Two-alternative forced choice (2AFC) is a method for measuring the sensitivity of a
person
A person ( : people) is a being that has certain capacities or attributes such as reason, morality, consciousness or self-consciousness, and being a part of a culturally established form of social relations such as kinship, ownership of property, ...
, child or infant, or animal to some particular sensory input,
stimulus
A stimulus is something that causes a physiological response. It may refer to:
*Stimulation
**Stimulus (physiology), something external that influences an activity
**Stimulus (psychology), a concept in behaviorism and perception
*Stimulus (economi ...
, through that observer's pattern of
choice
A choice is the range of different things from which a being can choose. The arrival at a choice may incorporate motivators and models. For example, a traveler might choose a route for a journey based on the preference of arriving at a giv ...
s and response times to two versions of the sensory input. For example, to determine a person's sensitivity to dim light, the observer would be presented with a series of trials in which a dim light was randomly either in the top or bottom of the display. After each trial, the observer responds "top" or "bottom". The observer is not allowed to say "I do not know", or "I am not sure", or "I did not see anything". In that sense the observer's choice is forced between the two alternatives.
Both options can be presented concurrently (as in the above example) or sequentially in two intervals (also known as two-interval forced choice, 2IFC). For example, to determine sensisitivity to a dim light in a two-interval forced choice procedure, an observer could be presented with series of trials comprising two sub-trials (intervals) in which the dim light is presented randomly in the first or the second interval. After each trial, the observer responds only "first" or "second".
The term 2AFC is often mistakenly used to describe a
yes-no task, in which an observer is presented with a series of trials in which a stimulus is randomly presented in some trials and not in others. The observer responds after each trial only with "yes" or "no". The results of a yes-no task are much more likely to be affected by various
response bias
Response bias is a general term for a wide range of tendencies for participants to respond inaccurately or falsely to questions. These biases are prevalent in research involving participant self-report, such as structured interviews or surveys. R ...
es than 2AFC tasks. For example, with extremely dim lights, a person might respond, completely truthfully, "no" (i.e., "I did not see any light") on every trial, whereas the results of a 2AFC task will show the person can reliably determine the location (top or bottom) of the same, extremely dim light.
2AFC is a method of
psychophysics
Psychophysics quantitatively investigates the relationship between physical stimuli and the sensations and perceptions they produce. Psychophysics has been described as "the scientific study of the relation between stimulus and sensation" or, m ...
developed by
Gustav Theodor Fechner
Gustav Theodor Fechner (; ; 19 April 1801 – 18 November 1887) was a German physicist, philosopher, and experimental psychologist. A pioneer in experimental psychology and founder of psychophysics (techniques for measuring the mind), he inspired ...
.
Behavioural experiments
There are various manipulations in the design of the task, engineered to test specific behavioral dynamics of choice. In one well known experiment of attention that examines the
attentional shift Attentional shift (or shift of attention) occurs when directing attention to a point increases the efficiency of processing of that point and includes inhibition to decrease attentional resources to unwanted or irrelevant inputs. Shifting of attenti ...
, the Posner Cueing Task uses a 2AFC design to present two stimuli representing two given locations. In this design there is an arrow that cues which stimulus (location) to attend to. The person then has to make a response between the two stimuli (locations) when prompted. In animals, the 2AFC task has been used to test
reinforcement
In behavioral psychology, reinforcement is a consequence applied that will strengthen an organism's future behavior whenever that behavior is preceded by a specific antecedent stimulus. This strengthening effect may be measured as a higher freq ...
probability learning, for example such as choices in pigeons after reinforcement of trials. A 2AFC task has also been designed to test
decision making
In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be either rati ...
and the interaction of reward and probability learning in monkeys.
Monkeys were trained to look at a center stimulus and were then presented with two salient stimuli side by side. A response can then be made in the form of a
saccade
A saccade ( , French for ''jerk'') is a quick, simultaneous movement of both eyes between two or more phases of fixation in the same direction.Cassin, B. and Solomon, S. ''Dictionary of Eye Terminology''. Gainesville, Florida: Triad Publishi ...
to the left or to the right stimulus. A juice reward is then administered after each response. The amount of juice reward is then varied to modulate choice.
In a different application, the 2AFC is designed to test discrimination of
motion perception
Motion perception is the process of inferring the speed and direction of elements in a scene based on visual, vestibular and proprioceptive inputs. Although this process appears straightforward to most observers, it has proven to be a difficult pr ...
