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The term arithmetic underflow (also floating point underflow, or just underflow) is a condition in a
computer program A computer program is a sequence or set of instructions in a programming language for a computer to execute. Computer programs are one component of software, which also includes documentation and other intangible components. A computer program ...
where the result of a calculation is a number of more precise absolute value than the computer can actually represent in
memory Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembered ...
on its
central processing unit A central processing unit (CPU), also called a central processor, main processor or just Processor (computing), processor, is the electronic circuitry that executes Instruction (computing), instructions comprising a computer program. The CPU per ...
(CPU). Arithmetic underflow can occur when the true result of a
floating point operation In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate mea ...
is smaller in magnitude (that is, closer to zero) than the smallest value representable as a
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floating point number in the target datatype. Underflow can in part be regarded as negative overflow of the exponent of the floating point value. For example, if the exponent part can represent values from −128 to 127, then a result with a value less than −128 may cause underflow. Storing values that are too low in an
integer An integer is the number zero (), a positive natural number (, , , etc.) or a negative integer with a minus sign ( −1, −2, −3, etc.). The negative numbers are the additive inverses of the corresponding positive numbers. In the languag ...
variable (e.g., attempting to store −1 in an
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integer) is properly referred to as integer , or more broadly, ''integer wraparound''. The term ''underflow'' normally refers to floating point numbers only, which is a separate issue. It is not possible in most floating-point designs to store a too-low value, as usually they are signed and have a negative infinity value.


Underflow gap

The interval between −''fminN'' and ''fminN'', where ''fminN'' is the smallest positive normal floating point value, is called the underflow gap. This is because the size of this interval is many orders of magnitude larger than the distance between adjacent normal floating point values just outside the gap. For instance, if the floating point datatype can represent 20
bit The bit is the most basic unit of information in computing and digital communications. The name is a portmanteau of binary digit. The bit represents a logical state with one of two possible values. These values are most commonly represente ...
s, the underflow gap is 221 times larger than the absolute distance between adjacent floating point values just outside the gap. In older designs, the underflow gap had just one usable value, zero. When an underflow occurred, the true result was replaced by zero (either directly by the hardware, or by system software handling the primary underflow condition). This replacement is called "flush to zero". The 1984 edition of IEEE 754 introduced
subnormal numbers In computer science, subnormal numbers are the subset of denormalized numbers (sometimes called denormals) that fill the arithmetic underflow, underflow gap around zero in floating-point arithmetic. Any non-zero number with magnitude smaller than ...
. The subnormal numbers (including zero) fill the underflow gap with values where the absolute distance between adjacent values is the same as for adjacent values just outside the underflow gap. This enables "gradual underflow", where a nearest subnormal value is used, just as a nearest normal value is used when possible. Even when using gradual underflow, the nearest value may be zero. The absolute distance between adjacent floating point values just outside the gap is called the machine epsilon, typically characterized by the largest value whose sum with the value 1 will result in the answer with value 1 in that floating point scheme. This can be written as fl(1+\epsilon) = 1, where fl() is a function which converts the real value into the floating point representation. While the machine epsilon is not to be confused with the underflow level (assuming subnormal numbers), it is closely related. The machine epsilon is dependent on the number of bits which make up the significand, whereas the underflow level depends on the number of digits which make up the exponent field. In most floating point systems, the underflow level is smaller than the machine epsilon.


Handling of underflow

The occurrence of an underflow may set a ("sticky") status bit, raise an exception, at the hardware level generate an interrupt, or may cause some combination of these effects. As specified in IEEE 754, the underflow condition is only signaled if there is also a loss of precision. Typically this is determined as the final result being inexact. However, if the user is
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on underflow, this may happen regardless of consideration for loss of precision. The default handling in IEEE 754 for underflow (as well as other exceptions) is to record as a floating point status that underflow has occurred. This is specified for the application-programming level, but often also interpreted as how to handle it at the hardware level.


See also

*
Denormal number In computer science, subnormal numbers are the subset of denormalized numbers (sometimes called denormals) that fill the underflow gap around zero in floating-point arithmetic. Any non-zero number with magnitude smaller than the smallest normal ...
* Floating-point arithmetic * IEEE 754 *
Integer overflow In computer programming, an integer overflow occurs when an arithmetic operation attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower ...
*
Logarithmic number system A logarithmic number system (LNS) is an arithmetic system used for representing real numbers in computer and digital hardware, especially for digital signal processing. Overview In an LNS, a number, X, is represented by the logarithm, x, of it ...
* Machine epsilon *
Normal number (computing) In computing, a normal number is a non-zero number in a floating-point representation which is within the balanced range supported by a given floating-point format: it is a floating point number that can be represented without leading zeros in ...


References

{{DEFAULTSORT:Arithmetic Underflow Computer arithmetic