HOME

TheInfoList



OR:

''Aero the Acro-Bat'' is a 1993 video game developed by
Iguana Entertainment Acclaim Studios Austin (formerly Iguana Entertainment) was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in S ...
and published by
Sunsoft , stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, a ...
. It was released for both the Super Nintendo Entertainment System and Sega Genesis. Aero the Acro-Bat, a red anthropomorphic bat, was created by David Siller. In 2002, Metro 3D released a version of the game for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
, with a battery back-up (which the original versions lacked). The GBA version was titled ''Aero The Acro-Bat - Rascal Rival Revenge'' in Europe and in Japan. The Super NES version of the game was released on the Wii's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
in the PAL region on July 23 and in North America on July 26, 2010. A sequel, '' Aero the Acro-Bat 2'', was released in 1994, followed by the spin-off '' Zero the Kamikaze Squirrel''.


Plot

A spoiled, rich kid named Edgar Ektor was a regular attendant at The World of Amusement Circus and Funpark, but was banned after a failed prank almost killed a lion. 20 years later, Edgar became a powerful and evil industrialist. Aided by Zero the Kamikaze Squirrel and his Psycho Circus gang, Edgar sabotages the funpark and kidnaps all the circus performers. Aero the Acro-Bat is the circus' greatest star and the only hope for rescuing the performers (including his girlfriend Aeriel) and putting a stop to Edgar's evil schemes.


Gameplay

The levels are played in typical 2D platforming style. In order to clear them, the player must accomplish certain tasks so that the exit warp can be revealed. Those tasks include passing through hoops, stepping on platforms until they disappear, riding roller coasters, etc. There are four worlds with five levels in each one, and the levels are large, many of them containing awkwardly positioned spikes that kill instantly. Aero can attack enemies by shooting limited stars or by doing an aerial diagonal drill attack at his target when he is in the air. If enough points are collected at the end of a level, a bonus level can be played, in which Aero has to dive into a pool. The bonus level is a vertical platform level in the Genesis version. When Sunsoft converted the game for the Super NES they changed the bonus level to utilise
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects ...
as a straightforward level to maneuver above an overworld map.


Development

For many years David Siller had ideas for the game's character in his head. He first sketched the concept of Aero in 1992. Although Aero's early designs resemble a human acrobat, Siller always intended him to be a bat. The gameplay mechanics were partly based on Namco's ''
Mappy is an arcade game by Namco, introduced in 1983 in video gaming, 1983 and distributed in the United States by Bally Midway. A side-scrolling platform game featuring a mouse protagonist and cat antagonists, it runs on Super Pac-Man, Namco Super ...
'' series. By this time, Siller had agreed to join Sunsoft of America. The final concept was designed by David's son Justin Siller, who was inspired by mixed themes from the 70s and 80s. Some of the enemies, items and in-levels that Siller proposed never made it in the finished game. The concept included a mission objective feature, which was not added in the original release. However it was implemented and modified in the Game Boy Advance version. Originally ''Aero'' was going to be released for the original Nintendo Entertainment System, but by this time 16-bit consoles were on the market, so the NES version was cancelled. Much of the game's work took place at
Orange County, California Orange County is located in the Los Angeles metropolitan area in Southern California. As of the 2020 census, the population was 3,186,989, making it the third-most-populous county in California, the sixth-most-populous in the United States, a ...
. Both the Super NES and Genesis versions were being worked on simultaneously, but the Genesis version was released earlier as the Super NES version reached its final stages of development. Plans were made by Sunsoft to port the game to
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and th ...
sometime in 1994, but this version was never released. After the success of the sequels, Siller left
Sunsoft , stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, a ...
and joined
Universal Interactive Universal Interactive (formerly Universal Interactive Studios) was an American video game publisher. The company was established on January 4, 1994, and led by Skip Paul and Robert Biniaz of MCA. It was best known for producing the ''Crash Ban ...
. Universal bought the rights of Siller's character and were intent on making Aero their mascot. He had intended to start up a sequel to the second game titled "Aero the Acrobat 3D" to be released on PlayStation to complete the series as a trilogy, but this concept never reached development, as Universal turned their attention to ''
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
''. Following the success of that game, Crash was their official mascot instead of Aero. With no success in starting a new Acro-Bat game, Siller bought back Aero as he left Universal. While Siller worked at Capcom, the USA Bill Gardner wanted to make use of Aero, but the Japanese HQ denied that request in accordance to Siller's contract. By summer 2002, Siller had to relocate to
Texas Texas (, ; Spanish: ''Texas'', ''Tejas'') is a state in the South Central region of the United States. At 268,596 square miles (695,662 km2), and with more than 29.1 million residents in 2020, it is the second-largest U.S. state by ...
. He did not have the funds to form his own studio, but was able to hire Atomic Planet to port his original game to the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. Metro 3D found the game very promising for marketing and Siller directed the port during its development. In addition Siller wanted to port the two sequels '' Aero the Acro-Bat 2'' and '' Zero the Kamikaze Squirrel'' on Game Boy Advance in near future and compile them in a collection called "A-Z Force", but he cancelled those plans in favor of designing original games.


Release

Promotional artwork of the game was shown at 1993 Winter Consumer Electronics Show in Nevada as well as the prototype version at the 1993 Summer Consumer Electronics Show in Chicago, where it stood out well above other exhibits. Aero the Acro-Bat was made
Sunsoft , stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, a ...
's new mascot. By late 1993, Sunsoft was giving away free copies of the Super NES or Genesis version of the game to the first 100 people that sent them a 3x5 postcard to their address.


Reception

''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' gave the Super NES version an 8.3 out of 10 and the Genesis version a 7.6 out of 10. They criticized the absence of the exceptionally good music of the Super NES version but held it to still be an excellent game with its large, challenging levels. They also awarded ''Aero the Acro-Bat'' Best New Character of 1993. ''NintendoLife'' gave the Virtual Console release of the Super NES version a 6 out of 10. Four reviewers in ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' gave the Genesis version 93, 97, 87, and 90 ''Video Games: The Ultimate Gaming Magazine'' gave both the Genesis and SNES versions 8 out of 10. Conversely, ''Digital Press'' gave the game only 3 out of 10.


Notes


References


External links

*
Justin Siller's website
{{DEFAULTSORT:Aero The Acro-Bat 1993 video games Atomic Planet Entertainment games Cancelled Atari Jaguar games Cancelled Nintendo Entertainment System games Game Boy Advance games Metro3D games Platform games Sega Genesis games Side-scrolling platform games Single-player video games Sunsoft games Super Nintendo Entertainment System games Video games about animals Video games developed in the United States Video games set in amusement parks Virtual Console games