Alfa Romeo Racing Italiano
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''Alfa Romeo Racing Italiano'', known in Europe as ''SCAR - Squadra Corse Alfa Romeo'' (''SCAR - Alfa Romeo Racing Team''), is a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
,
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
. It was developed by
Milestone srl Milestone S.r.l. is an Italian video game developer based in Milan. Founded in 1994 by Antonio Farina, the studio specialises in racing games, especially motorcycle racing games. The company began under the name Graffiti, developing the car rac ...
and released in 2005. All the cars in the game are manufactured by the
Alfa Romeo Alfa Romeo Automobiles S.p.A. () is an Italian luxury car manufacturer and a subsidiary of Stellantis. The company was founded on 24 June 1910, in Milan, Italy. "Alfa" is an acronym of its founding name, "Anonima Lombarda Fabbrica Automobili." ...
motor company. While most of the tracks are in
Italy Italy ( it, Italia ), officially the Italian Republic, ) or the Republic of Italy, is a country in Southern Europe. It is located in the middle of the Mediterranean Sea, and its territory largely coincides with the homonymous geographical re ...
, a few are in other countries like
Germany Germany,, officially the Federal Republic of Germany, is a country in Central Europe. It is the second most populous country in Europe after Russia, and the most populous member state of the European Union. Germany is situated betwe ...
and the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie ...
. A distinguishing feature of the game is that it models driver development using a system almost identical to a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
. In addition, cars get damaged, both visibly and in performance, by collisions or by driving off course.


Gameplay


General gameplay

Like many racing games, the game has a "quick race mode" and a career mode (called "dynasty mode"). The initial choices of cars and tracks in "quick race mode" are very limited; additional choices are unlocked by progress in dynasty mode". Initially, dynasty mode has a limited number of events available to enter. Placing third or better in races unlocks new races, series of races, and championships. At the same time, the game models the development of the driver using a system that is almost identical to a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
. This elaborate system of developing the driver's experience is used to toughen up both the player and the car that they use.
Experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s (referred to in the game simply as XP) are acquired for various achievements during a race, such as passing opponents, or driving a clean lap. Similar to the way that XP is lost after dying in some role-playing games, failing to finish the race cancels all XP earned in the event. When certain thresholds of XP are reached, a new driver level is achieved, and a Skill Point is awarded. These Skill Points can be used to develop driver and car. Additional Skill Points are awarded for other achievements. Some races award a skill point for beating a particular opponent for the first time. There is also a list of dynasty achievements, the completion of which awards a number of Skill Points. One such achievement, for example, is going faster than a certain speed in dynasty mode.


Equipment and customization

All cars in the game are manufactured in real life by
Alfa Romeo Alfa Romeo Automobiles S.p.A. () is an Italian luxury car manufacturer and a subsidiary of Stellantis. The company was founded on 24 June 1910, in Milan, Italy. "Alfa" is an acronym of its founding name, "Anonima Lombarda Fabbrica Automobili." ...
and in any race the player always races against seven other instances of the model that they're driving. The player cannot choose their vehicle for a race, except in the "quick race" mode, and even then the opponent vehicles are all the same model. Cars assigned to beginners can go up to . Advanced cars, however, can go . Cars cannot be customized; instead it is the driver who gets customized, although some driver customizations do affect car acceleration, handling, and damage resistance. Various achievements in the game, primarily achieving XP point levels, are rewarded with Skill Points which can be distributed across nine different categories to affect car and driver characteristics. In addition, the player wins racing gear—helmets, suits, gloves and boots—by winning "gear races" or by achieving a certain number of victories (as well as knockouts). Gear can also be earned by passing challenges. The gear a driver is wearing can be changed to further affect driver (and car) characteristics. All the gear that is unlocked in the game has a minimum level requirement. Players who do not meet the minimum requirements cannot wear the new gear until they reach that experience level. Different computer-controlled opponents in a race will have different skill points and gear, resulting in differing driving skills and endurance of both car and driver. All opponent drivers have names shown in lineups and results.


Driver statistics

During a race, the game's unique "Tiger Effect" allows players to go back in time a few seconds and try again. Typically, this is used to avoid accidents. The Tiger Effect does not automatically cause the player to avoid accidents; usually the player can at least mitigate the effects of the accident. In rare cases, the players' second attempt might actually make things worse. Tiger Effect points are decreased by units of 1.0 every time they are used. For instance, using a Tiger Effect when a player has 1.7 Tiger Effect points will reduce their Tiger Effects points to 0.7, making it useless until the counter increases itself by 0.3 points. The explanations in the game suggest that the Tiger Effect is meant to represent an expert driver's keen ability to anticipate and avoid danger. Statistics to improve during the course of the game are named "heart", "vision", "intimidation", "handling", "acceleration", "recovery", "focus", "anticipation", and "endurance". Some of these affect the driver, and others the car, and some affect both. Building up points in "anticipation" can help increase the frequency that the player can turn back the clock and try to prevent accidents in a single race. Likewise, building up points in "heart" can help the player heal faster so that they are less likely to lose focus on the race track. All drivers start each race with all their available driver condition points. Driving close behind another driver reduces their current driver condition points. If a driver loses all such driver condition points, the game calls this a "Knockout". Computer-controlled drivers can do the same thing to the player and each other. If the player receives a Knockout, they suffer a temporary loss of control. This is signified by blurry graphics, heart-pounding audio, and a difference in car response. Eventually this temporary condition ends and driver condition points begin to regenerate according to the rate that is established in the player's statistics. When computer-controlled drivers suffer a Knockout, their driving becomes visibly slower and slightly erratic. Expert players will be able to recognize the pattern that the knocked out vehicle will take and can avoid them completely. The erratic movements tend to include slowing down, wobbling around the course, followed by taking a slight dip to the left or the right (depending on the race track).


Damage model

All cars start each race with all available condition points. Collisions and/or off-course excursions will visibly damage cars, and reduce car condition points for the duration of the race. Off-road excursions presumably create excessive tire wear and suspension damage to racing cars. In any case, the phenomenon serves to inflict a penalty for cheating short-cuts; excessive off-course excursions can destroy a vehicle the same way that banging it excessively can do. This phenomenon can also reward players who remain on the road by letting them get bumped more frequently before being marked down as a " DNF". The player's car, and the opponents' cars, can be damaged to zero car condition points. When that happens, retirement is forced. Car damage is shown visibly in the rendered models, as well as on a condition gauge which indicates how much more damage the car can take.


Reception

Ian Dransfield of VideoGamer.com rated the game 3 out of 10 and stated that it "has lots of ideas, but no great ones". Chris Roper of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
rated the game 4 out of 10 and criticized the controls and the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
, and said that many of the vehicles "drive very, very similarly". In his review, "''Alfa Romeo Racing Italiano'' is certainly interesting, but it's too bad it's not any good. There are plenty of good and unique ideas here, but none of them work out as well as they could or should have". Greg Mueller of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
rated the game 4.5 out of 10 and noted that despite the game's selection of vehicles, many of them "are just different versions of the same model". Mueller also criticized the controls and graphics, and stated that the role-playing aspect "makes the lifeless racing a bit more interesting", but "it's not enough to save the dull racing and dated presentation of this game".


References

{{DEFAULTSORT:Alfa Romeo Racing Italiano 2005 video games Racing Italiano Milestone srl games PlayStation 2 games PlayStation Network games Racing video games Racing video games set in the United States Sports video games set in Germany Sports video games set in Italy Sports video games with career mode Valcon Games games Video games developed in Italy Video games set in England Windows games Xbox games Multiplayer and single-player video games RenderWare games Black Bean Games games