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''Archipelagos'' is a 1989
first person First person or first-person may refer to: * First person (ethnic), indigenous peoples, usually used in the plural * First person, a grammatical person * First person, a gender-neutral, marital-neutral term for titles such as first lady and first ...
action and strategy
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed by Astral Software and playable on
Amiga Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and sign ...
, Atari ST, and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few oper ...
.


Plot

The game takes place on a series of islands (the titular
archipelago An archipelago ( ), sometimes called an island group or island chain, is a chain, cluster, or collection of islands, or sometimes a sea containing a small number of scattered islands. Examples of archipelagos include: the Indonesian Archi ...
s). These islands were created by a mysterious race known only as the Ancients. The Ancients also created another race, the Visitors, who ended up being their downfall, as the Visitors rebelled against their creators, ultimately killing them. As the blood of the slaughtered Ancients soaked into the land, the worlds they had created became twisted and poisoned. This is the world the player now finds themselves in, with the task of restoring the islands to their former, uncorrupted glory.


Gameplay

left, The first level (Atari ST) The game is played from a first person 3D view. The player is not a specific character, but a kind of disembodied consciousness. Each level consists of a landscape made up of one or more lost islands. Each level has a stone
obelisk An obelisk (; from grc, ὀβελίσκος ; diminutive of ''obelos'', " spit, nail, pointed pillar") is a tall, four-sided, narrow tapering monument which ends in a pyramid-like shape or pyramidion at the top. Originally constructed by An ...
, a number of egg shaped boulders, and various hazards, such as animated trees, souls, or other enemies. The aim of each level is to destroy all of the boulders. Once the boulders are destroyed, a timer starts. The player then has 90 seconds to reach the obelisk and destroy it. Various obstacles stand in the player's way. There are animated trees which spread the blood of the ancients from their roots as they move around. Moving into an area contaminated by the blood damages the player. Also, once the timer has been started by destroying all of the boulders, the trees become enraged, and swarm towards the player. Later levels introduce other creatures and hazards, but the core
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
remains the same throughout the game. As the levels are
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
from seed numbers, there are 9999 levels in total.


Reception

''Archipelagos'' received largely positive reviews upon release. The Atari ST version received review scores of 92%, 84% and 9/10 respectively from '' The One magazine'' (issue 7, Apr 89), ''
ST/Amiga Format ''ST Amiga Format'' was a computer magazine that covered the Atari ST and Amiga computers. It was published by Future plc to cover the ever growing market for the, then-new, 16-bit home computers. Issues were equally balanced with coverage for ...
'' magazine (issue 11, May 89), and ''
Atari ST User ''Atari ST User'' was a British computer magazine aimed at users of the Atari ST range. It started life as a pull-out section in ''Atari User'' magazine. From March 1986 onwards it became a magazine in its own right, outliving its parent by a nu ...
'' (unknown issue, Jun 89). The Amiga version scored 79% from ''
CU Amiga ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''V ...
'' (Jun 89) and 90% in '' Zzap'' (Issue 51, Jul 89). Elements of the game highlighted in reviews included the 3D graphics, which were seen as very advanced for the time, the atmospheric nature of the game, and its originality. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through t ...
'' stated "graphically, this game is stunning, perhaps even shocking ... the game concept is innovative and the play becomes increasingly engrossing". It concluded: "''Archipelagos'' is a distinctive product that well deserves to be imported". ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET c ...
'' described it as "unusual and addictive", recommending the game to those seeking "challenging logic puzzles with first-rate graphics animation". ''
STart Start can refer to multiple topics: *Takeoff, the phase of flight where an aircraft transitions from moving along the ground to flying through the air * Starting lineup in sports * Standing start, and rolling start, in an auto race Acronyms * ...
'' described ''Archipelagos'' as "one of the most original games I've seen, both in gameplay and in original concept", with an "odd and eerie setting that works despite an eminently forgettable scenario". The magazine recommended it to those who enjoyed puzzles or "truly weird challenges". The game was reviewed in 1991 in '' Dragon'' #169 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.


Reviews

*''
Jeux & Stratégie ''Jeux'' (''Games'') is a ballet written by Claude Debussy. Described as a "poème dansé" (literally a "danced poem"), it was written for Sergei Diaghilev's Ballets Russes with choreography by Vaslav Nijinsky. Debussy initially objected to the ...
'' #60


Legacy

A
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the sa ...
of ''Archipelagos'', called ''Archipelagos 2000'' and developed by Anthill Studios was released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
in 1999.


References


External links

* * {{DEFAULTSORT:Archipelagos (Video Game) 1989 video games Amiga games Astral Software games Atari ST games DOS games Logotron games Single-player video games Video games developed in the United Kingdom Video games scored by David Whittaker