Arena Shooter
   HOME

TheInfoList



OR:

An arena shooter is a
subgenre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a Category of being, category of literature, ...
of
shooter game Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
s and
multiplayer game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
s that cover both the
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
and
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
genres. These games emphasize fast paced movement in enclosed map designs that foster engagement between players.


Game design

Arena shooters are
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
shooter games with several key characteristics. Players will start with a basic load out that is upgradable via weapons and power-ups contained at certain points in a map. Arena shooters may employ movement mechanics that allow for skillful gameplay, such as strafing to avoid gunshots, using rockets explosions from weapons to jump higher, or using items to otherwise move quickly throughout the map. These mechanics are often paired with relatively fast movement speed. Maps in arena shooters are structured in a way that facilitate interaction and combat among players, often utilizing elements like portals or jump pads to provide additional options for movement.


History

Arena shooters can be traced back to the early days of first person shooters with the first modern shooter, ''
Wolfenstein 3D ''Wolfenstein 3D'' is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game ''Castle Wolfenstei ...
'' (1992), establishing the basic groundwork of shooter mechanics which were later replicated in future games. In these early shooters the weapons were held and aimed in the middle of the screen and did not require the player to reload. ''Doom'' (1993) featured faster paced gameplay and more action on screen. This style of gameplay would continue into the 3D era with ''Quake'' (1996) following the same formula. While Wolfenstein 3D had no multiplayer capabilities, ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * L ...
'' introduced the
deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters a ...
game mode which focused on combat between players on the game's maps. Other games that followed it, including ''
Marathon The marathon is a long-distance foot race with a distance of , usually run as a road race, but the distance can be covered on trail routes. The marathon can be completed by running or with a run/walk strategy. There are also wheelchair div ...
'', ''
Duke Nukem 3D ''Duke Nukem 3D'' is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games ''Duke Nukem'' and ''Duke Nukem II'', published by 3D Realms. ''Duke Nukem 3D'' features the adventures of the titular Duke Nuke ...
'' and the first two Quake games also allowed for such matches to be played online or on the local network. Nonetheless, these games still featured single player as the principal mode of play. The first real arena shooters were ''
Unreal Tournament ''Unreal Tournament'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the ''Unreal'' series, it was first published by GT Interactive in 1999 for Microsoft Windows, and later r ...
'' (1999), '' Turok: Rage Wars'' (1999) and ''
Quake III Arena ''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
'' (1999). These games, in contrast to previous entries in their respective series, were focused on multiplayer matches, and the single player component focused on playing the same multiplayer maps with computer-controlled bots. More game modes besides the standard deathmatch were also introduced, including the very popular
capture the flag Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. ...
mode. Both genres helped popularized the
LAN party A LAN party is a gathering of people with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplaye ...
scene with the popularity of Quake leading to the creation of its own convention,
QuakeCon QuakeCon is a yearly convention held by ZeniMax Media to celebrate and promote the major franchises of id Software and other studios owned by ZeniMax. It includes a large, paid, bring-your-own-computer ( BYOC) LAN party event with a competitive ...
, where numerous people would meet up to compete in professional and amateur tournaments locally. The popularity of the genre was such that certain
open-source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized sof ...
games in a similar style were also developed in the early 2000s, such as ''
Cube In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. Viewed from a corner it is a hexagon and its net is usually depicted as a cross. The cube is the only r ...
'' and '' Warsow''. While the arena shooters were wildly popular in 1999 and the early 2000s, arena shooters have fallen out of popularity compared to other subgenres in the shooter genre. There have been attempts to release new titles in the genre with ''
Quake Champions ''Quake Champions'' is a first-person arena shooter developed by id Software and published by Bethesda Softworks. It is the fifth main entry in the '' Quake'' series, following 2005's ''Quake 4''. The game was first released in early access on ...
'' in 2017. Quake Champions now has a Battle Pass system with several content updates a year. As well as an e-Sports league known as the Quake Pro League. Ran in joint effort by both Bethesda, and Pro Gamer League (PGL).
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
also tried to bring back ''Unreal Tournament'' with a new entry, but this was put on hold shortly afterward. The majority of arena shooters released today are by independent developers with the likes of ''
Reflex Arena ''Reflex Arena'' (colloquially known as ''Reflex'') is a first-person arena shooter video game, developed by Turbo Pixel Studios and released onto Steam's Early Access program on 4 November 2014, and launched out of Early Access on 8 March 2017 ...
'', ''
Diabotical ''Diabotical'' is a 2020 multiplayer-only first-person shooter developed by Swedish team GD Studio. It is in the arena FPS genre and features gameplay similar to ''Quake III Arena'' and its successors, with a variety of game modes, weapons, an ...
'', and ''Master Arena'' being popular among a niche group. While there have been some games with "arena" elements in recent times such as ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * L ...
'' (2016) and ''
Doom Eternal ''Doom Eternal'' is a first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to ''Doom'' (2016), and the sixth main game in the ''Doom'' series, it was released on March 20, 2020, for Windows, PlaySt ...
'' (2020), there have been no games in the genre released by major publishers.


See also

*
Shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...


References

{{VideoGameGenre Video game genres Arena shooters Video game terminology