Alpha Mission II
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''Alpha Mission II'' is a vertically scrolling full screen
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
released by
SNK is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform. SNK's predecessor Shin Nihon Kikaku was founded in 1978 ...
in 1991 for the
Neo Geo Neo Geo is a family of video game hardware developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo MVS and its home console counterpart, the Neo Geo AES. The Neo Geo MVS was su ...
arcade and home systems. It is the sequel to the 1985 arcade game ''
Alpha Mission ''Alpha Mission'', known as in Japan, is a vertically scrolling shooter game developed by SNK and released for arcades in 1985, by Namco in Japan and Tradewest in North America. It was later ported to the Famicom in 1986 and released for the ...
''. It was later released for the
Neo Geo CD The is the second home video game console of SNK, SNK Corporation's Neo Geo family, released on September 9, 1994, four years after its Neo Geo (console), cartridge-based equivalent. This is the same platform, converted to the cheaper CD format ...
in 1994 and for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
in 2010. The player controls a fighter spacecraft (Armored Scrum Object) and can shoot enemies in the air, bomb enemies on the ground, collect
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s, and defeat bosses to advance levels.


Gameplay

The game controls uses 2 or 3 buttons used depending on the selected shuttle mode. The ship's armaments consist of air-to-air
laser A laser is a device that emits light through a process of optical amplification based on the stimulated emission of electromagnetic radiation. The word "laser" is an acronym for "light amplification by stimulated emission of radiation". The fir ...
shots, air-to-ground
missile In military terminology, a missile is a guided airborne ranged weapon capable of self-propelled flight usually by a jet engine or rocket motor. Missiles are thus also called guided missiles or guided rockets (when a previously unguided rocket i ...
s and any Power Weapons the player collects. The laser and missiles can be upgraded up to four times by collecting the powerups from drones that are shot. Power Weapons are available after the player collects three pieces of the same
armour Armour (British English) or armor (American English; see spelling differences) is a covering used to protect an object, individual, or vehicle from physical injury or damage, especially direct contact weapons or projectiles during combat, or fr ...
type or can be bought with credits acquired after each stage.''Alpha Mission II'' user's manual (Neo Geo AES, US) The weapons have limited power indicated on an energy meter. Using the weapons or getting the ship damaged lowers the energy. The energy can be recharged by collecting E power ups. Once the energy expires, the ship returns to normal mode. Depending on which mode is selected varies whether Button C or B activates the Power Weapons. Various hidden items can do certain things like an R item can put the shuttle in Reverse for a certain distance. The shuttle is destroyed by one shot or by running into an enemy unit or hazard. Unless the player collects enough K power-ups beforehand, the missiles and laser shots will be lost to minimum power when the player loses a life. There are seven stages in the game, with the last one consisting of a single boss battle. The player has to fight through them avoiding hazards in addition. Mid-bosses very occasionally appear in the game. When the player meets a mid-boss or end stage boss, the player must destroy weak points and various parts of the boss to destroy it.


Development and release


Reception

In Japan, ''Game Machine'' listed ''Alpha Mission II'' on their May 1, 1991 issue as being the most-popular arcade game at the time. Since its initial release in arcades, the game has been met with generally positive reception from critics. ''
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''s Paul Biondich regarded it as a worthy successor to the original ''Alpha Mission'' and praised its complex weapon system, crisp graphics and simple controls although Kyle Knight gave the game more mixed outlook, stating that the enemy designs were dated and the aforementioned weapon system was a detriment. ''Consoles Plus'' Kaneda Kun and François Hermelin commended the presentation, sound design, playability and original weapon. Both Kun and Hermelin noted that the lack of unlimited continues prolongs the title's overall longevity. ''
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'' Paul Rand gave positive remarks the visuals for its quality, sound, difficulty and playability. Rand also noted that the lack of unlimited continues made it worthwhile. ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
''s four reviewers highlighted the visuals, soundtrack, bosses and weapon variety in a positive manner, deeming it to be better than '' Last Resort'' but not as good as '' Viewpoint''. Both ''Joypad''s Seb and ''
Joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
''s Jean-Marc Demoly gave very high praise to the graphics, animations, controls and sound. Likewise, ''Player One''s Cyril Drevet commended the animated visuals, weapon system, sound difficulty and playability. ''
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''s John Cook stated that its weapon system required thought to build them at their maximum state and attack enemies. ''Génération 4''s Frank Ladoire and ''Consolemania''s Piemarco Rosa highly praised the colorful and detailed graphics, anime-style soundtrack and playability. ''Game Zone''s David Wilson reviewed the arcade version, regarding it to be a fun game, noting its weapon system and ability to equip weapons between levels. ''
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
''s Doris Stokes also regarded the game to be fun but stated that the amount of action on-screen made it frenetic. ''
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''s Damien McFerran stated that the Armor weapon system was interesting, praising the bosses but criticized the levels for being repetitive. In contrasts, ''Nintendo World Report''s Casey Gibson stated that the power-up system was convoluted power-up system and criticized the level design for being bland. ''
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''s Kaelyn Daugherty also stated that the weapon system added variety but criticized certain design aspects.


Notes


References


External links


''Alpha Mission II''
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''Alpha Mission II''
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''Alpha Mission II''
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{{DEFAULTSORT:Alpha Mission II 1991 video games ACA Neo Geo games Arcade video games Cooperative video games D4 Enterprise games Multiplayer and single-player video games Neo Geo games Neo Geo CD games Nintendo Switch games PlayStation Network games PlayStation 4 games Hamster Corporation games SNK games SNK Playmore games Vertically scrolling shooters Virtual Console games Windows games Xbox One games Video games developed in Japan