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''Aero Fighters 2'' is a vertical-scrolling shoot 'em up
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
released in 1994 by
Video System Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) syste ...
. It is developed by
SNK is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform. SNK's predecessor Shin Nihon Kikaku was founded in 1978 ...
and released in Japan, North America and Europe. It is the second part of the ''
Aero Fighters ''Aero Fighters'', known as in Japan, is a vertically scrolling shooter originally released in arcades in 1992 by ''Video System'' and was also released on the Super Nintendo Entertainment System in 1993. It was the first in the ''Aero Fighter ...
'' series followed by the third part ''
Aero Fighters 3 ''Aero Fighters 3'', known as in Japan and Europe, is a vertical-scrolling shoot 'em up arcade game released in 1995 by Video System. The Neo Geo (system), Neo Geo AES version was not released in North America, but the Neo Geo MVS and Neo Geo CD ...
'' and a spin-off ''
Aero Fighters Assault ''Aero Fighters Assault'' is an arcade-style combat flight simulator developed by Paradigm Entertainment and published by Vic Tokai and Video System for the Nintendo 64 in 1997. It is the first and only game in the ''Aero Fighters'' series with ...
''. It was initially released as a cabinet token base game.


Gameplay.

The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increase the plane's firepower by one level, and "F" Power projectiles, that increase the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited number of shots. When certain ground enemies and buildings are destroyed, money bonuses appear which give a set number of points based on how fast they player destroys them and how quickly they collected the bonus. When the player reaches the end of the stage, the player has to face a boss ship. There are ten levels. Once those levels are beaten, there is a character-specific ending. The game then loops with palette changes, but after the looped stages are beaten, the game truly ends.


Development and release


Reception

In Japan, ''Game Machine'' listed ''Aero Fighters 2'' on their September 1, 1994 issue as being the seventh most-popular arcade game at the time. In North America, ''RePlay'' reported it to be the fifth most-popular arcade game at the time. '' Play Meter'' also listed the title to be the fifty-seventh most-popular arcade game at the time. The game was met with generally positive reception from critics. It holds a 90% on the video game review aggregator ''
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
''. '' AllGame''s Kyle Knight praised the variety of ships and backgrounds, sound, level designs and gameplay but criticized its replay value. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''s Captain Squideo gave it a generally positive review. While citing some issues with slowdown and an absence of sound effects for the player's jet, as well as a general lack of originality, he considered it an overall enjoyable shooter with fun weapons, huge bosses, and "crisp" controls. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the Neo-Geo version of the game, stating that "players with any skill will beat the game on the easy or normal level in under an hour. The higher levels offer more challenges, but not new ones". ''
Hobby Consolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 ha ...
''s Manuel del Campo praised the graphical design of stages and enemies despite the small size of the player's plane, music, playability and ship variety but criticized the lack of variety with sound design and "wow factor". ''Joypad''s Benji regarded the Neo Geo CD version to be disappointing, writing that "we found ourselves in front of a game which would have been all the rage (although!) On Neo cartridge five years ago. Because even soundtrack side, for CD, the result is trivial". ''MAN!AC''s Ingo Zaborowski commended the visuals but criticized the music for being inappropriate and unmotivated, comparing the game with both ''
Raiden II Raiden may refer to: *Raijin, also called Raiden or Raiden-sama, the god of thunder and lightning in Japanese mythology * ''Raiden'' (film), a 1928 film directed by Shōzō Makino *Raiden Tameemon (Seki Tarōkichi; 1767–1825), a Japanese sumo wr ...
'' and ''Twin Eagle II''. ''
Mega Fun Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
''s Martin Weidner visually compared the title with '' Last Resort'' and ''
Viewpoint Viewpoint may refer to: * Scenic viewpoint, a high place where people can gather to view scenery In computing * Viewpoint model, a computer science technique for making complex systems more comprehensible to human engineers * Viewpoint Corporat ...
'', criticizing the music, slowdown during gameplay and lack of additional options. ''Player One''s Christophe Delpierre reviewed the Neo Geo CD version, remarking that the graphics needed more work and criticized the levels for their short length, concluding that "in short, ''Aero Fightere 2'', without being bad, still disappoints a little. On Neo CD, we are entitled to expect much better". Like Manuel del Campo, ''Superjuegos'' Roberto Serrano praised the visual design, music, sound design and playability but criticized the occurrence of slowdown when many sprites are displayed on-screen, stating that the sequel far exceeds its predecessor. ''CD Consoles'' David Taborda commended the audiovisual presentation and playability but criticized its creativity on display and slowdown during gameplay but he nevertheless regarded the title to be a good game. ''Computer+Videogiochi''s Maurizio Miccoli reviewed the Neo Geo CD release, praising the gameplay, longevity and presentation. ''
VideoGames Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
'' Gabe Soria stated that the graphics were similar to those of the original ''Aero Fighters'' and compared the sound design with '' Apocalypse Now'' but commended its playability but noted it was neither new nor special. ''Aero Fighters 2'' has been met with mostly positive reception from retrospective reviewers in recent years. In 2014, ''
HobbyConsolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 ha ...
'' identified it as one of the twenty best games for the Neo Geo AES. '' Nintendo Life''s Dave Frear praised the Nintendo Switch version for the addition of hi-score and caravan modes, selection of planes, enemy variety, action and multiple endings. In contrast, however, ''
Pure Nintendo Magazine Pure Nintendo Magazine (PNM) is a bi-monthly, independently published magazine that features Nintendo-related content and news. The print's first issue of PNM was published in October 2011 by Pure Media, LLC. The magazine joined Metacritic in 2 ...
''s Justin Sharp commended the visual presentation and two-player mode but criticized the short length and lack of replayability.


Notes


References


External links


''Aero Fighters 2''
at Giant Bomb
''Aero Fighters 2''
at
Killer List of Videogames Killer List of Videogames (KLOV) is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and has been referred to as "the IMDb for pla ...

''Aero Fighters 2''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
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