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''Attack Vector: Tactical (AV:T)'' is a space combat
wargame A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
published by Ad Astra Games. The game is consciously designed to model comparatively realistic space combat and eschew common conventions of space warfare. Attack Vector: Tactical is set in the "Ten Worlds," a region of space expanded ten
parsec The parsec (symbol: pc) is a unit of length used to measure the large distances to astronomical objects outside the Solar System, approximately equal to or (au), i.e. . The parsec unit is obtained by the use of parallax and trigonometry, an ...
s from Sol. Some factors, unusual to the genre of space combat games, that AV:T includes: * Energy inputs, thermodynamic efficiencies,
wavelength In physics, the wavelength is the spatial period of a periodic wave—the distance over which the wave's shape repeats. It is the distance between consecutive corresponding points of the same phase on the wave, such as two adjacent crests, t ...
s and focal array sizes of
beam weapon A particle-beam weapon uses a high-energy beam of atomic or subatomic particles to damage the target by disrupting its atomic and/or molecular structure. A particle-beam weapon is a type of directed-energy weapon, which directs energy in a part ...
s. * The
thermodynamic Thermodynamics is a branch of physics that deals with heat, work, and temperature, and their relation to energy, entropy, and the physical properties of matter and radiation. The behavior of these quantities is governed by the four laws of the ...
problems of power generation and heat dissipation for closed-loop coolant reactors on spaceships. *
Specific impulse Specific impulse (usually abbreviated ) is a measure of how efficiently a reaction mass engine (a rocket using propellant or a jet engine using fuel) creates thrust. For engines whose reaction mass is only the fuel they carry, specific impulse is ...
(I_) and
propellant mass fraction In aerospace engineering, the propellant mass fraction is the portion of a vehicle's mass which does not reach the destination, usually used as a measure of the vehicle's performance. In other words, the propellant mass fraction is the ratio bet ...
of the fusion torches used to power the drive. While the fusion torch in AV:T, with its high Isp (around 100,000 seconds) and thrusts measured in 125 milligee increments are decidedly speculative, they are considerably more conservative than is common in reaction drives in science fiction. (They are probably off by merely an order of magnitude, rather than several orders of magnitude, for example.) * Thrust is continuous over time, tracking displacement, and even tracking changes in maximum acceleration due to reduction of the ship's mass from spending fuel. * Stealth is impossible due to the high energy output of the engines, allowing all players to see the location of the space ships of all other players. Speed of light propagation is not modeled since the players are within a few light minutes of each other. Beyond its physics model, it is notable for being one of the few wargames that attempts true three dimensional movement. While prior attempts ( BattleFleet Mars) have been made, most have failed in playability. AV:T handles three dimensionality with several play aids, such as the Attitude/Vector Information Display (AVID), which is a color-coded polar projection of a sphere fixed relative to the hexmap handling sighting angles and ship orientation for thrust, the Range/Angle Lookup Table (RALT), which is a table of the Pythagorean Theorem that's been color-coded to reflect bearing angles used by the AVID, and tilt blocks, box miniatures and stacking tiles for on-map display of ship orientation.


Ten Worlds Universe

The Ten Worlds universe is designed around a
hard science fiction Hard science fiction is a category of science fiction characterized by concern for scientific accuracy and logic. The term was first used in print in 1957 by P. Schuyler Miller in a review of John W. Campbell's ''Islands of Space'' in the Novemb ...
paradigm. There are no
alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
civilizations. All technology present is at the very least currently feasible, with the singular exception of FTL travel. Though its presence is acknowledged to permit extra-solar settings, it is limited to a degree rare to the genre. Normal space travel is realistic, meaning travel between planets is a matter of months or even years, not hours. FTL is only possible from a single point in any given star system (within a quarter AU of its sun), making it as much a destination to be reached as it is a means of reaching a destination. Different sets of routes each require a specific variation of the device, limiting the effective range of any given interstellar craft. Each use of the device must be planned well in advance of a pre-decided time, meaning one cannot use it to quickly escape from combat. All these factors combine to eliminate its effect on gameplay, making it similar to the
Alderson Drive CoDominium is a series of future history novels written by American writer Jerry Pournelle, along with several co-authors, primarily Larry Niven. Series Setting Formation of the CoDominium The point of departure of Pournelle's history is the ...
of
Jerry Pournelle Jerry Eugene Pournelle (; August 7, 1933 – September 8, 2017) was an American scientist in the area of operations research and human factors research, a science fiction writer, essayist, journalist, and one of the first bloggers. In the 1960s ...
's CoDominium Universe.


Reception

The game itself won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
in 2004 for " Best Miniatures Game".


References

{{reflist


External links


Attack Vector Product Description Page
Origins Award winners Miniature wargames Science fiction board wargames Wargames introduced in the 2000s