. The
random
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no :wikt:order, order and does not follow an intelligible pattern or combination. Ind ...
dot motion coherence task, introduces a
random
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no :wikt:order, order and does not follow an intelligible pattern or combination. Ind ...
dot kinetogram, with a percentage of net coherent motion distributed across the
random
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no :wikt:order, order and does not follow an intelligible pattern or combination. Ind ...
dots.
The percentage of dots moving together in a given direction determines the coherence of motion towards the direction. In most experiments, the participant must make a choice response between two directions of motion (e.g. up or down), usually indicated by a motor response such as a
saccade
A saccade ( , French for ''jerk'') is a quick, simultaneous movement of both eyes between two or more phases of fixation in the same direction.Cassin, B. and Solomon, S. ''Dictionary of Eye Terminology''. Gainesville, Florida: Triad Publishi ...
or pressing a button.
Biases in decision making
It is possible to introduce biases in
decision making
In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be either rati ...
in the 2AFC task. For example, if one
stimulus
A stimulus is something that causes a physiological response. It may refer to:
*Stimulation
**Stimulus (physiology), something external that influences an activity
**Stimulus (psychology), a concept in behaviorism and perception
*Stimulus (economi ...
occurs with more
frequency
Frequency is the number of occurrences of a repeating event per unit of time. It is also occasionally referred to as ''temporal frequency'' for clarity, and is distinct from ''angular frequency''. Frequency is measured in hertz (Hz) which is eq ...
than the other, then the frequency of exposure to the stimuli may influence the participant's beliefs about the
probability
Probability is the branch of mathematics concerning numerical descriptions of how likely an Event (probability theory), event is to occur, or how likely it is that a proposition is true. The probability of an event is a number between 0 and ...
of the occurrence of the alternatives.
Introducing biases in the 2AFC task is used to modulate
decision making
In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be either rati ...
and examine the underlying processes.
Models of decision making
The 2AFC task has yielded consistent behavioral results on decision-making, which lead to the development of theoretical and computational models of the dynamics and results of decision-making.
Normal distribution model
Suppose the two stimuli
and
in the 2AFC task are random variables from two different categories
and
, and the task is to decide which was which. A common model is to assume that the stimuli came from normal distributions
and
. Under this normal model, the optimal decision strategy (of the
ideal observer) is to decide which of two bivariate normal distributions is more likely to produce the tuple
: the joint distributions of
and
, or of
and
.
The probability of error with this ideal decision strategy is given by the
generalized chi-square distribution:
, where
This model can also extend to the cases when each of the two stimuli is itself a multivariate normal vector, and also to the situations when the two categories have different prior probabilities, or the decisions are biased due to different values attached to the possible outcomes.
Drift-diffusion model
There are typically three assumptions made by
computational models
A computational model uses computer programs to simulate and study complex systems using an algorithmic or mechanistic approach and is widely used in a diverse range of fields spanning from physics, chemistry and biology to economics, psychology, ...
using the 2AFC:
It is typically assumed that the difference in evidence favoring each alternative is the quantity tracked over time and that which ultimately informs the decision; however, evidence for different alternatives could be tracked separately.
The drift-diffusion model (DDM) is a well defined
model, that is proposed to implement an optimal decision policy for 2AFC. It is the continuous analog of a
random walk
In mathematics, a random walk is a random process that describes a path that consists of a succession of random steps on some mathematical space.
An elementary example of a random walk is the random walk on the integer number line \mathbb Z ...
model.
The DDM assumes that in a 2AFC task, the subject is accumulating evidence for one or other of the alternatives at each time step, and integrating that evidence until a decision threshold is reached. As the sensory input which constitutes the evidence is noisy, the accumulation to the threshold is
stochastic
Stochastic (, ) refers to the property of being well described by a random probability distribution. Although stochasticity and randomness are distinct in that the former refers to a modeling approach and the latter refers to phenomena themselv ...
rather than
deterministic
Determinism is a philosophical view, where all events are determined completely by previously existing causes. Deterministic theories throughout the history of philosophy have developed from diverse and sometimes overlapping motives and consi ...
– this gives rise to the directed random walk-like behavior.
The Drift Diffusion Model has been shown to describe accuracy and
reaction time
Mental chronometry is the scientific study of processing speed or reaction time on cognitive tasks to infer the content, duration, and temporal sequencing of mental operations. Reaction time (RT; sometimes referred to as "response time") is meas ...
s in human data for 2AFC tasks.
