''Air Warrior'' was a
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
online
combat flight simulation game
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and milit ...
launched by
Kesmai
Kesmai was a pioneering game developer and online game publisher, founded in 1981 by Kelton Flinn and John Taylor. The company was best known for the combat flight sim '' Air Warrior'' on the GEnie online service, one of the first graphical MM ...
in 1987. It was hosted on
GEnie
Jinn ( ar, , ') – also romanized as djinn or anglicized as genies (with the broader meaning of spirit or demon, depending on sources)
– are invisible creatures in early pre-Islamic Arabian religious systems and later in Islamic myt ...
and used that service as a server for client software running on a variety of
personal computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s. It underwent continual improvement through its decade-long lifetime with Kesmai, appearing on new platforms and host services.
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
purchased Air Warrior in 1999, and became provider of the game, but it was discontinued in 2001. Sequels ''
Air Warrior II
''Air Warrior II'' is a video game developed by American studio Kesmai Corporation and published by Interactive Magic for Windows. It is a sequel to ''Air Warrior''.
Development
Development of ''Air Warrior II'' was directly overseen by Bill ...
'' and ''
Air Warrior III
''Air Warrior III'', known as ''Air Warrior 3'' in Europe, is a video game developed by Kesmai Studios and published by Interactive Magic and Midas Interactive Entertainment for Microsoft Windows in 1997. The game had been scheduled to be rele ...
'' were both released in 1997 and published by
Interactive Magic.
Air Warrior was one of the first massive online games, hosting hundreds of users during busy periods. It inspired ''
WarBirds'', which in turn inspired ''
Aces High'', while other members of the ''Warbirds'' team went on to produce ''
World War II Online''. Today there are a number of similar games, like ''
WarThunder'', most of them based on a
freemium model.
History
Introduced in 1988 by
Kesmai
Kesmai was a pioneering game developer and online game publisher, founded in 1981 by Kelton Flinn and John Taylor. The company was best known for the combat flight sim '' Air Warrior'' on the GEnie online service, one of the first graphical MM ...
,
[Brooks, M. Evan (2001)]
/ref> ''Air Warrior'' was played over modems and hosted on the GEnie
Jinn ( ar, , ') – also romanized as djinn or anglicized as genies (with the broader meaning of spirit or demon, depending on sources)
– are invisible creatures in early pre-Islamic Arabian religious systems and later in Islamic myt ...
online service provider
An online service provider (OSP) can, for example, be an Internet service provider, an email provider, a news provider (press), an entertainment provider (music, movies), a search engine, an e-commerce site, an online banking site, a health site, ...
. Players could choose one of a number of World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing ...
aircraft to fly, along with ground vehicles, and play in a multiplayer "arena" with hundreds of other players. The game focused mostly on dogfight
A dogfight, or dog fight, is an aerial battle between fighter aircraft conducted at close range. Dogfighting first occurred in Mexico in 1913, shortly after the invention of the airplane. Until at least 1992, it was a component in every majo ...
ing, with a secondary strategic role of capturing forward airbases near the center of the map. Several updated versions were released, and additional service providers were added over time.
The original version of ''Air Warrior'' ran on Apple Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
, Commodore
Commodore may refer to:
Ranks
* Commodore (rank), a naval rank
** Commodore (Royal Navy), in the United Kingdom
** Commodore (United States)
** Commodore (Canada)
** Commodore (Finland)
** Commodore (Germany) or ''Kommodore''
* Air commodore ...
Amiga, and Atari ST computers, had simple black and white wireframe graphics, and cost over $10 per hour to play. Over time, Kesmai produced improved versions of the game, starting with SVGA
Super VGA (SVGA) is a broad term that covers a wide range of computer display standards that extended IBM's VGA specification.
When used as shorthand for a resolution, as VGA and XGA often are, SVGA refers to a resolution of 800×600.
History
I ...
''Air Warrior'' in 1993, and continuing with ''Air Warrior'' for Windows in 1996, ''Air Warrior II
''Air Warrior II'' is a video game developed by American studio Kesmai Corporation and published by Interactive Magic for Windows. It is a sequel to ''Air Warrior''.
Development
Development of ''Air Warrior II'' was directly overseen by Bill ...
'' in early 1997, ''Air Warrior III
''Air Warrior III'', known as ''Air Warrior 3'' in Europe, is a video game developed by Kesmai Studios and published by Interactive Magic and Midas Interactive Entertainment for Microsoft Windows in 1997. The game had been scheduled to be rele ...
'' later in 1997, and finally ''Air Warrior III Millennium Version'' in 2000. Development of ''Air Warrior II'' was directly overseen by Bill Stealey
John Wilbur Stealey Sr. is an American game developer and publisher who founded MicroProse with Sid Meier. He also founded (in 1995) and is the current CEO of iEntertainment Network.
Business career
Stealey took a job with General Instrument as ...
, founder of the game's publisher, Interactive Magic.
Kesmai also did business deals to provide access to ''Air Warrior'' through additional on-line services, including Delphi, CRIS, CompuServe, America Online, Earthlink
EarthLink is an American Internet service provider.
It went public on NASDAQ in January 1997. Much of the company's growth was via acquisition; by 2000, ''The New York Times'' described Earthlink as the "second largest Internet service provider ...
, Gamestorm and CompuLink. A version of ''Air Warrior'' for Windows was ported back to the Macintosh in 1997 in an Internet open beta, and then later moved to America Online. In 1999, Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
purchased ''Air Warrior'', and became provider of the latest version of the game, only to discontinue it in 2001.
Reception
'' Computer Gaming World'' in 1990 called ''Air Warrior'' "the most exciting argame
Argame is one of seven parishes (administrative divisions) in Morcín, a municipality within the province and autonomous community of Asturias, in northern Spain
, image_flag = Bandera de España.svg
, image_coat = ...
I've played", warning players to "be resigned to spending some money on it, though, because ''time'' flies while ''you'' do". 1991 and 1993 surveys in the magazine of strategy and war games gave it three and a half stars out of five. The magazine in 1993 praised the flight models' accuracy, stating that it forced pilots to choose correctly when selecting aircraft to fly against other humans. The magazine suggested that if Kesmai were to add some upgrades to the offline single-player mode it would "blow away any of the competition". In a 1994 survey of wargames the magazine gave the title four stars out of five, noting its high cost but reporting that it was "Continually being revised and updated".
In 1997 '' Next Generation'' named ''Air Warrior'' as number six on their "Top 10 Online Game Picks". They noted that "Kesmai did what was thought impossible at the time - put out a multiplayer flight sim online with a persistent environment."
References
Sources
*Anderson, Brooke P. (1997)
How to Fly and Fight in Air Warrior
Appendix: History of Air Warrior.
*
*Brooks, M. Evan (2001)
*Book of MacDweeb, 1999
satirical history of Air Warrior for Macintosh in the spirit of the Wingless Cafe
External links
*
*{{Internet Archive game, id=msdos_Air_Warrior_1992, platform=MS-DOS
1988 video games
3DO Interactive Multiplayer games
Amiga games
Atari ST games
Classic Mac OS games
Combat flight simulators
Commodore CDTV games
DOS games
Electronic Arts franchises
FM Towns games
Konami games
Multiplayer and single-player video games
Video games developed in the United States
World War II flight simulation video games