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''Stunts'' (also known as ''4D Sports Driving'') is a 3D racing video game developed by
Distinctive Software Distinctive Software Inc. (''DSI'') was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney ...
and published by Broderbund in 1990. The game places emphasis on racing on stunt tracks and features a track editor. It is clearly influenced by the earlier
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
'' Hard Drivin''' and has many similar elements to the game ''
Stunt Driver A stunt is an unusual and difficult physical feat or an act requiring a special skill, performed for artistic purposes usually on television, theaters, or cinema. Stunts are a feature of many action films. Before computer generated imagery spec ...
'' which was released the same year. The game is part of the ''4D Sports'' series along with ''
4D Sports Tennis ''4D Sports Tennis'' (also known as ''World Tour Tennis'', ''World Tennis Championships'' and ''Compaq Grand Slam Cup'')4D Sports Boxing ''4D Sports Boxing'' is a 3D boxing video game of the ''4D Sports'' series, with motion capture animation, developed by Distinctive Software. The game is part of the ''4D Sports'' series along with '' 4D Sports Driving'' and '' 4D Sports Tennis'' ...
''.


Gameplay

In ''Stunts'', players race a lap around the circuit, with the aim of completing the lap as quickly as possible without crashing. These laps often feature special track areas such as loops, jumps (including over tall buildings), slalom roads and corkscrews. The game area is restricted by a large fixed size square area defined and surrounded by a fence in which the game is designed to prevent the player from leaving. Players can either race against the clock or choose between six different opponents; there is no support for real-time multiplayer. ''Stunts'' features 11 different drivable cars, with either automatic or manual transmission. Replays of races can be saved and reviewed. There are four camera views available during replay and actual driving, and the dashboard is an optional overlay on all views. It is also possible to continue the race from any point in the replay, but the time for that race will not be recorded. Another major feature of the game is the built-in track and terrain editor which allows the user to design arbitrary new tracks or modifications of existing tracks. The cars can drive on paved roads, gravel roads, icy/snow roads, and grass if driving off the track — which all offer different levels of grip. The game has a relatively advanced pseudo-physics engine for its time which can simulate
oversteer and understeer Understeer and oversteer are vehicle dynamics terms used to describe the sensitivity of a vehicle to steering. Oversteer is what occurs when a car turns (steers) by more than the amount commanded by the driver. Conversely, understeer is what occ ...
; the grip is also proportional to the banking of a curve. The game features a 3D engine with flat shading and no textures, it uses polygonal graphics for most objects, including trees and road signs, there are few sprites. The resolution is 320×200 with 256 colors. There is an option to select high and low detail. The game is written for DOS and executes in
real mode Real mode, also called real address mode, is an operating mode of all x86-compatible CPUs. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20-bit seg ...
. ''Stunts'' includes a form of
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, describes measures to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found on ...
. Each time after running the program, players must complete a specific phrase found in the game manual before being allowed to race. If the player fails to complete the phrase three times, the next race will still load. However, approximately four seconds into the race, the player is informed that they did not deactivate the car's
security system A security alarm is a system designed to detect intrusion, such as unauthorized entry, into a building or other areas such as a home or school. Security alarms used in residential, commercial, industrial, and military properties protect against ...
, the car crashes, and the player is returned to the main menu.


Release

The game was originally made for the
IBM PC compatible IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones. ...
s and then ported for
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
FM Towns The is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. ...
and NEC PC-9801. ''Stunts'' version 1.0 was published by Broderbund in October
1990 File:1990 Events Collage.png, From left, clockwise: The 1990 FIFA World Cup is played in Italy; The Human Genome Project is launched; Voyager I takes the famous Pale Blue Dot image- speaking on the fragility of Humankind, humanity on Earth, Astroph ...
for the United States. A year later the version 1.1 was developed, which fixed some bugs. This version was again released by Broderbund for the United States, and was also published by Mindscape for the European market. The Mindscape release had the title changed to ''4D Sports Driving'', to make the game a part of their ''4D Sports'' brand (the other games of the line were ''
4D Sports Boxing ''4D Sports Boxing'' is a 3D boxing video game of the ''4D Sports'' series, with motion capture animation, developed by Distinctive Software. The game is part of the ''4D Sports'' series along with '' 4D Sports Driving'' and '' 4D Sports Tennis'' ...
'' and ''
4D Sports Tennis ''4D Sports Tennis'' (also known as ''World Tour Tennis'', ''World Tennis Championships'' and ''Compaq Grand Slam Cup'')Mindscape under the name ''4D Sports Driving'' (version 1.2). SFX and music are played with sampler instead of FM synthesis or PC speaker. The PC-9801 version was titled ''4D Driving'' (version 1.0) and was published by
Electronic Arts Victor was a joint-venture between Electronic Arts and Victor Entertainment. They made sports games for the Family Computer, Super Famicom, and the Mega Drive. This brand name is unknown outside Japan and the emulation community (since the brand only a ...
in 1993. Due to PC-9801 limitations, this version had the music synthetized and title and menu graphics changed from the previous platform's releases, although the gameplay remained mainly the same. FM Towns version is also named ''4D Driving'' (version 1.0) and was also published by
Electronic Arts Victor was a joint-venture between Electronic Arts and Victor Entertainment. They made sports games for the Family Computer, Super Famicom, and the Mega Drive. This brand name is unknown outside Japan and the emulation community (since the brand only a ...
in 1993. Due to FM Towns capacities, music has been changed and improved, and new songs added. Title page and menu graphics are also modified, close to PC-9801 version but with better graphics. In FM Towns version, the opponent's photos has been changed, and Bernie Rubber character is replaced by Masahiko, a Japanese guy. His dedicated track remains the same as Bernie's track.


Reception

In 1994, '' PC Gamer US'' named ''Stunts'' the 22nd best computer game ever. The editors wrote "The sense of speed, and the degree of control you have over your vehicle, make this a must for ''every'' gamer".


See also

* '' Hard Drivin''' (1989) * ''
Stunt Car Racer ''Stunt Car Racer'' (published as ''Stunt Track Racer'' in the United States) is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroProse, under their MicroStyle and MicroPlay labels in the United Kingdom and in ...
'' (1989) * ''
Stunt Driver A stunt is an unusual and difficult physical feat or an act requiring a special skill, performed for artistic purposes usually on television, theaters, or cinema. Stunts are a feature of many action films. Before computer generated imagery spec ...
'' (1990)


References


External links

* * {{Internet Archive game, msdos_Stunts_1990, Stunts
The ''Stunts'' Racing Portal



StuntsTools from dstien

Report about the Stunts community from April 2017

''Ultimate Stunts''
- A remake of Stunts 1990 video games Amiga games Broderbund games DOS games FM Towns games NEC PC-9801 games Racing video games Video games developed in Canada Video games scored by Jeff van Dyck Video games with user-generated gameplay content Mindscape games Distinctive Software games Single-player video games