Speed continues to increase along with the player's peak score, at 200,000, 500,000, and 1,000,000 points. The player has the option of firing single shots by pressing the fire buttons, or switching to automatic fire at a rate of three shots per second. The hyperspace option moves the gun to a random location, which may or may not be safer than the starting point. The game can also be paused at any time.


Development

''Astrosmash'' was conceived when a game called ''Meteor!'', an ''Asteroids'' clone, did not fill up the ROM space of an entire cartridge. The extra space was used to create a variation of the game called ''Avalanche!'' The ''Meteor!'' game was cancelled at the last minute, due to concerns that it was too similar to ''Asteroids''.Brett Weiss, ''Classic Home Video Games, 1972–1984: A Complete Reference Guide'', McFarland (2007). Programmer John Sohl programmed a "branch" around the opening-screen menu, leading directly to the ''Avalanche!'' variation, retitled ''Astrosmash''. The games were compatible, since they were designed together, and used the same sprites and sound effects. In rare instances, if the console's reset button is pressed rapidly, an error can occur, resulting in the game starting in the original ''Meteor!'' format. Mattel released the game for the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
. Renamed ''Astroblast'', it has faster play than the Intellivision original.


Reception

''Astrosmash'' was reviewed in 1982 by ''
Video Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) syst ...
'' magazine where it was described as "an obvious attempt to provide Intellivision-ites with a solitaire arcade-style target game". The pacing of the early stages in the game was described as "dull and plodding", although later in the game the pace becomes much more challenging. The color-coding of stages corresponding with difficulty level and player score was described as "not a bad idea", but reviewers noted that "the greyish blue used for the 1000-to-4999-point range is especially odious" and described this hue as "assaulting the
optic nerve In neuroanatomy, the optic nerve, also known as the second cranial nerve, cranial nerve II, or simply CN II, is a paired cranial nerve that transmits visual information from the retina to the brain. In humans, the optic nerve is derived fro ...
s". Despite the lackluster review, the game was ultimately recommended as "probably worth a try" for Intellivision users seeking a new experience because the Intellivision "traditionally lacks arcade programs", and eight months later in ''Video''s 1982 Guide to Electronic Games, ''Astrosmash'' was described as "probably the most popular action game produced by Mattel for play on the Intellivision". As of June 1983 the game shipped 984,900, making it the third most widely distributed Intellivision game behind ''
Major League Baseball Major League Baseball (MLB) is a professional baseball organization and the oldest major professional sports league in the world. MLB is composed of 30 total teams, divided equally between the National League (NL) and the American League (AL), ...
'' and '' Las Vegas Poker & Blackjack''. Sales reached 2 million copies by 1999.


Legacy

''Astrosmash'' T-shirts are worn by the characters Cisco Ramon, in the first season of ''
The Flash The Flash (or simply Flash) is the name of several superheroes appearing in American comic books published by DC Comics. Created by writer Gardner Fox and artist Harry Lampert, the original Flash first appeared in ''Flash Comics'' #1 (cover date ...
'', and Sheldon Cooper, in various episodes of ''
The Big Bang Theory ''The Big Bang Theory'' is an American television sitcom created by Chuck Lorre and Bill Prady, both of whom served as executive producers on the series, along with Steven Molaro, all of whom also served as head writers. It premiered on C ...
''.''
The Flash The Flash (or simply Flash) is the name of several superheroes appearing in American comic books published by DC Comics. Created by writer Gardner Fox and artist Harry Lampert, the original Flash first appeared in ''Flash Comics'' #1 (cover date ...
'',
Warner Bros. Television Warner Bros. Television Studios (operating under the name Warner Bros. Television; formerly known as Warner Bros. Television Division) is an American television production and distribution studio of the Warner Bros. Television Group division of ...
(2014); ''
The Big Bang Theory ''The Big Bang Theory'' is an American television sitcom created by Chuck Lorre and Bill Prady, both of whom served as executive producers on the series, along with Steven Molaro, all of whom also served as head writers. It premiered on C ...
'', Warner Bros. Television (2009, 2015).
An updated version of ''Astrosmash'' was announced as one of the six games included with the
Intellivision Amico The Intellivision Amico is an upcoming home video game console that is being developed and marketed by Intellivision Entertainment. It was originally slated to be released in October 2020, but repeated delays followed, leaving the console with ...
console.


References

{{Reflist


External links


Blue Sky Rangers - Space Action Network pageThe Dot Eaters article on Astrosmash, Sohl and the Intellivision
1981 video games Mattel video games Intellivision games Atari 2600 games Fixed shooters Video games developed in the United States