Formal model
The accumulation of evidence in the DDM is governed according to the following formula:
At time zero, the evidence accumulated, x, is set equal to zero. At each time step, some evidence, A, is accumulated for one of the two possibilities in the 2AFC. A is positive if the correct response is represented by the upper threshold, and negative if the lower. In addition, a noise term, cdW, is added to represent noise in input. On average, the noise will integrate to zero.
The extended DDM
allows for selection of
and the starting value of
from separate distributions – this provides a better fit to experimental data for both accuracy and reaction times.
Other models
Ornstein–Uhlenbeck model
The
Ornstein–Uhlenbeck model
extends the DDM by adding another term,
, to the accumulation that is dependent on the current accumulation of evidence – this has the net effect of increasing the rate of accumulation towards the initially preferred option.
Race model
In the race model,
evidence for each alternative is accumulated separately, and a decision made either when one of the accumulators reaches a predetermined threshold, or when a decision is forced and then the decision associated with the accumulator with the highest evidence is chosen. This can be represented formally by:
The race model is not mathematically reducible to the DDM,
and hence cannot be used to implement an optimal decision procedure.
Mutual inhibition model
The mutual inhibition model
also uses two accumulators to model the accumulation of evidence, as with the race model. In this model the two accumulators have an inhibitory effect on each other, so as evidence is accumulated in one, it dampens the accumulation of evidence in the other. In addition, leaky accumulators are used, so that over time evidence accumulated decays – this helps to prevent runaway accumulation towards one alternative based on a short run of evidence in one direction. Formally, this can be shown as:
Where
is a shared decay rate of the accumulators, and
is the rate of mutual inhibition.
Feedforward inhibition model
The feedforward inhibition model
is similar to the mutual inhibition model, but instead of being inhibited by the current value of the other accumulator, each accumulator is inhibited by a fraction of the input to the other. It can be formally stated thus:
Where
is the fraction of accumulator input that inhibits the alternate accumulator.
Pooled inhibition model
Wang
suggested the pooled inhibition model, where a third, decaying accumulator is driven by accumulation in both of the accumulators used for decision making, and in addition to the decay used in the mutual inhibition model, each of the decision driving accumulators self-reinforce based on their current value. It can be formally stated thus:
The third accumulator has an independent decay coefficient,
, and increases based on the current values of the other two accumulators, at a rate modulated by
.
Neural correlates of decision making
Brain areas
In the
parietal lobe
The parietal lobe is one of the four major lobes of the cerebral cortex in the brain of mammals. The parietal lobe is positioned above the temporal lobe and behind the frontal lobe and central sulcus.
The parietal lobe integrates sensory informa ...
,
lateral intraparietal cortex
The lateral intraparietal cortex (area LIP) is found in the intraparietal sulcus of the brain. This area is most likely involved in eye movement, as electrical stimulation evokes saccades (quick movements) of the eyes. It is also thought to contri ...
(LIP)
neuron
A neuron, neurone, or nerve cell is an electrically excitable cell that communicates with other cells via specialized connections called synapses. The neuron is the main component of nervous tissue in all animals except sponges and placozoa. N ...
firing rate in monkeys predicted the choice response of direction of motion suggesting this area is involved in decision making in the 2AFC.
Neural data recorded from LIP
neurons
A neuron, neurone, or nerve cell is an electrically excitable cell that communicates with other cells via specialized connections called synapses. The neuron is the main component of nervous tissue in all animals except sponges and placozoa. N ...
in
rhesus monkeys
The rhesus macaque (''Macaca mulatta''), colloquially rhesus monkey, is a species of Old World monkey. There are between six and nine recognised subspecies that are split between two groups, the Chinese-derived and the Indian-derived. Generally b ...
supports the DDM, as firing rates for the direction selective neuronal populations sensitive to the two directions used in the 2AFC task increase firing rates at stimulus onset, and average activity in the neuronal populations is biased in the direction of the correct response.
In addition, it appears that a fixed threshold of neuronal spiking rate is used as the decision boundary for each 2AFC task.
[
]
See also
*
Choice modelling Choice modelling attempts to model the decision process of an individual or segment via revealed preferences or stated preferences made in a particular context or contexts. Typically, it attempts to use discrete choices (A over B; B over A, B & C) ...
*
Choice set
*
Julian Rotter
Julian B. Rotter (October 22, 1916 – January 6, 2014) was an American psychologist known for developing social learning theory and research into locus of control. He was a faculty member at Ohio State University and then the University of Conn ...
References
{{Reflist
Psychophysics